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Bonus Boss was renamed by TRS


* Galacta Knight returns as a BonusBoss, being fought in the True Arena as the third to last opponent. Unless you saw his picture in the end of the Extra Mode Credits, this fight is only foreshadowed by easily missed details in the appearances of Stone Kirby and Metal General. The fight itself is... mediocre at best, until, like many bosses in the game before him, he TurnRed. His theme music kicks in and he starts wiping the floor with you with upgraded versions of his previous attacks and throwing out new attacks.

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* Galacta Knight returns as a BonusBoss, an OptionalBoss, being fought in the True Arena as the third to last opponent. Unless you saw his picture in the end of the Extra Mode Credits, this fight is only foreshadowed by easily missed details in the appearances of Stone Kirby and Metal General. The fight itself is... mediocre at best, until, like many bosses in the game before him, he TurnRed. His theme music kicks in and he starts wiping the floor with you with upgraded versions of his previous attacks and throwing out new attacks.
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Nowhere is it stated that King D-Mind is a fusion of two entities or a fully possessed entity. Not in the novels, not in-game and not even in other external websites or magazine publications.


* There's also King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror''. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.

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* There's also King D-Mind, which is essentially a combination of both Shadow Dedede from ''Triple Deluxe'' being fully possessed by and Dark Mind from ''Amazing Mirror''. He combines both of their Mind's attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.



* The Aeon Hero trips up much of the standard Galacta Knight fare, with new attacks, new movement, and possible new lore implications when he starts raining down Heart Spears. The fight takes the standard Galacta Knight and turns it into something entirely new and interesting.

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* The Aeon Hero trips up much of the standard Galacta Knight fare, with new attacks, new movement, and possible new lore implications when he starts raining down Heart Spears. The fight takes the standard Galacta Knight fight and turns it into something entirely new and interesting.

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* [[BrainwashedAndCrazy Forgo Leon]], Leongar's souped up counterpart in the Isolated Isles storyline, starts out with his second phase rather than his first. Upon reaching half-health, however, Fecto Forgo's influence over him increases, boosting his power. While he now has the attacks of his original first phase, they're ramped up to ridiculous levels, with his old attacks leaving lightning and fire about, and his new attacks including a rock rain and [[BreathWeapon sweeping laser]], covering the crippling weakness he had to long-range attacks in his original first phase in ''spades''. Forgo even [[AssistCharacter joins in]] in the last third of the battle, creating a huge blast in the arena that can do heavy damage, as well as taking potshots at you from then on. Hope you can beat him quickly, as well as get acquainted with the dodge button!
* You can't have a Kirby game without a final battle that rocks your socks off, and Forgotten Land more than delivers. Beginning with the first phase, [[BigBad Fecto Forgo]] is absolutely terrifying, keeping you on the edge of your seat as this [[BlobMonster hideous slime monster]] tries to kill you via throwing slime globs at you, [[AdvancingBossOfDoom crushing you]], and biting you. It may be a simple and easy boss battle, but the entire sequence feels not unlike a horror movie, and it's definitely one of the most frightening moments in recent Kirby memory.
** Reuniting with their other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on their side since the beginning of their plan; Kirby. In the angelic yet deadly form of [[FinalBoss Fecto Elfilis]], they easily make the final boss battle an immense spectacle. Between swipes and jabs of their caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching their second phase, they start showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, they heal themselves. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves themselves open. And once you suck out Elfilin from them... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit them with a heavy impact, disintegrating their body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even their body dying and their ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as they return one final time in the Ultimate Cup Z as [[TrueFinalBoss Chaos Elfilis]], ready to finish what they started. They change up their attacks drastically, with their dash utilizing their [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making their energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with their caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when they're weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat them with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is ''canon''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of [[BaitAndSwitchBoss Soul Forgo]]. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo. Yup, [[TheGrimReaper Morpho Knight]] is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter uses]]'' them as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.

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* [[BrainwashedAndCrazy Forgo Leon]], Leongar's souped up counterpart in the Isolated Isles Forgo Dreams storyline, starts out with his second phase rather than his first. Upon reaching half-health, initially running out of health, however, Fecto Forgo's influence over him increases, boosting his power. While he now has the attacks of his original first phase, they're ramped up to ridiculous levels, with his old attacks leaving lightning and fire about, and his new attacks including a rock rain and [[BreathWeapon sweeping laser]], covering the crippling weakness he had to long-range attacks in his original first phase in ''spades''. Forgo even [[AssistCharacter joins in]] in the last third of the battle, creating a huge blast in the arena that can do heavy damage, as well as taking potshots at you from then on. Hope you can beat him quickly, as well as get acquainted with the dodge button!
* You can't have a Kirby game without a final battle that rocks your socks off, and Forgotten Land more than delivers. delivers.
**
Beginning with the first phase, [[BigBad Fecto Forgo]] is absolutely terrifying, keeping you on the edge of your seat as this [[BlobMonster hideous slime monster]] tries to kill you via throwing slime globs at you, [[AdvancingBossOfDoom crushing you]], and biting you. It may be a simple and easy boss battle, but the entire sequence feels not unlike a horror movie, and it's definitely one of the most frightening moments in recent Kirby memory.
** Reuniting with their other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on their side since the beginning of their plan; Kirby. In the angelic yet deadly form of [[FinalBoss Fecto Elfilis]], they easily make the final boss battle an immense spectacle. Between swipes and jabs of their caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching their second phase, they start showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, they heal themselves. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves themselves open. And once you suck out Elfilin from them... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star Planet Popstar and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit them with a heavy impact, disintegrating their body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even their body dying and their ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as they return one final time in the The Ultimate Cup Z as [[TrueFinalBoss Chaos Elfilis]], ready to finish what they started. They change up their attacks drastically, with their dash utilizing their [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making their energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with their caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when they're weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat them with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is ''canon''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of [[BaitAndSwitchBoss Soul Forgo]]. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo.Forgo's power. Yup, [[TheGrimReaper Morpho Knight]] is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter uses]]'' them as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.
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* Landia, the boss of the seventh and final world. It's just as Magolor said, a fierce four-headed dragon who shows no mercy to any who disturbed it. Some of his attacks are taken from Red/Great Dragon (one of the Computer Virus' monsters), like the flame breath or the "gigantic wing flaps". It's even better in the second phase where it splits into four smaller dragons, with awesome, hard to avoid {{Combination Attack}}s.

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* Landia, the boss of the seventh and final world.level. It's just as Magolor said, a fierce four-headed dragon who shows no mercy to any who disturbed it. Some of his attacks are taken from Red/Great Dragon (one of the Computer Virus' monsters), like the flame breath or the "gigantic wing flaps". It's even better in the second phase where it splits into four smaller dragons, with awesome, hard to avoid {{Combination Attack}}s.



