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Zerker has a few more ranged weapons these days, so specifying just the Nailgun and Eviscerator isn't giving the full picture.


* CharacterSelectForcing: [[InvertedTrope Inverted.]] While the Berserker has a harder time with bosses than the other Perks to begin with, they are ''especially'' vulnerable to the Abomination; between its high damage melee attacks, frequent bursts of toxic damage, and constantly-spawning ActionBomb minions, fighting the Abomination with only melee ranges from a tedious battle of attrition to nearly-impossible suicide. Most 'Zerkers will simply bite the bullet and buy the Eviscerator or Nailgun to deal with him if they think he's coming up, and [[ThisIsGoingToSuck if you happen to pass on either of these going into the boss wave...]]

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* CharacterSelectForcing: [[InvertedTrope Inverted.]] While the Berserker has a harder time with bosses than the other Perks to begin with, they are ''especially'' vulnerable to the Abomination; between its high damage melee attacks, frequent bursts of toxic damage, and constantly-spawning ActionBomb minions, fighting the Abomination with only melee ranges from a tedious battle of attrition to nearly-impossible suicide. Most 'Zerkers will simply bite the bullet and buy one of the Eviscerator or Nailgun few ranged weapons available to deal with him if they think he's coming up, and [[ThisIsGoingToSuck if you happen to pass on either any of these them going into the boss wave...]]

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* DashinglyDapperDerby or FedoraOfAsskicking: Can wear either, take your pick!



* NiceHat: Can wear a bowler or fedora hat.

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* {{Foil}}: Is one to her own father, the Patriarch. Case in point:
** While Kevin calls in mostly organic specimens (whom he cares about) to aid him in combat, Rachel instead mostly relies on EDAR units, [[WeHaveReserves to whom she has little attachment]].
** The Patriarch is not shy about showing his mutated form, in comparison to his daughter, who is almost fully covered in armor which has to be shot off first.
** When at low health, the Patriarch dons on his invisibility cloak to run away and heal while the Matriarch [[VillainousValour opts to rush the players head-on]] [[DefiantToTheEnd when invisible and low on health]].
** Even their end goals differ, in spite of the similar consequences their plans cause to the world. Kevin seeks to spread his influence over the Europe and the entire world, while Rachel is trying her best to stop him, [[WellIntentionedExtremist even if it involves descending to his level and considering the mercs collateral damage]].



* MechaMooks: She utilizes E.D.A.R robots as assistance, in place of her father's zeds.

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* HeWhoFightsMonsters: Becomes little better than her father in her attempts to stop the specimen invasion.
* MechaMooks: She utilizes E.D.A.R R. robots as assistance, in place of her father's zeds.
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not a trope


* CoolHat: Has a patrol cap as one of his default accessories, he even wears it for the [[http://www.tripwireinteractive.com/news/welcome-to-zed-landing.aspx Zed Landing]] comic.



* CoolHat: You can give him a fedora and a bowler hat through customization.
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''Betting one of you [[BringMyBrownPants wets your pants]] before this is over.''

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''Betting one of you [[BringMyBrownPants wets your pants]] before this is over.''''\\

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he's actually suggesting you do exactly that


--> '''Dr. Volter:''': ''(after killing a Fleshpound)'' Yes, the high point of your life, you survived. What an accomplishment. ''Not!'' ''({{beat}})'' Is saying "not" still a thing? I miss the '90s...

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--> '''Dr. Volter:''': ''(after Oh, big man, killing a Fleshpound)'' Yes, the high point Scrake. I am so scared of your life, you survived. What an accomplishment.now... ''Not!'' ''({{beat}})'' Is saying "not" still a thing? I miss the '90s...



* EvenEvilHasStandards: On the Monster Ball map where he acts as the voice for the trader pod, if there are teammates who are still injured between waves and players are not healing them, Volter will express his disapproval.
--> '''Dr. Volter:''': You can't shoot your friends, but that does not mean you should leave them to die just because they didn't share their dosh...
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Bald Black Leader Guy is no longer a trope


* BaldBlackLeaderGuy: Controls a security firm.

to:

* BaldBlackLeaderGuy: BaldOfAuthority: Controls a security firm.
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* YouGottaHaveBlueHair: She's dyed her mohawk blue, but can be given other colors as well.



* YouGottaHaveBlueHair: Two of her default hair color choices are teal and pink.
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Bald Of Awesome has been disambig'd and is no longer a trope.


* BaldOfAwesome: Donovan is almost completely bald.
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Bald Of Awesome has been disambig'd and is no longer a trope.


