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Tried as best as I could to elaborate on why a few tracks where awesome. Also added an entry of my own.


* [[https://www.youtube.com/watch?v=DPqXT4dyfNY Klaxon Beats]] is a short yet catchy techno song that plays when Gordon puts on the [[PoweredArmor H.E.V. MK IV suit]].

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* [[https://www.youtube.com/watch?v=DPqXT4dyfNY Klaxon Beats]] Beat]] is a short yet catchy techno song that plays when Gordon puts on the [[PoweredArmor H.E.V. MK IV suit]].



* The [[https://www.youtube.com/watch?v=EUKcAo8AriM VALVe theme song]], also known as "Hazardous Materials", is especially awesome when the extended version is played when Gordon gets his HEV Suit back in ''Half-Life 2''. Its first appearance was in a psuedo-boss in Surface Tension, in which you must scale a thin cliffside while facing off against a turret, HECU, and an Apache.
* The army's bombing the crap out of your place, and the way back is locked out. [[https://www.youtube.com/watch?v=VIrqdchhKlI Better start runnin'.]]
* [[https://www.youtube.com/watch?v=n3_c9djkr08 Military Precision]]. Bonus points for being adopted as the theme tune of ''Machinima/FreemansMind''.
* [[https://www.youtube.com/watch?v=0iXfWWrwrlQ Nuclear Mission Jam]]. Which proceeds (like a few other memorable tracks) to make a return in the sequel.

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* The [[https://www.youtube.com/watch?v=EUKcAo8AriM VALVe Valve theme song]], also known as "Hazardous Materials", is Environments", gives the feeling of exploring uncharted territory, not knowing what awaits you. It's especially awesome when the extended version is played when Gordon gets his HEV Suit back in ''Half-Life 2''. Its first appearance was in a psuedo-boss in Surface Tension, in which you must scale a thin cliffside while facing off against a turret, HECU, and an Apache.
* The army's bombing the crap out of your place, and the way back is locked out. Enter [[https://www.youtube.com/watch?v=VIrqdchhKlI Better start runnin'.]]
Adrenaline Horror]], a fast-paced and intense electronic song that urges you to get out as soon as possible.
* [[https://www.youtube.com/watch?v=n3_c9djkr08 Military Precision]].Precision]] is a techno song with military overtones that is perfect for marching right into battle. Bonus points for being adopted as the theme tune of ''Machinima/FreemansMind''.
* [[https://www.youtube.com/watch?v=0iXfWWrwrlQ Nuclear Mission Jam]]. Which Jam]] opens up with horror, then segues into a synthesizer-lead piece that captures the atmosphere of fighting your way through Black Mesa while attempting to escape. It proceeds (like a few other memorable tracks) to make a return in the sequel.


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* [[https://www.youtube.com/watch?v=LF9Cr1KW6f8 Hard Technology Rock]] is one of the heaviest tracks in the game, combining hard guitar riffs and loud industrial beats into one awesome tune.
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Spoilers shouldn't be marked on Awesome subpages.


* The atmosphere-filled [[https://www.youtube.com/watch?v=JDR9AKLmtE0 Ending Triumph]] plays during the credits roll. It starts off slowly, with a haunting piano piece mixed with synths, but picks up past near the 2 minute mark with frantic and more hopeful guitars and drums overtaking the piano. [[spoiler:The choice of instrumentation helps in enforcing both what happened before and during TheStinger: The piano piece represents Alyx, her uncertainty and tension laid bare in the chords, while the guitars that follow represent the Freeman himself, ''his'' hope in bringing her back with the help of Eli clear.]]

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* The atmosphere-filled [[https://www.youtube.com/watch?v=JDR9AKLmtE0 Ending Triumph]] plays during the credits roll. It starts off slowly, with a haunting piano piece mixed with synths, but picks up past near the 2 minute mark with frantic and more hopeful guitars and drums overtaking the piano. [[spoiler:The The choice of instrumentation helps in enforcing both what happened before and during TheStinger: The piano piece represents Alyx, her uncertainty and tension laid bare in the chords, while the guitars that follow represent the Freeman himself, ''his'' hope in bringing her back with the help of Eli clear.]]



** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to]]. The way the music swells toward the end of the track is just ''breathtaking''. Also a great case of MeaningfulName as, when the Controllers fall one by one, the Vortigaunts realize that Gordon is not just that one human who just won't die, but '''[[MessianicArchetype The Freeman]]''' prophetized to save them from Nihilanth.

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** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to]].to. The way the music swells toward the end of the track is just ''breathtaking''. Also a great case of MeaningfulName as, when the Controllers fall one by one, the Vortigaunts realize that Gordon is not just that one human who just won't die, but '''[[MessianicArchetype The Freeman]]''' prophetized to save them from Nihilanth.
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* [[https://www.youtube.com/watch?v=1zuJiXkBIdM Drums and Riffs]], playing after you launch the missile into space, is simply ''soul-healing''.
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Fixing grammar and pruning Word Cruft.


* [[https://www.youtube.com/watch?v=-DNVMxMwwqY You're Not Supposed To Be Here]], which plays after getting the chopper machine gun on your airboat. It's a full blown trance techno track that you'd swear [[VideoGame/NeedForSpeed Rom Di Prisco]] composed it.

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* [[https://www.youtube.com/watch?v=-DNVMxMwwqY You're Not Supposed To Be Here]], which plays after getting the chopper machine gun on your airboat. It's airboat, is a full blown trance techno track that you'd swear [[VideoGame/NeedForSpeed Rom Di Prisco]] composed it.composed.
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* [[https://www.youtube.com/watch?v=-DNVMxMwwqY You're Not Supposed To Be Here]], a very fitting track once you get the chopper gun mounted on your airboat. The track itself sounds like something both Kelly Bailey and [[VideoGame/NeedForSpeed Rom Di Prisco]] would compose together.

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* [[https://www.youtube.com/watch?v=-DNVMxMwwqY You're Not Supposed To Be Here]], a very fitting track once you get which plays after getting the chopper machine gun mounted on your airboat. The It's a full blown trance techno track itself sounds like something both Kelly Bailey and that you'd swear [[VideoGame/NeedForSpeed Rom Di Prisco]] would compose together.composed it.
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Formatting an entry as "[Title], which [does X]" instead of "[Title] [does X]" is Word Cruft.


* [[https://www.youtube.com/watch?v=u6IJnyZVbAc Anti-Citizen]], which underlines the first real combat encounter against the Combine in ''Half-Life: Alyx''. To many, it's the track that convinced them that Mike Morasky was a worthy successor to Kelly Bailey, blending Morasky's electronics with the industrial guitars and drums that are iconic to the series.

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* [[https://www.youtube.com/watch?v=u6IJnyZVbAc Anti-Citizen]], which Anti-Citizen]] underlines the first real combat encounter against the Combine in ''Half-Life: Alyx''. To many, it's the track that convinced them that Mike Morasky was a worthy successor to Kelly Bailey, blending Morasky's electronics with the industrial guitars and drums that are iconic to the series.
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[[folder:Black Mesa (Half Life 1, Opposing Force, Blue Shift, Decay)]]

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[[folder:Black Mesa (Half Life Incident era (''Half Life'' 1, Opposing Force, Blue Shift, Decay)]]''Opposing Force'', ''Blue Shift'', ''Decay'')]]



[[folder:City 17 (Half Life 2, Episode One, Episode Two, Alyx)]]

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[[folder:City 17 (Half era (''Half Life 2, 2'', ''2: Episode One, One'', ''2: Episode Two, Alyx)]] Two'', ''Alyx'')]]



* "[[https://www.youtube.com/watch?v=zlD5uvOt_Sw Apprehension and Evasion,]]" for when you're being chased by bullets through a train yard, armed with only a crowbar. Always just as tight, no matter how many times that one scene is played. Even better, it plays ''again'' when you and a swarm of antlions raid Nova Prospekt.

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* "[[https://www.youtube.com/watch?v=zlD5uvOt_Sw Apprehension and Evasion,]]" Evasion]]," for when you're being chased by bullets through a train yard, armed with only a crowbar. Always just as tight, no matter how many times that one scene is played. Even better, it plays ''again'' when you and a swarm of antlions raid Nova Prospekt.
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* [[https://www.youtube.com/watch?v=u6IJnyZVbAc Anti-Citizen]], which underlines the first real combat encounter against the Combine in ''Half-Life: Alyx''. To many, it's the track that convinced them that Mike Morasky was a worthy successor to Kelly Bailey, blending Morasky's electronics with the industrial guitars and drums that are iconic to the series.
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to]]. The way the music swells toward the end of the track is just ''breathtaking''. Also a great case of MeaningfulName as, when the Controllers fall one by one, the Vortigaunts realize that Gordon goes from "that one human who just won't die" to '''"[[MessianicArchetype The Freeman]]"'''.