* [[CatsAreMean Clawroline]] doesn't have the size advantage the previous bosses had, but she's no less of a slouch when it comes to her fight. She's constantly on the move, ready to swipe at Kirby and turn him into ribbons. Her second phase has her climbing on the pillars of the arena and showering Kirby with knives, as well as pouncing on him. All of this makes the fight look like a circus act (fitting, considering the arena and [[AmusementPark current world]]), with all the fun to match. Her Phantom counterpart adds cloning into the mix as well, with 3 of her clones assisting in the second phase pounce attack, and she now fires WAY more knives.

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* [[CatsAreMean Clawroline]] doesn't have the size advantage the previous bosses had, but she's no less of a slouch when it comes to her fight. She's constantly on the move, ready to swipe at Kirby and turn him into ribbons. Her second phase has her climbing on the pillars of the arena and showering Kirby with knives, as well as pouncing on him. All of this makes the fight look like a circus act (fitting, considering the arena and [[AmusementPark current world]]), area]]), with all the fun to match. Her Phantom counterpart adds cloning into the mix as well, with 3 of her clones assisting in the second phase pounce attack, and she now fires WAY more knives.
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Grammar fix


** Even their body dying and their ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as they returns one final time in the Ultimate Cup Z as [[TrueFinalBoss Chaos Elfilis]], ready to finish what they started. They change up their attacks drastically, with their dash utilizing their [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making their energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with their caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when they're weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat them with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is ''canon''.

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** Even their body dying and their ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as they returns return one final time in the Ultimate Cup Z as [[TrueFinalBoss Chaos Elfilis]], ready to finish what they started. They change up their attacks drastically, with their dash utilizing their [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making their energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with their caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when they're weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat them with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is ''canon''.
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None


** Reuniting with his other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on his side since the beginning of his plan; Kirby. In the angelic yet deadly form of [[FinalBoss Fecto Elfilis]], he easily makes the final boss battle an immense spectacle. Between swipes and jabs of his caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching his second phase, he starts showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, he heals himself. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves him self open. And once you suck out Elfilin from him... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit him with a heavy impact, disintegrating his body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even his body dying and his ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as he returns one final time in the Ultimate Cup Z as [[TrueFinalBoss Chaos Elfilis]], ready to finish what he's started. He changes up his attacks drastically, with his dash utilizing his [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making his energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with his caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when he's weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat him with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is ''canon''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of [[BaitAndSwitchBoss Soul Forgo]]. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo. Yup, [[TheGrimReaper Morpho Knight]] is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter uses]]'' him as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.

to:

** Reuniting with his their other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on his their side since the beginning of his their plan; Kirby. In the angelic yet deadly form of [[FinalBoss Fecto Elfilis]], he they easily makes make the final boss battle an immense spectacle. Between swipes and jabs of his their caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching his their second phase, he starts they start showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, he heals himself. they heal themselves. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves him self themselves open. And once you suck out Elfilin from him...them... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit him them with a heavy impact, disintegrating his their body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even his their body dying and his their ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as he they returns one final time in the Ultimate Cup Z as [[TrueFinalBoss Chaos Elfilis]], ready to finish what he's they started. He changes They change up his their attacks drastically, with his their dash utilizing his their [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making his their energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with his their caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when he's they're weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat him them with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is ''canon''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of [[BaitAndSwitchBoss Soul Forgo]]. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo. Yup, [[TheGrimReaper Morpho Knight]] is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter uses]]'' him them as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.
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Don't use numerals instead of words for single-word numbers. It looks lazy. These entries have other grammar problems besides that.


* Kracko's fight stands out for having 2 phases. The first taking place ON Krako's current body as his eye occasionally pops up from the ground to try to hit Kirby with a beam attack and chase him around the cloud platform. He later emerges from the cloud in his jr form, sending tiny cloud minions at Kirby. Then after the first form ends, Kracko takes on his full form and proceeds to attack Kirby with an aggressive moveset including shooting his lightning in a circular arc and occasionally throwing more cloud minions where Kirby is jumping to dodge a prior attack.
* King Dedede's rematch remains one of the most challenging encounters with the king in the earlier titles. The biggest addition to the fight being his "enraged" state where he moves much faster and all of his attacks are followed with an explosion. On top of all this, despite the Game Boy's graphical limitations, the fight still occasionally give the player visual cues that Dedede isn't in control of himself in this fight as his movement will seem a little off and he occasionally stops and starts snoring.

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* Kracko's fight stands out for having 2 two phases. The first taking takes place ON Krako's current body as his eye occasionally pops up from the ground to try to hit Kirby with a beam attack and chase him around the cloud platform. He later emerges from the cloud in his jr Jr. form, sending tiny cloud minions at Kirby. Then after the first form ends, Kracko takes on his full form and proceeds to attack Kirby with an aggressive moveset including shooting his lightning in a circular arc and occasionally throwing more cloud minions where Kirby is jumping to dodge a prior attack.
* King Dedede's rematch remains one of the most challenging encounters with the king in the earlier titles. The biggest addition to the fight being is his "enraged" state where he moves much faster and all of his attacks are followed with an explosion. On top of all this, despite the Game Boy's graphical limitations, the fight still occasionally give gives the player visual cues that Dedede isn't in control of himself in this fight as his movement will seem a little off and he occasionally stops and starts snoring.
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* Kracko's fight stands out for having 2 phases. The first taking place ON Krako's current body as his eye occasionally pops up from the ground to try to hit Kirby with a beam attack and chase him around the cloud platform. He later emerges from the cloud in his jr form, sending tiny cloud minions at Kirby. Then after the first form ends, Kracko takes on his full form and proceeds to attack Kirby with an aggressive moveset including shooting his lightning in a circular arc and occasionally throwing more cloud minions where Kirby is jumping to dodge a prior attack.
* King Dedede's rematch remains one of the most challenging encounters with the king in the earlier titles. The biggest addition to the fight being his "enraged" state where he moves much faster and all of his attacks are followed with an explosion. On top of all this, despite the Game Boy's graphical limitations, the fight still occasionally give the player visual cues that Dedede isn't in control of himself in this fight as his movement will seem a little off and he occasionally stops and starts snoring.
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This namespace is Spoilers Off.


* Mecha Kracko stands out for having two health bars (not even the final bosses have more than one), making the arena hazardous in its second phase, and having widespread attacks (that collaborate with the arena to send Kirby straight into pits). It's potentially the hardest boss in the game despite being the third one, but it's welcoming in what is otherwise an easy game with standard bosses. Also, don't try fighting it with any ability that can melt clouds (including [[spoiler:Triple Star]]). [[YetAnotherStupidDeath Just don't.]]

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* Mecha Kracko stands out for having two health bars (not even the final bosses have more than one), making the arena hazardous in its second phase, and having widespread attacks (that collaborate with the arena to send Kirby straight into pits). It's potentially the hardest boss in the game despite being the third one, but it's welcoming in what is otherwise an easy game with standard bosses. Also, don't try fighting it with any ability that can melt clouds (including [[spoiler:Triple Star]]).Triple Star). [[YetAnotherStupidDeath Just don't.]]
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* Mecha Kracko stands out for having two health bars (not even the final bosses have more than one), making the arena hazardous in its second phase, and having widespread attacks (that collaborate with the arena to send Kirby straight into pits). It's potentially the hardest boss in the game despite being the third one, but it's welcoming in what is otherwise an easy game with standard bosses.