* BaldOfAwesome: The only hair on his head is his beard, either having been shaved or fell out naturally.

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i wonder if anyone can guess which character I play as 99% of the time yet


* TheEeyore: Tends to take a slightly pessimistic view of the squad's continued survival. Not surprising, given that he probably saw his comrades dropping like flies in Stalingrad.

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* TheEeyore: Tends to take a slightly pessimistic view of the squad's continued survival. Not surprising, given that he probably saw his comrades dropping like flies in Stalingrad.Stalingrad, all of which is still fresh in his memory.



* HumanPopsicle: He was severely concussed, but luckily didn't die. Flown out, comatose, into the waiting arms of one Hans Volter, he was quietly spirited away to Volter's lab as a wonderful subject for cryogenic tests. There he stayed, frozen and forgotten, until he was accidentally released in the outbreak 70 years later.

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* HumanPopsicle: He was severely concussed, but luckily didn't die. Flown out, comatose, into the waiting arms of one Hans Volter, he was quietly spirited away to Volter's lab as a wonderful subject for cryogenic tests. There he stayed, frozen and forgotten, until he was accidentally released in the outbreak 70 years later. His official bio even mentions that, while he's physically 29, chronologically he's technically over 100.



* CallBack: Classic Masterson references several of the more memetic lines from the original game, not only his own (sometimes declaring that it's "fifty-caliber time, again!" when pulling out the Desert Eagle) but even some from the original Trader (he may state that "I like the big ones, don't you?" after making a kill with the .500 Magnum revolver).

to:

* CallBack: Classic Masterson references several Masterson, in addition to almost all of his lines from the original game, has more that directly reference the more memetic lines ones from the original game, not only his own (sometimes declaring that it's "fifty-caliber time, again!" when pulling out the Desert Eagle) but even some from the original Trader (he may state that "I like the big ones, don't you?" after making a kill with the .500 Magnum revolver).



* StuffBlowingUp: He has several lines praising the usefulness of high explosives to keep zeds at bay.



* {{Retcon}}: His non-Asian heritage is noted as British rather than American.



* BadassBoast: Lets one out when using the [[GunsAkimbo dual]] [[{{HandCannon}} .500 Magnums]].

to:

* BadassBoast: Lets one out when using the [[GunsAkimbo dual]] [[{{HandCannon}} .500 Magnums]].



* HandCannon: Is introduced in his trailer carrying a Desert Eagle and seems to be the most common weapon he's seen with in promotional material.

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* HandCannon: Is He's introduced in his trailer carrying a Desert Eagle and seems to be the most common weapon he's seen with in promotional material.



* FriendlySniper: If her [[http://wiki.tripwireinteractive.com/images/0/0a/Perks_StatsSheet_Sharpshooter.jpeg representing]] the Sharpshooter for the perk's stat sheet means anything, the she is probably one of thes, Especially with her liking for the game's Railgun.

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* FriendlySniper: If her [[http://wiki.tripwireinteractive.com/images/0/0a/Perks_StatsSheet_Sharpshooter.jpeg representing]] the Sharpshooter for the perk's stat sheet means anything, the she is probably one of thes, these. Especially with her liking for the game's Railgun.



--> (After killing a Zed) ''"Just doing... what I must..."''
--> ''"It's really not killing if they don't have souls, right?"''

to:

--> (After -->(After killing a Zed) ''"Just doing... what I must..."''
-->
"''\\
''"It's really not killing if they don't have souls, right?"''



* HandCannon: Take's a liking towards the .500 Magnum Revolver.

to:

* HandCannon: Take's He takes a liking towards the .500 Magnum Revolver.revolver.



Police constable Rob Briar is, besides Masterson, the 2nd character who was playable in the original Killing Floor from launch, and plans to continue on his spree with his fellow survivors, bashing as many Zed-heads as possible. A constable since his late teenage years, he also ended up spending time on counter-terrorism work, the experience with a wide variety of firearms he acquired from that work saving his life on the fateful day of the first outbreak. Like Masterson, he is available in both a "normal" variation and, for those who own the first ''Killing Floor'', a "Classic" one that retains his voice from the original game.

to:

Police constable Rob Briar is, besides Masterson, the 2nd character who was playable in the original Killing Floor from launch, and plans to continue on his spree with his fellow survivors, bashing as many Zed-heads as possible. A constable since his late teenage years, he also ended up spending time on counter-terrorism work, the experience with a wide variety of firearms he acquired from that work saving his life on the fateful day of the first outbreak. Like Masterson, he is available in both a "normal" variation who is an updated version of the original, and, for those who own the first ''Killing Floor'', a "Classic" one that retains his voice from the original game.



