Follow TV Tropes

Following

History Characters / EtrianOdysseyII

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


Flavio is the Fafnir Knight's childhood friend. He's tends to be more down-to-earth compared to his wackier guildmates, which often means that their antics at to his expense. Nevertheless, he always has the Knight's back. He is a member of the [[ArcherArchetype Survivalist]] Class.

to:

Flavio is the Fafnir Knight's childhood friend. He's tends to be more down-to-earth compared to his wackier guildmates, which often means that their antics at to his expense. Nevertheless, he always has the Knight's back. He is a member of the [[ArcherArchetype Survivalist]] Survivalist Class.
Is there an issue? Send a MessageReason:
None


** Both of them are the result of scientific experiments that ended with catastrophic results. Forest Cell was born from the core of the Yggdrasil absorbing way too much pollution from the world, meaning the scientists accomplished their initial goal, but also [[GoneHorriblyRight left quite the mess to be cleared]]. Ur-Child is one of the many experiments of the Overlord (who also was a normal scientist before the apocalypse), and this one [[GoneHorriblyWrong ended up so bad]] because the latter created a monster so strong that it could end the world.

to:

** Both of them are the result of scientific experiments that ended with catastrophic results. Forest Cell was born from the core of the Yggdrasil by absorbing way too much pollution from the world, meaning the scientists accomplished their initial goal, but also [[GoneHorriblyRight left quite the mess to be cleared]]. Ur-Child is one of the many experiments of the Overlord (who also was a normal scientist before the apocalypse), and this one [[GoneHorriblyWrong ended up so bad]] because the latter created a monster so strong that it could end the world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MultiArmedAndDangerous: If you know your Greek mythology, the reason someone named Hecatoncheir has so many arms will be obvious.

Added: 91

Changed: 4

Removed: 91

Is there an issue? Send a MessageReason:
None


* FlunkyBoss: In ''The Fafnir Knight'', he can summon Killer Satellites in his second form.



* FlunkyBoss: In ''The Fafnir Knight'', he can summon Killer Satellites in his second form.



* SpinAttack: His Dance skill, where he extends his arms and slashes out with his two FlamingSword [[Flaming Swords]] while spinning wildly.

to:

* SpinAttack: His Dance skill, where he extends his arms and slashes out with his two FlamingSword [[Flaming [[FlamingSword Flaming Swords]] while spinning wildly.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FlunkyBoss: In ''The Fafnir Knight'', he can summon Killer Satellites in his second form.


Added DiffLines:

* SpinAttack: His Dance skill, where he extends his arms and slashes out with his two FlamingSword [[Flaming Swords]] while spinning wildly.
Is there an issue? Send a MessageReason:
Ambiguous Disorder has been renamed to Diagnosed By The Audience and now belongs in YMMV. It should only be moved there if we're absolutely sure.


* AmbiguousDisorder: She has a rather odd way of speaking and is unusually fixated on certain things, while finding it difficult to communicate with people she doesn't know.
Is there an issue? Send a MessageReason:
None


-->'''Voiced by''': Creator/PatrictSeitz (EN)

to:

-->'''Voiced by''': Creator/PatrictSeitz Creator/PatrickSeitz (EN)

Added: 132

Changed: 45

Is there an issue? Send a MessageReason:
None



to:

-->'''Voiced by''': Creator/PatrictSeitz (EN)


Added DiffLines:

* BigLippedAlligatorMoment: InUniverse. The party can't really take it seriously that a giant chicken wants to cordially fight them.
Is there an issue? Send a MessageReason:
None


-->'''Voiced by:''' Creator/SachikoKojima [Artelinde, Japanese], Creator/CindyRobinson [Artelinde, English], Creator/RokuroNaya [Wilhelm, English], Creator/ToddHaberkorn [Wilhelm, English]

to:

-->'''Voiced by:''' Creator/SachikoKojima [Artelinde, Japanese], Creator/CindyRobinson [Artelinde, English], Creator/RokuroNaya [Wilhelm, English], Japanese], Creator/ToddHaberkorn [Wilhelm, English]
Is there an issue? Send a MessageReason:
Quona has a sprite in the DS version. Where did this statement come from?


