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Do we not have AwesomeMusic.Sunset Riders already?


* ''VideoGame/SunsetRiders'' had a very effective soundtrack to evoke its SpaghettiWestern theme, along with being good listening on their own. The best example: [[https://www.youtube.com/watch?v=aELsd6HYK8s the theme of the Smith Brothers.]]
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Game titles go in italics, not quotes (unless those quotes are part of the title).


* ''Uniracers'' (known in Europe as "''Unirally''"), a fairly obscure game from the people who eventually made ''VideoGame/GrandTheftAuto'' (and would also get complaints from Creator/{{Pixar}} for their use of sentient unicycles), cranked [[https://www.youtube.com/watch?v=JY8NTdhmYMc this little gem, the theme music]], out of the SNES sound processor...and that is hot.

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* ''Uniracers'' (known in Europe as "''Unirally''"), ''Unirally''), a fairly obscure game from the people who eventually made ''VideoGame/GrandTheftAuto'' (and would also get complaints from Creator/{{Pixar}} for their use of sentient unicycles), cranked [[https://www.youtube.com/watch?v=JY8NTdhmYMc this little gem, the theme music]], out of the SNES sound processor...and that is hot.



* Though the original Platform/Commodore64 version of Manfred Trenz' ''VideoGame/{{Turrican}}'' already blew many minds by pushing the graphical capablities of the computer beyond what many believed possible in 1990, it also featured a first class soundtrack by a variety of composers including Chris Hülsbeck. But when the game was ported to the Amiga, Hülsbeck brought his "A" game and completely re-composed the soundtrack to create [[https://www.youtube.com/watch?v=nmejjYr_rKs one of the most kickass scores]] ever heard on the Amiga. From the haunting title screen theme to the pulsating energy of the level background themes (a different one for all fifteen levels) to the sheer intensity of the boss tracks, it complements the action on screen beautifully throughout. And when ''Turrican 2: The Final Fight'' came out the following year, [[https://www.youtube.com/watch?v=Z-ceYmpT-dI Hülsbeck did it again,]] producing another soundtrack full of rocking melodies sure to get the adrenaline racing for the shmup antics the player must navigate. As if that wasn't enough, when ''Turrican 3: Payment Day'' (the Amiga port of the Genesis game ''Mega Turrican'') came out in 1993, [[https://www.youtube.com/watch?v=abEMHBxVLQY Hülsbeck - yes - did it AGAIN,]] giving the series yet another blood-pumping soundtrack with a different theme for every level and boss in the game.

to:

* Though the original Platform/Commodore64 version of Manfred Trenz' ''VideoGame/{{Turrican}}'' already blew many minds by pushing the graphical capablities capabilities of the computer beyond what many believed possible in 1990, it also featured a first class soundtrack by a variety of composers including Chris Hülsbeck. But when the game was ported to the Amiga, Hülsbeck brought his "A" game and completely re-composed the soundtrack to create [[https://www.youtube.com/watch?v=nmejjYr_rKs one of the most kickass scores]] ever heard on the Amiga. From the haunting title screen theme to the pulsating energy of the level background themes (a different one for all fifteen levels) to the sheer intensity of the boss tracks, it complements the action on screen beautifully throughout. And when ''Turrican 2: The Final Fight'' came out the following year, [[https://www.youtube.com/watch?v=Z-ceYmpT-dI Hülsbeck did it again,]] producing another soundtrack full of rocking melodies sure to get the adrenaline racing for the shmup antics the player must navigate. As if that wasn't enough, when ''Turrican 3: Payment Day'' (the Amiga port of the Genesis game ''Mega Turrican'') came out in 1993, [[https://www.youtube.com/watch?v=abEMHBxVLQY Hülsbeck - yes - did it AGAIN,]] giving the series yet another blood-pumping soundtrack with a different theme for every level and boss in the game.
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* ''Uniracers'', a fairly obscure game from the people who eventually made ''VideoGame/GrandTheftAuto'' (and would also get complaints from Creator/{{Pixar}} for their use of sentient unicycles), cranked [[https://www.youtube.com/watch?v=JY8NTdhmYMc this little gem, the theme music]], out of the SNES sound processor...and that is hot.

to:

* ''Uniracers'', ''Uniracers'' (known in Europe as "''Unirally''"), a fairly obscure game from the people who eventually made ''VideoGame/GrandTheftAuto'' (and would also get complaints from Creator/{{Pixar}} for their use of sentient unicycles), cranked [[https://www.youtube.com/watch?v=JY8NTdhmYMc this little gem, the theme music]], out of the SNES sound processor...and that is hot.
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This is the SugarWiki/AwesomeMusic page for SNES, Genesis, Neo Geo, Turbografx-16, Jaguar etc.