* TheFaceless: In the original Killing Floor, he wore both a Riot Helmet and a balaclava which concealed his features. Obviously averted in Killing Floor 2, though it can be re-achieved using customization, combining the Riot Helmet with a balaclava, naturally.

to:

* TheFaceless: In the original Killing Floor, he wore both a Riot Helmet riot helmet and a balaclava which concealed his features. Obviously averted in Killing Floor 2, though it can be re-achieved using customization, combining the Riot Helmet with a balaclava, naturally.

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One of the first of the playable characters who fought the Zeds, his bio states that he left the army after an 'incident' while on a peace-keeping mission in Bosnia - he [[DareToBeBadass wanted to be a hero, fighting the forces of evil for Queen and Country]], and got boring police actions instead. When the outbreak came, he finally got his wish, so he helped himself into the local barracks, kitted himself out, and went to town. Masterson is a unique character in that there are [[AlternateSelf two versions of him]] - one is the "regular" version, an updated and more "professional" variation of the original, and the other, [[OldSaveBonus available to owners of]] the first game, is a "Classic" variation who shares his ''Killing Floor 1'' voice.

to:

One of the first of the playable characters who fought the Zeds, his bio states that he left the army after an 'incident' while on a peace-keeping mission in Bosnia - he [[DareToBeBadass wanted to be a hero, fighting the forces of evil for Queen and Country]], and got boring police actions instead. When the outbreak came, he finally got his wish, so he helped himself into the local barracks, kitted himself out, and went to town. Masterson is a unique character in that there are [[AlternateSelf two versions of him]] - one is the "regular" version, an updated and more "professional" variation of the original, and the other, [[OldSaveBonus available to owners of]] the first game, is a "Classic" variation who shares his ''Killing Floor 1'' voice.voice and resultant [[DenserAndWackier much sillier personality]].



* DivorceAssetsConflict: Implied with classic Masterson, who may comment on having a lot of dosh by saying it's "the most cash I've had since the divorce".

to:

* DivorceAssetsConflict: Implied with classic Masterson, Classic Masterson makes more than one mention to an ex who may comment he apparently had a very bad breakup with; one of his possible comments on having a lot of dosh by saying is to say it's "the most cash I've had since the divorce".



* {{Nepotism}}: Classic Masterson's bio mentions the possibility that he got to where he was in the army before it got eaten thanks to the influence of his cousin, Captain Sir Richard Wiggins. Or his smarter brother.



* ScrewPolitenessImASenior: Classic Masterson is still (part-jokingly) insulting everything and everyone in range, just like in the first game.

to:

* ScrewPolitenessImASenior: Classic Masterson is noticeably older than the regular version, and is still (part-jokingly) insulting everything and everyone in range, just like in the first game.

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One of the first of the playable characters who fought the Zeds, his bio states that he left the army after an 'incident' while on a peace-keeping mission in Bosnia - he [[DareToBeBadass wanted to be a hero, fighting the forces of evil for Queen and Country]], and got boring police actions instead. When the outbreak came, he finally got his wish, so he helped himself into the local barracks, kitted himself out, and went to town. Masterson is an interesting character in that there are [[LiteralSplitPersonality two variations of him]] - one is the "regular" version, and the other, [[OldSaveBonus available to owners of]] the first game, is a "Classic" variation who shares his ''Killing Floor 1'' voice.

to:

One of the first of the playable characters who fought the Zeds, his bio states that he left the army after an 'incident' while on a peace-keeping mission in Bosnia - he [[DareToBeBadass wanted to be a hero, fighting the forces of evil for Queen and Country]], and got boring police actions instead. When the outbreak came, he finally got his wish, so he helped himself into the local barracks, kitted himself out, and went to town. Masterson is an interesting a unique character in that there are [[LiteralSplitPersonality [[AlternateSelf two variations versions of him]] - one is the "regular" version, an updated and more "professional" variation of the original, and the other, [[OldSaveBonus available to owners of]] the first game, is a "Classic" variation who shares his ''Killing Floor 1'' voice.



* DivorceAssetsConflict: Implied with classic Masterson, who may comment on having a lot of dosh by saying it's "the most cash I've had since the divorce".



''Right. Everyone still alive, stop being shit. Got that?''