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** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to]]. The way the music swells toward the end of the track is just ''breathtaking''. Also a great case of MeaningfulName as, when the Controllers fall one by one, the Vortigaunts realize that Gordon goes from "that is not just that one human who just won't die" to '''"[[MessianicArchetype die, but '''[[MessianicArchetype The Freeman]]"'''.Freeman]]''' prophetized to save them from Nihilanth.
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to]]. The way the music swells toward the end of the track is just ''breathtaking''.

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** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to]]. The way the music swells toward the end of the track is just ''breathtaking''. Also a great case of MeaningfulName as, when the Controllers fall one by one, the Vortigaunts realize that Gordon goes from "that one human who just won't die" to '''"[[MessianicArchetype The Freeman]]"'''.
Is there an issue? Send a MessageReason:
Punctuation only goes inside spoiler tags if the contents are a complete sentence.


** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to.]] The way the music swells toward the end of the track is just ''breathtaking''.

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** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to.]] to]]. The way the music swells toward the end of the track is just ''breathtaking''.
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** The first piece of music that plays after arriving in Xen? [[https://www.youtube.com/watch?v=8S22AEtiLsI Transcendent]], playing over your first glimpse of the [[SceneryPorn color-soaked, starry vistas]] that make up the first hour or so of the Borderworld.
** [[https://www.youtube.com/watch?v=3K9P9f3G3l0 Ascension]] plays during the last major fight [[spoiler:before reaching the Nihilanth's portal. Armed with an unlimited supply of health, energy, and ammo for your Gluon Gun, you ride an elevator through a creepy red shaft, taking down Controllers left and right who are desperate to stop you, but powerless to.]] The way the music swells toward the end of the track is just ''breathtaking''.

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Dead Link and Klaxon deserves a mention.


* [[https://www.youtube.com/watch?v=bXpGM6NgrZ8 Half-Life's credits theme]] and [[https://www.youtube.com/watch?v=pN1BWqIiAp4 its remix in Half-Life 2.]] Both tracks are still fairly oddball, but actually have a somewhat jovial mood and, uniquely, human vocals. It's the perfect way to celebrate Gordon's accomplishments and cast a hopeful light on the state of humanity, which offsets the weight of each game's suspenseful and ambiguous endings.

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* [[https://www.youtube.com/watch?v=bXpGM6NgrZ8 com/watch?v=QiQaUdPqfdE Half-Life's credits theme]] and [[https://www.youtube.com/watch?v=pN1BWqIiAp4 its remix in Half-Life 2.]] Both tracks are still fairly oddball, but actually have a somewhat jovial mood and, uniquely, human vocals. It's the perfect way to celebrate Gordon's accomplishments and cast a hopeful light on the state of humanity, which offsets the weight of each game's suspenseful and ambiguous endings.endings.
* [[https://www.youtube.com/watch?v=DPqXT4dyfNY Klaxon Beats]] is a short yet catchy techno song that plays when Gordon puts on the [[PoweredArmor H.E.V. MK IV suit]].
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* [[https://www.youtube.com/watch?v=V15m3GbhGRc Thirty Seven After Six]] from ''VideoGame/HalfLifeAlyx'', which plays on Russell's radio in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:

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* [[https://www.youtube.com/watch?v=V15m3GbhGRc com/watch?v=eoVzDPVnqrk Thirty Seven After Six]] from ''VideoGame/HalfLifeAlyx'', which plays on Russell's radio in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:
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* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]] from ''VideoGame/HalfLifeAlyx'', which plays on... well, [[ExactlyWhatItSaysOnTheTin Russell's radio]] in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:

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* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]] Thirty Seven After Six]] from ''VideoGame/HalfLifeAlyx'', which plays on... well, [[ExactlyWhatItSaysOnTheTin on Russell's radio]] radio in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:
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Beginning an example "And then there's" is Word Cruft.