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* Mecha Kracko stands out for having two health bars (not even the final bosses have more than one), making the arena hazardous in its second phase, and having widespread attacks (that collaborate with the arena to send Kirby straight into pits). It's potentially the hardest boss in the game despite being the third one, but it's welcoming in what is otherwise an easy game with standard bosses. Also, don't try fighting it with any ability that can melt clouds (including [[spoiler:Triple Star]]). [[YetAnotherStupidDeath Just don't.]]



* Metal General is pretty good. He fights like Meta Knight, but uses his own, mechanical attacks, as well, including generating giant rockets that he uses to ram into you. In Extra Mode, after beating the Metal General EX, he summons HR-D3, the robot from the Kirby Quest minigame in ''Mass Attack'', which he redesigned in his image. That's right; he managed to take Dedede's own Humongous Mecha. And, considering the first form, it's highly likely it was designed after Kirby 64's HR-E.

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* Metal General is pretty good. He fights like Meta Knight, but uses his own, mechanical attacks, as well, including generating giant rockets that he uses to ram into you. In Extra Mode, after beating the Metal General EX, he summons HR-D3, the robot from the Kirby Quest minigame in ''Mass Attack'', which he redesigned in his image. That's right; he managed to take Dedede's own Humongous Mecha. And, considering the first form, it's highly likely it was designed after Kirby 64's ''Kirby 64''[='=]s HR-E.
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* [[TheRival King Dedede]], per the series tradition, pulls his weight in Kirby's first 3D outing. Not even holding back the second he sees you, he sends two [[TheGoomba Awoofys]] to distract you while he pelts you with his signature hammer attacks. TWo-thirds of the way in, his hammer falls... yet that doesn't stop him, as he grabs A PILLAR FROM THE BACKGROUND to try and smash Kirby with it. His attacks stay mostly the same, but the range is vastly increased, and he gains a smash that causes ice to form in the ground. His Phantom form might just make him faster and hit harder for the most part, but he begins the battle with SIX Primal Awoofys at your tail, and he utilizes Gordos in ways to mix up his attacks.

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* [[TheRival King Dedede]], per the series tradition, pulls his weight in Kirby's first 3D outing. Not even holding back the second he sees you, he sends two [[TheGoomba Awoofys]] to distract you while he pelts you with his signature hammer attacks. TWo-thirds Two-thirds of the way in, his hammer falls... yet that doesn't stop him, as he grabs A PILLAR FROM THE BACKGROUND to try and smash Kirby with it. His attacks stay mostly the same, but the range is vastly increased, and he gains a smash that causes ice to form in the ground. His Phantom form might just make him faster and hit harder for the most part, but he begins the battle with SIX Primal Awoofys at your tail, and he utilizes Gordos in ways to mix up his attacks.

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Mass purging unnecessary use of boldface markup. Notice none of the other entries on this page put the boss' name in boldface markup; that's website policy. And don't use multiple forms of emphasis markup together. Just choose one.


* '''[[KillerGorilla Gorimondo]]''' may just be the [[WarmUpBoss first boss]] with the difficulty to match, but being the first boss in Kirby's biggest adventure yet and having a whole new axis to work with, as well the sheer size difference between him and Kirby makes him a great send-off to [[GreenHillZone Natura Plains]]. Doubly so for his Phantom counterpart, which increases his difficulty and also gives him a funky new color scheme.
* '''[[WhenTreesAttack Tropic Woods]]''' has the standard Whispy boss fare, dropping apples... er, cocounts at you and spitting air at you, with the only notable thing being his humongous size. However, the second phase throws in a couple curveballs, such as massive gusts of wind, roots that will home in on Kirby ready to skewer him, and even ''[[LuckilyMyShieldWillProtectMe a SHIELD]]'' that will prevent all attacks unless you can get around it. Not as awe-inspiring, but still a huge step up from the regular Whispy fights. His Phantom form ups the ante, with a palette not too different from the vaporwave aesthetic, and turning his shield attack into a ''MAZE''.
* '''[[CatsAreMean Clawroline]]''' doesn't have the size advantage the previous bosses had, but she's no less of a slouch when it comes to her fight. She's constantly on the move, ready to swipe at Kirby and turn him into ribbons. Her second phase has her climbing on the pillars of the arena and showering Kirby with knives, as well as pouncing on him. All of this makes the fight look like a circus act (fitting, considering the arena and [[AmusementPark current world]]), with all the fun to match. Her Phantom counterpart adds cloning into the mix as well, with 3 of her clones assisting in the second phase pounce attack, and she now fires WAY more knives.
* '''[[TheRival King Dedede]]''', per the series tradition, pulls his weight in Kirby's first 3D outing. Not even holding back the second he sees you, he sends two [[TheGoomba Awoofys]] to distract you while he pelts you with his signature hammer attacks. 2/3rds of the way in, his hammer falls... yet that doesn't stop him, as he grabs A PILLAR FROM THE BACKGROUND to try and smash Kirby with it. His attacks stay mostly the same, but the range is vastly increased, and he gains a smash that causes ice to form in the ground. His Phantom form might just make him faster and hit harder for the most part, but he begins the battle with SIX Primal Awoofys at your tail, and he utilizes Gordos in ways to mix up his attacks.
* '''[[WildWestArmadillo Sillydillo]]''' may look goofy, but his appearance belies his actual combat skill, as he's easily [[BewareTheSillyOnes the toughest boss so far]]. He's fairly slow in his first phase (though with a hard-hitting cage attack), but once he breaks the ground, the fight ramps up in difficulty as he gains the speed advantage. The fight then becomes a test of avoiding [[SpectacularSpinning Sillydillo's rolls]] and taking advantage of the openings you do get. His last phase adds in his dance partner(s... made of junk) to the mix, keeping you on your toes while you whittle down the last of his health. Phantom Sillydillo speeds him up, gives you less openings to attack him, as well as an attack where he attacks you WITH his Kirby dolls. [[MadeOfExplodium That explode]].
* Knowing you have to rematch Dedede, you'd probably expect him to pull on the Masked Dedede routine... and you'd be half-right. Meet '''[[FullBoarAction Forgo Dedede]]''', who, instead of powering up his hammer, wields '''''[[DualWielding two]]''''', and uses the added power to not only cover for his slow start-up when attacking, but gains the [[PlayingWithFire fire element]], coating the arena in flame tornadoes. Like the previous fight with him, he loses his hammers in his second phase... but rather than gaining a new weapon, he goes without, and starts fighting you like a rabid animal, [[ShedArmorGainSpeed making him much speedier]]. And he STILL has the ability to use his fire tornadoes. Phantom Forgo Dedede goes all-out, with his hammers flying about, coating the arena with lava via dunking half of it in, creating way more shockwaves and fire tornadoes, and summoning a [[MeteorSummoningAttack meteor rain]] in his second phase, turning the rather simple second phase to a chaotic frenzy.
* As befitting for the (seemingly) BigBad, '''[[KingOfBeasts Leongar]]''' pulls no punches. He begins the match as a [[CloseRangeCombatant close-range fighter]], swiping and slamming at Kirby for heavy damage. Those expecting to cheese the fight with long-range abilities like Ranger will be shocked when he gets (even more) [[BrainwashedAndCrazy possessed]] for his second phase. This phase instead utilizes [[LongRangeFighter long-range attacks]] like slashes you need to duck or jump over and a giant sweeping laser, as well as closing the gap between you and him via a rapid bite attack. This, combined with his [[DamageSpongeBoss heavy amount of health]], makes having to learn his attacks and the best way to dodge them a must if you want to succeed. Fitting for a king, no?
** '''[[BrainwashedAndCrazy Forgo Leon]]''', his souped up counterpart in the Isolated Isles storyline, starts out with his second phase rather than his first. Upon reaching half-health, however, Fecto Forgo's influence over him increases, increasing his power. While he now has the attacks of his original first phase, they're ramped up to ridiculous levels, with his old attacks leaving lightning and fire about, and his new attacks including a rock rain and [[BreathWeapon sweeping laser]], covering the crippling weakness he had to long-range attacks in his original first phase in ''spades''. Forgo even [[AssistCharacter joins in]] in the last third of the battle, creating a huge blast in the arena that can do heavy damage, as well as taking potshots at you from then on. Hope you can beat him quickly, as well as get acquainted with the dodge button!
* You can't have a Kirby game without a final battle that rocks your socks off, and Forgotten Land more than delivers. Beginning with the first phase, '''[[BigBad Fecto Forgo]]''' is absolutely terrifying, keeping you on the edge of your seat as this [[BlobMonster hideous slime monster]] tries to kill you via throwing slime globs at you, [[AdvancingBossOfDoom crushing you]], and biting you. It may be a simple and easy boss battle, but the entire sequence feels not unlike a horror movie, and it's definitely one of the most frightening moments in recent Kirby memory.
** Reuniting with his other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on his side since the beginning of his plan; Kirby. In the angelic yet deadly form of '''[[FinalBoss Fecto Elfilis]]''', he easily makes the final boss battle an immense spectacle. Between swipes and jabs of his caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching his second phase, he starts showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, he heals himself. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves him self open. And once you suck out Elfilin from him... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit him with a heavy impact, disintegrating his body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even his body dying and his SOUL getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as he returns one final time in the Ultimate Cup Z as '''[[TrueFinalBoss Chaos Elfilis]]''', ready to finish what he's started. He changes up his attacks drastically, with his dash utilizing his [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making his energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with his caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when he's weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat him with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is '''''canon'''''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of '''[[BaitAndSwitchBoss Soul Forgo]]'''. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo. Yup, '''[[TheGrimReaper Morpho Knight]]''' is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter utilizes]]'' him as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.