* TwoferTokenMinority: As of Halloween Horrors, in addition to being the only black PC, he's also the only American in a group dominated by Europeans.[[note]]There's also a [[CanadaEh a Canadian]], Tom Banner, but [[KnightInShiningArmor considering how he acts]], [[FloweryElizabethanEnglish his accent]], and ignoring the occasional reference to his homeland, you'd be forgiven for thinking he's another European.[[/note]]

to:

* TwoferTokenMinority: As of Halloween Horrors, in addition to being the only black PC, he's also the only American in a group dominated by Europeans.[[note]]There's also a [[CanadaEh a Canadian]], Tom Banner, but [[KnightInShiningArmor considering how he acts]], [[FloweryElizabethanEnglish his accent]], and ignoring the occasional reference to his homeland, you'd be forgiven for thinking he's another European.[[/note]]



* TattooedCrook: Subverted, in that he actually isn't a crook, he's a an actor that usually plays crooks. And then he started believing he was the real deal.

to:

* TattooedCrook: Subverted, in that he actually isn't a crook, he's a an actor that usually plays crooks. And then he started believing he was the real deal.
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None


* CallBack: Classic Masterson references several of the more memetic lines from the original game, not only his own (sometimes declaring that it's "fifty-caliber time, again!" when pulling out the Desert Eagle) but even some from the original Trader (he may state that "I like the big ones, don't you?" when drawing the .500 Magnum revolver).
* CreatorCameo: Classic Masterson's face is modeled after his voice actor, Tripwire's Vice President Alan Wilson. Face paints and other cosmetics that are exclusive to him even outright call him "Alan" rather than "Classic Masterson".

to:

* CallBack: Classic Masterson references several of the more memetic lines from the original game, not only his own (sometimes declaring that it's "fifty-caliber time, again!" when pulling out the Desert Eagle) but even some from the original Trader (he may state that "I like the big ones, don't you?" when drawing after making a kill with the .500 Magnum revolver).
* CreatorCameo: Classic Masterson's face is modeled after his voice actor, Tripwire's Vice President Alan Wilson. Face Several face paints and other cosmetics that are exclusive to him even outright call him "Alan" rather than "Classic Masterson".

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-->Normal Lt. Masterson:'''"CASHTASTIC!"'''
-->Classic Lt. Masterson:[[MemeticMutation "Money! Money! Money!"]]

to:

-->Normal Lt. Masterson:'''"CASHTASTIC!"'''
-->Classic
Masterson: '''"CASHTASTIC!"'''\\
Classic
Lt. Masterson:[[MemeticMutation Masterson: [[MemeticMutation "Money! Money! Money!"]]



* CallBack: Classic Masterson references several of the more memetic lines from the original game, not only his own (declaring that it's "fifty-caliber time, again!" when pulling out the Desert Eagle) but even some from the original Trader (he may state that "I like the big ones, don't you?" when drawing the .500 Magnum revolver).

to:

* CallBack: Classic Masterson references several of the more memetic lines from the original game, not only his own (declaring (sometimes declaring that it's "fifty-caliber time, again!" when pulling out the Desert Eagle) but even some from the original Trader (he may state that "I like the big ones, don't you?" when drawing the .500 Magnum revolver).



'''Mr. Foster''' Sure, it'll do but we can bloody well do better.

to:

'''Mr. Foster''' Foster:''' Sure, it'll do but we can bloody well do better.



* TattooedCrook: Subverted, in that he actually isn't a crook, he's a an actor that usually plays crooks. And then started believing he was one.

to:

* TattooedCrook: Subverted, in that he actually isn't a crook, he's a an actor that usually plays crooks. And then he started believing he was one.the real deal.



* IntrepidMerchant: Mr. Foster was this before the outbreak, a day trader who was also writing an autobiography. Now he's found another way to make money - killing Zeds.

to:

* IntrepidMerchant: IntrepidMerchant:
**
Mr. Foster was this before the outbreak, a day trader who was also writing an autobiography. Now he's found another way to make money - killing Zeds.



--> '''Jaegerhorn''': (when reloading) "Feeding the BEAST!"

to:

--> '''Jaegerhorn''': (when reloading) "Feeding Feeding the BEAST!"BEAST!



-->'''Normal Briar:''' "Boom! Money."
-->'''Classic Briar:''' [[MemeticMutation "It's raining money!"]]

to:

-->'''Normal Briar:''' "Boom! Money."
-->'''Classic
"\\
'''Classic
Briar:''' [[MemeticMutation "It's raining money!"]]



