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Blade On A Stick has been disambiguated


* BladeOnAStick: Part 6 Jason uses the piece of broken fence he used at first in his movie as his weapon.



* UnblockableAttack: The only undead Jason with poor defense for blocking attacks. You're better off [[BladeOnAStick hacking and slashing]] instead.

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* UnblockableAttack: The only undead Jason with poor defense for blocking attacks. You're better off [[BladeOnAStick hacking and slashing]] slashing instead.
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* SoMuchForStealth: If you're going to get the best out of [[StealthExpert Parts V, VIII and IX]], you've got to understand how the Stalk mechanic works. Once activated it mutes [[PsychoStrings the music]], showing your victim(s) an OminousVisualGlitch (making it look like you shifted or morphed [[ExcuseMeWhileIMultitask elsewhere]]) for a maximum of three minutes if standing still, but burns quicker through movement and using other abilities. You can't just Shift or Morph to your targets, [[LeftTheBackgroundMusicOn and then use it]], or start [[WithCatlikeTread breaking into a cabin]], because ''they'll know'' the killer's in the neighborhood. A ClassicVideoGameScrewYous can also happen when the players camera may not notice Jason prowling around outside, but if he jogs pass the ''counselor character's'' line-of-sight, they will automatically scream, and the element of surprise is ruined.

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* SoMuchForStealth: If you're going to get the best out of [[StealthExpert Parts V, VIII and IX]], you've got to understand how the Stalk mechanic works. Once activated it mutes [[PsychoStrings the music]], showing your victim(s) an OminousVisualGlitch (making it look like you shifted or morphed [[ExcuseMeWhileIMultitask elsewhere]]) for a maximum of three minutes if standing still, but burns quicker through movement and using other abilities. You can't just Shift or Morph to your targets, [[LeftTheBackgroundMusicOn and then use it]], or start [[WithCatlikeTread breaking into a cabin]], because ''they'll know'' the killer's in the neighborhood. A ClassicVideoGameScrewYous An infuriating game design choice can also happen when the players camera may not notice Jason prowling around outside, but if he jogs pass the ''counselor character's'' line-of-sight, they will automatically scream, and the element of surprise is ruined.
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* OpenSaysMe: Jason can ''and is'' expected to smash down doors, to pursue after Counselors seeking refuge inside. How fast he breaks them down depends on the door, and which character you've chosen. Very often its PragmaticVillainy to quickly destroy an unlocked door to [[ItsQuietTooQuiet buildings of significance]], before it gets barricaded. The only drawback is whether Jason is opening, or forcing open a door, he has no MercyInvincibility, leaving him wide open to [[ClassicVideoGameScrewYous getting attacked]].

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* OpenSaysMe: Jason can ''and is'' expected to smash down doors, to pursue after Counselors seeking refuge inside. How fast he breaks them down depends on the door, and which character you've chosen. Very often its PragmaticVillainy to quickly destroy an unlocked door to [[ItsQuietTooQuiet buildings of significance]], before it gets barricaded. The only drawback is whether Jason is opening, or forcing open a door, he has no MercyInvincibility, leaving him wide open to [[ClassicVideoGameScrewYous getting attacked]].attacked.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: This Jason carries a wood-cutting axe as his weapon.



* AnAxeToGrind: Carries a hefty fire axe.



* AnAxeToGrind: This Jason carries a double-headed axe as his weapon.

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Removed: 66

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* WeaponOfChoice: Each Jason carries their own distinctive weapon.



* BladeOnAStick: Part 6 Jason uses the piece of broken fence he used at first in his movie as his WeaponOfChoice.

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* BladeOnAStick: Part 6 Jason uses the piece of broken fence he used at first in his movie as his WeaponOfChoice.weapon.
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* GlowingEyesOfDoom: That's your cue to run.

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* GlowingEyesOfDoom: That's your cue If you're close enough to run.see them, you'd be dead.
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* PsychoKnifeNut: Part IV Jason comes with a giant meat cleaver.


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* PsychoKnifeNut: He can leave the shack with ''eight'' throwing knives. If you're going to use Part 5 effectively, never miss your targets.


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* PsychoKnifeNut: Like Part V he can leave the shack with eight throwing knives but with a strong Shift Part VI can quickly close any gaps between him and the victims, meaning he's more likely to hit his targets trying to escape.
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put this on the wrong page


* WoobieDestroyerOfWorlds: He was once an innocent kid who almost drowned, and had to spend ''decades'' surviving in the wilderness alone. He didn't even kill anyone until he saw his mother die, at which point he finally snapped. After he died, he was reanimated as a TorturedMonster. Also, WordOfGod says that [[ForcedIntoEvil doesn't really have a choice but to kill people,]] and is forced to do it, either due to the BlackMagic his parents used on him, and/or some kind of curse on the lake.
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* WoobieDestroyerOfWorlds: He was once an innocent kid who almost drowned, and had to spend ''decades'' surviving in the wilderness alone. He didn't even kill anyone until he saw his mother die, at which point he finally snapped. After he died, he was reanimated as a TorturedMonster. Also, WordOfGod says that [[ForcedIntoEvil doesn't really have a choice but to kill people,]] and is forced to do it, either due to the BlackMagic his parents used on him, and/or some kind of curse on the lake.
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dewicking Knife Nut per TRS


* KnifeNut: Part IV Jason comes with a giant meat cleaver.



