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Alphabetizing example(s), Trope was cut/disambiguated due to cleanup
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* BonusBoss: If you manage to defeat Dracula while having a rosary in your inventory, but don't use it, Soma will teleport you away to challenge him.
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* TurnsRed: Once you get his first form down to half HP, he summons a dark aura around himself and hits a lot harder.
* TrueFinalBoss: If you manage to defeat Dracula while having a rosary in your inventory, but don't use it, Soma will teleport you away to challenge him.
* TurnsRed: Once you get his first form down to half HP, he summons a dark aura around himself and hits a lot harder.
* TurnsRed: Once you get his first form down to half HP, he summons a dark aura around himself and hits a lot harder.
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[[/folder]]
to:
----
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Trope was cut/disambiguated due to cleanup
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* InconsitentSpelling: Her name is rendered as Stella Ricard in this game.
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* SpellMyNameWithAnS: Her name is rendered as Stella Ricard in this game.
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A descendant of Simon Belmont and renowned vampire hunter.
to:
A descendant of Simon Belmont and renowned vampire hunter. Shaft has used his dark sorcery to bend Richter's will to his own.
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A rogue agent of Ecclesia who possesses the magical gun Agartha.
to:
A rogue agent of Ecclesia who possesses the magical gun Agartha. Exposure to the Dominus glyphs has allowed Dracula's spirit to take control of his body.
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* NoSell: Any attempts to use a time slowing ability will be reversed shortly afterward.
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-> '''From:''' 'Castlevania: Dawn of Sorrow''
to:
-> '''From:''' 'Castlevania: ''Castlevania: Dawn of Sorrow''
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* Teleport Spam: Like most Dark Lords, he loves to warp around the place.
to:
* Teleport Spam: TeleportSpam: Like most Dark Lords, he loves to warp around the place.
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* BFS: Has one that assists him as a familiar during the second face of his boss fight.
to:
* BFS: {{BFS}}: Has one that assists him as a familiar during the second face of his boss fight.
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! Guest Bosses
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
to:
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:'''
-> '''Voiced by:''' Creator/HikaruMidorikawa
A
Added DiffLines:
* BFS: Has one that assists him as a familiar during the second face of his boss fight.
* BonusBoss: If you manage to defeat Dracula while having a rosary in your inventory, but don't use it, Soma will teleport you away to challenge him.
* DamageSpongeBoss: His second form has over ''6000'' HP, easily the highest unmodified HP total in the game.
* LifeDrain: Occasionally tries to grab hold of you to drain some HP.
* SequentialBoss: A two phase boss fight, first in regular form, then and second in OneWingedAngel form.
* TurnsRed: Once you get his first form down to half HP, he summons a dark aura around himself and hits a lot harder.
* Teleport Spam: Like most Dark Lords, he loves to warp around the place.
* UnholyNuke: He can use Demonic Meggido in his second phase.
[[/folder]]
! Guest Bosses
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
----
* BonusBoss: If you manage to defeat Dracula while having a rosary in your inventory, but don't use it, Soma will teleport you away to challenge him.
* DamageSpongeBoss: His second form has over ''6000'' HP, easily the highest unmodified HP total in the game.
* LifeDrain: Occasionally tries to grab hold of you to drain some HP.
* SequentialBoss: A two phase boss fight, first in regular form, then and second in OneWingedAngel form.
* TurnsRed: Once you get his first form down to half HP, he summons a dark aura around himself and hits a lot harder.
* Teleport Spam: Like most Dark Lords, he loves to warp around the place.
* UnholyNuke: He can use Demonic Meggido in his second phase.
[[/folder]]
! Guest Bosses
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
----
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None
Changed line(s) 983 (click to see context) from:
* EasterEgg: In his soundfiles, Zephyr has four voiceclips taken directly from ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'', all originally said by series antagonist Dio Brando, whom Zephyr was created as a ShoutOut to.
to:
* EasterEgg: In his soundfiles, Zephyr has four voiceclips taken directly from ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'', all originally said by series antagonist Dio Brando, whom Zephyr was created as a ShoutOut to. If you turn on random color palettes, there's also a chance Zephyr will appear with Dio's iconic Part 3 color scheme.
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None
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* WeaponTwirling: His Special Action involves rapidly spinning his spear for as long as he has MP left, letting him deal rapid-fire damage. He can also jump around while twirling the spear.
to:
* WeaponTwirling: His Special Action involves rapidly spinning his spear for as long as he has MP left, letting him deal rapid-fire damage.damage and destroy incoming projectile attacks. He can also jump around while twirling the spear.
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-> '''Primary Weapon:''' Spear
-> '''Special Action:''' Spear Twirl
-> '''Voiced by:''' Koichi Sakaguchi (Japanese), Douglas Rye (English)
Much like Axe Armor, the Spear Guard is a common enemy in the world of Castlevania, taking the appearance of an animated suit of armor wielding a large spear. It's unknown how this particular mook got involved in the fray, but that won't stop it from lancing through anything and everything in its way.
----
* FakeShemp: His voice clips come from Death's ''Judgment'' appearance.
* JavelinThrower: Tosses his spear like a javelin, which works as his equivalent of subweapons.
* WeaponTwirling: His Special Action involves rapidly spinning his spear for as long as he has MP left, letting him deal rapid-fire damage. He can also jump around while twirling the spear.
* WhenAllYouHaveIsAHammer: No subweapons or anything. Just a spear. And he'll get the job done just fine with that, showing mastery of the weapon.
[[/folder]]
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* MegatonPunch: Balore spends the entire battle winding up and trying to slug you with its gigantic arms.
to:
* MegatonPunch: Balore spends the entire battle winding up and trying to slug you with its gigantic arms. On Normal and Easy difficulty, he'll stop using his fists when he starts firing eye beams, but he retains them on Hard and Nightmare.
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* StoneWall: Physical attacks deal very little damage, and it has a shield to block anything that doesn't hit the very top or bottom of him.
to:
* StoneWall: Physical attacks deal very little damage, and it has a shield to block anything that doesn't hit the very top or bottom of him. On Hard and Nightmare difficulty, it will often assume a defensive position (usually in response to an Item crash) that completely shields it from damage.
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%%* OurMinotaursAreDifferent
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[[folder:Succubus]]
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* OneSteveLimit: Was given the name of Draculina after the succubus from ''Symphony of the Night'' was added to the boss roster, presumably to avoid confusion.
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%%[[folder:Carmilla]]
%%[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/21_carmilla.png]]
%%-> '''From:''' ''Castlevania: Circle of the Moon''
%%A vampiress that serves Dracula.
%%----
%%[[/folder]]
[[folder:Shaft]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/22_shaft1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]]https://static.tvtropes.org/pmwiki/pub/images/22_shaft2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Rondo of Blood'', 2nd Form - ''Castlevania: Symphony of the Night''
-> '''Voiced by:''' Dai Matsumoto (Japanese), Creator/TonyOliver (English)
A dark priest and loyal servant of Count Dracula.
%%[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/21_carmilla.png]]
%%-> '''From:''' ''Castlevania: Circle of the Moon''
%%A vampiress that serves Dracula.