* And then there's [[https://www.youtube.com/watch?v=JDR9AKLmtE0 Ending Triumph]], similarly filled with atmosphere, that plays during the credits roll. It starts off slowly, with a haunting piano piece mixed with synths, but picks up past near the 2 minute mark with frantic and more hopeful guitars and drums overtaking the piano. [[spoiler:The choice of instrumentation helps in enforcing both what happened before and during TheStinger: The piano piece represents Alyx, her uncertainty and tension laid bare in the chords, while the guitars that follow represent the Freeman himself, ''his'' hope in bringing her back with the help of Eli clear.]]

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* And then there's The atmosphere-filled [[https://www.youtube.com/watch?v=JDR9AKLmtE0 Ending Triumph]], similarly filled with atmosphere, that Triumph]] plays during the credits roll. It starts off slowly, with a haunting piano piece mixed with synths, but picks up past near the 2 minute mark with frantic and more hopeful guitars and drums overtaking the piano. [[spoiler:The choice of instrumentation helps in enforcing both what happened before and during TheStinger: The piano piece represents Alyx, her uncertainty and tension laid bare in the chords, while the guitars that follow represent the Freeman himself, ''his'' hope in bringing her back with the help of Eli clear.]]
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boop.

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* And then there's [[https://www.youtube.com/watch?v=JDR9AKLmtE0 Ending Triumph]], similarly filled with atmosphere, that plays during the credits roll. It starts off slowly, with a haunting piano piece mixed with synths, but picks up past near the 2 minute mark with frantic and more hopeful guitars and drums overtaking the piano. [[spoiler:The choice of instrumentation helps in enforcing both what happened before and during TheStinger: The piano piece represents Alyx, her uncertainty and tension laid bare in the chords, while the guitars that follow represent the Freeman himself, ''his'' hope in bringing her back with the help of Eli clear.]]
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]], which plays on... well, [[ExactlyWhatItSaysOnTheTin Russell's radio]] in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:

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* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]], Radio]] from ''VideoGame/HalfLifeAlyx'', which plays on... well, [[ExactlyWhatItSaysOnTheTin Russell's radio]] in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:
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None


* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]], which plays on... well, []ExactlyWhatItSaysOnTheTin Russell's radio]] in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:

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* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]], which plays on... well, []ExactlyWhatItSaysOnTheTin [[ExactlyWhatItSaysOnTheTin Russell's radio]] in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:

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[[folder:City 17 (Half Life 2, Episode One, Episode Two)]]

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[[folder:City 17 (Half Life 2, Episode One, Episode Two)]] Two, Alyx)]]



* [[https://www.youtube.com/watch?v=D3d1cpWmL5U Shu'ulathoi]] from ''Half-Life 2: Episode Two'', played during the encounter with the Barn Advisor, is creepy, unsettling and foreboding, all fitting for the first face-to-face encounter with one of the Combine's psychic alien overlords.

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* [[https://www.youtube.com/watch?v=D3d1cpWmL5U Shu'ulathoi]] from ''Half-Life 2: Episode Two'', played during the encounter scene with the Barn Advisor, is creepy, unsettling and foreboding, all fitting for the first face-to-face encounter with one of the Combine's psychic alien overlords.overlords.
* [[https://www.youtube.com/watch?v=V15m3GbhGRc Russell's Radio]], which plays on... well, []ExactlyWhatItSaysOnTheTin Russell's radio]] in his apartment. An atmospheric, nostalgic yet haunting tune. To quote one [=YouTube=] comment:
-->'''[=YouTube=] Commentor''': To me this music just screams of a mix between trying to be desperately happy and failing, falling into misery, it's the low notes combined with the high that give it such an offputting feeeling. It makes you feel as though you're never safe.
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* [[https://www.youtube.com/watch?v=GhqdImCAqN4 Dimensionless Deepness]], that plays once you enter the cave in the first area of Xen, is [[AlienLandmass Alien]] SceneryPorn for the ears.

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* [[https://www.youtube.com/watch?v=GhqdImCAqN4 Dimensionless Deepness]], that which plays once you enter the cave in the first area of Xen, is [[AlienLandmass Alien]] SceneryPorn for the ears.
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* [[https://www.youtube.com/watch?v=GhqdImCAqN4 Dimensionless Deepness]] is [[AlienLandmass Alien]] SceneryPorn in pure musical form.