* KnifeNut: He can leave the shack with ''eight'' throwing knives. If you're going to use Part 5 effectively, never miss your targets.



* KnifeNut: Like Part V he can leave the shack with eight throwing knives but with a strong Shift Part VI can quickly close any gaps between him and the victims, meaning he's more likely to hit his targets trying to escape.
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None

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* InformedFlaw: The game states the undead Jasons can't run - but ''none of the Jasons can run''. The fastest they can manage is a slow jog, and therefore, easily evaded by any sprinting counselor with full stamina. Jason has to mainly rely on surprising his targets via the Shift and Morph abilities.
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* BecomingTheMask: Roy used to be a simple medic, then his son got murdered and he pretended to be Jason after going insane. [[JackTheRipoff The devs stated that at this point Roy believes he]]''[[JackTheRipoff is Jason]]''. However, despite hearing Pamela's voice, he doesn't visit her shrine once the round ends, so he probably only believes to be Jason as long he is hunting the counselors and becomes himself again once he's done killing.

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* BecomingTheMask: Roy used to be a simple medic, then his son got murdered and he pretended to be Jason after going insane. [[JackTheRipoff The devs stated that at this point Roy believes he]]''[[JackTheRipoff he]] ''[[JackTheRipoff is Jason]]''. However, despite hearing Pamela's voice, he doesn't visit her shrine once the round ends, so he probably only believes to be Jason as long he is hunting the counselors and becomes himself again once he's done killing.
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* BecomingTheMask: Roy used to be a simple medic, then his son got murdered and he pretended to be Jason after going insane. [[JackTheRipoff The devs stated that at this point Roy believes he ''is'' Jason]]. However, despite hearing Pamela's voice, he doesn't visit her shrine once the round ends, so he probably only believes to be Jason as long he is hunting the counselors and becomes himself again once he's done killing.

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* BecomingTheMask: Roy used to be a simple medic, then his son got murdered and he pretended to be Jason after going insane. [[JackTheRipoff The devs stated that at this point Roy believes he ''is'' Jason]].he]]''[[JackTheRipoff is Jason]]''. However, despite hearing Pamela's voice, he doesn't visit her shrine once the round ends, so he probably only believes to be Jason as long he is hunting the counselors and becomes himself again once he's done killing.
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None


* BecomingTheMask: Roy used to be a simple medic, then his son got murdered and he pretended to be [[JackTheRipoff Jason after going insane. The devs stated that at this point Roy believes he ''is'' Jason. However, despite hearing Pamela's voice, he doesn't visit her shrine once the round ends, so he probably only believes to be Jason as long he is hunting the counselors and becomes himself again once he's done killing.]]

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* BecomingTheMask: Roy used to be a simple medic, then his son got murdered and he pretended to be [[JackTheRipoff Jason after going insane. [[JackTheRipoff The devs stated that at this point Roy believes he ''is'' Jason.Jason]]. However, despite hearing Pamela's voice, he doesn't visit her shrine once the round ends, so he probably only believes to be Jason as long he is hunting the counselors and becomes himself again once he's done killing.]]
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* UnbreakableWeapons: In contrast to the Counselor variable melee weapons ([[ItOnlyWorksOnce and guns]]), Jason's weapon of choice is indestructible.

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* UnbreakableWeapons: In contrast to the Counselor variable Counselor's various melee weapons ([[ItOnlyWorksOnce and guns]]), Jason's single weapon of choice is indestructible.
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* UnbreakableWeapons: In contrast to the Counselor variable melee weapons ([[ItOnlyWorksOnce and guns]]), Jason's weapon of choice is indestructible.
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None

Added DiffLines:

* SoMuchForStealth: If you're going to get the best out of [[StealthExpert Parts V, VIII and IX]], you've got to understand how the Stalk mechanic works. Once activated it mutes [[PsychoStrings the music]], showing your victim(s) an OminousVisualGlitch (making it look like you shifted or morphed [[ExcuseMeWhileIMultitask elsewhere]]) for a maximum of three minutes if standing still, but burns quicker through movement and using other abilities. You can't just Shift or Morph to your targets, [[LeftTheBackgroundMusicOn and then use it]], or start [[WithCatlikeTread breaking into a cabin]], because ''they'll know'' the killer's in the neighborhood. A ClassicVideoGameScrewYous can also happen when the players camera may not notice Jason prowling around outside, but if he jogs pass the ''counselor character's'' line-of-sight, they will automatically scream, and the element of surprise is ruined.
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None

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* MySignificanceSenseIsTingling: A trait he shares with Part VII, this jason has Sense as a strength allowing him to keep track of the Counselors more easily.