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This is the SugarWiki/AwesomeMusic page for SNES, Genesis, Neo Geo, Turbografx-16, Jaguar Platform/{{SNES}}, [[Platform/SegaGenesis Genesis]], Platform/NeoGeo, Platform/TurboGrafx16, [[Platform/AtariJaguar Jaguar]] etc.
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* The original arcade version of ''VideoGame/WonderBoyIIIMonsterLair'' had ear-bleeding FM synthesized music, but the UsefulNotes/TurboGrafx16 CD port had a funky awesome Redbook soundtrack. [[https://www.youtube.com/watch?v=iO-y2NVLcHg Listen to this]].

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* The original arcade version of ''VideoGame/WonderBoyIIIMonsterLair'' had ear-bleeding FM synthesized music, but the UsefulNotes/TurboGrafx16 Platform/TurboGrafx16 CD port had a funky awesome Redbook soundtrack. [[https://www.youtube.com/watch?v=iO-y2NVLcHg Listen to this]].



* The [[https://www.youtube.com/watch?v=TYwOGLHJroU main theme]] of the CultClassic UsefulNotes/SegaCD game ''VideoGame/{{Panic}}'' is made of pure brilliance.

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* The [[https://www.youtube.com/watch?v=TYwOGLHJroU main theme]] of the CultClassic UsefulNotes/SegaCD Platform/SegaCD game ''VideoGame/{{Panic}}'' is made of pure brilliance.



* The UsefulNotes/TurboGrafx16 ''VideoGame/{{Valis}}'' games have pretty epic Redbook soundtracks.

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* The UsefulNotes/TurboGrafx16 Platform/TurboGrafx16 ''VideoGame/{{Valis}}'' games have pretty epic Redbook soundtracks.



* Hudson's ''VideoGame/SuperStarSoldier'', and its sequel, ''VideoGame/SoldierBlade'', both on the UsefulNotes/TurboGrafx16.

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* Hudson's ''VideoGame/SuperStarSoldier'', and its sequel, ''VideoGame/SoldierBlade'', both on the UsefulNotes/TurboGrafx16.Platform/TurboGrafx16.



* The UsefulNotes/PCEngine CD version of ''VideoGame/{{Raiden}}''. For example, [[https://www.youtube.com/watch?v=pn32sI7GKsg Gallantry]].

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* The UsefulNotes/PCEngine Platform/PCEngine CD version of ''VideoGame/{{Raiden}}''. For example, [[https://www.youtube.com/watch?v=pn32sI7GKsg Gallantry]].



* ''WesternAnimation/{{The Lion King|1994}}''[='=]s [[VillainSong "Be Prepared"]] was awesome in its own right but the UsefulNotes/{{SNES}} version gave us [[https://www.youtube.com/watch?v=9W0eQl5Or5Y an instrumental midi version]]. It's suitably epic.

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* ''WesternAnimation/{{The Lion King|1994}}''[='=]s [[VillainSong "Be Prepared"]] was awesome in its own right but the UsefulNotes/{{SNES}} Platform/{{SNES}} version gave us [[https://www.youtube.com/watch?v=9W0eQl5Or5Y an instrumental midi version]]. It's suitably epic.



* Though the original UsefulNotes/Commodore64 version of Manfred Trenz' ''VideoGame/{{Turrican}}'' already blew many minds by pushing the graphical capablities of the computer beyond what many believed possible in 1990, it also featured a first class soundtrack by a variety of composers including Chris Hülsbeck. But when the game was ported to the Amiga, Hülsbeck brought his "A" game and completely re-composed the soundtrack to create [[https://www.youtube.com/watch?v=nmejjYr_rKs one of the most kickass scores]] ever heard on the Amiga. From the haunting title screen theme to the pulsating energy of the level background themes (a different one for all fifteen levels) to the sheer intensity of the boss tracks, it complements the action on screen beautifully throughout. And when ''Turrican 2: The Final Fight'' came out the following year, [[https://www.youtube.com/watch?v=Z-ceYmpT-dI Hülsbeck did it again,]] producing another soundtrack full of rocking melodies sure to get the adrenaline racing for the shmup antics the player must navigate. As if that wasn't enough, when ''Turrican 3: Payment Day'' (the Amiga port of the Genesis game ''Mega Turrican'') came out in 1993, [[https://www.youtube.com/watch?v=abEMHBxVLQY Hülsbeck - yes - did it AGAIN,]] giving the series yet another blood-pumping soundtrack with a different theme for every level and boss in the game.

to:

* Though the original UsefulNotes/Commodore64 Platform/Commodore64 version of Manfred Trenz' ''VideoGame/{{Turrican}}'' already blew many minds by pushing the graphical capablities of the computer beyond what many believed possible in 1990, it also featured a first class soundtrack by a variety of composers including Chris Hülsbeck. But when the game was ported to the Amiga, Hülsbeck brought his "A" game and completely re-composed the soundtrack to create [[https://www.youtube.com/watch?v=nmejjYr_rKs one of the most kickass scores]] ever heard on the Amiga. From the haunting title screen theme to the pulsating energy of the level background themes (a different one for all fifteen levels) to the sheer intensity of the boss tracks, it complements the action on screen beautifully throughout. And when ''Turrican 2: The Final Fight'' came out the following year, [[https://www.youtube.com/watch?v=Z-ceYmpT-dI Hülsbeck did it again,]] producing another soundtrack full of rocking melodies sure to get the adrenaline racing for the shmup antics the player must navigate. As if that wasn't enough, when ''Turrican 3: Payment Day'' (the Amiga port of the Genesis game ''Mega Turrican'') came out in 1993, [[https://www.youtube.com/watch?v=abEMHBxVLQY Hülsbeck - yes - did it AGAIN,]] giving the series yet another blood-pumping soundtrack with a different theme for every level and boss in the game.



* The title theme for the UsefulNotes/AtariLynx version of ''VideoGame/{{Klax}}'' is [[https://www.youtube.com/watch?v=8axK_fYC79c an original rocking composition]] done entirely with digitized tracks.

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* The title theme for the UsefulNotes/AtariLynx Platform/AtariLynx version of ''VideoGame/{{Klax}}'' is [[https://www.youtube.com/watch?v=8axK_fYC79c an original rocking composition]] done entirely with digitized tracks.



* Creator/{{Codemasters}}' [[UsefulNotes/SegaGenesis Mega Drive]] port of ''Super Skidmarks'' doesn't feature much music, but what it does have features some impressive hard-rock guitar and sharp-sounding percussion. Witness its [[https://youtu.be/OV969EDyJr4 title screen]] and its [[https://youtu.be/GqCmzBtG_Kc end-of-race]] themes.

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* Creator/{{Codemasters}}' [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Mega Drive]] port of ''Super Skidmarks'' doesn't feature much music, but what it does have features some impressive hard-rock guitar and sharp-sounding percussion. Witness its [[https://youtu.be/OV969EDyJr4 title screen]] and its [[https://youtu.be/GqCmzBtG_Kc end-of-race]] themes.
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Per TRS.


* The [[https://www.youtube.com/watch?v=TYwOGLHJroU main theme]] of the cult UsefulNotes/SegaCD [[WidgetSeries widget game]] ''VideoGame/{{Panic}}'' is made of pure brilliance.

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* The [[https://www.youtube.com/watch?v=TYwOGLHJroU main theme]] of the cult CultClassic UsefulNotes/SegaCD [[WidgetSeries widget game]] game ''VideoGame/{{Panic}}'' is made of pure brilliance.
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* Yes, we all know ''VideoGame/ZeroWing'' [[AllYourBaseAreBelongToUs for]] [[ForGreatJustice a]] [[SomebodySetUpUsTheBomb few]] [[IntentionalEngrishForFunny reasons,]] but the soundtrack may be some of the best 16-bit music the Genesis ever pumped out, even on par with the blue blur himself. Just listen to the [[https://www.youtube.com/watch?v=CrWR7awpd_k introduction,]] [[https://www.youtube.com/watch?v=UrXFt8lMzpM Open Your Eyes,]] [[https://www.youtube.com/watch?v=HErl_E2i834 Hit Man,]] and [[https://www.youtube.com/watch?v=KTDR4OMpJQk the second end theme.]] And then there's [[https://www.youtube.com/watch?v=Z3jWX3JK59c the Megadriver cover...]] The [[https://www.youtube.com/watch?v=u9GfzfjAFNo Arcade]] and [[https://www.youtube.com/watch?v=RB01cwFxioo PC Engine CD/TurboGrafx-CD]] versions of the songs are quite epic as well.

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* Yes, we all know ''VideoGame/ZeroWing'' [[AllYourBaseAreBelongToUs for]] [[ForGreatJustice a]] [[SomebodySetUpUsTheBomb few]] [[IntentionalEngrishForFunny reasons,]] [[WatchItForTheMeme for a few reasons]], but the soundtrack may be some of the best 16-bit music the Genesis ever pumped out, even on par with the blue blur himself. Just listen to the [[https://www.youtube.com/watch?v=CrWR7awpd_k introduction,]] [[https://www.youtube.com/watch?v=UrXFt8lMzpM Open Your Eyes,]] [[https://www.youtube.com/watch?v=HErl_E2i834 Hit Man,]] and [[https://www.youtube.com/watch?v=KTDR4OMpJQk the second end theme.]] And then Then there's [[https://www.youtube.com/watch?v=Z3jWX3JK59c the Megadriver cover...]] The [[https://www.youtube.com/watch?v=u9GfzfjAFNo Arcade]] and [[https://www.youtube.com/watch?v=RB01cwFxioo PC Engine CD/TurboGrafx-CD]] versions of the songs are quite epic as well.
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Updating Link


* The opening theme for ''VideoGame/SpiderManAndVenomMaximumCarnage'' is [[https://www.youtube.com/watch?v=hbnihYENjC8 freaking awesome]] in fact the whole damn soundtrack for the game probably counts. Green Jellÿ's goal may have been to make music SoBadItsGood, but with ''Maximum Carnage'', they went for headbangingly awesome metal.