%%----
%%[[/folder]]
[[folder:Shaft]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/22_shaft1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]]https://static.tvtropes.org/pmwiki/pub/images/22_shaft2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Rondo of Blood'', 2nd Form - ''Castlevania: Symphony of the Night''
-> '''Voiced by:''' Dai Matsumoto (Japanese), Creator/TonyOliver (English)
A dark priest and loyal servant of Count Dracula.
to:
%%[[quoteright:250:https://static.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/21_carmilla.png]]
%%----
%%[[/folder]]
[[folder:Shaft]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/22_shaft1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]]https://static.tvtropes.org/pmwiki/pub/images/22_shaft2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Rondo of Blood'', 2nd Form - ''Castlevania: Symphony of the Night''
-> '''Voiced by:''' Dai Matsumoto (Japanese), Creator/TonyOliver (English)
A dark priest and loyal servant of Count
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* CallingYourAttacks: And in quite the glorious voice!
* HyperDestructiveBouncingBall: His first phase's "Rolling Thunder" attack causes his elemental spheres to bounce diagonally across the room.
* PlayingWithFire: He can use his elemental spheres to generate explosions via his "Chant of Fire" attack.
* SequentialBoss: When his life is worn down, he'll suddenly regenerate and encase himself in a floating orb. You need to beat ''that'' form to win.
* ShockAndAwe: His second phase will conjure pillars of electricity via his "Chant of Lightning" attack, both vertically and horizontally. You'll need to have fine air control to get past the attack unscathed.
* UndyingLoyalty: To Dracula, as exhibited in his intro quote: "Count Dracula cannot be allowed to lose!" (It makes one wonder why he's a mid-game boss.)
* HyperDestructiveBouncingBall: His first phase's "Rolling Thunder" attack causes his elemental spheres to bounce diagonally across the room.
* PlayingWithFire: He can use his elemental spheres to generate explosions via his "Chant of Fire" attack.
* SequentialBoss: When his life is worn down, he'll suddenly regenerate and encase himself in a floating orb. You need to beat ''that'' form to win.
* ShockAndAwe: His second phase will conjure pillars of electricity via his "Chant of Lightning" attack, both vertically and horizontally. You'll need to have fine air control to get past the attack unscathed.
* UndyingLoyalty: To Dracula, as exhibited in his intro quote: "Count Dracula cannot be allowed to lose!" (It makes one wonder why he's a mid-game boss.)
to:
* CallingYourAttacks: And OneWingedAngel: She wastes no time in quite the glorious voice!
* HyperDestructiveBouncingBall: His first phase's "Rolling Thunder" attack causes his elemental spheres to bounce diagonally across the room.
* PlayingWithFire: He can use his elemental spheres to generate explosions via his "Chant of Fire" attack.
* SequentialBoss: When his life is worn down, he'll suddenly regenerate and encase himself in a floating orb. You need to beat ''that'' form to win.
* ShockAndAwe: His second phase will conjure pillars of electricity via his "Chant of Lightning" attack, both vertically and horizontally. You'll need to have fine air control to get past the attack unscathed.
* UndyingLoyalty: To Dracula, as exhibited in his intro quote: "Count Dracula cannot be allowed to lose!" (It makes one wonder why he's a mid-game boss.)bringing it out either.
* HyperDestructiveBouncingBall: His first phase's "Rolling Thunder" attack causes his elemental spheres to bounce diagonally across the room.
* PlayingWithFire: He can use his elemental spheres to generate explosions via his "Chant of Fire" attack.
* SequentialBoss: When his life is worn down, he'll suddenly regenerate and encase himself in a floating orb. You need to beat ''that'' form to win.
* ShockAndAwe: His second phase will conjure pillars of electricity via his "Chant of Lightning" attack, both vertically and horizontally. You'll need to have fine air control to get past the attack unscathed.
* UndyingLoyalty: To Dracula, as exhibited in his intro quote: "Count Dracula cannot be allowed to lose!" (It makes one wonder why he's a mid-game boss.)
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[[folder:Zephyr]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/23_zephyr.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
-> '''Voiced by:''' Creator/IsshinChiba
A demon with mastery over time.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/23_zephyr.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
-> '''Voiced by:''' Creator/IsshinChiba
A demon with mastery over time.
to:
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/23_zephyr.png]]
-> '''From:''' ''Castlevania:
-> '''Voiced by:''' Creator/IsshinChiba
->'''Voiced By:''' Rica Fukami (Japanese), Jessica Straus (English)
A female demon
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* EasterEgg: In his soundfiles, Zephyr has four voiceclips taken directly from ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'', all originally said by series antagonist Dio Brando, whom Zephyr was created as a ShoutOut to.
* TimeStandsStill: Calls out such an ability with "Toki yo tomare!", resuming it with a call of "Toki yo ugoke!". On occasion he will call it out with "Za Warudo! Toki yo tomare!" resuming it with "Soshite toki ga ugokidasu."
* TimeStandsStill: Calls out such an ability with "Toki yo tomare!", resuming it with a call of "Toki yo ugoke!". On occasion he will call it out with "Za Warudo! Toki yo tomare!" resuming it with "Soshite toki ga ugokidasu."
to:
* EasterEgg: In his soundfiles, Zephyr has DoppelgangerAttack: Can summon four voiceclips taken directly from ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'', all originally said by series antagonist Dio Brando, whom Zephyr was created as a ShoutOut to.
* TimeStandsStill: Calls out such an ability with "Toki yo tomare!", resuming it with a callclones of "Toki yo ugoke!". On occasion he will call it out with "Za Warudo! Toki yo tomare!" resuming it with "Soshite toki ga ugokidasu."herself, who rain down a constant stream of projectiles until dealt with.
* LifeDrain: Occasionally makes a quick lunging attack to grab hold of the player and drain some HP.
* TimeStandsStill: Calls out such an ability with "Toki yo tomare!", resuming it with a call
* LifeDrain: Occasionally makes a quick lunging attack to grab hold of the player and drain some HP.
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[[folder:Brauner]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/24_brauner.png]]
-> '''From:''' ''Castlevania: Portrait of Ruin''
-> '''Voiced by:''' Creator/HisaoEgawa (Japanese), Creator/JamiesonPrice (English)
An artist who became a vampire and renounced humanity.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/24_brauner.png]]
-> '''From:''' ''Castlevania: Portrait of Ruin''
-> '''Voiced by:''' Creator/HisaoEgawa (Japanese), Creator/JamiesonPrice (English)
An artist who became a vampire and renounced humanity.
to:
[[quoteright:250:https://static.tvtropes.
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]]https://static.tvtropes.org/pmwiki/pub/images/22_shaft2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania:
-> '''Voiced by:'''
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* ArtAttacker: Most of his attacks involve weaponizing his paintings.
* LargeHam: Considering he was this in his debut game, and his voice clips haven't been changed, this is only a given.
* LifeDrain: He can grab you to steal your HP and add it to his own.
* TakenForGranite: His cyclops head painting will inflict Stone if it hits you.
* LargeHam: Considering he was this in his debut game, and his voice clips haven't been changed, this is only a given.
* LifeDrain: He can grab you to steal your HP and add it to his own.