Quona is the innkeeper Hanna's adorable young daughter, who is given a name, a sprite and dialogue in ''The Fafnir Knight.'' She's very shy and timid compared to her brash mother, but if you treat her with kindness then she'll eventually warm up to you. After a certain quest you can have her come to the front desk instead of her mother.

to:

Quona is the innkeeper Hanna's adorable young daughter, who is given a name, a sprite and dialogue in ''The Fafnir Knight.'' daughter. She's very shy and timid compared to her brash mother, but if you treat her with kindness then she'll eventually warm up to you. After a certain quest you can have her come to the front desk instead of her mother.

Added: 213

Removed: 213

Is there an issue? Send a MessageReason:
None


* PlayingWithFire: The Salamander is perpetually aflame, constantly exudes fumes, and has a flaming tail. Also, she can spit her [[BreathWeapon Breath/Hellfire Breath]] on the entire party for massive fire damage.



* PlayingWithFire: The Salamander is perpetually aflame, constantly exudes fumes, and has a flaming tail. Also, she can spit her [[BreathWeapon Breath/Hellfire Breath]] on the entire party for massive fire damage.

Added: 231

Changed: 125

Is there an issue? Send a MessageReason:
None


* MamaBear: Uses Selfless Love[[labelnote:*]]無償の愛[[/labelnote]] to take any attack directed towards the Baby Salamanders. Yes, the Salamander is very willing to protect her children at the cost of her own life. It is kind of sweet.




to:

* TailSlap: Tail/Crushing Tail[[labelnote:*]]クラッシュテイル[[/labelnote]] deals medium damage against random targets, 4 to 6 times.

Changed: 583

Removed: 393

Is there an issue? Send a MessageReason:
None


* LimitBreak: In ''The Fafnir Knight'', both members, being adventurers themselves, will invoke their Force Boost at low HP to empower their skills, and perform a [[DesperationAttack Force Break]] at the final turn of the Force Boost. Regardless of whose Force Break it is, the attack will deal a large number of powerful hits to the party before immediately causing the user's defeat.

to:

* LimitBreak: In ''The Fafnir Knight'', both members, being adventurers themselves, will invoke their Force Boost at low HP to empower their skills, and perform a [[DesperationAttack Force Break]] at the final turn of the Force Boost. Regardless of whose Force Break it is, the attack will deal a large number of powerful hits to the party before immediately causing the user's defeat. Artelinde's Spellblade causes her Blind Laughter and Loose Thread to hit the entire party and afflict their secondary effects regardless of whether the party has status ailments, while Wilhelm's Accelerate causes his abilities to deal multiple hits across the entire party.



** Artelinde's whole skillset is simply unavailable for playable War Magi.

to:

** Artelinde's whole skillset is simply Artelinde has several War Edge skills but she'll never use them unless your party has ailments (only inflicted by Der Freischutz's Joyshot). So until then, she'll attack with skills that are unavailable for to your playable War Magi.Magi. In ''The Fafnir Knight'', her '''entire''' skill set is not available to your War Magi, but anything they can do, she can do better.



* SuperMode: Both Artelinde and Wilhelm will use Force Boosts either when their HP gets low or when their partner dies. Artelinde's Spellblade causes her Blind Laughter and Loose Thread to hit the entire party and afflict their secondary effects regardless of whether the party has status ailments, while Wilhelm's Accelerate causes his abilities to deal multiple hits across the entire party.

Changed: 47

Removed: 46

Is there an issue? Send a MessageReason:
Peek A Bangs has been disambiguated


* PeekABangs: The red-haired male Landsknecht.



* PeekABangs: The blue-haired male Dark Hunter.

to:

* PeekABangs: The blue-haired male Dark Hunter.

Added: 486

Changed: 2949

Removed: 370

Is there an issue? Send a MessageReason:
None


* ChoiceOfTwoWeapons: Swords or a MagicStaff: Their alternate WeaponSpecialization, though they can't use War Edge skills without [[ExactlyWhatItSaysOnTheTin an edged weapon]]. In the War Magi's character art, they wield staffs with swords attached at the top. This drawback has been bypassed in the remake, allowing them to use War Edge skills with either a Sword or a Staff.
* CombatMedic: One possible build, giving them healing and offensive capability.

to:

* ChoiceOfTwoWeapons: Swords War Magi can wield swords or a MagicStaff: Their alternate WeaponSpecialization, though they can't staves, but choosing the latter leaves them unable to use their War Edge skills without [[ExactlyWhatItSaysOnTheTin an edged weapon]]. In the skills. The ''Untold'' remake bypasses this decision as their War Magi's character art, they wield staffs with swords attached at the top. This drawback has been bypassed in the remake, allowing Edge Mastery skill permits them to use War Edge skills with either any sword skill while holding a Sword or a Staff.
staff.
* CombatMedic: One possible build, giving them healing given that they have the capability to buff, debuff, and offensive capability.inflict ailments in addition to dealing damage. Their relatively balanced stats enable this.