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* [[https://www.youtube.com/watch?v=GhqdImCAqN4 Dimensionless Deepness]] Deepness]], that plays once you enter the cave in the first area of Xen, is [[AlienLandmass Alien]] SceneryPorn in pure musical form.for the ears.
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* [[https://www.youtube.com/watch?v=GhqdImCAqN4 Dimensionless Deepness]] is [[AlienLandmass Alien]] SceneryPorn in pure musical form.

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Track titles go in quotes, several of these examples are zero-context, and the use of "crescendo" here seems dubious. Also, formatting an entry as "[Title]. It [does X]" or "[Title], which [does X]" instead of "[Title] [does X]" is Word Cruft.


* [[https://www.youtube.com/watch?v=M8tqzUVvUlY Triage At Dawn]], an unexpectedly beautiful yet solemn piece that makes your escape from Ravenholm feel all the more rewarding.

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* [[https://www.youtube.com/watch?v=M8tqzUVvUlY Triage At Dawn]], "Triage at Dawn"]], an unexpectedly beautiful yet solemn piece that makes your escape from Ravenholm feel all the more rewarding.



** And then, you have this ultimate [[https://www.youtube.com/watch?v=_8DkodsEnXA mashup.]]



%%** And then, you have this ultimate [[https://www.youtube.com/watch?v=_8DkodsEnXA mashup.]]
%%What about it? With no description, there's no way to replace this video if the link goes down.



* Neotokyo, a mod for ''Half-Life'', has some great original songs composed by Ed Harrison.
** [[https://www.youtube.com/watch?v=r3h1MHYC06U Tin Soldiers]] is a great one.
** [[https://www.youtube.com/watch?v=D5byxSgCDDo Scrap I/O.]]
** [[https://www.youtube.com/watch?v=SefaT4qKInI Annul.]]

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* %%* Neotokyo, a mod for ''Half-Life'', has some great original songs composed by Ed Harrison.
** %%** [[https://www.youtube.com/watch?v=r3h1MHYC06U Tin Soldiers]] is a great one.
** %%** [[https://www.youtube.com/watch?v=D5byxSgCDDo Scrap I/O.]]
** %%** [[https://www.youtube.com/watch?v=SefaT4qKInI Annul.]]]]
%%But WHY are they great? These examples are zero-context as written.



** [[https://www.youtube.com/watch?v=R8fW_SeNm_8 The main theme]]. It's very different from the usual electronic music you listen in the games, but it fits perfectly when you think how bleak Gordon's situation during the resonance cascade incident is - he doesn't know if his friends are alive, he has to fight constantly and even against those who were supposed to be the survivors' saviors, and things just get worse no matter what he does. It just pictures him having time to take a break, sit down, and think of everything that has happened, and still is.

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** [[https://www.youtube.com/watch?v=R8fW_SeNm_8 The main theme]]. It's theme]] is very different from the usual electronic music you listen in the games, but it fits perfectly when you think how bleak Gordon's situation during the resonance cascade incident is - he doesn't know if his friends are alive, he has to fight constantly and even against those who were supposed to be the survivors' saviors, and things just get worse no matter what he does. It just pictures him having time to take a break, sit down, and think of everything that has happened, and still is.



** [[https://www.youtube.com/watch?v=8jnFgqS5ZgM Blast Pit 3]], which is a little ''too'' good. For a part of the game where you are required to be slow and quiet, when this song kicks in, you are filled with the overwhelming urge to throw caution to the wind and run out into the blast pit bellowing a battle cry with guns blazing. The piano parts at the opening and close are both very beautiful as well.
** [[https://www.youtube.com/watch?v=D6nywODlcfk Surface Tension 3]], which perfectly sets the mood. When it opens slowly and mysteriously, you know something is waiting for you at the end of these underground parking tunnels... and once the hard rock kicks in as the Gargantua makes its entrance, you know that it's time to ''run like you've never run before''! Also made for a great soundtrack in the mod's first trailer.