to:

* '''[[KillerGorilla Gorimondo]]''' [[KillerGorilla Gorimondo]] may just be the [[WarmUpBoss first boss]] with the difficulty to match, but being the first boss in Kirby's biggest adventure yet and having a whole new axis to work with, as well the sheer size difference between him and Kirby makes him a great send-off to [[GreenHillZone Natura Plains]]. Doubly so for his Phantom counterpart, which increases his difficulty and also gives him a funky new color scheme.
* '''[[WhenTreesAttack [[WhenTreesAttack Tropic Woods]]''' Woods]] has the standard Whispy boss fare, dropping apples... er, cocounts at you and spitting air at you, with the only notable thing being his humongous size. However, the second phase throws in a couple curveballs, such as massive gusts of wind, roots that will home in on Kirby ready to skewer him, and even ''[[LuckilyMyShieldWillProtectMe a SHIELD]]'' shield]]'' that will prevent all attacks unless you can get around it. Not as awe-inspiring, but still a huge step up from the regular Whispy fights. His Phantom form ups the ante, with a palette not too different from the vaporwave aesthetic, and turning his shield attack into a ''MAZE''.
''maze''.
* '''[[CatsAreMean Clawroline]]''' [[CatsAreMean Clawroline]] doesn't have the size advantage the previous bosses had, but she's no less of a slouch when it comes to her fight. She's constantly on the move, ready to swipe at Kirby and turn him into ribbons. Her second phase has her climbing on the pillars of the arena and showering Kirby with knives, as well as pouncing on him. All of this makes the fight look like a circus act (fitting, considering the arena and [[AmusementPark current world]]), with all the fun to match. Her Phantom counterpart adds cloning into the mix as well, with 3 of her clones assisting in the second phase pounce attack, and she now fires WAY more knives.
* '''[[TheRival [[TheRival King Dedede]]''', Dedede]], per the series tradition, pulls his weight in Kirby's first 3D outing. Not even holding back the second he sees you, he sends two [[TheGoomba Awoofys]] to distract you while he pelts you with his signature hammer attacks. 2/3rds TWo-thirds of the way in, his hammer falls... yet that doesn't stop him, as he grabs A PILLAR FROM THE BACKGROUND to try and smash Kirby with it. His attacks stay mostly the same, but the range is vastly increased, and he gains a smash that causes ice to form in the ground. His Phantom form might just make him faster and hit harder for the most part, but he begins the battle with SIX Primal Awoofys at your tail, and he utilizes Gordos in ways to mix up his attacks.
* '''[[WildWestArmadillo Sillydillo]]''' [[WildWestArmadillo Sillydillo]] may look goofy, but his appearance belies his actual combat skill, as he's easily [[BewareTheSillyOnes the toughest boss so far]]. He's fairly slow in his first phase (though with a hard-hitting cage attack), but once he breaks the ground, the fight ramps up in difficulty as he gains the speed advantage. The fight then becomes a test of avoiding [[SpectacularSpinning Sillydillo's rolls]] and taking advantage of the openings you do get. His last phase adds in his dance partner(s... made of junk) to the mix, keeping you on your toes while you whittle down the last of his health. Phantom Sillydillo speeds him up, gives you less openings to attack him, as well as an attack where he attacks you WITH his Kirby dolls. [[MadeOfExplodium That explode]].
* Knowing you have to rematch Dedede, you'd probably expect him to pull on the Masked Dedede routine... and you'd be half-right. Meet '''[[FullBoarAction [[FullBoarAction Forgo Dedede]]''', Dedede]], who, instead of powering up his hammer, wields '''''[[DualWielding two]]''''', ''[[DualWielding two]]'', and uses the added power to not only cover for his slow start-up when attacking, but gains the [[PlayingWithFire fire element]], coating the arena in flame tornadoes. Like the previous fight with him, he loses his hammers in his second phase... but rather than gaining a new weapon, he goes without, and starts fighting you like a rabid animal, [[ShedArmorGainSpeed making him much speedier]]. And he STILL ''still''' has the ability to use his fire tornadoes. Phantom Forgo Dedede goes all-out, with his hammers flying about, coating the arena with lava via dunking half of it in, creating way more shockwaves and fire tornadoes, and summoning a [[MeteorSummoningAttack meteor rain]] in his second phase, turning the rather simple second phase to a chaotic frenzy.
* As befitting for the (seemingly) BigBad, '''[[KingOfBeasts Leongar]]''' [[KingOfBeasts Leongar]] pulls no punches. He begins the match as a [[CloseRangeCombatant close-range fighter]], swiping and slamming at Kirby for heavy damage. Those expecting to cheese the fight with long-range abilities like Ranger will be shocked when he gets (even more) [[BrainwashedAndCrazy possessed]] for his second phase. This phase instead utilizes uses [[LongRangeFighter long-range attacks]] like slashes you need to duck or jump over and a giant sweeping laser, as well as closing the gap between you and him via a rapid bite attack. This, combined with his [[DamageSpongeBoss heavy amount of health]], makes having to learn his attacks and the best way to dodge them a must if you want to succeed. Fitting for a king, no?
** '''[[BrainwashedAndCrazy * [[BrainwashedAndCrazy Forgo Leon]]''', his Leon]], Leongar's souped up counterpart in the Isolated Isles storyline, starts out with his second phase rather than his first. Upon reaching half-health, however, Fecto Forgo's influence over him increases, increasing boosting his power. While he now has the attacks of his original first phase, they're ramped up to ridiculous levels, with his old attacks leaving lightning and fire about, and his new attacks including a rock rain and [[BreathWeapon sweeping laser]], covering the crippling weakness he had to long-range attacks in his original first phase in ''spades''. Forgo even [[AssistCharacter joins in]] in the last third of the battle, creating a huge blast in the arena that can do heavy damage, as well as taking potshots at you from then on. Hope you can beat him quickly, as well as get acquainted with the dodge button!
* You can't have a Kirby game without a final battle that rocks your socks off, and Forgotten Land more than delivers. Beginning with the first phase, '''[[BigBad [[BigBad Fecto Forgo]]''' Forgo]] is absolutely terrifying, keeping you on the edge of your seat as this [[BlobMonster hideous slime monster]] tries to kill you via throwing slime globs at you, [[AdvancingBossOfDoom crushing you]], and biting you. It may be a simple and easy boss battle, but the entire sequence feels not unlike a horror movie, and it's definitely one of the most frightening moments in recent Kirby memory.
** Reuniting with his other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on his side since the beginning of his plan; Kirby. In the angelic yet deadly form of '''[[FinalBoss [[FinalBoss Fecto Elfilis]]''', Elfilis]], he easily makes the final boss battle an immense spectacle. Between swipes and jabs of his caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching his second phase, he starts showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, he heals himself. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves him self open. And once you suck out Elfilin from him... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit him with a heavy impact, disintegrating his body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even his body dying and his SOUL ''soul'' getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as he returns one final time in the Ultimate Cup Z as '''[[TrueFinalBoss [[TrueFinalBoss Chaos Elfilis]]''', Elfilis]], ready to finish what he's started. He changes up his attacks drastically, with his dash utilizing his [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making his energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with his caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when he's weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat him with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is '''''canon'''''.
''canon''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of '''[[BaitAndSwitchBoss [[BaitAndSwitchBoss Soul Forgo]]'''.Forgo]]. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo. Yup, '''[[TheGrimReaper [[TheGrimReaper Morpho Knight]]''' Knight]] is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter utilizes]]'' uses]]'' him as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.back.
----
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None