* MagicKnight: One possible build, given that they have the capability to buff, debuff, and inflict ailments in addition to dealing damage. Their relatively balanced stats enable this.
* MasterOfNone: Alas, poor War Magus. In ''Heroes of Lagaard'', they can't heal as well as a Medic, their buffs aren't as good as a Troubadour's, and their attacks suffer from having situational effects that nearly verge on UselessUsefulSpell and simply not matching up to Landsknects, Ronin, Dark Hunters, or Gunners at similar levels. That, and the fact that they really ''need'' other members to provide the status ailments required to actually ''use'' their sword skills effectively. At least their Cursecut/Transfer combo is good, and their access to Swords lead to a better healing speed that made them more effective than Medics.
* MightyGlacier: In the remake, they give up Agility growth in favour of all other stats.
* NoSell: Their Barrier skill can do this in the remake. Though it needs to be boosted by Grimoires, it can potentially protect your entire party against ailments, binds and debuffs on the turn it is used. The developers took notice how much this can simplify boss fights, so when the class returned in ''Nexus'' they nerfed the skill to only trigger three times at max.

to:

* MagicKnight: One possible build, given that they have the capability to buff, debuff, and inflict ailments The Grimoire Stone system in addition to dealing damage. Their relatively balanced stats enable this.
* MasterOfNone: Alas, poor
''The Fafnir Knight'' lets you build a War Magus. In ''Heroes Magus like this, allowing you to outfit them with a variety of Lagaard'', they can't heal as well as a Medic, their buffs aren't as good as a Troubadour's, and their attacks suffer from having situational effects that nearly verge on UselessUsefulSpell and simply not matching up to Landsknects, Ronin, Dark Hunters, or Gunners at similar levels. That, and the fact that they really ''need'' other members to provide the status ailments required to actually ''use'' their sword skills effectively. At least and magic spells to make use of their Cursecut/Transfer combo is good, decent STR and their access to Swords lead to a better healing speed that made them more effective than Medics.
TEC stats.
* MightyGlacier: In the ''Untold'' remake, they give up Agility growth in favour of all other stats.
stats, but this is offset by their ActionInitiative on the War Heal skills.
* NoSell: Their Barrier skill can do this in the ''Untold'' remake. Though it needs to be boosted by Grimoires, it can potentially protect your entire party against ailments, binds and debuffs on the turn it is used. The developers took notice how much this can simplify boss fights, so when the class returned in ''Nexus'' they nerfed the skill to only trigger three times at max.



* TookALevelInBadass: They've improved greatly in ''The Fafnir Knight'', being a lot more versatile with their healing and gaining the ability to revive. However, while they still rely quite a bit on status ailments in order to deal damage, they can inflict ailments themselves without needing their allies' assistance, their War Edge skills now work on targets with any ailments (as opposed to specific ones), and they can still utilize it on a non-ailing target with their Force Boost.

to:

* SituationalSword: Each War Edge skill has a bonus effect if it's striking an enemy with a specific ailment, e.g. Blindcut binding the head of a blinded enemy, Venomcut binding the arms of a poisoned enemy. The War Magus, however, doesn't have the ability to inflict ailments on their own, making these skills extra situational.
* TheRedMage: War Magi can't heal as well as Medics, can't hit as hard as Landsknechts, and have a smaller buff variety than the Troubadours, but you get a mix of all three in a single combatant. Their weaker healing spells are offset by their ability to wield swords that give them an action speed bonus, letting them distribute heals faster than the specialists.
* TookALevelInBadass: They've improved greatly in ''The Fafnir Knight'', being a lot more versatile with their healing and gaining the ability to revive. However, while they still rely quite a bit on status ailments in order to deal damage, they can inflict ailments themselves without needing their allies' assistance, their War Edge skills now work on targets with any ailments ailment (as opposed to specific ones), and they can still utilize it on a non-ailing target with their Force Boost.