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** [[https://www.youtube.com/watch?v=8jnFgqS5ZgM Blast Pit 3]], which 3]] is a little ''too'' good. For a part of the game where you are required to be slow and quiet, when this song kicks in, you are filled with the overwhelming urge to throw caution to the wind and run out into the blast pit bellowing a battle cry with guns blazing. The piano parts at the opening and close are both very beautiful as well.
** [[https://www.youtube.com/watch?v=D6nywODlcfk Surface Tension 3]], which 3]] perfectly sets the mood. When it opens slowly and mysteriously, you know something is waiting for you at the end of these underground parking tunnels... and once the hard rock kicks in as the Gargantua makes its entrance, you know that it's time to ''run like you've never run before''! Also made for a great soundtrack in the mod's first trailer.



** [[https://www.youtube.com/watch?v=H8ZCM4FuI5A We've Got Hostiles]] is another track that, like Surface Tension 3, is perfect for setting the mood. When the song begins, you just know that something is waiting for you at the top of the elevator lift... then, like Blast Pit 3, the rock kicks in and you find yourself charging out into the battlefield guns blazing. This song becomes even more effective if you go into the bunker just as the song gets quiet again, because then it intensifies one more time just as soldiers start dropping into the bunker. Considering that the soundtrack of ''Black Mesa'' is ''not'' a VariableMix, [[SugarWiki/MomentOfAwesome it can be very exciting to the gamer when the music syncs up so well like that]].
** [[https://www.youtube.com/watch?v=9OacXUzTNXo Forget About Freeman]] plays during the last big time confrontation Gordon has with the HECU, which takes place during a [[SceneryPorn gorgeous sunset overlooking the desert]], with Harrier jets being chased by Xen Mantas in a close dogfight. The song is a crescendo that starts off energetic and only gets more frantic from there, in tune with coming out of the sewer drain, picking up supplies and moving to the open area to meet up with the Marines and their fully operational [[TankGoodness M1 Abrams]], showing that [[CurbStompCushion while the military failed completely to meet their objectives in the facility and are in full retreat, they're still very much dangerous]]. This is a big example of the mod's AdaptationExpansion: the correspondent area in the original game was the bottom of a simple rocky gorge, run through with an asphalt road connecting two base doors, where the one leading to progress is guarded by two troopers and a much weaker, stationary tank. There wasn't even an aerial fight, and the sky was the regular blue texture.

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** [[https://www.youtube.com/watch?v=H8ZCM4FuI5A We've Got Hostiles]] is another track that, Hostiles,]] like Surface "Surface Tension 3, 3", is perfect for setting the mood. When the song begins, you just know that something is waiting for you at the top of the elevator lift... then, like Blast "Blast Pit 3, 3", the rock kicks in and you find yourself charging out into the battlefield guns blazing. This song becomes even more effective if you go into the bunker just as the song gets quiet again, because then it intensifies one more time just as soldiers start dropping into the bunker. Considering that the soundtrack of ''Black Mesa'' is ''not'' a VariableMix, [[SugarWiki/MomentOfAwesome it can be very exciting to the gamer when the music syncs up so well like that]].
** [[https://www.youtube.com/watch?v=9OacXUzTNXo Forget About Freeman]] plays during the last big time confrontation Gordon has with the HECU, which takes place during a [[SceneryPorn gorgeous sunset overlooking the desert]], with Harrier jets being chased by Xen Mantas in a close dogfight. The song is a crescendo that It starts off energetic and only gets more frantic from there, in tune with coming out of the sewer drain, picking up supplies and moving to the open area to meet up with the Marines and their fully operational [[TankGoodness M1 Abrams]], showing that [[CurbStompCushion while the military failed completely to meet their objectives in the facility and are in full retreat, they're still very much dangerous]]. This is a big example of the mod's AdaptationExpansion: the correspondent area in the original game was the bottom of a simple rocky gorge, run through with an asphalt road connecting two base doors, where the one leading to progress is guarded by two troopers and a much weaker, stationary tank. There wasn't even an aerial fight, and the sky was the regular blue texture.
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* The short but sweet "[[https://www.youtube.com/watch?v=EIGZVtjO9JQ Triage at Dawn]]."

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* The short but sweet "[[https://www.[[https://www.youtube.com/watch?v=EIGZVtjO9JQ com/watch?v=M8tqzUVvUlY Triage at Dawn]]."At Dawn]], an unexpectedly beautiful yet solemn piece that makes your escape from Ravenholm feel all the more rewarding.