* TheFaceless: In the original Killing Floor, he both wore a Riot Helmet and a balaclava which concealed his features. Obviously averted in Killing Floor 2, though it can be re-achieved using customization, combining the Riot Helmet with a balaclava, naturally.

to:

* TheFaceless: In the original Killing Floor, he wore both wore a Riot Helmet and a balaclava which concealed his features. Obviously averted in Killing Floor 2, though it can be re-achieved using customization, combining the Riot Helmet with a balaclava, naturally.
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.


* BadassBeard: Definitely a given, since he's ''the'' Santa Claus who decided to make himself fit and strong to take on the Zed Hordes. Unlike most depictions of Santa however, his beard is black by default, though you can get the usual white beard through customization.



* BadassBeard: He's got a nice Santa-like beard.



* BadassBeard: Sports a somewhat bushy beard.
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No longer a trope


* FingerlessGloves: Also has added wrist wraps for added badassery.

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None


* FingerlessGloves: Ditches his leather gloves in the first game for finger-less ones.

to:

* FingerlessGloves: CostumeEvolution: Ditches his leather gloves in the first game for finger-less ones.



* FingerlessGloves: Wears a pair to further increase his Badassery.

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Cleanup of wicks to Fingerless Gloves as part of project.


* FingerlessGloves: Fitting her punk/goth aesthetic, she wears fingerless leather gloves.
* HellbentForLeather: Wears a leather jacket, gloves, bracer, belt, pants and boots. Fitting her goth/punk lifestyle.

to:

* FingerlessGloves: Fitting her punk/goth aesthetic, she wears fingerless leather gloves.
* HellbentForLeather: Wears a leather jacket, fingerless gloves, bracer, belt, pants and boots. Fitting her goth/punk lifestyle.
Is there an issue? Send a MessageReason:
None


One of the first of the playable characters who fought the Zeds, his bio states that he left the army after an 'incident' while on a peace-keeping mission in Bosnia - he [[DareToBeBadass wanted to be a hero, fighting the forces of evil for Queen and Country]], and got boring police actions instead. When the outbreak came, he finally got his wish, so he helped himself into the local barracks, kitted himself out, and went to town. Masterson is an interesting character in that there are [[LiteralSplitPersonality two variations of him]] - one is the "regular" version, and the other is a "Classic" variation who shares his ''Killing Floor 1'' voice.

to:

One of the first of the playable characters who fought the Zeds, his bio states that he left the army after an 'incident' while on a peace-keeping mission in Bosnia - he [[DareToBeBadass wanted to be a hero, fighting the forces of evil for Queen and Country]], and got boring police actions instead. When the outbreak came, he finally got his wish, so he helped himself into the local barracks, kitted himself out, and went to town. Masterson is an interesting character in that there are [[LiteralSplitPersonality two variations of him]] - one is the "regular" version, and the other other, [[OldSaveBonus available to owners of]] the first game, is a "Classic" variation who shares his ''Killing Floor 1'' voice.



* {{Retcon}}: That whole business about supposedly being a Specimen who ''isn't'' a deranged, bloodthirsty, cloned psychopath like the rest of the Zeds seems to have been dropped for both versions of the character.

to:

* {{Retcon}}: That whole business about supposedly being a Specimen who ''isn't'' a deranged, bloodthirsty, cloned bloodthirsty psychopath like the rest of the Zeds seems to have been dropped for both versions of the character.



* BreakoutCharacter: Thanks to being a fan favorite in the first game, Foster became the face of the sequel... Zeds aside.

to:

* BreakoutCharacter: Thanks to being a fan favorite in the first game, Foster became the face of the sequel... Zeds (and that we don't even ''see'' his actual face) aside.



* SuddenlyVoiced: A variant; while he did have a voice back in the first KF, it was only one of the two voice actor profiles as all other characters. In [=KF2=] however he is given his own VA to better distinguish himself.

to:

* SuddenlyVoiced: A variant; while he did have a voice back in the first KF, it was only one of the two shared voice actor profiles as all other characters. In [=KF2=] however he is given his own VA to better distinguish himself.



