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Carnivorous trees from the the slopes of the forbidden mountain.
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Carnivorous trees from the the slopes of the forbidden mountain.
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[[folder: Native to the Pirran Caverns]]
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[[folder: Native to Dorne]]
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[[folder: Native to Maris]]
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[[folder: Native to the seas]]
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[[folder: Supernaturally created monsters]]
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Baleful Polymorph was renamed per TRS
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* BalefulPolymorph: It's taken down by Lief [[spoiler:throwing water from the Dreaming Spring into its mouth, instantly turning it into a tree]].
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* ForcedTransformation: It's taken down by Lief [[spoiler:throwing water from the Dreaming Spring into its mouth, instantly turning it into a tree]].
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Removed some improper uses of the unfettered
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!!Reeah
A giant snake living in the City of the Rats. Guards the Opal.
* NonMaliciousMonster: The Wennbar is simply a huge and powerful animal, incredibly dangerous but not at all wicked.
!!Reeah
A giant snake living in the City of the Rats. Guards the Opal.
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!!Reeah
A giant snake living in the City of the Rats. Guards the Opal.
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* TheUnfettered: Like the Hive, they care nothing for anything or anybody not related directly to their goals. They are compelled to serve the Hive as is everything else living in the Sands, but otherwise, nothing gets to them.
to:
* TheUnfettered: Like NonMaliciousMonster: As with the Hive, they care nothing for anything or anybody not related directly to their goals. They Wennbar, the Sand Beasts are compelled to serve the Hive as is everything else living in the Sands, but otherwise, nothing gets to them.
just really hazardous normal creatures.
Changed line(s) 56 (click to see context) from:
* AllThereInTheManual: Its actual name is the Deathspinner, and it's just one of an entire species of sea-dwelling creatures. One of the Tenna Birdsong Tales even goes into this particular one's origins. Its egg washed up onto the shores of Tora, where it was found by a young and foolish little girl named Enna, soon to hatch into what she called a "sweet sea worm". Unwilling to give it up when her disgusted mother told her to kill it, Enna ran away and accidentally fell into the cavern that would become the Maze... and the Glus has been there ever since. It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.
to:
* AllThereInTheManual: Its actual name is the Deathspinner, and it's just one of an entire species of sea-dwelling creatures. One of the Tenna Birdsong Tales even goes into this particular one's origins. Its egg washed up onto the shores of Tora, where it was found by a young and foolish little girl named Enna, soon to hatch into what she called a "sweet sea worm". Unwilling to give it up when her disgusted mother told her to kill it, Enna ran away and accidentally fell into the cavern that would become the Maze... and And the Glus has been there ever since. It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.would have.
* NonMaliciousMonster: Subverted. While not created by the Shadow Lord and generally only caring about food and protecting its home; the Emerald and Ruby dull in the presence of the Glus which implies that, unlike the Wennbar and Sand Beasts who are non-evil predators, it is an actually malicious creature.
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* TheUnfettered: Was not created by the Shadow Lord, and is not allied with him in any way - it doesn't care about anything other than food, and even more importantly, protecting its home. Though, the fact that the Emerald and the Ruby dull in its presence show that it is still an evil being nonetheless.
* TheUnfought: Along with the Hive, is one of the two major enemies that the heroes never actually defeated. By the end of the series, it's apparently still alive, lurking somewhere down in its lair.
* TheUnfought: Along with the Hive, is one of the two major enemies that the heroes never actually defeated. By the end of the series, it's apparently still alive, lurking somewhere down in its lair.
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* EliteMooks: One of the most terrible and effective monsters that serve the Shadow Lord.
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* EliteMooks: The Carn Squad in the anime, though the dialogue in the books suggests that the Perns are considered this when it's suggested they are called to deal with a Vraal.
* {{Jerkass}}: Every single one of them is negligent at best and cruel at worst, referring to humans as "ticks" and taking little excuse to punish and abuse them.
* {{Jerkass}}: Every single one of them is negligent at best and cruel at worst, referring to humans as "ticks" and taking little excuse to punish and abuse them.
* ShockAndAwe: In Deltora Quest 2, the lack of blisters has caused the Grey Guards to take up "sparking rods" instead.
* UnwittingPawn: Given the conversations held between the Baks in ''The Shadowlands'', it would seem that the Grey Guards are all told that their pod, and ''only'' their pod, does not have a fail-date, unaware that they too will eventually expire.
* UnwittingPawn: Given the conversations held between the Baks in ''The Shadowlands'', it would seem that the Grey Guards are all told that their pod, and ''only'' their pod, does not have a fail-date, unaware that they too will eventually expire.
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* EliteMooks: Unlike Grade 1 and 2 Ols, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
to:
* EliteMooks: Unlike Grade 1 and 2 Ols, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such [[spoiler:such as Dain tricking the infamously untrusting Doom for years on end]].
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* SmugSnake: Literally and figuratively. Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely no threat in comparison to itself.
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* SmugSnake: Literally and figuratively. Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely absolutely no threat in comparison to itself.