* LastChanceHitPoint: Deadly Resolve in the remake gives the Beast a chance of enduring a mortal hit, leaving them at 1 HP. Vital considering they often take hits for the party.

to:

* LastChanceHitPoint: Deadly Resolve in the ''Untold'' remake gives the Beast a chance of enduring a mortal hit, leaving them at 1 HP. Vital considering they often take hits for the party. The True Endurance Force Break enforces this trope on every attack they take, making them unkillable during the turn they use it.



* KillerGorilla: The new Pet portrait is that of a blue gorilla with scars all over his body.
* MasterOfNone: In the original game their offensive and defensive skills pale in comparison to the specialists. Averted in the remake with the introduction of several new skills that give the Beast an edge in both roles.

to:

* KillerGorilla: The new Pet Beast portrait is that of a blue gorilla with scars all over his body.
* MasterOfNone: In the original game their offensive and defensive skills pale in comparison to the specialists. Averted in the ''Untold'' remake with the introduction of several new skills that give the Beast an edge in both roles.



* TookALevelInBadass: The remake has vastly improved the Beast's Loyalty ability, now changing its effect to giving a chance to halve the damage the Beast takes, while making its covering abilities conditional or controllable. The Beast now becomes one of the best defensive party members in the game, though its offensive suite is still mediocre or situational.

to:

* TookALevelInBadass: The ''Untold'' remake has vastly improved the Beast's Loyalty ability, now changing its effect to giving a chance to halve the damage the Beast takes, while making its covering abilities conditional or controllable. The Beast now becomes one of the best defensive party members in the game, though its offensive suite is still mediocre or situational.
Is there an issue? Send a MessageReason:
None


* GunsAkimbo: In ''The Fafnir Knight'', Der Freischütz does this whenever he uses Mystic Shot, and it is ''awesome'' to watch. And the cherry on top is that his shots momentarily [[shatter the InterfaceScrew screen's glass]].

to:

* GunsAkimbo: In ''The Fafnir Knight'', Der Freischütz does this whenever he uses Mystic Shot, and it is ''awesome'' to watch. And the cherry on top is that his shots momentarily [[shatter [[InterfaceScrew shatter the InterfaceScrew screen's glass]].

Added: 225

Changed: 53

Is there an issue? Send a MessageReason:
None


* DualWielding: Der Freischutz wields two guns, unlike the playable Gunners who only use a single one.

to:

* DualWielding: Der Freischutz wields two guns, unlike the playable Gunners who only use a single one. In ''The Fafnir Knight'', he uses them GangstaStyle.


Added DiffLines:

* GunsAkimbo: In ''The Fafnir Knight'', Der Freischütz does this whenever he uses Mystic Shot, and it is ''awesome'' to watch. And the cherry on top is that his shots momentarily [[shatter the InterfaceScrew screen's glass]].

Added: 1581

Changed: -23

Removed: 1

Is there an issue? Send a MessageReason:
None


* OneHitKill: Dark Hunters can use whips like in the first game, and this time they are a favorite for their ability to instantly kill most enemies, including some ''bosses'', once said enemies are at 55% HP or lower.



* SheathStrike: The Ronin's Sayageki ability allows its user to bash an enemy with the sheath of a katana.



* ThereIsNoKillLikeOverkill: He has an attack called Begone that it uses after [[ThirteenIsUnlucky 13 turns]] that [[TotalPartyKill deals around]] ''[[TotalPartyKill ten thousand damage]]'' [[TotalPartyKill to the whole party]]. For reference, the HP cap is 999. It can, however, be survived with timely use of the Protector's LimitBreak, which negates all damage for a turn.



* KingMook: Salamander is the large parent of the Baby Salamanders, and can be found in Auburn Thicket.



* SkippableBoss: The Salamander in Auburn Thicket can be skipped. In fact, it's highly advised to do so at first, due to her exceptional power and defense. The earliest moment to consider fighting her is during the postgame.