Police constable Rob Briar is, besides Masterson, the 2nd character who was playable in the original Killing Floor from launch, and plans to continue on his spree with his fellow survivors, bashing as many Zed-heads as possible. A constable since his late teenage years, he also ended up spending time on counter-terrorism work, the experience with a wide variety of firearms he acquired from that work saving his life on the fateful day of the first outbreak. Like Masterson, he is available in both a "normal" variation and a "Classic" one that retains his voice from the original game.

to:

Police constable Rob Briar is, besides Masterson, the 2nd character who was playable in the original Killing Floor from launch, and plans to continue on his spree with his fellow survivors, bashing as many Zed-heads as possible. A constable since his late teenage years, he also ended up spending time on counter-terrorism work, the experience with a wide variety of firearms he acquired from that work saving his life on the fateful day of the first outbreak. Like Masterson, he is available in both a "normal" variation and and, for those who own the first ''Killing Floor'', a "Classic" one that retains his voice from the original game.

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Removed: 311

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Spelling and grammar fixes.


* TheNineties: He appears to be a fan of the era and admits to missing them according to one line of dialogue:
--> '''Dr. Volter:''': ''(after killing a Fleshpound)'' Yes, the high point of your life, you survived. What an accomplishment. ''Not!'' ''({{beat}})'' Is saying "not" still a thing? I miss the '90s...



* GoKartingWithBowser: Normally he's a crazed scientist trying to off the players...except in the Monster Ball map, where he's instead acting as the Trader while they kill waves of his clone specimens. Judging by his comments, it's all part of his experiments. As an added bonus, he can be seen in a dance room in an out-of-reach location dancing and acting as the DJ.

to:

* GoKartingWithBowser: Normally he's a crazed scientist trying to off the players... except in the Monster Ball map, where he's instead acting as the Trader while they kill waves of his clone specimens. Judging by his comments, it's all part of his experiments. As an added bonus, he can be seen in a dance room in an out-of-reach location dancing and acting as the DJ. This abruptly stops if he's selected as the boss for the match, as he'll leave the booth and go after you like usual.



* MadScientist: Of course. He kept himself alive for over a century by utilizing Horzine's biotechnology. One of his sets of grenades emit a cloud of nerve gas, and he attacks the squad because they were killing his specimens (as in, the zeds), and wishes to subject the player characters to ''new'' experiments. Additionally, he kept the Red Orchestra 2 crossover character, Anton Strasser, alive in cryogenic stasis.

to:

* MadScientist: Of course. He kept himself alive for over a century by utilizing Horzine's biotechnology. One of his sets of grenades emit a cloud of nerve gas, and he attacks the squad because they were killing his specimens (as in, the zeds), and wishes to subject the player characters to ''new'' experiments. Additionally, he kept the Red ''Red Orchestra 2 2'' crossover character, Anton Strasser, alive in cryogenic stasis.



* TheNineties: He appears to be a fan of the era and admits to missing them according to one line of dialogue:
--> '''Dr. Volter:''': ''(after killing a Fleshpound)'' Yes, the high point of your life, you survived. What an accomplishment. ''Not!'' ''({{beat}})'' Is saying "not" still a thing? I miss the '90s...



* GoKartingWithBowser: Normally he's a crazed scientist trying to off the players...except in Endless Mode, where he's instead acting as the Trader while they kill waves of his children. Judging by his comments, it's all part of his experiments - and of course, [[FailureIsTheOnlyOption he doesn't have to worry about being defeated by you THIS time]].

to:

* GoKartingWithBowser: Normally he's a crazed scientist trying to off the players... except in Endless Mode, where he's instead acting as the Trader while they kill waves of his children. Judging by his comments, it's all part of his experiments - and of course, [[FailureIsTheOnlyOption he doesn't have to worry about being defeated by you THIS time]].



* TookALevelInBadass: In the original Killing Floor, his rockets were generic and fired individually which were easily dodged by sidestepping, on top of tending to fire them from long range and at enemies out in the open. Now he fires three at once, often doing so in close quarters, with two angled slightly outward to hit people trying to sidestep them. He also occasionally fires missiles upward, then sequentially aim down to those unfortunate below.

to:

* TookALevelInBadass: In the original Killing Floor, ''Killing Floor'', his rockets were generic and fired individually which were easily dodged by sidestepping, on top of tending to fire them from long range and at enemies out in the open. Now he fires three at once, often doing so in close quarters, with two angled slightly outward to hit people trying to sidestep them. He also occasionally fires missiles upward, then sequentially aim down to those unfortunate below.