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* NighInvulnerability: He is unaffected by the blisters, which are the most deadly weapons the main trio currently has, thanks to them being [[spoiler: made from his own poisonous sweat]]. His body is impervious to traditional weaponry as well. It takes [[spoiler: evil-repelling magic water from the Dreaming Spring]] to finally destroy him.
to:
* NighInvulnerability: He is unaffected by the blisters, which are the most deadly weapons the main trio currently has, thanks to them being [[spoiler: made [[spoiler:made from his own poisonous sweat]]. His body is impervious to traditional weaponry as well. It takes [[spoiler: evil-repelling [[spoiler:evil-repelling magic water from the Dreaming Spring]] to finally destroy him.
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* ShoutOut: A massive monster that lies on a bed of treasure; he seems to be this to Smaug from ''Literature/TheHobbit''.
* TakenForGranite: The direct effects of his venom in the anime, though the blisters created from it are simply explosives.
* TakenForGranite: The direct effects of his venom in the anime, though the blisters created from it are simply explosives.
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%%* ReptilesAreAbhorrent
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* MultipleHeadCase: In the anime only, Reeah has three heads.
* ReptilesAreAbhorrent: It's a giant snake, and it drove away an entire city of people with the aid of a horde of rats.
* {{Determinator}}: This is one of the main reasons the Glus is so feared. It never gives up, as its prey is usually incapable of escaping the Maze, and is content to simply slowly track and pursue its victims.
* HealingFactor: In the anime, its NighInvulnerability is replaced by this. A scar left by a sword heals in seconds.
* MightyGlacier: SubvertedTrope. The Glus usually appears to be a slow-moving, albeit invincible creature, but it's capable of moving at incredible speeds when it needs to.
* EyesDoNotBelongThere: In the anime, it has an eye in its "throat".
* EvilerThanThou: The Kobb seen in ''Isle of the Dead'' is subject to this by the Sister of the West, having been driven from its cave by the Sister's song.
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Octopus-like creature from the world below the world. Demands offerings from the Plumes.
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* MultiArmedAndDangerous: It's similar to an octopus, so this is a given, but the Fear is specifically described as being "everywhere" when Lief and his companions first encounter it due to its enormity.
* NighInvulnerable: The Fear's tentacles and body are impervious to human weapons. Only the hook-like feelers at the end of its tentacles and its innards are vulnerable.
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* TreasureRoom: It has a variant- a giant tower built from the bones of every dead creature that fell into its grasp, with the treasures it covets housed in the tower.
* BalefulPolymorph: It's taken down by Lief [[spoiler:throwing water from the Dreaming Spring into its mouth, instantly turning it into a tree]].
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Octopus-like creature from the world below the world. Demands offering from the local goblin village.
to:
Octopus-like creature from the world below the world. Demands offering offerings from the local goblin village.
Plumes.
* GiantSpider: So big that fighting them is futile.
* MeaningfulName: 'Arach' is likely derived from 'Arachnid', the class spiders and scorpions are in.
* WeaksauceWeakness: The Arach are repelled by light. They won't come near the rafts, which are lit, and they can't go inside the dome, but the area around the dome is quite dark and warm, so they thrive. [[spoiler:Once the dome is dissolved, the Arach flee back into the caves they originally lived in.]]
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* AndroclesLion: The dragon originally stopped melting the ice because a bone was stuck in its throat and it couldn't get the bone out. Rowan gets the bone out and the dragon, recognising this, decides not to harm him. Unfortunately, Jon also made it to the top of the mountain, and the dragon was perfectly happy to eat him, though Rowan managed to stop it.
* BerserkButton: The dragon doesn't care about the villagers on the land or anyone in the water, but it considers the sky to be its domain, so any invaders will be swiftly killed, [[spoiler:as the invading Zebak found out]].
* AndroclesLion: The dragon originally stopped melting the ice because a bone was stuck in its throat and it couldn't get the bone out. Rowan gets the bone out and the dragon, recognising this, decides not to harm him. Unfortunately, Jon also made it to the top of the mountain, and the dragon was perfectly happy to eat him, though Rowan managed to stop it.
* BerserkButton: The dragon doesn't care about the villagers on the land or anyone in the water, but it considers the sky to be its domain, so any invaders will be swiftly killed, [[spoiler:as the invading Zebak found out]].
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* WeHaveReserves: Literally. Grey Guards are grown en masse and thrown away when the old Guards are past their use-by date and the new guards are ready.
* YouAreNumberSix: All Guards have a name consisting of the name of their type ('Pern', 'Carn', 'Bak' and so on) and their number in their pod.
* YouAreNumberSix: All Guards have a name consisting of the name of their type ('Pern', 'Carn', 'Bak' and so on) and their number in their pod.
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* SortingAlgorithmOfEvil: They come in Grade 1, 2, and 3 varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics and can only hold their disguise for a few minutes, Grade 2 Ols can hold it for three days before briefly losing control, and Grade 3 Ols are near-perfect mimics and can maintain the disguise indefinitely.
to:
* SortingAlgorithmOfEvil: They come in Grade 1, 2, and 3 three varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics and can only hold their disguise for a few minutes, Grade 2 Ols can hold it for three days before briefly losing control, and Grade 3 Ols are near-perfect mimics and can maintain the disguise indefinitely.