* {{Superboss}}: Hecatoincheir is a chimera-like amalgamation of several other beasts. He can be unlocked by accepting a quest involving a part of the BonusDungeon where the party has to travel across certain teleporters and answer questions correctly (answering incorrectly will inflict them damage); in the remake, this is changed in favor of a straightforward navigation puzzle to approach the boss without him noticing. In both cases, the boss offers a very difficult battle with nasty attacks, including a skill that ''halves the party's maximum HP''.



!!Highlander (ハイランダー
)

to:

!!Highlander (ハイランダー
)
(ハイランダー)

Added: 134

Changed: 187

Removed: 114

Is there an issue? Send a MessageReason:
None


-->'''Voiced by:''' Creator/ChristopherCoreySmith [English]

to:

-->'''Voiced by:''' Creator/YosukeAkimoto [Japanese], Creator/ChristopherCoreySmith [English]



-->'''Voiced by:''' Creator/EdenRiegel [English]

to:

-->'''Voiced by:''' Creator/HiromiIgarashi [Japanese], Creator/EdenRiegel [English]



-->'''Voiced by:''' Robbie Daymond [Hrothgar, English]

to:

-->'''Voiced by:''' Creator/TarusukeShingaki [Hrothgar, Japanese], Robbie Daymond [Hrothgar, English]




In ''[[UpdatedRerelease The Fafnir Knight]]'' they are called Hrothgar and [[DubNameChange Wulfgar]] respectively.



* SparedByTheAdaptation: [[spoiler:He and Wulfgar both survive their run-in with Chimera in the remake's Story Mode with the former helping to slay it, both deciding to help out rookie Guilds now that their goal is complete.]]

to:

* SparedByTheAdaptation: [[spoiler:He and Wulfgar Kurogane both survive their run-in with Chimera in the remake's Story Mode with the former helping to slay it, both deciding to help out rookie Guilds now that their goal is complete.]]



-->'''Voiced by:''' Creator/CindyRobinson [Artelind, English], Creator/ToddHaberkorn [Wilhelm, English]
Guild Esbat consists of the war magus Artelind (アーテリンデ) and the gunner Wilhelm, better known as Der Freischütz (ライシュッツ). The old gunner is known for his cold demeanor and thirst for challenge, yet Artelind is somehow able to keep him in line...

to:

-->'''Voiced by:''' Creator/SachikoKojima [Artelinde, Japanese], Creator/CindyRobinson [Artelind, [Artelinde, English], Creator/RokuroNaya [Wilhelm, English], Creator/ToddHaberkorn [Wilhelm, English]
Guild Esbat consists of the war magus Artelind Artelinde (アーテリンデ) and the gunner Wilhelm, better known as Der Freischütz (ライシュッツ). The old gunner is known for his cold demeanor and thirst for challenge, yet Artelind Artelinde is somehow able to keep him in line...



!!Canaan (クァナーン)

to:

!!Canaan (クァナーン)(クァナーン / カナーン)



-->'''Voiced by:''' Kirk Thornton [English]

to:

-->'''Voiced by:''' Creator/ShinobuMatsumoto [Japanese], Kirk Thornton [English][English]


Added DiffLines:

* AdaptationalNameChange: In the Japanese version of ''The Fafnir Knight'', the spelling of his name was changed, for whatever reason.

Added: 612

Changed: 235

Is there an issue? Send a MessageReason:
None


* DubNameChange: It was called Briareus in ''Heroes of Lagaard'', and was renamed in ''The Fafnir Knight''. The latter is a BarelyChangedDubName case since it merely added an ''es''.
* MaximumHPReduction: Its Hellish Wail skill is one of the few in the series capable of inflicting a debuff that decreases the party's maximum health.

to:

* DubNameChange: It He was called Briareus in ''Heroes of Lagaard'', and was renamed in ''The Fafnir Knight''. The latter is a BarelyChangedDubName case since it merely added an ''es''.
* ItCanThink: Hecatoncheir is able to speak through the party members' minds whenever they touch a pillar of light. His voice is described as strange and unpleasant.
* MagicMeteor: Meteor/Colossal Meteor deals massive bash damage to the entire party, and it has low accuracy. In the DS version, it is highly likely to [[TheParalyzer paralyze]].
* MaximumHPReduction: Its His Hellish Wail skill is one of the few in the series capable of inflicting a debuff that decreases the party's maximum health.health.
* PopQuiz: Before entering his lair, Hecantoncheir will ask questions about what happened throughout the game. If you answer correctly, you'll be teleported to the next area. If you answer incorrectly, you'll still be teleported to the next area, but your party will take some damage.
Is there an issue? Send a MessageReason:
None