* The Aeon Hero trips up much of the standard Galacta Knight fare, with new attacks, new movement, and possible new lore implications when he starts raining down Heart Spears. The fight takes the standard Galacta Knight and turns it into something entirely new and interesting.

to:

* The Aeon Hero trips up much of the standard Galacta Knight fare, with new attacks, new movement, and possible new lore implications when he starts raining down Heart Spears. The fight takes the standard Galacta Knight and turns it into something entirely new and interesting.interesting.

[[AC:VideoGame/KirbyAndTheForgottenLand]]
* '''[[KillerGorilla Gorimondo]]''' may just be the [[WarmUpBoss first boss]] with the difficulty to match, but being the first boss in Kirby's biggest adventure yet and having a whole new axis to work with, as well the sheer size difference between him and Kirby makes him a great send-off to [[GreenHillZone Natura Plains]]. Doubly so for his Phantom counterpart, which increases his difficulty and also gives him a funky new color scheme.
* '''[[WhenTreesAttack Tropic Woods]]''' has the standard Whispy boss fare, dropping apples... er, cocounts at you and spitting air at you, with the only notable thing being his humongous size. However, the second phase throws in a couple curveballs, such as massive gusts of wind, roots that will home in on Kirby ready to skewer him, and even ''[[LuckilyMyShieldWillProtectMe a SHIELD]]'' that will prevent all attacks unless you can get around it. Not as awe-inspiring, but still a huge step up from the regular Whispy fights. His Phantom form ups the ante, with a palette not too different from the vaporwave aesthetic, and turning his shield attack into a ''MAZE''.
* '''[[CatsAreMean Clawroline]]''' doesn't have the size advantage the previous bosses had, but she's no less of a slouch when it comes to her fight. She's constantly on the move, ready to swipe at Kirby and turn him into ribbons. Her second phase has her climbing on the pillars of the arena and showering Kirby with knives, as well as pouncing on him. All of this makes the fight look like a circus act (fitting, considering the arena and [[AmusementPark current world]]), with all the fun to match. Her Phantom counterpart adds cloning into the mix as well, with 3 of her clones assisting in the second phase pounce attack, and she now fires WAY more knives.
* '''[[TheRival King Dedede]]''', per the series tradition, pulls his weight in Kirby's first 3D outing. Not even holding back the second he sees you, he sends two [[TheGoomba Awoofys]] to distract you while he pelts you with his signature hammer attacks. 2/3rds of the way in, his hammer falls... yet that doesn't stop him, as he grabs A PILLAR FROM THE BACKGROUND to try and smash Kirby with it. His attacks stay mostly the same, but the range is vastly increased, and he gains a smash that causes ice to form in the ground. His Phantom form might just make him faster and hit harder for the most part, but he begins the battle with SIX Primal Awoofys at your tail, and he utilizes Gordos in ways to mix up his attacks.
* '''[[WildWestArmadillo Sillydillo]]''' may look goofy, but his appearance belies his actual combat skill, as he's easily [[BewareTheSillyOnes the toughest boss so far]]. He's fairly slow in his first phase (though with a hard-hitting cage attack), but once he breaks the ground, the fight ramps up in difficulty as he gains the speed advantage. The fight then becomes a test of avoiding [[SpectacularSpinning Sillydillo's rolls]] and taking advantage of the openings you do get. His last phase adds in his dance partner(s... made of junk) to the mix, keeping you on your toes while you whittle down the last of his health. Phantom Sillydillo speeds him up, gives you less openings to attack him, as well as an attack where he attacks you WITH his Kirby dolls. [[MadeOfExplodium That explode]].
* Knowing you have to rematch Dedede, you'd probably expect him to pull on the Masked Dedede routine... and you'd be half-right. Meet '''[[FullBoarAction Forgo Dedede]]''', who, instead of powering up his hammer, wields '''''[[DualWielding two]]''''', and uses the added power to not only cover for his slow start-up when attacking, but gains the [[PlayingWithFire fire element]], coating the arena in flame tornadoes. Like the previous fight with him, he loses his hammers in his second phase... but rather than gaining a new weapon, he goes without, and starts fighting you like a rabid animal, [[ShedArmorGainSpeed making him much speedier]]. And he STILL has the ability to use his fire tornadoes. Phantom Forgo Dedede goes all-out, with his hammers flying about, coating the arena with lava via dunking half of it in, creating way more shockwaves and fire tornadoes, and summoning a [[MeteorSummoningAttack meteor rain]] in his second phase, turning the rather simple second phase to a chaotic frenzy.
* As befitting for the (seemingly) BigBad, '''[[KingOfBeasts Leongar]]''' pulls no punches. He begins the match as a [[CloseRangeCombatant close-range fighter]], swiping and slamming at Kirby for heavy damage. Those expecting to cheese the fight with long-range abilities like Ranger will be shocked when he gets (even more) [[BrainwashedAndCrazy possessed]] for his second phase. This phase instead utilizes [[LongRangeFighter long-range attacks]] like slashes you need to duck or jump over and a giant sweeping laser, as well as closing the gap between you and him via a rapid bite attack. This, combined with his [[DamageSpongeBoss heavy amount of health]], makes having to learn his attacks and the best way to dodge them a must if you want to succeed. Fitting for a king, no?