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----
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* CoolCrown: Wears one to show its lordship over the City of the Rats. This crown is where the Opal is kept.
* FromNobodyToNightmare: Shares this trait with many of the Shadow Lord's servants. Reeah describes itself as having once been just a "tender worm" in its youth and at risk of being easily killed by humans. Countless centuries later, it's grown into a true monster and rules over the City of the Rats.
* ReptilesAreAbhorrent
* FromNobodyToNightmare: Shares this trait with many of the Shadow Lord's servants. Reeah describes itself as having once been just a "tender worm" in its youth and at risk of being easily killed by humans. Countless centuries later, it's grown into a true monster and rules over the City of the Rats.
* ReptilesAreAbhorrent
to:
* CoolCrown: Wears It wears one to show its lordship over the City of the Rats. This crown is where the Opal is kept.
* FromNobodyToNightmare:Shares It shares this trait with many of the Shadow Lord's servants. Reeah describes itself as having once been just a "tender worm" in its youth and at risk of being easily killed by humans. Countless centuries later, it's grown into a true monster and rules over the City of the Rats.
* %%* ReptilesAreAbhorrent
* FromNobodyToNightmare:
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* AllThereInTheManual: Its actual name is the Deathspinner, and it's just one of an entire marine-dwelling species. One of the Tenna Birdsong Tales even goes into this particular one's origins. Its egg washed up onto the shores of Tora, where it was found by a young and foolish little girl named Enna, soon to hatch into what she called a "sweet sea worm". Unwilling to give it up when her disgusted mother told her to kill it, Enna ran away and accidentally fell into the cavern that would become the Maze...and the Glus has been there ever since.
** It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.
** It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.
to:
----
* AllThereInTheManual: Its actual name is the Deathspinner, and it's just one of an entiremarine-dwelling species.species of sea-dwelling creatures. One of the Tenna Birdsong Tales even goes into this particular one's origins. Its egg washed up onto the shores of Tora, where it was found by a young and foolish little girl named Enna, soon to hatch into what she called a "sweet sea worm". Unwilling to give it up when her disgusted mother told her to kill it, Enna ran away and accidentally fell into the cavern that would become the Maze... and the Glus has been there ever since.
**since. It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.
* AllThereInTheManual: Its actual name is the Deathspinner, and it's just one of an entire
**
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* TheDreaded: Sea Serpents fear Kobbs to the point where fishermen use Kobb oil to ward them off.
to:
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* TheDreaded: SeaSerpents serpents fear Kobbs to the point where fishermen use Kobb oil to ward them off.
* TheDreaded: Sea
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Viscous flying creatures that live on the island of Dorne that attack in hordes at night in the summer.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
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* TheDreaded: Any person
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[[folder: Supernaturally-Created Monsters]]
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[[folder: Supernaturally-Created Monsters]]Supernaturally created monsters]]
Grey-skinned humanoids used by the Shadow Lord as guards, grunts, occupation troops and general rank-and-file.
----
----
Shapeshifters used by the Shadow Lord as spies and infiltrators.
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* EliteMooks: Unlike Grade 1 and 2 Ols, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
----
* EliteMooks: Unlike Grade 1 and 2 Ols, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
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* SortingAlgorithmOfEvil: Come in Grade 1, 2, and 3 varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics and can only hold their disguise for a few minutes, Grade 2 Ols can hold it for three days before briefly losing control, and Grade 3 Ols are near-perfect mimics and can maintain the disguise indefinitely.
** Unlike Grades 1 and 2, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
** Unlike Grades 1 and 2, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
to:
* SortingAlgorithmOfEvil: Come They come in Grade 1, 2, and 3 varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics and can only hold their disguise for a few minutes, Grade 2 Ols can hold it for three days before briefly losing control, and Grade 3 Ols are near-perfect mimics and can maintain the disguise indefinitely.
** Unlike Grades 1 and 2, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].indefinitely.
** Unlike Grades 1 and 2, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
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* BadBoss: To the Dread Gnomes, whom it enslaved. If they failed to bring it enough flies to eat, or otherwise displeased it in anyway, it would kill them on a whim.
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* FromNobodyToNightmare: It takes a very long time for Ooze Toads to reach the size of this one. He also popped up completely out of the blue one day at Dread Mountain to make his deal with the Gnomes, who were unaware of just how terrible their end of the bargain would be for them.
to:
* FromNobodyToNightmare: It takes a very long time for Ooze Toads to reach the size of this one. He also popped up completely out of the blue one day at Dread Mountain to make his deal with the Gnomes, who were unaware of just how terrible their end of the bargain would be turn out for them.
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* TheUnfettered: Was not created by the Shadow Lord, and is not allied with him in any way - it doesn't care about anything other than food, and even more importantly, protecting its home. Though, the fact that the Emerald and the Ruby dull in its presence show that it is still an evil being nonetheless.
* TheUnfought: Along with the Hive, is one of the two major enemies that the heroes never actually defeated. By the end of the series, it's apparently still alive, lurking somewhere down in its lair.