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* ''VideoGame/SpiderManAndVenomMaximumCarnage'': The opening theme for ''VideoGame/SpiderManAndVenomMaximumCarnage'' is [[https://www.youtube.com/watch?v=hbnihYENjC8 freaking awesome]] in fact the whole damn soundtrack for the game probably counts. Green Jellÿ's goal may have been to make music SoBadItsGood, but with ''Maximum Carnage'', they went for headbangingly awesome metal.
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Updating Link


* The opening theme for ''VideoGame/MaximumCarnage'' is [[https://www.youtube.com/watch?v=hbnihYENjC8 freaking awesome]] in fact the whole damn soundtrack for the game probably counts. Green Jellÿ's goal may have been to make music SoBadItsGood, but with ''VideoGame/MaximumCarnage'', they went for headbangingly awesome metal.

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* The opening theme for ''VideoGame/MaximumCarnage'' ''VideoGame/SpiderManAndVenomMaximumCarnage'' is [[https://www.youtube.com/watch?v=hbnihYENjC8 freaking awesome]] in fact the whole damn soundtrack for the game probably counts. Green Jellÿ's goal may have been to make music SoBadItsGood, but with ''VideoGame/MaximumCarnage'', ''Maximum Carnage'', they went for headbangingly awesome metal.
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replacing dead link


** The Sega CD version of [[https://www.youtube.com/watch?v=g6QJ1m7EQ3I Use Your Head]].

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** The Sega CD CD/PC version of [[https://www.youtube.com/watch?v=g6QJ1m7EQ3I com/watch?v=5IHxgxq1n3g Use Your Head]].
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Updating Links


* The [[https://www.youtube.com/watch?v=Y8Q0s95SRXM intro music]] to ''Franchise/SpiderMan[=/=]Franchise/XMen: Arcade's Revenge'' is unbelievably awesome, sounding like something straight outta Guns 'n' Roses. It really gets you pumped to see what's in store (though you may feel betrayed once you see how NintendoHard the game is).

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* The [[https://www.youtube.com/watch?v=Y8Q0s95SRXM intro music]] to ''Franchise/SpiderMan[=/=]Franchise/XMen: ''ComicBook/SpiderMan[=/=]ComicBook/XMen: Arcade's Revenge'' is unbelievably awesome, sounding like something straight outta Guns 'n' Roses. It really gets you pumped to see what's in store (though you may feel betrayed once you see how NintendoHard the game is).
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* ''VideoGame/RomanceOfTheThreeKingdoms IV'' has a soundtrack that mixes Western-style epic orchestral compositions with traditional Chinese themes and stirring, high-energy rock music. Many tracks (most prominently the duel and battle themes) have melodies that move down and up the pentatonic scale with quarter- and half-notes in a manner reminiscent of the [[https://en.wikipedia.org/wiki/Oriental_riff Oriental riff]], but in a way that's more ''awesome'' than clichéd. The original SNES soundtrack holds up very well, but it was still greatly improved in the Sega Saturn release.

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* ''VideoGame/RomanceOfTheThreeKingdoms ''VideoGame/{{Romance of the Three Kingdoms|Koei}} IV'' has a soundtrack that mixes Western-style epic orchestral compositions with traditional Chinese themes and stirring, high-energy rock music. Many tracks (most prominently the duel and battle themes) have melodies that move down and up the pentatonic scale with quarter- and half-notes in a manner reminiscent of the [[https://en.wikipedia.org/wiki/Oriental_riff Oriental riff]], but in a way that's more ''awesome'' than clichéd. The original SNES soundtrack holds up very well, but it was still greatly improved in the Sega Saturn release.
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* [[https://www.youtube.com/watch?v=GVGBQuYvWsk Daddy Mulk]] from ''VideoGame/TheNinjaWarriors'' is one of the most awesome, catchy and unique songs ever.

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* [[https://www.youtube.com/watch?v=GVGBQuYvWsk Daddy Mulk]] from ''VideoGame/TheNinjaWarriors'' ''VideoGame/TheNinjaWarriors1987'' is one of the most awesome, catchy and unique songs ever.
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* ''VideoGame/GarfieldCaughtInTheAct'' has the final boss theme [[https://www.youtube.com/watch?v=6mxCV7MW0Q4 "Season Finale",]] which has some impressive synth work.