** '''[[BrainwashedAndCrazy Forgo Leon]]''', his souped up counterpart in the Isolated Isles storyline, starts out with his second phase rather than his first. Upon reaching half-health, however, Fecto Forgo's influence over him increases, increasing his power. While he now has the attacks of his original first phase, they're ramped up to ridiculous levels, with his old attacks leaving lightning and fire about, and his new attacks including a rock rain and [[BreathWeapon sweeping laser]], covering the crippling weakness he had to long-range attacks in his original first phase in ''spades''. Forgo even [[AssistCharacter joins in]] in the last third of the battle, creating a huge blast in the arena that can do heavy damage, as well as taking potshots at you from then on. Hope you can beat him quickly, as well as get acquainted with the dodge button!
* You can't have a Kirby game without a final battle that rocks your socks off, and Forgotten Land more than delivers. Beginning with the first phase, '''[[BigBad Fecto Forgo]]''' is absolutely terrifying, keeping you on the edge of your seat as this [[BlobMonster hideous slime monster]] tries to kill you via throwing slime globs at you, [[AdvancingBossOfDoom crushing you]], and biting you. It may be a simple and easy boss battle, but the entire sequence feels not unlike a horror movie, and it's definitely one of the most frightening moments in recent Kirby memory.
** Reuniting with his other half, Elfilin, Fecto Forgo goes to the top of Lab Discovera to destroy the one thing that's been a thorn on his side since the beginning of his plan; Kirby. In the angelic yet deadly form of '''[[FinalBoss Fecto Elfilis]]''', he easily makes the final boss battle an immense spectacle. Between swipes and jabs of his caduceus, energy blasts from above, opening [[ThinkingUpPortals interdimensional portals]], and [[EnergyWeapon lasers]], Elfilis is constantly on the move, alternating between the ground and the air. Upon reaching his second phase, he starts showering the arena in massive [[MeteorSummoningAttack meteors]], as well as gaining a shockwave move that, if you don't attack [[DoppelgangerAttack the real Elfilis]] enough times, he heals himself. It's a very difficult fight, but one that hardly ever feels unfair; it's a test of reflexes and how good you are at taking advantage of when Elfilis leaves him self open. And once you suck out Elfilin from him... Elfilis STILL won't back down. Ready to [[ColonyDrop collide Pop Star and the New World together]] in one final "screw you", Kirby ends up utilizing Mouthful Mode on a [[BigBadassRig truck]] to speed to Elfilis and hit him with a heavy impact, disintegrating his body. Cheesy end? Yes. [[NarmCharm Is it also awesome]]? Yes.
** Even his body dying and his SOUL getting absorbed will do nothing to quell Elfilis's [[PowerOfHate rage for Kirby]], as he returns one final time in the Ultimate Cup Z as '''[[TrueFinalBoss Chaos Elfilis]]''', ready to finish what he's started. He changes up his attacks drastically, with his dash utilizing his [[ThinkingUpPortals portals]] to attempt to attack Kirby several times, creating spikes that try to stab Kirby if he doesn't move out of their horizontal axis in time, making his energy blasts require moving in certain directions and jumping to dodge, and making shockwaves and energy [[TornadoMove tornadoes]] with his caduceus. The second phase brings everything to a climax, with a giant Elfilis visage attacking you in tandem with the real Elfilis during the short duration it's active. After sucking out Elfilis's essence when he's weakened enough, Elfilis, even in pure essence form, wants Kirby ''dead'', bringing the traditional Soul attacks to flatout [[BulletHell obscene difficulty]] in one final phase. If you manage to beat him with no power-ups or the [[InfinityPlusOneSword Morpho Knight Sword]], consider yourself a Kirby master. Oh yeah, and the best part? Unlike the other Soul bosses, this is '''''canon'''''.
* Upon defeating Forgo Leon, Fecto Forgo emerges and tries to have one last stand with Kirby in the form of '''[[BaitAndSwitchBoss Soul Forgo]]'''. At least that's the plan... until a certain butterfly appears and ''absorbs'' Forgo. Yup, '''[[TheGrimReaper Morpho Knight]]''' is back, and this time, it doesn't even ''need'' an EX form to rip Kirby a new one. It maintains the traditional [[CoolSword sword]] and [[PlayingWithFire fire]] attacks, only amplified, even more so than its Star Allies incarnation. It takes the former biggest threat, Forgo, and ''[[AssistCharacter utilizes]]'' him as an attack in the form of a [[SoulPower slowly homing soul]]. Upon reaching its second phase, it pushes all of its attacks to their limit, turning the arena into a blazing inferno. And remember, there aren't any Dream Friends to help you out here; you're flying solo this time, and Morpho Knight won't hold back.
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Spoilers shouldn't be marked on Awesome subpages.


* [[spoiler:Marx Soul]] from the True Arena. It's [[spoiler:Marx]], more powerful, more awesome, and most of all, more insane. His maniacal laugh, crazy rolling eyes, attacks that homage Drawcia Soul and final scream as he falls apart all make him both awesome and (relatively mild, but still) terrifying.

to:

* [[spoiler:Marx Soul]] Marx Soul from the True Arena. It's [[spoiler:Marx]], Marx, more powerful, more awesome, and most of all, more insane. His maniacal laugh, crazy rolling eyes, attacks that homage Drawcia Soul and final scream as he falls apart all make him both awesome and (relatively mild, but still) terrifying.