* TakenForGranite: His cyclops head painting will inflict Stone if it hits you.
to:
* ArtAttacker: Most CallingYourAttacks: And in quite the glorious voice!
* GetBackHereBoss: His second form usually stays just out of reach, constantly moving with the player to stay out of harm's way. Long range attacks, chasing him down, and attacking during hisattacks involve weaponizing brief movement pauses when he readies an attack are the keys to landing hits on him.
* HyperDestructiveBouncingBall: His first phase's "Rolling Thunder" attack causes hispaintings.
elemental spheres to bounce diagonally across the room.
*LargeHam: Considering he was this PlayingWithFire: He can use his elemental spheres to generate explosions via his "Chant of Fire" attack.
* SequentialBoss: When his life is worn down, he'll suddenly regenerate and encase himself in a floating orb. You need to beat ''that'' form to win.
* ShockAndAwe: His second phase will conjure pillars of electricity via his "Chant of Lightning" attack, both vertically and horizontally. You'll need to have fine air control to get past the attack unscathed.
* UndyingLoyalty: To Dracula, as exhibited in hisdebut game, and his voice clips haven't been changed, this is only a given.
* LifeDrain: He can grab youintro quote: "Count Dracula cannot be allowed to steal your HP and add it to his own.
* TakenForGranite: His cyclops head painting will inflict Stone if it hits you.lose!" (It makes one wonder why he's a mid-game boss.)
* GetBackHereBoss: His second form usually stays just out of reach, constantly moving with the player to stay out of harm's way. Long range attacks, chasing him down, and attacking during his
* HyperDestructiveBouncingBall: His first phase's "Rolling Thunder" attack causes his
*
* SequentialBoss: When his life is worn down, he'll suddenly regenerate and encase himself in a floating orb. You need to beat ''that'' form to win.
* ShockAndAwe: His second phase will conjure pillars of electricity via his "Chant of Lightning" attack, both vertically and horizontally. You'll need to have fine air control to get past the attack unscathed.
* UndyingLoyalty: To Dracula, as exhibited in his
* LifeDrain: He can grab you
* TakenForGranite: His cyclops head painting will inflict Stone if it hits you.
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[[folder:Medusa]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/25_medusa.png]]
-> '''From:''' ''Castlevania: Symphony of the Night''
A legendary monster with living venomous snakes in place of hair, whose gaze can turn her victims to stone.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/25_medusa.png]]
-> '''From:''' ''Castlevania: Symphony of the Night''
A legendary monster with living venomous snakes in place of hair, whose gaze can turn her victims to stone.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:''' Creator/IsshinChiba
A
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* TakenForGranite: We don't need to spell this out, right?
to:
* TakenForGranite: We don't need to spell this out, right?EasterEgg: In his soundfiles, Zephyr has four voiceclips taken directly from ''VideoGame/JojosBizarreAdventureHeritageForTheFuture'', all originally said by series antagonist Dio Brando, whom Zephyr was created as a ShoutOut to.
* TimeStandsStill: Calls out such an ability with "Toki yo tomare!", resuming it with a call of "Toki yo ugoke!". On occasion he will call it out with "Za Warudo! Toki yo tomare!" resuming it with "Soshite toki ga ugokidasu."
* TimeStandsStill: Calls out such an ability with "Toki yo tomare!", resuming it with a call of "Toki yo ugoke!". On occasion he will call it out with "Za Warudo! Toki yo tomare!" resuming it with "Soshite toki ga ugokidasu."
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[[folder:Blackmore]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/26_blackmore.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Ryo Tatsuura (Japanese), Creator/SamRiegel (English)
A wizard whose shadow turns into a demon.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/26_blackmore.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Ryo Tatsuura (Japanese), Creator/SamRiegel (English)
A wizard whose shadow turns into a demon.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:'''
Changed line(s) 991,992 (click to see context) from:
* CastingAShadow: Perhaps a bit more literally than most.
* DevelopersForesight: His shadow will be outlined in red if he shows up in survival mode on a stage aside from his own, so don't worry about not being able to see his attacks.
* DevelopersForesight: His shadow will be outlined in red if he shows up in survival mode on a stage aside from his own, so don't worry about not being able to see his attacks.
to:
* CastingAShadow: Perhaps ArtAttacker: Most of his attacks involve weaponizing his paintings.
* LargeHam: Considering he was this in his debut game, and his voice clips haven't been changed, this is only abit more literally than most.
given.
*DevelopersForesight: LifeDrain: He can grab you to steal your HP and add it to his own.
* TakenForGranite: Hisshadow cyclops head painting will be outlined in red inflict Stone if he shows up in survival mode on a stage aside from his own, so don't worry about not being able to see his attacks.it hits you.
* LargeHam: Considering he was this in his debut game, and his voice clips haven't been changed, this is only a
*
* TakenForGranite: His
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[[folder:Rusalka]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/27_rusalka.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Creator/MichelleRuff (English)
An aquatic demon that compels the squalls to obedience.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/27_rusalka.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Creator/MichelleRuff (English)
An aquatic demon that compels the squalls to obedience.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:''' Creator/MichelleRuff (English)
An aquatic demon that compels
A legendary monster with living venomous snakes in place of hair, whose gaze can turn her victims to
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* BossBanter: If she starts hamming it up, you should probably get under a pillar to avoid Maelstrom.
* MakingASplash: Her defining gimmick, attacking with sprays of water and crashing waves.
* TacticalSuicideBoss: The pillars she drops down are the only way to get through her Maelstrom attack. Of course, you'll have to be careful not to destroy those by accident to use them.
* MakingASplash: Her defining gimmick, attacking with sprays of water and crashing waves.
* TacticalSuicideBoss: The pillars she drops down are the only way to get through her Maelstrom attack. Of course, you'll have to be careful not to destroy those by accident to use them.
to:
* BossBanter: If she starts hamming it up, you should probably get under a pillar TakenForGranite: We don't need to avoid Maelstrom.
* MakingASplash: Her defining gimmick, attacking with sprays of water and crashing waves.
* TacticalSuicideBoss: The pillars she drops down are the only way to get through her Maelstrom attack. Of course, you'll have to be careful not to destroy those by accident to use them.spell this out, right?
* MakingASplash: Her defining gimmick, attacking with sprays of water and crashing waves.
* TacticalSuicideBoss: The pillars she drops down are the only way to get through her Maelstrom attack. Of course, you'll have to be careful not to destroy those by accident to use them.
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[[folder:Gergoth]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/28_gergoth.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
A once-gentle beast, warped by magic and driven mad by imprisonment.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/28_gergoth.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
A once-gentle beast, warped by magic and driven mad by imprisonment.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:''' Ryo Tatsuura (Japanese), Creator/SamRiegel (English)
A
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* BloodyMurder: It can expel its own blood from its chest to fire it at you in the form of a ray. In practice, it's like its infamous laser breath, except it comes out and moves more quickly and has limited reach.
* DeadlyGas: Gergoth can expel a poisonous mist from its chest. You can repel it by repeatedly attacking it, but it's much better to just get away.
* NoIndoorVoice: Gergoth's roars are by far the loudest sound clips in the game.