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* ''VideoGame/GarfieldCaughtInTheAct'' has the final boss theme [[https://www.youtube.com/watch?v=6mxCV7MW0Q4 com/watch?v=Olv53JdX-eU "Season Finale",]] which has some impressive synth work.
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Square keeps removing Megalomania uploads so the trailers will have to do for now.


*** The 2022 remake brings us an [[https://www.youtube.com/watch?v=uEZ0yQ7uQRo updated version of Megalomania]] that keeps the feel of the original and updates it with a stronger synth/EDM feel to go with the HD-2D graphics. Square is ''fully'' aware of the song's popularity, as their character trailers all end with short montages set to the new mix of Megalomania.

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*** The 2022 remake brings us an updated version of Megalomania that keeps the feel of the original and updates it with a stronger synth/EDM feel to go with the HD-2D graphics. Square is ''fully'' aware of the song's popularity, as their [[https://www.youtube.com/watch?v=uEZ0yQ7uQRo updated version of Megalomania]] that keeps the feel of the original and updates it with a stronger synth/EDM feel to go with the HD-2D graphics. Square is ''fully'' aware of the song's popularity, as their com/watch?v=n-VfuWPRob8 character trailers trailers]] all end with short montages set to the new mix of Megalomania.
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"None other than" is Word Cruft.


*** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Go Steel Titan), [[https://www.youtube.com/watch?v=jdU5P3F8IyY except it's sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, singing a video game track for a loving {{Homage}} to SuperRobot anime.

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*** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Go Steel Titan), [[https://www.youtube.com/watch?v=jdU5P3F8IyY except it's sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, Music/JAMProject, singing a video game track for a loving {{Homage}} to SuperRobot anime.
Is there an issue? Send a MessageReason:
None


*** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Steel King), [[https://www.youtube.com/watch?v=7YU-S5Y2pTc except it's being sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, singing a video game track for a loving {{Homage}} to SuperRobot anime.

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*** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Go Steel King), Titan), [[https://www.youtube.com/watch?v=7YU-S5Y2pTc com/watch?v=jdU5P3F8IyY except it's being sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, singing a video game track for a loving {{Homage}} to SuperRobot anime.

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** The boss theme [[https://www.youtube.com/watch?v=dwtASYeer8Y Megalomania]] rocks pretty hard too. It also [[https://www.youtube.com/watch?v=Anffse87t48 remixes]] [[https://www.youtube.com/watch?v=cj3JfhKknNA pretty]] [[https://www.youtube.com/watch?v=Eagh5_B37TM well]].

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** The boss theme [[https://www.youtube.com/watch?v=dwtASYeer8Y Megalomania]] rocks pretty hard too. It also [[https://www.youtube.com/watch?v=Anffse87t48 remixes]] [[https://www.youtube.com/watch?v=cj3JfhKknNA com/watch?v=eXbB1UK4_HY pretty]] [[https://www.youtube.com/watch?v=Eagh5_B37TM well]].com/watch?v=8ePNZCq8mtQ well]].
*** The [[https://www.youtube.com/watch?v=X97apx57qRQ 25th anniversary live mix]] is great fun, and deliberately drops a little bit of [[Creator/TobyFox Megalovania]] as a sort of recursive ShoutOut (as Megalovania draws its title and some inspiration from Megalomania itself).
*** The 2022 remake brings us an [[https://www.youtube.com/watch?v=uEZ0yQ7uQRo updated version of Megalomania]] that keeps the feel of the original and updates it with a stronger synth/EDM feel to go with the HD-2D graphics. Square is ''fully'' aware of the song's popularity, as their character trailers all end with short montages set to the new mix of Megalomania.
Is there an issue? Send a MessageReason:
None


** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Steel King), [[https://www.youtube.com/watch?v=7YU-S5Y2pTc except it's being sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, singing a video game track for a loving {{Homage}} to SuperRobot anime.

to:

** *** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Steel King), [[https://www.youtube.com/watch?v=7YU-S5Y2pTc except it's being sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, singing a video game track for a loving {{Homage}} to SuperRobot anime.

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** One of the greatest standouts is the impossibly epic [[https://www.youtube.com/watch?v=r3OPy9mrwWc BURIKI DAIOH THEME!]] GO! GO! BURIKI DAIOH!

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** One of the greatest standouts is the impossibly epic [[https://www.youtube.com/watch?v=r3OPy9mrwWc com/watch?v=XCMBokSzk68 BURIKI DAIOH THEME!]] GO! GO! BURIKI DAIOH!