* CharacterSelectForcing: [[InvertedTrope Inverted.]] While the Berserker has a harder time with bosses than the other Perks to begin with, they are ''especially'' vulnerable to the Abomination; between its high damage melee attacks, frequent bursts of toxic damage, and constantly-spawning ActionBomb minions, fighting the Abomination with only melee ranges from a tedious battle of attrition to nearly-impossible suicide. Most 'Zerkers will simply have to bite the bullet and buy the Eviscerator or Nailgun to deal with him, and [[ThisIsGoingToSuck if you happen to pass on either of these going into the boss wave...]]

to:

* CharacterSelectForcing: [[InvertedTrope Inverted.]] While the Berserker has a harder time with bosses than the other Perks to begin with, they are ''especially'' vulnerable to the Abomination; between its high damage melee attacks, frequent bursts of toxic damage, and constantly-spawning ActionBomb minions, fighting the Abomination with only melee ranges from a tedious battle of attrition to nearly-impossible suicide. Most 'Zerkers will simply have to bite the bullet and buy the Eviscerator or Nailgun to deal with him, him if they think he's coming up, and [[ThisIsGoingToSuck if you happen to pass on either of these going into the boss wave...]]



* {{Fartillery}}: Shares Hans's ability to create acidic clouds; only difference is the Abomination does it by...well, [[ExactlyWhatItSaysOnTheTin see the trope name.]] When enraged, he sprints towards the player by ''using his farts as jet propulsion.''
* FlunkyBoss: Summons swarms of Cysts, Clots and Slashers when he changes phases. He also, er..."[[{{Squick}} spawns]]" his own unique ActionBomb minions whenever he runs into regular Zeds.

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* {{Fartillery}}: Shares Hans's ability to create acidic clouds; only difference is the Abomination does it by... well, [[ExactlyWhatItSaysOnTheTin see the trope name.]] When enraged, he sprints towards the player by constantly ''using his farts as jet propulsion.''
* FlunkyBoss: Summons swarms of Cysts, Clots and Slashers when he changes phases. He also, er..."[[{{Squick}} spawns]]" his own unique ActionBomb minions whenever he runs into regular Zeds.Zeds by eating them and rapidly digesting them.



* CallingYourAttacks: Not quite to the extent of Hans and her father, but she'll ocassionally announce her attacks with relevant wording for them.

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* CallingYourAttacks: Not quite to the extent of Hans and her father, but she'll ocassionally occasionally announce her attacks with relevant wording for them.



-->"Did i mention i now have a tentacle?"
* CombatTentacles: Like her father, Rachel has access to a tentacle that can grab players, from an ever longer range. She only uses it when her left cannon has been destroyed.
* FaceHeelTurn: Rachel helped the protagonists in the first game fight her father. In the second, her attempts at bio-augmenting herself have driven her insane.

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-->"Did i I mention i I now have a tentacle?"
* CombatTentacles: Like her father, Rachel has access to a tentacle that can grab players, from an ever even longer range. She only uses it when her left cannon has been destroyed.
* FaceHeelTurn: Rachel helped the protagonists in the first game fight her father. In the second, her attempts at bio-augmenting herself have driven her insane.insane, essentially becoming her father in the process.



-->"I am a scientist enough, to admit that, i was... wrong."
* MechaMooks: She utilizes E.D.A.R robots as asisstance, in place of her father's zeds.

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-->"I am a scientist enough, to admit that, i I was... wrong."
* MechaMooks: She utilizes E.D.A.R robots as asisstance, assistance, in place of her father's zeds.



-->"You know, i have a whole warehouse of those!"
-->"Ugh, more E.D.A.R. field testing is neccesary."

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-->"You know, i I have a whole warehouse of those!"
-->"Ugh, more E.D.A.R. field testing is neccesary.neccessary."



* NoWaterProofingInTheFuture: Subverted. While it appears to continue to function while in heavy rain or while partially submerged in water... if all of the potential trader's comments (Especially Natalie's) are anything to go by, the TRADER pod is unusually vulnerable to any liquid that isn't water coming into contact with the pod, as a common comment is to not bleed on the pod. Likely this is just played for laughs, but it is also possible that liquids such as blood are capable of shorting the pods out easily. This vulnerability and possible lack of durability while opened would explain why the TRADER pod is never open and is instead closed and shielded during a wave, where it would be likely to take a hit in the chaos and become destroyed otherwise.

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* NoWaterProofingInTheFuture: Subverted. While it appears to continue to function while in heavy rain or while partially submerged in water... if all of the potential trader's comments (Especially (especially Natalie's) are anything to go by, the TRADER pod is unusually vulnerable to any liquid that isn't water coming into contact with the pod, as a common comment is to not bleed on the pod. Likely this is just played for laughs, but it is also possible that liquids such as blood are capable of shorting the pods out easily. This vulnerability and possible lack of durability while opened would explain why the TRADER pod is never open and is instead closed and shielded during a wave, where it would be likely to take a hit in the chaos and become destroyed otherwise.
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"I saw the way you tore that Scrake up. Gave me henflesh."