* The battle with [[spoiler:Dark]] Meta Knight before fighting the final boss is incredibly cool. Then again, anything involving Meta Knight is cool.
* [[spoiler:Dark Mind]]'s star barrages nearly put Nightmare to shame, and it bouncing lasers off of its mirrors is an extremely chaotic and tough-to-dodge attack. For such a confusing game, beating the snot out of the final boss is a very satisfying way to cap it off. It culminates in a shoot-em-up, and once you bring its health bar to zero, the credits roll and you can still beat on it.

to:

* The battle with [[spoiler:Dark]] Dark Meta Knight before fighting the final boss is incredibly cool. Then again, anything involving Meta Knight is cool.
* [[spoiler:Dark Mind]]'s Dark Mind's star barrages nearly put Nightmare to shame, and it bouncing lasers off of its mirrors is an extremely chaotic and tough-to-dodge attack. For such a confusing game, beating the snot out of the final boss is a very satisfying way to cap it off. It culminates in a shoot-em-up, and once you bring its health bar to zero, the credits roll and you can still beat on it.



* Although the final boss, [[spoiler:Dark Nebula]], may be very underwhelming, it can make you appreciate the penultimate boss all the more. [[spoiler:Dark Daroach]] uses upgraded attacks from his first encounter, acts much quicker, and warps around so fast that landing a hit is a challenge if you aren't using an overpowered ability. It's far more deserving of the title of final boss than [[spoiler:Dark Nebula]] is, and while it's not on par with other climactic fights in the series, it's still very fun.

to:

* Although the final boss, [[spoiler:Dark Nebula]], Dark Nebula, may be very underwhelming, it can make you appreciate the penultimate boss all the more. [[spoiler:Dark Daroach]] Dark Daroach uses upgraded attacks from his first encounter, acts much quicker, and warps around so fast that landing a hit is a challenge if you aren't using an overpowered ability. It's far more deserving of the title of final boss than [[spoiler:Dark Nebula]] Dark Nebula is, and while it's not on par with other climactic fights in the series, it's still very fun.



* Yin-Yarn[[spoiler:'s second form]]. [[spoiler:First form]] isn't so bad either.

to:

* Yin-Yarn[[spoiler:'s Yin-Yarn's second form]]. [[spoiler:First form]] form. First form isn't so bad either.



* Goriath is an excellent boss battle, paying homage to several famous manga such as ''One Piece'', ''Naruto'', and ''Dragon Ball''. [[spoiler:His EX fight even has a Spirit Bomb attack!]]
* Grand Doomer. Basically a KingMook for all the Sphere Doomers. He comes out of nowhere and uses attacks unlike any other enemy (other than Doomers), and the fight ends with [[spoiler:Grand Doomer shielding itself so that Kirby has to use the Ultra Sword on him]]. It serves as a great final boss [[spoiler:[[DiscOneFinalBoss before moving to Halcandra]]]].
* Metal General is pretty good. He fights like Meta Knight, but uses his own, mechanical attacks, as well, including generating giant rockets that he uses to ram into you. [[spoiler:In Extra Mode, after beating the Metal General EX, he summons HR-D3, the robot from the Kirby Quest minigame in ''Mass Attack'', which he redesigned in his image. That's right; he managed to take Dedede's own Humongous Mecha. And, considering the first form, it's highly likely it was designed after Kirby 64's HR-E.]]

to:

* Goriath is an excellent boss battle, paying homage to several famous manga such as ''One Piece'', ''Naruto'', and ''Dragon Ball''. [[spoiler:His His EX fight even has a Spirit Bomb attack!]]
attack!
* Grand Doomer. Basically a KingMook for all the Sphere Doomers. He comes out of nowhere and uses attacks unlike any other enemy (other than Doomers), and the fight ends with [[spoiler:Grand Grand Doomer shielding itself so that Kirby has to use the Ultra Sword on him]]. him. It serves as a great final boss [[spoiler:[[DiscOneFinalBoss [[DiscOneFinalBoss before moving to Halcandra]]]].
Halcandra]].
* Metal General is pretty good. He fights like Meta Knight, but uses his own, mechanical attacks, as well, including generating giant rockets that he uses to ram into you. [[spoiler:In In Extra Mode, after beating the Metal General EX, he summons HR-D3, the robot from the Kirby Quest minigame in ''Mass Attack'', which he redesigned in his image. That's right; he managed to take Dedede's own Humongous Mecha. And, considering the first form, it's highly likely it was designed after Kirby 64's HR-E.]]



* Right before the final boss, you'll be fighting [[spoiler:the Lor Starcutter]] in a SHMUP battle, riding [[spoiler:the heads of the split Landia]]. Its attacks are based upon [[spoiler:the missing parts that you spent your time collecting, like the oars flying at you or the mast shooting out tornadoes]], and then some.
* Kirby's finishing move against [[spoiler:Magolor]]. So much Sword. And after you barrage him with that Ultra Sword, [[spoiler:he goes even more OneWingedAngel and turns into a big, black sphere of darkness with big red eyes. His stomach is pure white with an eye that resembles Dark Matter.]] This is without going into [[spoiler:the Extra Mode version]]. Quite a few of his attacks homage Marx's, too. Oh, and in the second phase, he pulls out ''Super Abilities'' against you. [[https://www.youtube.com/watch?v=b00F-MR7Lgc#t=2559s See for yourself...]]

to:

* Right before the final boss, you'll be fighting [[spoiler:the the Lor Starcutter]] Starcutter in a SHMUP battle, riding [[spoiler:the the heads of the split Landia]]. Landia. Its attacks are based upon [[spoiler:the the missing parts that you spent your time collecting, like the oars flying at you or the mast shooting out tornadoes]], tornadoes, and then some.
* Kirby's finishing move against [[spoiler:Magolor]].Magolor. So much Sword. And after you barrage him with that Ultra Sword, [[spoiler:he he goes even more OneWingedAngel and turns into a big, black sphere of darkness with big red eyes. His stomach is pure white with an eye that resembles Dark Matter.]] This is without going into [[spoiler:the the Extra Mode version]].version. Quite a few of his attacks homage Marx's, too. Oh, and in the second phase, he pulls out ''Super Abilities'' against you. [[https://www.youtube.com/watch?v=b00F-MR7Lgc#t=2559s See for yourself...]]



* ''[[MilestoneCelebration Kirby's Dream Collection]]'' gives us [[spoiler:Smash Combat Chamber EX, a Boss Rush with every miniboss from ''Return to Dream Land'' and Whispy Woods EX. Kirby fights them with the Smash Ability, which is basically his ''VideoGame/SuperSmashBros'' moveset, making a return from ''Kirby And The Amazing Mirror''. And the songs that can play include the True Arena boss theme from ''Kirby Super Star Ultra'' and Miracle Matter's boss theme from ''Kirby 64''. Alone, they're great. Together, it's amazing.]]

to:

* ''[[MilestoneCelebration Kirby's Dream Collection]]'' gives us [[spoiler:Smash Smash Combat Chamber EX, a Boss Rush with every miniboss from ''Return to Dream Land'' and Whispy Woods EX. Kirby fights them with the Smash Ability, which is basically his ''VideoGame/SuperSmashBros'' moveset, making a return from ''Kirby And The Amazing Mirror''. And the songs that can play include the True Arena boss theme from ''Kirby Super Star Ultra'' and Miracle Matter's boss theme from ''Kirby 64''. Alone, they're great. Together, it's amazing.]]
amazing.