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** In an amusing twist, the Switch remake of ''Live A Live'' features a vocal version of the song (now titled Go Steel King), [[https://www.youtube.com/watch?v=7YU-S5Y2pTc except it's being sung by none other than Kageyama Hironobu himself]]. Yes, the HotBlooded lead vocalist of Music/JAMProject himself, singing a video game track for a loving {{Homage}} to SuperRobot anime.
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Up To Eleven is a defunct trope


* The [[https://www.youtube.com/watch?v=8rm0eTagViU title theme]] to ''Chuck Rock''. Pretty cool by itself. Music/MachinaeSupremacy [[https://www.youtube.com/watch?v=ZGPjJrsR__Q takes it]] UpToEleven.

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* The [[https://www.youtube.com/watch?v=8rm0eTagViU title theme]] to ''Chuck Rock''. Pretty cool by itself. Music/MachinaeSupremacy [[https://www.youtube.com/watch?v=ZGPjJrsR__Q takes it]] UpToEleven.up to eleven.
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* ''VideoGame/{{Lemmings}}'' claimed on the title screen that the programmers denied responsibility for "the elevator music" - which does the soundtrack a disservice, as it's seriously kickass:
** Some of the tracks are taken from earlier awesome works such as [[https://www.youtube.com/watch?v=WbPg24abDAE Offenbach's Galop (AKA "The Can-can")]] (which, through its use in the game's first level, remains one of the most instantly recongisable ''Lemmings'' tracks), [[https://www.youtube.com/watch?v=jlJpl1nHHEQ Mozart's Rondo Alla Turca]], and [[https://www.youtube.com/watch?v=fILi4wR04EA Tchaikovsky's Dance of the Little Swans]] (which sounds truly eerie in its ''Lemmings'' incarnation).

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* ''VideoGame/{{Lemmings}}'' claimed on the title screen that the programmers denied responsibility for "the elevator music" - which does the Tim Wright and Brian Johnston's soundtrack a disservice, as it's seriously kickass:
** Some of the tracks are taken from earlier awesome works such as [[https://www.youtube.com/watch?v=WbPg24abDAE Offenbach's Galop (AKA "The Can-can")]] (which, [[Level1MusicRepresents through its use in the game's first level, level,]] remains one of the most instantly recongisable ''Lemmings'' tracks), [[https://www.youtube.com/watch?v=jlJpl1nHHEQ Mozart's Rondo Alla Turca]], and [[https://www.youtube.com/watch?v=fILi4wR04EA Tchaikovsky's Dance of the Little Swans]] (which sounds truly eerie in its ''Lemmings'' incarnation).



** There are four tracks taken from previous Psygnosis games for levels which pay homage to said games, including the blood-chilling ''[[https://www.youtube.com/watch?v=UBOAhd2BWL4 Shadow of the Beast]]'' and ''[[https://www.youtube.com/watch?v=4XUS5X0kP6Y Shadow of the Beast II]]'' and the fire and brimstone of space shooters ''[[https://www.youtube.com/watch?v=mLZYJCBAoNM Menace]]'' and ''[[https://www.youtube.com/watch?v=oUuFp646yFo Awesome]]''.

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** There Four levels, one in each difficulty rating, are four tracks taken from previous tributes to past Psygnosis games for levels which pay homage to said games, including complete with musical re-mixes. Fun and Mayhem provide the blood-chilling soundtracks from platformers ''[[https://www.youtube.com/watch?v=UBOAhd2BWL4 Shadow of the Beast]]'' and ''[[https://www.youtube.com/watch?v=4XUS5X0kP6Y Shadow of the Beast II]]'' II]]'', while Tricky and Taxing give us the fire and brimstone synthesised guitar-driven frenzy of space shooters shooter ''[[https://www.youtube.com/watch?v=mLZYJCBAoNM Menace]]'' and shump/strategy game ''[[https://www.youtube.com/watch?v=oUuFp646yFo Awesome]]''.[[note]] Specifically, the title screen theme from ''Shadow of the Beast'' (originally composed by David Whittaker), the in-level music from ''Menace'' (also originally composed by Whittaker), the music for the overhead space shooter segments of "Awesome" (originally composed by Tim Wright and his brother Lee), and the first level theme from ''Shadow of the Beast II'' (also originally composed by Tim and Lee Wright).[[/note]]



** The greater bass emphasis of the Genesis' sound chip does wonders for the back-and-forth in the accompaniment for [[https://www.youtube.com/watch?v=iQxs-fqXmZs "Lemming 3"]] - which is fortunate, since it's one of the more frequently used tracks in the game.