* TheUnfought: Along with the Hive, is one of the two major enemies that the heroes never actually defeated. By the end of the series, it's apparently still alive, lurking somewhere down in its lair.
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changed an inaccurate trope to a better one.
Changed line(s) 37 (click to see context) from:
* JabbaTableManners: A typical meal consists of thousands upon thousands of dead flies, which it scoops nonchalantly into its mouth without a care for how they spill over the mound of treasures he sits upon.
to:
* JabbaTableManners: A typical meal consists of thousands upon thousands of dead flies, which it he scoops nonchalantly into its his mouth without a care for how they spill over the mound of beautiful treasures he sits upon.
* CruelAndUnusualDeath: Being fed to the Glus is one of the worst fates one can suffer in Deltora. Which is really saying something, considering the sheer number of deadly horrors Deltora is home to.
Changed line(s) 47,48 (click to see context) from:
* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath. Naturally, the local pirate group takes advantage of this. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hysterical mess.
* FateWorseThanDeath: Though being thrown into the Maze does indeed lead to one's death, the way it happens once inside is considered to be particularly terrifying and gruesome.
* FateWorseThanDeath: Though being thrown into the Maze does indeed lead to one's death, the way it happens once inside is considered to be particularly terrifying and gruesome.
to:
* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath.the be-all-end-all cruelest of fates. Naturally, the local pirate group takes advantage of this. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hysterical mess.
* FateWorseThanDeath: Though being thrown into the Maze does indeed lead to one's death, the way it happens once inside is considered to be particularly terrifying and gruesome.mess.
* FateWorseThanDeath: Though being thrown into the Maze does indeed lead to one's death, the way it happens once inside is considered to be particularly terrifying and gruesome.
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* TheMaze: Where it lives, and an apparently naturally-occurring example. Complete with walls that will cement you in place should you stay still for too long.
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added some more tropes.
* BloodKnight: Created to be this. They are brutal, cruel, and terrifyingly efficient when they set their minds to it.
* HumanDisguise: They can take the form of any living creature [[spoiler:(and Grade 3s can even mimic non-organic matter)]], but this is apparently their go-to transformation.
* MorphicResonance: Grade 1 and 2 Ols can be identified no matter what guise they take by the black mark that each has somewhere on their bodies. Grade 2 Ols have become somewhat adept at hiding this mark, however.
* MorphicResonance: Grade 1 and 2 Ols can be identified no matter what guise they take by the black mark that each has somewhere on their bodies. Grade 2 Ols have become somewhat adept at hiding this mark, however.
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* SortingAlgorithmOfEvil: Come in Grade 1, 2, and 3 varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics whereas Grade 3 Ols are near-perfect mimics.
to:
* SortingAlgorithmOfEvil: Come in Grade 1, 2, and 3 varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics whereas and can only hold their disguise for a few minutes, Grade 2 Ols can hold it for three days before briefly losing control, and Grade 3 Ols are near-perfect mimics.mimics and can maintain the disguise indefinitely.
** Unlike Grades 1 and 2, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
* TransformationIsAFreeAction: Invoked. Certain Ols use the shock factor of dropping their disguise to their advantage, and also take advantage of their victims' innate fear of them to strike while their guard is down. Fortunately this does not work on people with enough experience in dealing with them, as seen when the captain of the ''River Queen'' mercilessly spears one despite everyone else's hysteria at the mere sight of it.
* WeaksauceWeakness: Grade 3 Ols, though almost flawless in their technique, [[spoiler: pay a price for their perfection in that they are fragile enough to be able to die like humans do]]. Grade 1 and 2 Ols, while not as good at mimicking, are far sturdier and can survive just about anything except a stab to the heart.
** Unlike Grades 1 and 2, Grade 3 Ols have no obvious tics or tells to give them away and no time limit to their shapeshifting. This allows them to trick even the wariest of people, [[spoiler: such as Dain tricking the infamously untrusting Doom for years on end]].
* TransformationIsAFreeAction: Invoked. Certain Ols use the shock factor of dropping their disguise to their advantage, and also take advantage of their victims' innate fear of them to strike while their guard is down. Fortunately this does not work on people with enough experience in dealing with them, as seen when the captain of the ''River Queen'' mercilessly spears one despite everyone else's hysteria at the mere sight of it.
* WeaksauceWeakness: Grade 3 Ols, though almost flawless in their technique, [[spoiler: pay a price for their perfection in that they are fragile enough to be able to die like humans do]]. Grade 1 and 2 Ols, while not as good at mimicking, are far sturdier and can survive just about anything except a stab to the heart.
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added some more tropes.
Changed line(s) 12,13 (click to see context) from:
* ReptilesAreAbhorrent: Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely no threat.
to:
* ReptilesAreAbhorrent: CoolCrown: Wears one to show its lordship over the City of the Rats. This crown is where the Opal is kept.
* FromNobodyToNightmare: Shares this trait with many of the Shadow Lord's servants. Reeah describes itself as having once been just a "tender worm" in its youth and at risk of being easily killed by humans. Countless centuries later, it's grown into a true monster and rules over the City of the Rats.