* WaveMotionGun: Its famous BreathWeapon returns and is as deadly as ever.
* DeadlyGas: Gergoth can expel a poisonous mist from its chest. You can repel it by repeatedly attacking it, but it's much better to just get away.
* NoIndoorVoice: Gergoth's roars are by far the loudest sound clips in the game.
* WaveMotionGun: Its famous BreathWeapon returns and is as deadly as ever.
to:
* BloodyMurder: It can expel its own blood CastingAShadow: Perhaps a bit more literally than most.
* DevelopersForesight: His shadow will be outlined in red if he shows up in survival mode on a stage aside fromits chest his own, so don't worry about not being able to fire it at you in the form of a ray. In practice, it's like its infamous laser breath, except it comes out and moves more quickly and has limited reach.
* DeadlyGas: Gergoth can expel a poisonous mist from its chest. You can repel it by repeatedly attacking it, but it's much better to just get away.
* NoIndoorVoice: Gergoth's roars are by far the loudest sound clips in the game.
* WaveMotionGun: Its famous BreathWeapon returns and is as deadly as ever.see his attacks.
* DevelopersForesight: His shadow will be outlined in red if he shows up in survival mode on a stage aside from
* DeadlyGas: Gergoth can expel a poisonous mist from its chest. You can repel it by repeatedly attacking it, but it's much better to just get away.
* NoIndoorVoice: Gergoth's roars are by far the loudest sound clips in the game.
* WaveMotionGun: Its famous BreathWeapon returns and is as deadly as ever.
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[[folder:Paranoia]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/29_paranoia.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
A foul fiend that nests inside mirrors.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/29_paranoia.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
A foul fiend that nests inside mirrors.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
A foul fiend
-> '''Voiced by:''' Creator/MichelleRuff (English)
An aquatic demon that
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%% Administrivia/ZeroContextExample * EnergyWeapon
* FlunkyBoss: Big Paranoia and Little Paranoia fight together. The small one constantly respawns.
* LaughingMad: Every attack of theirs is complemented by a maniacal cackling.
* MirrorsReflectEverything: Bounces its laser attacks off the four mirrors in the corners of its arena.
* MirrorScare: Its introduction has the player character walk by its mirror, but instead of their own reflection, its Paranoia following them. It eventually comes out to start the battle once they realize it's there.
* FlunkyBoss: Big Paranoia and Little Paranoia fight together. The small one constantly respawns.
* LaughingMad: Every attack of theirs is complemented by a maniacal cackling.
* MirrorsReflectEverything: Bounces its laser attacks off the four mirrors in the corners of its arena.
* MirrorScare: Its introduction has the player character walk by its mirror, but instead of their own reflection, its Paranoia following them. It eventually comes out to start the battle once they realize it's there.
to:
*
* TacticalSuicideBoss: The
* LaughingMad: Every attack of theirs is complemented by a maniacal cackling.
* MirrorsReflectEverything: Bounces its laser attacks off
* MirrorScare: Its introduction has the player character walk
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[[folder:Cyclops]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/30_cyclops.png]]
-> '''From:''' ''Castlevania: Harmony of Dissonance''
A one-eyed giant whose origin is linked to great titans of history.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/30_cyclops.png]]
-> '''From:''' ''Castlevania: Harmony of Dissonance''
A one-eyed giant whose origin is linked to great titans of history.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
A
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* UnskilledButStrong: Its only attacks are to quickly dash at you and to swing its hammer. And, no, it can't swing its hammer in multiple ways -- it just winds up and slams its hammer to the ground. However, if that hammer hits you, it is going to '''hurt'''.
* TheRival: Can be considered one to Duke, as he gets a special voice intro calling back to the Cycloid Emperor from his home series.
-->'''Duke:''' It's down to you and me, you one-eyed freak!
* TheRival: Can be considered one to Duke, as he gets a special voice intro calling back to the Cycloid Emperor from his home series.
-->'''Duke:''' It's down to you and me, you one-eyed freak!
to:
* UnskilledButStrong: Its only attacks are BloodyMurder: It can expel its own blood from its chest to fire it at you in the form of a ray. In practice, it's like its infamous laser breath, except it comes out and moves more quickly dash at you and to swing has limited reach.
* DeadlyGas: Gergoth can expel a poisonous mist from itshammer. And, no, chest. You can repel it can't swing its hammer in multiple ways -- it by repeatedly attacking it, but it's much better to just winds up and slams its hammer to the ground. However, if get away. It also can expel mist that hammer hits you, it is going to '''hurt'''.
can petrify or curse.
*TheRival: Can be considered one to Duke, as he gets a special voice intro calling back to NoIndoorVoice: Gergoth's roars are by far the Cycloid Emperor from his home series.
-->'''Duke:''' It's down to youloudest sound clips in the game.
* WaveMotionGun: Its famous BreathWeapon returns andme, you one-eyed freak!is as deadly as ever.
* DeadlyGas: Gergoth can expel a poisonous mist from its
*
-->'''Duke:''' It's down to you
* WaveMotionGun: Its famous BreathWeapon returns and
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[[folder:Possessed Albus]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/31_albus.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Creator/ToshihikoSeki (Japanese), Creator/KeithSilverstein (English)
A rogue agent of Ecclesia who possesses the magical gun Agartha.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/31_albus.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Creator/ToshihikoSeki (Japanese), Creator/KeithSilverstein (English)
A rogue agent of Ecclesia who possesses the magical gun Agartha.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:''' Creator/ToshihikoSeki (Japanese), Creator/KeithSilverstein (English)
A
Changed line(s) 1050,1053 (click to see context) from:
* AchillesHeel: Because he fights like a player character, this means his attacks cost him some MP to use. This makes him especially susceptible getting cursed, as it limits his arsenal for a while.
* FragileSpeedster: Has relatively low health for a late-game boss, but good luck trying to pin him down.
* IShallTauntYou: He occasionally stops was he's doing to laugh at you. It's probably your best chance to land blows on him, given his speed.
* MirrorMatch: He fights just like the playable Albus, except minus the ability to teleport (which he makes up for by being able to effortlessly leap across the room InASingleBound).
* FragileSpeedster: Has relatively low health for a late-game boss, but good luck trying to pin him down.
* IShallTauntYou: He occasionally stops was he's doing to laugh at you. It's probably your best chance to land blows on him, given his speed.
* MirrorMatch: He fights just like the playable Albus, except minus the ability to teleport (which he makes up for by being able to effortlessly leap across the room InASingleBound).
to:
%% Administrivia/ZeroContextExample * AchillesHeel: Because he fights like EnergyWeapon
* FlunkyBoss: Big Paranoia and Little Paranoia fight together. The small one constantly respawns.
* LaughingMad: Every attack of theirs is complemented by aplayer character, this means his maniacal cackling.
* MirrorsReflectEverything: Bounces its laser attackscost him some MP to use. This makes him especially susceptible getting cursed, as it limits his arsenal for a while.
off the four mirrors in the corners of its arena.
*FragileSpeedster: Has relatively low health for a late-game boss, MirrorScare: Its introduction has the player character walk by its mirror, but good luck trying instead of their own reflection, its Paranoia following them. It eventually comes out to pin him down.