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** The greater bass emphasis of the Genesis' sound chip does wonders for the back-and-forth in the accompaniment for [[https://www.youtube.com/watch?v=iQxs-fqXmZs "Lemming 3"]] - which is fortunate, since it's one of the more most frequently used tracks track in the game.[[note]] An odd contrast to the Amiga original, where it was the ''least'' frequently used track; the seventeen standard level themes go through seven full rotations (plus a final return of the "Can-can" theme), but "Lemming 3" is pre-empted twice in favour of the music from ''Menace'' and ''Shadow of the Beast II''.[[/note]]
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** Meanwhile, some of the arrangements achieve awesomeness through humour, such as the [[https://www.youtube.com/watch?v=Q4-kmCgHPb8 doglike sound effect-laden arrangement]] of "How Much is that Doggie in the Window?" and the hilarious [[https://www.youtube.com/watch?v=-b8EzCd9w54 medley]] of "Ten Green Bottles", the Funeral March from Chopin's Piano Sonata No.2, and the [[LohengrinAndMendelssohn Bridal March]] from Wagner's ''Lohengrin''.

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** Meanwhile, some of the arrangements achieve awesomeness through humour, such as the [[https://www.youtube.com/watch?v=Q4-kmCgHPb8 doglike sound effect-laden arrangement]] of "How Much is that Doggie in the Window?" and Window?", the hilarious [[https://www.youtube.com/watch?v=-b8EzCd9w54 medley]] of "Ten Green Bottles", the Funeral March from Chopin's Piano Sonata No.2, and the [[LohengrinAndMendelssohn Bridal March]] from Wagner's ''Lohengrin''.''Lohengrin'', and the pure RuleOfCool juxtaposition of [[https://www.youtube.com/watch?v=1XeuZgtSlMo Vaughan Williams' "Forest Green"]][[note]] Best known as the melody for Phillips Brooks' Christmas carol "O Little Town of Bethlehem" in Commonwealth nations (in the USA, it is sung to "St. Louis", written by Brooks' collaborator Lewis Redner).[[/note]] with Music/EnnioMorricone's theme from ''Film/TheGoodTheBadAndTheUgly''.

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* ''VideoGame/{{Lemmings}}'' claimed on the title screen that the programmers denied responsibility for "the elevator music" - which does the soundtrack a disservice, as it's seriously kickass. At least half the tracks would qualify as awesome:

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* ''VideoGame/{{Lemmings}}'' claimed on the title screen that the programmers denied responsibility for "the elevator music" - which does the soundtrack a disservice, as it's seriously kickass. At least half the tracks would qualify as awesome:kickass:



** Among the originals, there are many first class contributions from Tim Wright and Brian Johnston, including [[https://www.youtube.com/watch?v=xvCFnS6ttfU "Lemming 1"]] (a Music/PachelbelsCanon-inspired track first heard in Fun 2), [[https://www.youtube.com/watch?v=YKSgJS5e9s4 "Lemming 2"]] (first heard in Fun 4), [[https://www.youtube.com/watch?v=B_lG7sgFsGc "Lemming 3"]] (first heard in Fun 10), and [[https://www.youtube.com/watch?v=q5jYvzAX3jQ "Tim 4"]] (first heard in Fun 15).
** There are four tracks taken from previous Psygnosis games for levels which pay homage to said games, including the blood-chilling ''[[https://www.youtube.com/watch?v=UBOAhd2BWL4 Shadow of the Beast]]'' and ''[[https://www.youtube.com/watch?v=4XUS5X0kP6Y Shadow of the Beast II]]'' and the adrenaline-charged ''[[https://www.youtube.com/watch?v=mLZYJCBAoNM Menace]]'' and ''[[https://www.youtube.com/watch?v=oUuFp646yFo Awesome]]''.
* The Genesis port of ''VideoGame/{{Lemmings}}'' had a mixed track record when it came to porting the soundtrack, but some of the music was done a considerable favour by the "weightier" instrumentation of the Genesis sound chip. Examples include [[https://www.youtube.com/watch?v=LhJRCGVSMB0 "Lemming 1"]] (in which the dreamlike Amiga original becomes an upbeat march), [[https://www.youtube.com/watch?v=iQxs-fqXmZs "Lemming 3"]], the [[https://www.youtube.com/watch?v=-AEcEyXVr5g "London Bridge is Falling Down"]] adaptation, [[https://www.youtube.com/watch?v=mviJa2wVmew "Tim 2"]] (another languid Amiga original transformed into a more lively track with the Genesis' heavier bass), [[https://www.youtube.com/watch?v=BgNjRpktWxI "Tim 5"]] (the otherworldly Amiga original gets an adrenaline shot with a faster tempo and more bass emphasis), and the [[https://www.youtube.com/watch?v=Usj8GcTI3Hw "Ten Green Bottles"/Chopin's Funeral March/Wagner's Bridal March]] medley (which retains the humour of the original).