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* MySignificanceSenseIsTingling: A trait he shares with Part VI, this jason is excellent at detecting Counselors both near and far across the map.
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* NecessaryDrawback: Being so overpowered, if he had been released as scheduled, his weaknesses would've been the [[ICantSenseTheirPresence Sense]] and [[WithCatlikeTread Stalking]] abilities.
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* MacheteMayhem: Part 7 is the only one who uses one as a weapon, though Part 6 has an unusable one sheathed on his utility belt.

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* MacheteMayhem: Part 7 is the only one who uses one as a weapon, though Part 6 has an unusable one sheathed on his utility belt. At level 113 you [[LevelGrinding unlock the ability]] to customize each Jason skin with different weapons. Along with Pig Splitter, the Machete is the fastest one-handed weapon in the game, fantastic for quickly breaking down doors. The Machete becomes even more destructive when equipped with a Jason with strong Weapon Strength and Durability.
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* AchillesHeel: When all the pieces for his demise are in place: Tommy rendezvousing with the counselors, being de-masked and his mother's sweater stunning him, he's screwed (unless Tommy's weapon breaks or whiffs the final strike).

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* AchillesHeel: When all the pieces for his demise are in place: Tommy rendezvousing with the counselors, being de-masked and his mother's sweater stunning him, he's screwed (unless Tommy's weapon breaks or whiffs the final strike). A smart player will be wary on small maps, and use the Sense ability to spot stragglers, as it's easier for the counselors to locate his shack. If Jason gets Pamela's warning, he needs to drop everything he's doing and Morph on over to the shack immediately.
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* SurroundedBySmartPeople: He's in for a ''[[CycleOfHurting very rough time]]'' if the lobby of counselors are all well organized and know the [[ThatOnePlayer camp map layouts]], with phone and shack locations, in and out.

Added: 520

Changed: 26

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* OnceIsNotEnough: Like in the series proper, hitting Jason hard enough will knock him to the ground seemingly dead, only for him to sit up shortly there after. Also justified, as it's not possible to attack Jason further until he's back up and able to defend himself to prevent players from just stun locking him on the ground.

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* OnceIsNotEnough: Like in the series proper, hitting Jason hard enough will knock him to the ground seemingly dead, only for him to sit up shortly there after. Also justified, as it's [[MercyInvincibility not possible to attack Jason further further]] until he's back up up, and able to defend himself to prevent players from just stun locking stun-locking him on the ground.ground.
* OpenSaysMe: Jason can ''and is'' expected to smash down doors, to pursue after Counselors seeking refuge inside. How fast he breaks them down depends on the door, and which character you've chosen. Very often its PragmaticVillainy to quickly destroy an unlocked door to [[ItsQuietTooQuiet buildings of significance]], before it gets barricaded. The only drawback is whether Jason is opening, or forcing open a door, he has no MercyInvincibility, leaving him wide open to [[ClassicVideoGameScrewYous getting attacked]].
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* VictoryByEndurance: Anyone who wanted to be a good Jason player, needed to understand this trope. You are controlling a {{Determinator}}. Jason's in a war of attrition with the counselors (and Tommy) who maybe very organised in [[MuggingTheMonster attacking/stunning him]] for the majority of the match. Even if the hunter starts off with rotten luck, a persistent and experienced gamer ''[[DwindlingParty will eventually wear the opposition down]]'' so long as they never ever give up.

Added: 131

Changed: 7

Removed: 157

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* DevilsPitchfork: According to his description, he literally stole Lucifer's pitchfork and left with it when he escaped from Hell.



* EscapedFromHell: The theme of the Savini Jason.

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* %%* EscapedFromHell: The theme of the Savini Jason.%%Is?



* ProngsOfPoseidon: This Jason uses one as his main weapon. Type 2, as according to his description, he literally stole Lucifer's pitchfork and left with it.
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It seemed that Jason was dead for good and all after Tommy Jarvis buried a machete in his brain as a child… so how is it that Jason has come back to terrorize him and the residents of the Pinehurst halfway house?! This version of Jason is well-suited to stopping counselors from completing objectives, starting off with more throwing knives and being able to chase down any counselor who tries to run from him.

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It seemed that Jason was dead for good and all after Tommy Jarvis buried a machete in his brain as a child… so how is it that Jason has come back until grieving father Roy Burns donned the mask to terrorize him and exact revenge for his son's death against the residents of the Pinehurst halfway house?! Youth Development Center. This version of Jason "Jason" is well-suited to stopping counselors from completing objectives, starting off with more throwing knives and being able to chase down any counselor who tries to run from him.

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