* IShallTauntYou: He occasionally stops was he's doing to laugh at you. It's probably your best chance to land blows on him, given his speed.
* MirrorMatch: He fights just likestart the playable Albus, except minus the ability to teleport (which he makes up for by being able to effortlessly leap across the room InASingleBound).battle once they realize it's there.
* FlunkyBoss: Big Paranoia and Little Paranoia fight together. The small one constantly respawns.
* LaughingMad: Every attack of theirs is complemented by a
* MirrorsReflectEverything: Bounces its laser attacks
*
* IShallTauntYou: He occasionally stops was he's doing to laugh at you. It's probably your best chance to land blows on him, given his speed.
* MirrorMatch: He fights just like
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[[folder:Barlowe]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/32_barlowe.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Kōji Ishii (Japanese), Creator/MichaelMcConnohie (English)
The leader of [[VideoGame/CastlevaniaOrderOfEcclesia Ecclesia]], who was seduced and driven insane by the power of Count Dracula.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/32_barlowe.png]]
-> '''From:''' ''Castlevania: Order of Ecclesia''
-> '''Voiced by:''' Kōji Ishii (Japanese), Creator/MichaelMcConnohie (English)
The leader of [[VideoGame/CastlevaniaOrderOfEcclesia Ecclesia]], who was seduced and driven insane by the power of Count Dracula.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:''' Kōji Ishii (Japanese), Creator/MichaelMcConnohie (English)
The leader
A one-eyed giant whose origin is linked to great titans of
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* AnIcePerson: Glacius, which freezes the floor for a second. If the player's not in midair, they'll be frozen too.
%%* CallingYourAttacks
* NonLethalKO: Due to the reusing of old sprites, Barlowe doesn't die when defeated -- he just falls to his hands and knees, desperately gasping for breath and helpless to prevent you from moving on. One can imagine that he gets crushed when Castlevania crumbles, though.
* PlayingWithFire: Igneo sees Barlowe launch several fireballs at the player.
* PunctuatedPounding: As he did before, he'll accentuate his flaming dash punches by shouting "HOW DARE YOU! EVEN FORGETTING! WHO RAISED YOU! YOU! STUPID DISCIPLE!" Even when he's not fighting Shanoa.
* ShockAndAwe: Cutting Truth turns him into an electrified HyperDestructiveBouncingBall. [[note]]Unfortunately for him, if you fight him in a small room, its flight path becomes incredibly repetitive, and therefore predictable, meaning the player can get some free hits in.[[/note]]
%%* CallingYourAttacks
* NonLethalKO: Due to the reusing of old sprites, Barlowe doesn't die when defeated -- he just falls to his hands and knees, desperately gasping for breath and helpless to prevent you from moving on. One can imagine that he gets crushed when Castlevania crumbles, though.
* PlayingWithFire: Igneo sees Barlowe launch several fireballs at the player.
* PunctuatedPounding: As he did before, he'll accentuate his flaming dash punches by shouting "HOW DARE YOU! EVEN FORGETTING! WHO RAISED YOU! YOU! STUPID DISCIPLE!" Even when he's not fighting Shanoa.
* ShockAndAwe: Cutting Truth turns him into an electrified HyperDestructiveBouncingBall. [[note]]Unfortunately for him, if you fight him in a small room, its flight path becomes incredibly repetitive, and therefore predictable, meaning the player can get some free hits in.[[/note]]
to:
* AnIcePerson: Glacius, which freezes the floor for a second. If the player's not UnskilledButStrong: Its only attacks are to quickly dash at you and to swing its hammer. And, no, it can't swing its hammer in midair, they'll be frozen too.
%%* CallingYourAttacks
* NonLethalKO: Duemultiple ways -- it just winds up and slams its hammer to the reusing of old sprites, Barlowe doesn't die when defeated -- he just falls to his hands and knees, desperately gasping for breath and helpless to prevent you from moving on. One can imagine ground. However, if that hammer hits you, it is going to '''hurt'''.
* TheRival: Can be considered one to Duke, as he getscrushed when Castlevania crumbles, though.
* PlayingWithFire: Igneo sees Barlowe launch several fireballs ata special voice intro calling back to the player.
* PunctuatedPounding: As he did before, he'll accentuateCycloid Emperor from his flaming dash punches by shouting "HOW DARE YOU! EVEN FORGETTING! WHO RAISED YOU! YOU! STUPID DISCIPLE!" Even when he's not fighting Shanoa.
* ShockAndAwe: Cutting Truth turns him into an electrified HyperDestructiveBouncingBall. [[note]]Unfortunately for him, ifhome series.
-->'''Duke:''' It's down to youfight him in a small room, its flight path becomes incredibly repetitive, and therefore predictable, meaning the player can get some free hits in.[[/note]]me, you one-eyed freak!
%%* CallingYourAttacks
* NonLethalKO: Due
* TheRival: Can be considered one to Duke, as he gets
* PlayingWithFire: Igneo sees Barlowe launch several fireballs at
* PunctuatedPounding: As he did before, he'll accentuate
* ShockAndAwe: Cutting Truth turns him into an electrified HyperDestructiveBouncingBall. [[note]]Unfortunately for him, if
-->'''Duke:''' It's down to you
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[[folder:Possessed Richter Belmont]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/33_richter.png]]
-> '''From:''' ''Castlevania: Symphony of the Night''
-> '''Voiced by:''' Creator/KiyoyukiYanada (Japanese), Scott [=McCulloch=] (English)
A descendant of Simon Belmont and renowned vampire hunter.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/33_richter.png]]
-> '''From:''' ''Castlevania: Symphony of the Night''
-> '''Voiced by:''' Creator/KiyoyukiYanada (Japanese), Scott [=McCulloch=] (English)
A descendant of Simon Belmont and renowned vampire hunter.
to:
[[folder:Possessed Richter Belmont]]
Albus]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/33_richter.org/pmwiki/pub/images/31_albus.png]]
-> '''From:''' ''Castlevania:Symphony Order of the Night''
Ecclesia''
-> '''Voiced by:'''Creator/KiyoyukiYanada Creator/ToshihikoSeki (Japanese), Scott [=McCulloch=] Creator/KeithSilverstein (English)
Adescendant rogue agent of Simon Belmont and renowned vampire hunter.Ecclesia who possesses the magical gun Agartha.
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:'''
A
Changed line(s) 1078,1080 (click to see context) from:
* AnticlimaxBoss: He tends to be the last opponent before Death and Dracula... and he has ''way'' too little health to last long enough to be much of a threat by the point you fight him. That said, his relentless attacks can overwhelm you fairly easily if you get careless.
* LimitBreak: Starts both phases of the fight off with Grand Cross. You'll have to wait for him to finish the attack before you can start hitting him.
* MirrorMatch: Pretty much the only difference between this guy and playable Richter is that Possessed Richter can stay in his SuperMode for as long as he wants, but reserves it for when he TurnsRed.
* LimitBreak: Starts both phases of the fight off with Grand Cross. You'll have to wait for him to finish the attack before you can start hitting him.