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** Among the originals, there are many first class contributions from Tim Wright and Brian Johnston, including Johnston.
*** The easy-going
[[https://www.youtube.com/watch?v=xvCFnS6ttfU "Lemming 1"]] (a Music/PachelbelsCanon-inspired track first (first heard in Fun 2), 2) borrows its chord progression from Music/PachelbelsCanon.
***
[[https://www.youtube.com/watch?v=YKSgJS5e9s4 "Lemming 2"]] (first heard in Fun 4), 4) is a bassline-driven adrenaline rush; it was woven into a medley with "Lemming 1" for the Classic levels of ''Lemmings 2: The Tribes''.
*** The interplay between the various melody and accompanying fragments is
[[https://www.youtube.com/watch?v=B_lG7sgFsGc "Lemming 3"]] (first heard in Fun 10), and 10) is eccentric yet catchy.
*** The upbeat march of
[[https://www.youtube.com/watch?v=q5jYvzAX3jQ "Tim 4"]] (first heard in Fun 15).
15) is sure to get the player fired up for saving the lemmings... or perhaps indulging in VideoGameCrueltyPotential by blowing them up for laughs.
** There are four tracks taken from previous Psygnosis games for levels which pay homage to said games, including the blood-chilling ''[[https://www.youtube.com/watch?v=UBOAhd2BWL4 Shadow of the Beast]]'' and ''[[https://www.youtube.com/watch?v=4XUS5X0kP6Y Shadow of the Beast II]]'' and the adrenaline-charged fire and brimstone of space shooters ''[[https://www.youtube.com/watch?v=mLZYJCBAoNM Menace]]'' and ''[[https://www.youtube.com/watch?v=oUuFp646yFo Awesome]]''.
* The Genesis port of ''VideoGame/{{Lemmings}}'' had a mixed track record when it came to porting the soundtrack, but some of the music was done a considerable favour by the "weightier" instrumentation of the Genesis sound chip. Examples include chip.
** The originally dreamlike
[[https://www.youtube.com/watch?v=LhJRCGVSMB0 "Lemming 1"]] (in which the dreamlike Amiga original becomes an upbeat march), a buoyant, marchlike track; a pity it only appears in a few levels.
** The greater bass emphasis of the Genesis' sound chip does wonders for the back-and-forth in the accompaniment for
[[https://www.youtube.com/watch?v=iQxs-fqXmZs "Lemming 3"]], 3"]] - which is fortunate, since it's one of the more frequently used tracks in the game.
** The
[[https://www.youtube.com/watch?v=-AEcEyXVr5g "London Bridge is Falling Down"]] adaptation, adaptation is an energetic romp, especially when the key shifts from C to D and the melody becomes more free and improvisatory over another driving bassline.
** The originally languid and laid-back
[[https://www.youtube.com/watch?v=mviJa2wVmew "Tim 2"]] (another languid Amiga original transformed into a becomes much more lively track with the Genesis' heavier bass), extra bass from the Genesis sound chip.
**
[[https://www.youtube.com/watch?v=BgNjRpktWxI "Tim 5"]] (the had an otherworldly Amiga original air on the Amiga, but on the Genesis, it gets an adrenaline a huge shot in the arm with a faster tempo and more bass emphasis), and the and, once again, heavier bass.
** The
[[https://www.youtube.com/watch?v=Usj8GcTI3Hw "Ten Green Bottles"/Chopin's Funeral March/Wagner's Bridal March]] medley (which retains the humour of the original).original and adds some of its own with changes to the instrumentation.
** And with two extra difficulty levels in the Genesis version, Creator/{{Sunsoft}} added a homage to a game from their own library with a [[https://www.youtube.com/watch?v=aOfgkEtO0pc triumphant rendition]] of the first level theme from ''VideoGame/{{Ufouria}}'' for the BreatherLevel "SUNSOFT Special", in which the lemmings make their way across giant versions of the series' four main characters.
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Still a bit light on context, and still with punctuation mistakes.


* ''VideoGame/GarfieldCaughtInTheAct'' has the final boss theme [[https://www.youtube.com/watch?v=6mxCV7MW0Q4 "Season Finale".]] which has some impressive synth-work.

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* ''VideoGame/GarfieldCaughtInTheAct'' has the final boss theme [[https://www.youtube.com/watch?v=6mxCV7MW0Q4 "Season Finale".]] Finale",]] which has some impressive synth-work.
synth work.
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%%* ''VideoGame/GarfieldCaughtInTheAct'' has the final boss theme [[https://www.youtube.com/watch?v=6mxCV7MW0Q4 "Season Finale".]]
%%Why is it awesome?

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%%* * ''VideoGame/GarfieldCaughtInTheAct'' has the final boss theme [[https://www.youtube.com/watch?v=6mxCV7MW0Q4 "Season Finale".]]
%%Why is it awesome?
]] which has some impressive synth-work.

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