* GoneHorriblyRight: ''Heroes of Lagaard'' changed the stances into passive skills, meaning that a Ronin could spam their best attacks nonstop from turn 1 without needing to worry about maintaining their stances, and this made them one of the best physical attackers in the game. The remake rectified this mistake while polishing some of the flaws associated with their stances.

to:

* GoneHorriblyRight: ''Heroes of Lagaard'' changed the stances into passive skills, meaning that a Ronin could spam their best attacks nonstop from turn 1 without needing to worry about maintaining their stances, and this made them one of the best physical attackers in the game. The ''Untold'' remake rectified this mistake while polishing some of the flaws associated with their stances.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BringIt: Her idle animation consists of doing the "come and get it" hand gesture.

Added: 289

Changed: 6

Is there an issue? Send a MessageReason:
None



* BraggingRightsReward: If a player manages to beat Ur-Devil on Expert difficulty, they are rewarded with Ragnarok, a sword that grants incredible stat buffs. However, since the player had to defeat Ur-Child on Expert just to get it, there’s not really much to use Ragnarok on unless you repeat the quest just for another copy.

to:

\n----
* BraggingRightsReward: If a player manages to beat Ur-Devil on Expert difficulty, they are rewarded with Ragnarok, a sword that grants incredible stat buffs. However, since the player had to defeat Ur-Child Ur-Devil on Expert just to get it, there’s not really much to use Ragnarok on unless you repeat the quest just for another copy.


Added DiffLines:

* FixedDamageAttack: It has a unique move, Shed Thy Tears, which distributes 1800 fixed damage across all the party members in a single row evenly, meaning it deals 600 damage to each in a 3-member row, 900 to each in a 2-member row, and a big 1800 if it happens to target a lone survivor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MechanicallyUnusualFighter: ''The Fafnir Knight'' makes it (and the Ur-Devil, by extension) the only boss that can fully restore or completely remove your Force bar in the middle of the fight. This eliminates some defensive measures, but you're also encouraged to use your Force Breaks multiple times to progress the fight before it takes them away.
Is there an issue? Send a MessageReason:
None





[[quoteright:222:https://static.tvtropes.org/pmwiki/pub/images/sq2_chimaera.png]]

to:

[[quoteright:222:https://static.[[quoteright:164:https://static.tvtropes.org/pmwiki/pub/images/sq2_chimaera.png]]
org/pmwiki/pub/images/sq2_chimaera_7.png]]



[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/sq2_hononomajin.png]]

to:

[[quoteright:240:https://static.[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/sq2_hononomajin.png]]
org/pmwiki/pub/images/sq2_hononomajin_4.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sq_scylla.png]]

to:

[[quoteright:350:https://static.[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sq_scylla.png]]
org/pmwiki/pub/images/sq2_scylla.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sq2_harpuia.png]]

to:

[[quoteright:350:https://static.[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/sq2_harpuia.png]]
org/pmwiki/pub/images/sq2_harpuia_1.png]]



[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/sq2_juggernaut.png]]

to:

[[quoteright:320:https://static.[[quoteright:238:https://static.tvtropes.org/pmwiki/pub/images/sq2_juggernaut.png]]
org/pmwiki/pub/images/sq2_juggernaut_2.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sq2_overlord1.png]]
[[caption-width-right:350:[[labelnote:Click to see his second form]]https://static.tvtropes.org/pmwiki/pub/images/sq2_overlord2.png[[/labelnote]]]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sq2_overlord1.org/pmwiki/pub/images/sq2_overlord1_8.png]]
[[caption-width-right:350:[[labelnote:Click to see his second form]]https://static.tvtropes.org/pmwiki/pub/images/sq2_overlord2.org/pmwiki/pub/images/sq2_overlord2_5.png[[/labelnote]]]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sq2_shigennoosanago.png]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sq2_shigennoosanago.org/pmwiki/pub/images/sq2_shigennoosanago_8.png]]




to:

[[quoteright:110:https://static.tvtropes.org/pmwiki/pub/images/sq2_salamander.png]]




to:

[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/sq2_hecatoncheir.png]]

Added: 505

Changed: 2

Is there an issue? Send a MessageReason:
None


* WeCanRuleTogether: Subverted. After his first phase in the original game and in Classic Mode, he becomes greatly impressed by the player guild's strength and ability and offers them immortality by partaking in the Grail of Kings. [[spoiler:It doesn't work because, like everyone else who used it, your party dies and get turned into monsters, subjected to a FateWorseThanDeath like Ardeline's sister.]]

to:

* WeCanRuleTogether: Subverted. After his first phase in the original game and in Classic Mode, he becomes greatly impressed by the player guild's strength and ability and offers them immortality by partaking in the Grail of Kings. [[spoiler:It doesn't work because, like everyone else who used it, your party dies and get turned into monsters, subjected to a FateWorseThanDeath like Ardeline's Arteline's sister.]]





Added DiffLines:

* AbsurdlySharpClaws: Avarice Claw pierces across the rows, dealing heavy damage and inflicting [[TheParalyzer paralysis]] or [[PoisonousPerson poison]].


Added DiffLines:

* OneHitKill: Blood Cry may cause either instant death or curse to the party. She loses this skill in ''The Fafnir Knight'', and ''Nexus''.
* PlayingWithFire: The Salamander is perpetually aflame, constantly exudes fumes, and has a flaming tail. Also, she can spit her [[BreathWeapon Breath/Hellfire Breath]] on the entire party for massive fire damage.
Is there an issue? Send a MessageReason:
Blade On A Stick has been disambiguated


* WeaponBasedCharacterization: [[BladeOnAStick Spears]], signifying that they remain calm under pressure.

to:

* WeaponBasedCharacterization: [[BladeOnAStick Spears]], Spears, signifying that they remain calm under pressure.
Is there an issue? Send a MessageReason:
None


* FireIceLightning: Has access to all three elemental types. Each of these hits hard and requires some form of elemental damage mitigation.

to:

* FireIceLightning: Has access to all three elemental types. types ([[PlayingWithFire Anger/My Wrath]], [[AnIcePerson Sadness/My Sorrow]], and [[ShockAndAwe Mercy/My Mercy]]). Each of these hits hard the party hard, may inflict status ailments along with binds, and requires require some form of elemental damage mitigation.
Is there an issue? Send a MessageReason:
None


** While Der Freischutz's rounds are typical Gunners skills, Joyshot and Shooting Spree/Rapid fire can't be learned by them. In ''The Fafnir Knight'', he even gets two more exclusive skills: Accelerate and Mystic Shot.

to:

** While Der Freischutz's rounds are typical Gunners skills, Joyshot and Shooting Spree/Rapid fire Fire can't be learned by them. In ''The Fafnir Knight'', he even gets two more exclusive skills: Accelerate and Mystic Shot.

Added: 408

Changed: 621

Is there an issue? Send a MessageReason:
None


* DualWielding: Der Freischutz wields two guns, unlike the playable Gunners who only use a single one.



* MirrorBoss: Can be invoked by including a War Magus and Gunner in the party.
* SecretAIMoves: While Der Freischutz's rounds are typical Gunners skills, his other moves can't be learned by them. Artelinde's whole skillset is simply unavailable for playable War Magi.

to:

* HealThyself: Artelinde has Blossom/Blossom Sketch, which recovers around 200 HP to both her and Der Freischutz. [[StatusBuffDispel It also heals their status effects]], which makes it far more advanced than your Doctor Magi's healing skills.
* MirrorBoss: Can be invoked by including a War Magus and Gunner in the party.
party. Also [[DownplayedTrope heavily downplayed]], because [[SecretAiMoves their skills couldn't be any more different than the ones your characters can learn]].
* SecretAIMoves: While SecretAIMoves:
**Artelinde's whole skillset is simply unavailable for playable War Magi.
**While
Der Freischutz's rounds are typical Gunners skills, his other moves Joyshot and Shooting Spree/Rapid fire can't be learned by them. Artelinde's whole skillset is simply unavailable for playable War Magi.In ''The Fafnir Knight'', he even gets two more exclusive skills: Accelerate and Mystic Shot.

Top