* MirrorMatch: Pretty much the only difference between this guy and playable Richter is that Possessed Richter can stay in his SuperMode for as long as he wants, but reserves it for when he TurnsRed.
to:
* AnticlimaxBoss: He tends to be the last opponent before Death and Dracula... and AchillesHeel: Because he has ''way'' too little health to last long enough to be much of fights like a threat by the point you fight him. That said, player character, this means his relentless attacks can overwhelm you fairly easily if you get careless.
* LimitBreak: Starts both phases of the fight off with Grand Cross. You'll havecost him some MP to wait use. This makes him especially susceptible getting cursed, as it limits his arsenal for a while.
* FragileSpeedster: Has relatively low health for a late-game boss, but good luck trying to pin him down.
* IShallTauntYou: He occasionally stops was he's doing tofinish the attack before you can start hitting him.
laugh at you. It's probably your best chance to land blows on him, given his speed.
* MirrorMatch:Pretty much He fights just like the only difference between this guy and playable Richter is that Possessed Richter can stay in his SuperMode Albus, except minus the ability to teleport (which he makes up for as long as he wants, but reserves it for when he TurnsRed.by being able to effortlessly leap across the room InASingleBound).
* LimitBreak: Starts both phases of the fight off with Grand Cross. You'll have
* FragileSpeedster: Has relatively low health for a late-game boss, but good luck trying to pin him down.
* IShallTauntYou: He occasionally stops was he's doing to
* MirrorMatch:
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[[folder:Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/34_death.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
-> '''Voiced by:''' Creator/TetsuInada and Masaru Suzuki (Japanese), Creator/PatrickSeitz (English)
Also known as the Grim Reaper, a creature born out of Chaos, which in turn came about from the evil in the hearts of humans. Death is Dracula's right hand man.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/34_death.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
-> '''Voiced by:''' Creator/TetsuInada and Masaru Suzuki (Japanese), Creator/PatrickSeitz (English)
Also known as the Grim Reaper, a creature born out of Chaos, which in turn came about from the evil in the hearts of humans. Death is Dracula's right hand man.
to:
[[quoteright:250:https://static.tvtropes.
-> '''From:''' ''Castlevania:
-> '''Voiced by:'''
Changed line(s) 1090,1093 (click to see context) from:
* ClimaxBoss: Death is ''always'' the last opponent you face before Dracula.
* MirrorMatch: [[AvertedTrope Nope!]] This is a completely different incarnation of Death from the playable one.[[note]]The playable Death is Death's OneWingedAngel form from ''Rondo of Blood''.[[/note]]
* NoSell: He's immune to damage from Dark elemental attacks. However, he's still susceptible to being cursed by those attacks.
* TurnsRed: Once his health has been reduced by 50%, Death's cloak will become tinged with red lightning and he'll start using his nastier attacks.
* MirrorMatch: [[AvertedTrope Nope!]] This is a completely different incarnation of Death from the playable one.[[note]]The playable Death is Death's OneWingedAngel form from ''Rondo of Blood''.[[/note]]
* NoSell: He's immune to damage from Dark elemental attacks. However, he's still susceptible to being cursed by those attacks.
* TurnsRed: Once his health has been reduced by 50%, Death's cloak will become tinged with red lightning and he'll start using his nastier attacks.
to:
* ClimaxBoss: Death is ''always'' AnIcePerson: Glacius, which freezes the last opponent floor for a second. If the player's not in midair, they'll be frozen too.
%%* CallingYourAttacks
* NonLethalKO: Due to the reusing of old sprites, Barlowe doesn't die when defeated -- he just falls to his hands and knees, desperately gasping for breath and helpless to prevent youface before Dracula.
* MirrorMatch: [[AvertedTrope Nope!]] This is a completely different incarnation of Deathfrom moving on. One can imagine that he gets crushed when Castlevania crumbles, though.
* PlayingWithFire: Igneo sees Barlowe launch several fireballs at theplayable one.[[note]]The playable Death is Death's OneWingedAngel form from ''Rondo of Blood''.[[/note]]
player.
*NoSell: He's immune to damage from Dark elemental attacks. However, he's still susceptible to being cursed by those attacks.
* TurnsRed: Once his health has been reduced by 50%, Death's cloak will become tinged with red lightning andPunctuatedPounding: As he did before, he'll start using accentuate his nastier attacks.flaming dash punches by shouting "HOW DARE YOU! EVEN FORGETTING! WHO RAISED YOU! YOU! STUPID DISCIPLE!" Even when he's not fighting Shanoa.
* ShockAndAwe: Cutting Truth turns him into an electrified HyperDestructiveBouncingBall. [[note]]Unfortunately for him, if you fight him in a small room, its flight path becomes incredibly repetitive, and therefore predictable, meaning the player can get some free hits in.[[/note]]
%%* CallingYourAttacks
* NonLethalKO: Due to the reusing of old sprites, Barlowe doesn't die when defeated -- he just falls to his hands and knees, desperately gasping for breath and helpless to prevent you
* MirrorMatch: [[AvertedTrope Nope!]] This is a completely different incarnation of Death
* PlayingWithFire: Igneo sees Barlowe launch several fireballs at the
*
* TurnsRed: Once his health has been reduced by 50%, Death's cloak will become tinged with red lightning and
* ShockAndAwe: Cutting Truth turns him into an electrified HyperDestructiveBouncingBall. [[note]]Unfortunately for him, if you fight him in a small room, its flight path becomes incredibly repetitive, and therefore predictable, meaning the player can get some free hits in.[[/note]]
Changed line(s) 1096,1104 (click to see context) from:
[[folder:Dracula]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/35_dracula1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]] https://static.tvtropes.org/pmwiki/pub/images/35_dracula2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Order of Ecclesia'', 2nd Form - ''Castlevania: Circle of the Moon''
-> '''Voiced by:''' Creator/NorioWakamoto (Japanese), Creator/PatrickSeitz (English, first form), Tom Wyner and Douglas Rye (English, second form)
The true master of the castle and the most legendary of all vampires.
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/35_dracula1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]] https://static.tvtropes.org/pmwiki/pub/images/35_dracula2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Order of Ecclesia'', 2nd Form - ''Castlevania: Circle of the Moon''
-> '''Voiced by:''' Creator/NorioWakamoto (Japanese), Creator/PatrickSeitz (English, first form), Tom Wyner and Douglas Rye (English, second form)
The true master of the castle and the most legendary of all vampires.
to:
[[quoteright:250:https://static.tvtropes.
[[caption-width-right:250:[[labelnote:Second Form]] https://static.tvtropes.org/pmwiki/pub/images/35_dracula2.png[[/labelnote]]]]
-> '''Voiced by:'''
A descendant of Simon Belmont and
The true master of the castle and the most legendary of all vampires.
Changed line(s) 1106,1115 (click to see context) from:
* CastingAShadow: It's Dracula. [[FantasticNuke Demonic Meggido]] is just the most famous example.
* EvilSoundsDeep: Only in his second form, due to being huge and demonic.
* EnergyWeapon: In his second phase, he fires lasers at the ground to make it erupt in flames, similarly to Balore. In his third phase, he'll cast Fatal Ray and Destruction Ray, sending beams of light into the sky to rain down at you.