* ReptilesAreAbhorrent
* SmugSnake: Literally and figuratively. Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely nothreat.
threat in comparison to itself.
* WeaksauceWeakness: Compared to many of its fellow monsters and servants of the Shadow Lord, and despite its immense size and strength, Reeah is completely susceptible to normal human weaponry. It dies after [[spoiler: having its neck sliced open by Jasmine]].
* FromNobodyToNightmare: Shares this trait with many of the Shadow Lord's servants. Reeah describes itself as having once been just a "tender worm" in its youth and at risk of being easily killed by humans. Countless centuries later, it's grown into a true monster and rules over the City of the Rats.
* ReptilesAreAbhorrent
* SmugSnake: Literally and figuratively. Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely no
* WeaksauceWeakness: Compared to many of its fellow monsters and servants of the Shadow Lord, and despite its immense size and strength, Reeah is completely susceptible to normal human weaponry. It dies after [[spoiler: having its neck sliced open by Jasmine]].
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Large insects living in the Shifting Sands.
to:
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* TheUnfettered: Like the Hive, they care nothing for anything or anybody not related directly to their goals. They are compelled to serve the Hive as is everything else living in the Sands, but otherwise, nothing gets to them.
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True guardian of the Shifting Sands and keeper of the Lapis Lazuli. Described as an organism resembling living sand.
* HiveMind: [[ExactlyWhatItSaysOnTheTin As its name would suggest]], the Hive seems to operate in this way.
* HiveMind: [[ExactlyWhatItSaysOnTheTin As its name would suggest]], the Hive seems to operate in this way.
to:
* HiveMind: [[ExactlyWhatItSaysOnTheTin As its name would suggest]], the Hive seems to operate in this way.
* NothingIsScarier: We never actually see the occupants of the Hive, though Lief figures that the Queen is probably lurking somewhere deep in the darkness. He also shakily speculates that the young presumably housed in its artificial honeycombs may not even be insects but some other completely unknown and alien life form.
* TheUnfettered: The Hive cares nothing for anything or anybody that does not align with its goals, which almost always boil down to the acquisition of treasure. Lief notes that it doesn't even particularly dislike him, merely viewing him as the vessel which will deliver yet another pretty prize to its clutches.
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* NighInvulnerability: It's unaffected by the blisters, which are the most deadly weapons the group currently has, thanks to them being [[spoiler: made from its own poisonous sweat]].
to:
* FatBastard: Complete with always being hungry and forcing the Gnomes to feed it more and more each day.
* FromNobodyToNightmare: It takes a very long time for Ooze Toads to reach the size of this one. He also popped up completely out of the blue one day at Dread Mountain to make his deal with the Gnomes, who were unaware of just how terrible their end of the bargain would be for them.
* JabbaTableManners: A typical meal consists of thousands upon thousands of dead flies, which it scoops nonchalantly into its mouth without a care for how they spill over the mound of treasures he sits upon.
* NighInvulnerability:It's He is unaffected by the blisters, which are the most deadly weapons the group main trio currently has, thanks to them being [[spoiler: made from its his own poisonous sweat]].sweat]]. His body is impervious to traditional weaponry as well. It takes [[spoiler: evil-repelling magic water from the Dreaming Spring]] to finally destroy him.
* PoisonousPerson: Being an Ooze Toad, Gellick literally oozes an incredibly deadly poison from its body at all times.
* FromNobodyToNightmare: It takes a very long time for Ooze Toads to reach the size of this one. He also popped up completely out of the blue one day at Dread Mountain to make his deal with the Gnomes, who were unaware of just how terrible their end of the bargain would be for them.
* JabbaTableManners: A typical meal consists of thousands upon thousands of dead flies, which it scoops nonchalantly into its mouth without a care for how they spill over the mound of treasures he sits upon.
* NighInvulnerability:
* PoisonousPerson: Being an Ooze Toad, Gellick literally oozes an incredibly deadly poison from its body at all times.
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* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hysterical mess.
to:
* DemotedToExtra: The manga adaptation cuts out quite a bit of the Glus' screentime, giving the audience barely enough time to appreciate it for the horror that it is.
* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath. Naturally, the local pirate group takes advantage of this. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hystericalmess.mess.
* FateWorseThanDeath: Though being thrown into the Maze does indeed lead to one's death, the way it happens once inside is considered to be particularly terrifying and gruesome.
* FromNobodyToNightmare: Started out as a tiny little thing that could fit into a child's palm. Centuries of growth later, it is now a giant carnivorous monster that has no trouble killing and eating anyone unlucky enough to fall into its domain.
* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath. Naturally, the local pirate group takes advantage of this. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hysterical
* FateWorseThanDeath: Though being thrown into the Maze does indeed lead to one's death, the way it happens once inside is considered to be particularly terrifying and gruesome.
* FromNobodyToNightmare: Started out as a tiny little thing that could fit into a child's palm. Centuries of growth later, it is now a giant carnivorous monster that has no trouble killing and eating anyone unlucky enough to fall into its domain.