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* InLoveWithYourCarnage: Implied by some of her comments, especially those complimenting the player for killing a Scrake or Fleshpound.
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* BadassPacifist: Downplayed. Despite his priestly vocation he's no stranger to inflicting violence upon the Zeds. Meanwhile, some of his voice lines imply he's also not entirely morally at ease with it either, and treats it as IDidWhatIHadToDo.
--> (After killing a Zed) ''"Just doing... what I must..."''
--> ''"It's really not killing if they don't have souls, right?"''
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--> '''Rae:''' You bargain-basement [[Creator/ArnoldSchwarznegger Arnie]] impersonator!

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--> '''Rae:''' You bargain-basement [[Creator/ArnoldSchwarznegger [[Creator/ArnoldSchwarzenegger Arnie]] impersonator!
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--> '''Rae:''' You bargain-basement [[Creator/ArnoldShwarznegger Arnie]] impersonator!

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--> '''Rae:''' You bargain-basement [[Creator/ArnoldShwarznegger [[Creator/ArnoldSchwarznegger Arnie]] impersonator!
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** Matter of fact, she taunts Fleshpounds, too:
--> '''Rae:''' You bargain-basement [[Creator/ArnoldShwarznegger Arnie]] impersonator!

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* ArchEnemy: Dr. Hans Volter.

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* %%* ArchEnemy: Dr. Hans Volter.


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* BrokenArmorBossBattle: He can bring up a shield when his health reaches certain thresholds. Attacks to the shield do not affect his health, and if players do not bring the shield down in this brief window, Hans will charge toward one of the players and drain their health to replenish his own. Breaking the shield in time prevents him performing his healing and also staggers him, allowing players a few free hits.


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* BrokenArmorBossBattle: It has three large pieces of armor covering his head, chest and back. These have their own separate health bars, at least one of which needs to be removed before players can consistently deal damage to him. This especially applies to grenades which (aside from Frag Grenades and Nail Bombs which use shrapnel objects that can hit exposed flesh between armour pieces) will only affect whatever armour pieces are still there, dealing no damage to his health.

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Some more info about Matriarch + a new folder for Dr. Ogada Buyu, the objective mode trader.



to:

'''VA:''' Fryda Wolff



* CombatTentacles: Like her father, Rachel has access to a tentacle that can grab players, from an ever longer range. She only uses it when her left cannon have been destroyed.

to:

* CallingYourAttacks: Not quite to the extent of Hans and her father, but she'll ocassionally announce her attacks with relevant wording for them.
-->"Isn't plasma intriguing?"
-->"Electrocution can create a lifetime of enduring discomfort."
-->"Did i mention i now have a tentacle?"
* CombatTentacles: Like her father, Rachel has access to a tentacle that can grab players, from an ever longer range. She only uses it when her left cannon have has been destroyed.



* GracefulLoser: In spite of her gloating, threatening attitude during combat, one of her possible defeat lines have her admitting defeat to the mercs with her last breath.
-->"I am a scientist enough, to admit that, i was... wrong."



* SwissArmyGun: Her left cannon can deal damage by two different means. An electrical beam that can damage multiple players that are close together, and a plasma beam that deals strong, continous damage to a single target.

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* SwissArmyGun: Her left cannon can deal damage by two different means. An electrical beam that can damage multiple players that are close together, and a plasma beam that deals strong, continous continuous damage to a single target.


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-->"You know, i have a whole warehouse of those!"
-->"Ugh, more E.D.A.R. field testing is neccesary."


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[[/folder]]

[[folder:Dr. Ogada Buyu]]

A Horzine scientist that serves as the Trader operator on the game's objective maps outside of Santa's Workshop and Steam Fortress.
----
* TheMole: Strongly implied to be this from her dialogue, and during the Outpost mission someone (likely a security guard) attempts to barge into the same room as her, having realised what she's up to.
* TheVoice: The players never gets to see her in person, all there exists in-game is her voice.
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* FriendlySniper: If her [[http://wiki.tripwireinteractive.com/images/0/0a/Perks_StatsSheet_Sharpshooter.jpeg representing]] the Sharpshooter for the perk's stat sheet means anything, the she is probably one of thes, Especially with her liking for the game's Railgun.
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Corrected a word usage error. "Ordinance" is a municipal law, while "ordnance" is (usually) an explosive munition.

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