* LastDitchMove: In his final phase, Dracula gives up on fighting you conventionally and instead conjures swarms of bats to fend you off while he charges the '''Giga''' Demonic Meggido. If you don't attack him relentlessly, he'll unleash a massive explosion of darkness, filling the screen and [[OneHitKill instantly obliterating you]].
* NoSell: Dark elemental moves will heal him.
* OneHitKill: Giga Demonic Meggido leaves no room for you to survive or dodge. It's a screen nuke that sets your HP to zero, no ifs, ands, or buts.
* PlayingWithFire: It just wouldn't be Dracula without the Hellfire.
* SequentialBoss: He has a whopping four phases!
* ThisCannotBe: His reaction to being defeated.
* UnholyNuke: Demonic Meggido, borrowed from ''Portrait of Ruin''. The ''Order of Ecclesia'' variant shows up as the Giga Demonic Meggido, saved for Dracula's LastDitchMove.
* EvilSoundsDeep: Only in his second form, due to being huge and demonic.
* EnergyWeapon: In his second phase, he fires lasers at the ground to make it erupt in flames, similarly to Balore. In his third phase, he'll cast Fatal Ray and Destruction Ray, sending beams of light into the sky to rain down at you.
* LastDitchMove: In his final phase, Dracula gives up on fighting you conventionally and instead conjures swarms of bats to fend you off while he charges the '''Giga''' Demonic Meggido. If you don't attack him relentlessly, he'll unleash a massive explosion of darkness, filling the screen and [[OneHitKill instantly obliterating you]].
* NoSell: Dark elemental moves will heal him.
* OneHitKill: Giga Demonic Meggido leaves no room for you to survive or dodge. It's a screen nuke that sets your HP to zero, no ifs, ands, or buts.
* PlayingWithFire: It just wouldn't be Dracula without the Hellfire.
* SequentialBoss: He has a whopping four phases!
* ThisCannotBe: His reaction to being defeated.
* UnholyNuke: Demonic Meggido, borrowed from ''Portrait of Ruin''. The ''Order of Ecclesia'' variant shows up as the Giga Demonic Meggido, saved for Dracula's LastDitchMove.
to:
* CastingAShadow: It's Dracula. [[FantasticNuke Demonic Meggido]] is just AnticlimaxBoss: He tends to be the most famous example.
last opponent before Death and Dracula... and he has ''way'' too little health to last long enough to be much of a threat by the point you fight him. That said, his relentless attacks can overwhelm you fairly easily if you get careless.
*EvilSoundsDeep: Only LimitBreak: Starts both phases of the fight off with Grand Cross. You'll have to wait for him to finish the attack before you can start hitting him.
* MirrorMatch: Pretty much the only difference between this guy and playable Richter is that Possessed Richter can stay in hissecond form, due to being huge and demonic.
* EnergyWeapon: In his second phase, he fires lasers at the ground to make it erupt in flames, similarly to Balore. In his third phase, he'll cast Fatal Ray and Destruction Ray, sending beams of light into the sky to rain down at you.
* LastDitchMove: In his final phase, Dracula gives up on fighting you conventionally and instead conjures swarms of bats to fend you off while he charges the '''Giga''' Demonic Meggido. If you don't attack him relentlessly, he'll unleash a massive explosion of darkness, filling the screen and [[OneHitKill instantly obliterating you]].
* NoSell: Dark elemental moves will heal him.
* OneHitKill: Giga Demonic Meggido leaves no roomSuperMode for you to survive or dodge. It's a screen nuke that sets your HP to zero, no ifs, ands, or buts.
* PlayingWithFire: It just wouldn't be Dracula without the Hellfire.
* SequentialBoss: He has a whopping four phases!
* ThisCannotBe: His reaction to being defeated.
* UnholyNuke: Demonic Meggido, borrowed from ''Portrait of Ruin''. The ''Order of Ecclesia'' variant shows upas the Giga Demonic Meggido, saved long as he wants, but reserves it for Dracula's LastDitchMove.when he TurnsRed.
*
* MirrorMatch: Pretty much the only difference between this guy and playable Richter is that Possessed Richter can stay in his
* EnergyWeapon: In his second phase, he fires lasers at the ground to make it erupt in flames, similarly to Balore. In his third phase, he'll cast Fatal Ray and Destruction Ray, sending beams of light into the sky to rain down at you.
* LastDitchMove: In his final phase, Dracula gives up on fighting you conventionally and instead conjures swarms of bats to fend you off while he charges the '''Giga''' Demonic Meggido. If you don't attack him relentlessly, he'll unleash a massive explosion of darkness, filling the screen and [[OneHitKill instantly obliterating you]].
* NoSell: Dark elemental moves will heal him.
* OneHitKill: Giga Demonic Meggido leaves no room
* PlayingWithFire: It just wouldn't be Dracula without the Hellfire.
* SequentialBoss: He has a whopping four phases!
* ThisCannotBe: His reaction to being defeated.
* UnholyNuke: Demonic Meggido, borrowed from ''Portrait of Ruin''. The ''Order of Ecclesia'' variant shows up
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! Guest Bosses
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
to:
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:'''
-> '''Voiced by:''' Yukimasa Kishino (Japanese), Creator/JamiesonPrice (English)
A
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* FantasticNuke: He's got his own particular version of Demonic Megiddo.
* FightsLikeANormal: Despite having a range of supernatural powers, Walter actually spends a good portion of the battle fighting with close quarters punches and kicks instead of his vampire powers.
* ShoutOut: He borrows [[Franchise/TheKingOfFighters Rugal's God Press]] as one of his attacks.
* TeleportSpam: He's pretty much the guy Dracula got it from in the first place.
[[/folder]]
[[folder:Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/34_death.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
-> '''Voiced by:''' Creator/TetsuInada and Masaru Suzuki (Japanese), Creator/PatrickSeitz (English)
Also known as the Grim Reaper, a creature born out of Chaos, which in turn came about from the evil in the hearts of humans. Death is Dracula's right hand man.
----
* ClimaxBoss: Death is ''always'' the last opponent you face before Dracula.
* MirrorMatch: [[AvertedTrope Nope!]] This is a completely different incarnation of Death from the playable one.[[note]]The playable Death is Death's OneWingedAngel form from ''Rondo of Blood''.[[/note]]
* NoSell: He's immune to damage from Dark elemental attacks. However, he's still susceptible to being cursed by those attacks.
* TurnsRed: Once his health has been reduced by 50%, Death's cloak will become tinged with red lightning and he'll start using his nastier attacks.
[[/folder]]
[[folder:Dracula]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/35_dracula1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]] https://static.tvtropes.org/pmwiki/pub/images/35_dracula2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Order of Ecclesia'', 2nd Form - ''Castlevania: Circle of the Moon''
-> '''Voiced by:''' Creator/NorioWakamoto (Japanese), Creator/PatrickSeitz (English, first form), Tom Wyner and Douglas Rye (English, second form)
The true master of the castle and the most legendary of all vampires.
----
* CastingAShadow: It's Dracula. [[FantasticNuke Demonic Meggido]] is just the most famous example.
* EvilSoundsDeep: Only in his second form, due to being huge and demonic.