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* Really700YearsOld: The Tenna Birdsong Tales predate the unification of Deltora by many years. The Glus is thus absolutely ''ancient'', but shows no sign of running down just yet.
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* Really700YearsOld: The Tenna Birdsong Tales predate the unification of Deltora by many years. The Glus is thus absolutely ''ancient'', but shows no sign of running down just yet.
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!!Vraals
Shadow Lord creatures bred to do one thing: kill. Most live in captivity in the Shadow Arena while some have escaped and roam the wastes of the Shadowlands, with fewer still roaming Deltora's north.
Shadow Lord creatures bred to do one thing: kill. Most live in captivity in the Shadow Arena while some have escaped and roam the wastes of the Shadowlands, with fewer still roaming Deltora's north.
to:
Shadow Lord creatures bred to do one thing: kill. Most live in captivity in the Shadow
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* InHarmsWay: To say they glory in battle would be an understatement.
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added some tropes.
* NighInvulnerability: It's unaffected by the blisters, which are the most deadly weapons the group currently has, thanks to them being [[spoiler: made from its own poisonous sweat]].
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* AllThereInTheManual: Its actual name is the Deathspinner, and it's just one of an entire marine-dwelling species. One of the Tenna Birdsong Tales even goes into this particular one's origins. Its egg washed up onto the shores of Tora, where it was found by a young and foolish little girl named Enna, soon to hatch into what she called a "sweet sea worm". Unwilling to give it up when her disgusted mother told her to kill it, Enna ran away and accidentally fell into the cavern that would become the Maze...and the Glus has been there ever since.
** It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.
* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hysterical mess.
* NighInvulnerability: Its body cannot be harmed by blades, as they just bounce right off it.
* Really700YearsOld: The Tenna Birdsong Tales predate the unification of Deltora by many years. The Glus is thus absolutely ''ancient'', but shows no sign of running down just yet.
* WeaksauceWeakness: To a degree. The only thing that gets to the Glus is the destruction of its home. It'll drop everything, including prey, to fix any damage done to the Maze.
** It's implied that if the fall didn't kill Enna, then the growing Glus certainly did.
* TheDreaded: Many people consider being tossed into the Maze of the Beast to be a FateWorseThanDeath. It's enough to reduce the pirate Milne, a hardened murderer, into a gibbering, hysterical mess.
* NighInvulnerability: Its body cannot be harmed by blades, as they just bounce right off it.
* Really700YearsOld: The Tenna Birdsong Tales predate the unification of Deltora by many years. The Glus is thus absolutely ''ancient'', but shows no sign of running down just yet.
* WeaksauceWeakness: To a degree. The only thing that gets to the Glus is the destruction of its home. It'll drop everything, including prey, to fix any damage done to the Maze.
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None
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* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife Cane Toad]]. [[GoneHorriblyWrong Gellick's origin]] is the icing on the cake.
to:
* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife [[UsefulNotes/AustralianWildlife Cane Toad]]. [[GoneHorriblyWrong Gellick's origin]] is the icing on the cake.
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None
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* SortingAlgorithmOfEvil: Come in Grade 1, 2, and 3 varieties that are increasingly difficult to spot; Grade 1 Ols have a number of recognizable tics whereas Grade 3 Ols are near-perfect mimics.
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None
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* TheDreaded: Sea Serpents fear Kobbs to the point where fishermen use Kobb oil to ward them off
* WalkingWasteland: the silvery slime that covers their body will harden over any surface it is rubbed on. The Isle of the Dead itself has been host to Kobbs for centuries and is now completely covered in a glassy finish.
* WeHaveReserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it as it's own as soon as the previous is killed or driven away.
* WalkingWasteland: the silvery slime that covers their body will harden over any surface it is rubbed on. The Isle of the Dead itself has been host to Kobbs for centuries and is now completely covered in a glassy finish.
* WeHaveReserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it as it's own as soon as the previous is killed or driven away.
to:
* TheDreaded: Sea Serpents fear Kobbs to the point where fishermen use Kobb oil to ward them off
off.
* WalkingWasteland:the The silvery slime that covers their body will harden over any surface it is rubbed on. The Isle of the Dead itself has been host to Kobbs for centuries and is now completely covered in a glassy finish.
* WeHaveReserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it asit's its own as soon as the previous is killed or driven away.
* WalkingWasteland:
* WeHaveReserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it as
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* {{Mooks}}: The Shadow Lord's rank and file soldiers, growing increasingly unimpressive as the series goes on.
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* ShapeshifterSwanSong: When Ols die, they go through one of these, being described as resembling white flames with the various shapes they took in life appearing and disappearing in a chaotic mess.
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None
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A giant slug-like creature living in the Maze of the Beast. Guardian of the Amethyst.
to:
A giant slug-like creature living in the Maze of the Beast. Spits sticky webs from its mouth, similar to how velvet worms capture their prey. Guardian of the Amethyst.
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None
Changed line(s) 26 (click to see context) from:
* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife Cane Toad]]. [[GoneHorrriblyWrong Gellick's origin]] is the icing on the cake.
to:
* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife Cane Toad]]. [[GoneHorrriblyWrong [[GoneHorriblyWrong Gellick's origin]] is the icing on the cake.