* Episode 1 had its own share of awesome themes: [[https://www.youtube.com/watch?v=7OQL6Trg1PU Disrupted Original]], [[https://www.youtube.com/watch?v=1VHUhxfgJqQ What Kind of Hospital is This]] and Episode 2's [[https://www.youtube.com/watch?v=KrMGhtYLZy0 Abandoned in Place]].

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* Episode 1 had its own share of awesome themes: themes. To Metalheads and fans of Industrial alike, there is [[https://www.youtube.com/watch?v=7OQL6Trg1PU Disrupted Original]], [[https://www.youtube.com/watch?v=1VHUhxfgJqQ What "What Kind of Hospital is This]] and Episode 2's [[https://www.youtube.com/watch?v=KrMGhtYLZy0 Abandoned in Place]].This"]].
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* The final boss theme for ''Opposing Force'', [[https://www.youtube.com/watch?v=9KkrRf3lEPY Alien Forces]], has a lot of stopping power. The alien things have mustered a huge portal underneath Black Mesa, there's a titanic living WMD about to crawl through to our world and it hinges on you to stop it. Now put on your war face and march, Corporal. You have an alien god to punish.

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* The final boss theme for ''Opposing Force'', ''[[VideoGame/HalfLifeOpposingForce Opposing Force]]'', [[https://www.youtube.com/watch?v=9KkrRf3lEPY Alien Forces]], has a lot of stopping power. The alien things have mustered a huge portal underneath Black Mesa, there's a titanic living WMD about to crawl through to our world and it hinges on you to stop it. Now put on your war face and march, Corporal. You have an alien god to punish.

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* [[http://www.youtube.com/watch?v=R8fW_SeNm_8 The main theme]] for ''[[FanRemake Black Mesa]]''. It's very different from the usual electronic music you listen in the games, but it fits perfectly when you think how bleak Gordon's situation during the resonance cascade incident is - he doesn't know if his friends are alive, he has to fight constantly and even against those who were supposed to be the survivors' saviors, and things just get worse no matter what he does. It just pictures him having time to take a break, sit down, and think of everything that has happened, and still is.

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* ''VideoGame/BlackMesa''
**
[[http://www.youtube.com/watch?v=R8fW_SeNm_8 The main theme]] for ''[[FanRemake Black Mesa]]''.theme]]. It's very different from the usual electronic music you listen in the games, but it fits perfectly when you think how bleak Gordon's situation during the resonance cascade incident is - he doesn't know if his friends are alive, he has to fight constantly and even against those who were supposed to be the survivors' saviors, and things just get worse no matter what he does. It just pictures him having time to take a break, sit down, and think of everything that has happened, and still is.
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** And then, you have this ultimate [[https://www.youtube.com/watch?v=_8DkodsEnXA mashup.]]

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[[foldercontrol]]



* The final boss theme for ''Opposing Force'', [[http://www.youtube.com/watch?v=9KkrRf3lEPY Alien Forces,]] has a lot of stopping power. The alien things have mustered a huge portal underneath Black Mesa, there's a titanic living WMD about to crawl through to our world and it hinges on you to stop it. Now put on your war face and march, Corporal. You have an alien god to punish.

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* The final boss theme for ''Opposing Force'', [[http://www.youtube.com/watch?v=9KkrRf3lEPY Alien Forces,]] Forces]], has a lot of stopping power. The alien things have mustered a huge portal underneath Black Mesa, there's a titanic living WMD about to crawl through to our world and it hinges on you to stop it. Now put on your war face and march, Corporal. You have an alien god to punish.
Is there an issue? Send a MessageReason:
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** [[http://www.youtube.com/watch?v=D6nywODlcfk Surface Tension 3]], which perfectly sets the mood. When it opens slowly and mysteriously, you know something is waiting for you at the end of that air vent... and once the hard rock kicks in as the Gargantua makes its entrance, you know that it's time to ''run like you've never run before''! Also made for a great soundtrack in the mod's first trailer.

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** [[http://www.youtube.com/watch?v=D6nywODlcfk Surface Tension 3]], which perfectly sets the mood. When it opens slowly and mysteriously, you know something is waiting for you at the end of that air vent...these underground parking tunnels... and once the hard rock kicks in as the Gargantua makes its entrance, you know that it's time to ''run like you've never run before''! Also made for a great soundtrack in the mod's first trailer.

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