* EnergyWeapon: In his second phase, he fires lasers at the ground to make it erupt in flames, similarly to Balore. In his third phase, he'll cast Fatal Ray and Destruction Ray, sending beams of light into the sky to rain down at you.
* LastDitchMove: In his final phase, Dracula gives up on fighting you conventionally and instead conjures swarms of bats to fend you off while he charges the '''Giga''' Demonic Meggido. If you don't attack him relentlessly, he'll unleash a massive explosion of darkness, filling the screen and [[OneHitKill instantly obliterating you]].
* NoSell: Dark elemental moves will heal him.
* OneHitKill: Giga Demonic Meggido leaves no room for you to survive or dodge. It's a screen nuke that sets your HP to zero, no ifs, ands, or buts.
* PlayingWithFire: It just wouldn't be Dracula without the Hellfire.
* SequentialBoss: He has a whopping four phases!
* ThisCannotBe: His reaction to being defeated.
* UnholyNuke: Demonic Meggido, borrowed from ''Portrait of Ruin''. The ''Order of Ecclesia'' variant shows up as the Giga Demonic Meggido, saved for Dracula's LastDitchMove.
[[/folder]]
! Guest Bosses
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
----
* FightsLikeANormal: Despite having a range of supernatural powers, Walter actually spends a good portion of the battle fighting with close quarters punches and kicks instead of his vampire powers.
* ShoutOut: He borrows [[Franchise/TheKingOfFighters Rugal's God Press]] as one of his attacks.
* TeleportSpam: He's pretty much the guy Dracula got it from in the first place.
[[/folder]]
[[folder:Death]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/34_death.png]]
-> '''From:''' ''Castlevania: Dawn of Sorrow''
-> '''Voiced by:''' Creator/TetsuInada and Masaru Suzuki (Japanese), Creator/PatrickSeitz (English)
Also known as the Grim Reaper, a creature born out of Chaos, which in turn came about from the evil in the hearts of humans. Death is Dracula's right hand man.
----
* ClimaxBoss: Death is ''always'' the last opponent you face before Dracula.
* MirrorMatch: [[AvertedTrope Nope!]] This is a completely different incarnation of Death from the playable one.[[note]]The playable Death is Death's OneWingedAngel form from ''Rondo of Blood''.[[/note]]
* NoSell: He's immune to damage from Dark elemental attacks. However, he's still susceptible to being cursed by those attacks.
* TurnsRed: Once his health has been reduced by 50%, Death's cloak will become tinged with red lightning and he'll start using his nastier attacks.
[[/folder]]
[[folder:Dracula]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/35_dracula1.png]]
[[caption-width-right:250:First Form]]
[[caption-width-right:250:[[labelnote:Second Form]] https://static.tvtropes.org/pmwiki/pub/images/35_dracula2.png[[/labelnote]]]]
-> '''From:''' 1st Form - ''Castlevania: Order of Ecclesia'', 2nd Form - ''Castlevania: Circle of the Moon''
-> '''Voiced by:''' Creator/NorioWakamoto (Japanese), Creator/PatrickSeitz (English, first form), Tom Wyner and Douglas Rye (English, second form)
The true master of the castle and the most legendary of all vampires.
----
* CastingAShadow: It's Dracula. [[FantasticNuke Demonic Meggido]] is just the most famous example.
* EvilSoundsDeep: Only in his second form, due to being huge and demonic.
* EnergyWeapon: In his second phase, he fires lasers at the ground to make it erupt in flames, similarly to Balore. In his third phase, he'll cast Fatal Ray and Destruction Ray, sending beams of light into the sky to rain down at you.
* LastDitchMove: In his final phase, Dracula gives up on fighting you conventionally and instead conjures swarms of bats to fend you off while he charges the '''Giga''' Demonic Meggido. If you don't attack him relentlessly, he'll unleash a massive explosion of darkness, filling the screen and [[OneHitKill instantly obliterating you]].
* NoSell: Dark elemental moves will heal him.
* OneHitKill: Giga Demonic Meggido leaves no room for you to survive or dodge. It's a screen nuke that sets your HP to zero, no ifs, ands, or buts.
* PlayingWithFire: It just wouldn't be Dracula without the Hellfire.
* SequentialBoss: He has a whopping four phases!
* ThisCannotBe: His reaction to being defeated.
* UnholyNuke: Demonic Meggido, borrowed from ''Portrait of Ruin''. The ''Order of Ecclesia'' variant shows up as the Giga Demonic Meggido, saved for Dracula's LastDitchMove.
[[/folder]]
! Guest Bosses
[[folder:Remilia Scarlet]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/36_remiliascarlet.png]]
-> '''From:''' ''Koumajou Densetsu''
A prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
----
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* AchillesHeel: Because he fights like a player character, this means his attacks cost him some MP to use. This makes him especially susceptible getting cursed, as it limits his arsenal for a while.
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* NoSell: He's immune to damage from Dark elemental attacks. However, he's still susceptible to being cursed by those attacks.
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* NoSell: Dark elemental moves will heal him.
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* JavelinThrower: One of her more powerful attacks has her toss Gungnir around a few times in a random direction, leaving not only the spear to avoid, but a flurry of lasers that appear from its trail.
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-> '''Voiced by:''' Ryo Tatsuura (Japanese), Creator/SamRiegal (English)
to:
-> '''Voiced by:''' Ryo Tatsuura (Japanese), Creator/SamRiegal Creator/SamRiegel (English)
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-> '''Voiced by:''' Creator/ToshikikoSeki (Japanese), Creator/KeithSilverstein (English)
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-> '''Voiced by:''' Creator/ToshikikoSeki Creator/ToshihikoSeki (Japanese), Creator/KeithSilverstein (English)
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* FragileSpeedster: Has relatively low health for a late-game boss, but good luck trying to pin him down.
* IShallTauntYou: He occasionally stops was he's doing to laugh at you. It's probably your best chance to land blows on him, given his speed.
* IShallTauntYou: He occasionally stops was he's doing to laugh at you. It's probably your best chance to land blows on him, given his speed.
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* DevelopersForesight: His shadow will be outlined in red if he shows up in survival mode on a stage aside from his own, so don't worry about not being able to see his attacks.
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* ImprobableWeaponUser: Occasionally will toss a lamppost at you like a javelin.
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* LifeDrain: Like Dracula and Brauner, she has a special move that allows her to grab her opponent and suck out some HP.
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A guest boss.
to:
A guest boss.prideful vampire, and the master of the Scarlet Devil Manor in Gensokyo.
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* BeamSpam: You didn't think a ''Touhou'' boss was going to go light on the projectiles now, did you?
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* WakeUpCallBoss: Go into Hard or Nightmare mode expecting the relatively straightforward Dario from the previous difficulties, and you
will
regret it. At these difficulties, Dario's attacks are pretty much instant, and they deal massive damage.
will
regret it. At these difficulties, Dario's attacks are pretty much instant, and they deal massive damage.
to:
* WakeUpCallBoss: Go into Hard or Nightmare mode expecting the relatively straightforward Dario from the previous difficulties, and you
will
you '''will''' regret it. At these difficulties, Dario's attacks are pretty much instant, and they deal massive damage.
will