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None
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* TheHeavy: Of the Shifting Sands. While the Hive may be the one to truly rule over the sands, it's the Sand Beasts that deal with intruders.
to:
* TheHeavy: Of the Shifting Sands. While the Hive may be the one to truly rule over the sands, it's the Sand Beasts that live at the top of the food chain and deal with intruders.
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None
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*CompellingVoice: Reeah enchants Lief with this when he draws near enough.
*ReptilesAreAbhorrent: Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely no threat.
*ReptilesAreAbhorrent: Above all else, Reeah is vain, considering Lief and his friends to be of asbolutely no threat.
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* BodyHorror: Sand Beast typically have a collection of external stomachs that detach when filled with enough food before having an egg laid inside.
* TheHeavy: Of the Shifting Sands. While the Hive may be the one to truly rule over the sands, it's the Sand Beasts that deal with intruders.
* TheHeavy: Of the Shifting Sands. While the Hive may be the one to truly rule over the sands, it's the Sand Beasts that deal with intruders.
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* HiveMind: [[ExactlyWhatItSaysOnTheTin As its name would suggest]], the Hive seems to operate in this way.
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* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife Cane Toad]]. [[GoneHorrribleWrong Gellick's origin]] is the icing on the cake.
to:
* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife Cane Toad]]. [[GoneHorrribleWrong [[GoneHorrriblyWrong Gellick's origin]] is the icing on the cake.
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* BloodKnight: Vraal exist to do one thing: kill. The more challenging the opponent, the better.
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* TheDreaded: Sea Serpents fear Kobbs to the point where fishermen use Kobb oil to ward them off
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None
Added DiffLines:
* DoesThisRemindYouOfAnything: Gellick's poisonous sweat, near indestructibility and ravenous appetite are enough for any Australian to see that he probably took inspiration from the hated [[AustralianWildlife Cane Toad]]. [[GoneHorrribleWrong Gellick's origin]] is the icing on the cake.
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None
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[[/folder]]
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!!Bloodhogs
Changed line(s) 58,59 (click to see context) from:
!! Ice Creepers
!! Sea Serpents
!! Sea Serpents
to:
!! Ice Creepers
Dragon of the Mountain
[[ExactlyWhatItSaysOnTheTin The great dragon living at the summit of the forbidden mountain.]]
!!Sea SerpentsTrees of Unrin
Carnivorous trees from the the slopes of the forbidden mountain.
!! Ishkin
Large insectoid monsters that live in the Zebak wastelands.
[[ExactlyWhatItSaysOnTheTin The great dragon living at the summit of the forbidden mountain.]]
!!
Carnivorous trees from the the slopes of the forbidden mountain.
!! Ishkin
Large insectoid monsters that live in the Zebak wastelands.
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[[folder: Native to the seas]]
!! Serpents
Sea serpents that swarm the ocean.
!! Serpents
Sea serpents that swarm the ocean.
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None
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[[folder: Supernaturally-Created Monsters]]
!! Grey Guards
!! Ols
[[/folder]]
!! Grey Guards
!! Ols
[[/folder]]
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Added DiffLines:
[[folder: Native to Maris]]
!! Ice Creepers
!! Sea Serpents
[[/folder]]
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[[folder:Monsters]]
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Deleted line(s) 26,31 (click to see context) :
!!The Fear
Octopus-like creature from the world below the world. Demands offering from the local goblin village.
!!Arach
Giant spiders of the world below the world. They nest at the base of the dome that encompasses the Isle of Illusion.
Octopus-like creature from the world below the world. Demands offering from the local goblin village.
!!Arach
Giant spiders of the world below the world. They nest at the base of the dome that encompasses the Isle of Illusion.
Deleted line(s) 40,45 (click to see context) :
!!Skimmers
Viscous flying creatures that live on the island of Dorne that attack in hordes at night in the summer.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
* SuperDrowningSkills: They drown very quickly and are not only too inexperienced with water to know to avoid it, they actually rush to running water because they think the sound might be prey.
* ZergRush: While not exactly harmless in small numbers, they attack Weld in hordes and are a source of certain death.
Viscous flying creatures that live on the island of Dorne that attack in hordes at night in the summer.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
* SuperDrowningSkills: They drown very quickly and are not only too inexperienced with water to know to avoid it, they actually rush to running water because they think the sound might be prey.
* ZergRush: While not exactly harmless in small numbers, they attack Weld in hordes and are a source of certain death.
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[[folder: Native to the Pirran Caverns]]
!!The Fear
Octopus-like creature from the world below the world. Demands offering from the local goblin village.
!!Arach
Giant spiders of the world below the world. They nest at the base of the dome that encompasses the Isle of Illusion.
[[/folder]]
[[folder: Native to Dorne]]
!!Skimmers
Viscous flying creatures that live on the island of Dorne that attack in hordes at night in the summer.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
* SuperDrowningSkills: They drown very quickly and are not only too inexperienced with water to know to avoid it, they actually rush to running water because they think the sound might be prey.
* ZergRush: While not exactly harmless in small numbers, they attack Weld in hordes and are a source of certain death.
[[/folder]]
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None
Added DiffLines:
[[foldercontrol]]
[[folder:Monsters]]
Creatures that more often than not stand guard over the resting place of the {{MacGuffin}}. Some display intelligence and are Shadow Lord servants while others are merely vicious beasts.
!!The Wennbar
A monster living in First Wood of the Forests of Silence. Serves as the first threat Lief, Barda and Jasmine face together.
!!Reeah
A giant snake living in the City of the Rats. Guards the Opal.
!!Sand Beasts
Large insects living in the Shifting Sands.
* AllThereInTheManual: Supplementary material repeatedly states that they actually called Terreocti, though this name seems to mainly be used by scholars.
!!The Hive
True guardian of the Shifting Sands and keeper of the Lapis Lazuli. Described as an organism resembling living sand.
!!Gellick
A giant toad that excretes deadly poison. It provides the Dread Gnomes with its poison in exchange of their servitude. Guardian of the Emerald.
* AllThereInTheManual: Gellick is in fact a particularly ancient example of an Ooze Toad.
* Really700YearsOld: While his true age is never brought up, it is stated that Ooze Toads will live for centuries before reaching Gellick's monstrous size.
!!The Glus
A giant slug-like creature living in the Maze of the Beast. Guardian of the Amethyst.
!!The Fear
Octopus-like creature from the world below the world. Demands offering from the local goblin village.
!!Arach
Giant spiders of the world below the world. They nest at the base of the dome that encompasses the Isle of Illusion.
!!Vraals
Shadow Lord creatures bred to do one thing: kill. Most live in captivity in the Shadow Arena while some have escaped and roam the wastes of the Shadowlands, with fewer still roaming Deltora's north.
!!The Kobb
A ferocious marine creature living on the Isle of the Dead.
* WalkingWasteland: the silvery slime that covers their body will harden over any surface it is rubbed on. The Isle of the Dead itself has been host to Kobbs for centuries and is now completely covered in a glassy finish.
* WeHaveReserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it as it's own as soon as the previous is killed or driven away.
!!Skimmers
Viscous flying creatures that live on the island of Dorne that attack in hordes at night in the summer.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
* SuperDrowningSkills: They drown very quickly and are not only too inexperienced with water to know to avoid it, they actually rush to running water because they think the sound might be prey.
* ZergRush: While not exactly harmless in small numbers, they attack Weld in hordes and are a source of certain death.
[[/folder]]
-----
[[folder:Monsters]]
Creatures that more often than not stand guard over the resting place of the {{MacGuffin}}. Some display intelligence and are Shadow Lord servants while others are merely vicious beasts.
!!The Wennbar
A monster living in First Wood of the Forests of Silence. Serves as the first threat Lief, Barda and Jasmine face together.
!!Reeah
A giant snake living in the City of the Rats. Guards the Opal.
!!Sand Beasts
Large insects living in the Shifting Sands.
* AllThereInTheManual: Supplementary material repeatedly states that they actually called Terreocti, though this name seems to mainly be used by scholars.
!!The Hive
True guardian of the Shifting Sands and keeper of the Lapis Lazuli. Described as an organism resembling living sand.
!!Gellick
A giant toad that excretes deadly poison. It provides the Dread Gnomes with its poison in exchange of their servitude. Guardian of the Emerald.
* AllThereInTheManual: Gellick is in fact a particularly ancient example of an Ooze Toad.
* Really700YearsOld: While his true age is never brought up, it is stated that Ooze Toads will live for centuries before reaching Gellick's monstrous size.
!!The Glus
A giant slug-like creature living in the Maze of the Beast. Guardian of the Amethyst.
!!The Fear
Octopus-like creature from the world below the world. Demands offering from the local goblin village.
!!Arach
Giant spiders of the world below the world. They nest at the base of the dome that encompasses the Isle of Illusion.
!!Vraals
Shadow Lord creatures bred to do one thing: kill. Most live in captivity in the Shadow Arena while some have escaped and roam the wastes of the Shadowlands, with fewer still roaming Deltora's north.
!!The Kobb
A ferocious marine creature living on the Isle of the Dead.
* WalkingWasteland: the silvery slime that covers their body will harden over any surface it is rubbed on. The Isle of the Dead itself has been host to Kobbs for centuries and is now completely covered in a glassy finish.
* WeHaveReserves: There are more Kobbs than the one encountered on the Isle of the Dead. The Isle is a favoured den, with a new Kobb claiming it as it's own as soon as the previous is killed or driven away.
!!Skimmers
Viscous flying creatures that live on the island of Dorne that attack in hordes at night in the summer.
* TheDreaded: Any person whose been in a Skimmer attack and lived knows that they are not to be trifled with.
* SuperDrowningSkills: They drown very quickly and are not only too inexperienced with water to know to avoid it, they actually rush to running water because they think the sound might be prey.
* ZergRush: While not exactly harmless in small numbers, they attack Weld in hordes and are a source of certain death.
[[/folder]]
-----