* Prior to the final battle, [[spoiler:Masked Dedede]] makes a return... but after [[spoiler:his hammer]] is broken after an average boss battle with the usual theme, he becomes [[spoiler:Masked Dedede's Revenge]]. Think [[spoiler:Masked King Dedede]] with a massive power boost and as a replacement to his hammer, is willing to use a battle axe three times his size. AND the remix of his very theme from ''Super Star Ultra'' plays as a ThemeMusicPowerUp! And just wait until you see his Mirror World counterpart, [[spoiler:Shadow Dedede]], who doesn't even need the mask to show how tough he is! To top it off, when he TurnsRed he not only switches to the massive axe, but also combines the attacks from [[spoiler:Super Star Ultra's Masked Dedede]] and [[spoiler:Dream Land 3's Dark Matter possessed Dedede]].
* The final battle. [[spoiler:Dreamstalk Queen Sectonia vs. Hypernova Kirby.]]
* The fight with [[spoiler:Queen Sectonia herself]] is very cool as well, as they possess a wide variety of attacks and different phases to the fight. [[https://www.youtube.com/watch?v=MG_VQ_ttR_c The awesome music backing up the fight]] doesn't hurt either (OminousPipeOrgan + HeavyMetal = [[AwesomeMusic/{{Kirby}} AWESOME!]]) And of course, [[spoiler:Soul of Sectonia shows just how determined she is - first, a barely-alive Sectonia eats 4 Miracle Fruits with her flower drones, which powers her up and upgrades her attacks to be more overwhelming. After you defeat her, it doesn't stop - she slowly but surely ''rips her head off the Dreamstalk'' and is left as a flying head with wings, just for the final fight. This time she's much faster and more hectic, with some attacks taken from Drawcia Soul too.]]
* This game's answer to [[spoiler:Galacta Knight]] is [[spoiler:Dark Meta Knight from ''Amazing Mirror'']], and he's even better than before - at first he uses familiar attacks, but after he TurnsRed, a ThemeMusicPowerUp starts to play and he uses unique attacks that have never been seen before, [[spoiler:utilizing the power of the mirrors to the fullest]].
* In ''Kirby Fighters Deluxe'', Dedede is once again the final boss... except that not only is he going with up to ''63'' smaller copies of himself, he also upgraded his hammer with the power of Star Rod, to the point of being able to pull off [[spoiler:Shadow Dedede's attacks]]. All this while the tune of the title screen and, later, the medley of Dedede's boss themes from previous games are blaring.

to:

* Prior to the final battle, [[spoiler:Masked Dedede]] Masked Dedede makes a return... but after [[spoiler:his hammer]] his hammer is broken after an average boss battle with the usual theme, he becomes [[spoiler:Masked Masked Dedede's Revenge]]. Revenge. Think [[spoiler:Masked Masked King Dedede]] Dedede with a massive power boost and as a replacement to his hammer, is willing to use a battle axe three times his size. AND the remix of his very theme from ''Super Star Ultra'' plays as a ThemeMusicPowerUp! And just wait until you see his Mirror World counterpart, [[spoiler:Shadow Dedede]], Shadow Dedede, who doesn't even need the mask to show how tough he is! To top it off, when he TurnsRed he not only switches to the massive axe, but also combines the attacks from [[spoiler:Super Super Star Ultra's Masked Dedede]] Dedede and [[spoiler:Dream Dream Land 3's Dark Matter possessed Dedede]].
Dedede.
* The final battle. [[spoiler:Dreamstalk Dreamstalk Queen Sectonia vs. Hypernova Kirby.]]
Kirby.
* The fight with [[spoiler:Queen Queen Sectonia herself]] herself is very cool as well, as they possess a wide variety of attacks and different phases to the fight. [[https://www.youtube.com/watch?v=MG_VQ_ttR_c The awesome music backing up the fight]] doesn't hurt either (OminousPipeOrgan + HeavyMetal = [[AwesomeMusic/{{Kirby}} AWESOME!]]) And of course, [[spoiler:Soul Soul of Sectonia shows just how determined she is - first, a barely-alive Sectonia eats 4 Miracle Fruits with her flower drones, which powers her up and upgrades her attacks to be more overwhelming. After you defeat her, it doesn't stop - she slowly but surely ''rips her head off the Dreamstalk'' and is left as a flying head with wings, just for the final fight. This time she's much faster and more hectic, with some attacks taken from Drawcia Soul too.]]
too.
* This game's answer to [[spoiler:Galacta Knight]] Galacta Knight is [[spoiler:Dark Dark Meta Knight from ''Amazing Mirror'']], Mirror'', and he's even better than before - at first he uses familiar attacks, but after he TurnsRed, a ThemeMusicPowerUp starts to play and he uses unique attacks that have never been seen before, [[spoiler:utilizing utilizing the power of the mirrors to the fullest]].fullest.
* In ''Kirby Fighters Deluxe'', Dedede is once again the final boss... except that not only is he going with up to ''63'' smaller copies of himself, he also upgraded his hammer with the power of Star Rod, to the point of being able to pull off [[spoiler:Shadow Shadow Dedede's attacks]].attacks. All this while the tune of the title screen and, later, the medley of Dedede's boss themes from previous games are blaring.



* In the second Jet Mode stage, Kirby faces off against C.O.G.S. again. It goes exactly the same as before, with the catch that [[spoiler:upon defeat, Kabula, the original Unexpected Shmup Boss of the series, emerges, now sporting a laser, flamethrower and second cannon along with its original weapons]].
* The fifth boss starts out against a clone of Dedede. It quickly becomes a fight against three of them. When they're beaten, [[spoiler:they jump into a cannon, accompanied with another remix of Dedede's theme mixed with the ending to "Revenge of Meta Knight" (in a way to homage the ending of "Revenge of the King").]]
* The beginning of the final boss gauntlet is [[spoiler:an upgraded Mecha Knight, complete with a remix of Meta Knight's theme from ''Super Star''. For his second phase, he unleashes a giant claw to attack with]].
* The supposed final boss of the game, [[spoiler:President Haltmann]]. Take [[spoiler:Susie's mecha]] and turn it up to eleven, and that sums the fight up. While the battle itself is very crazy and exhilarating (boasting ''four'' phases and some very stylish attacks), a lot of the appeal comes from [[spoiler:Haltmann]] himself. His insane EvilLaugh and very... unique attacks (most clearly [[spoiler:destroying his own minions with a laser dome, while screaming and laughing like a madman,]]) really shows what kind of character he is. Coupled with the music, it manages to be one of the most unsettling fights in the series, and since [[spoiler:Haltmann]] is relatively tame in appearance compared to other ''Kirby'' villains, it's quite the accomplishment.
* The entirety of the final boss is made of awesome. It starts out with [[spoiler:Susie knocking the helmet off Haltmann's head, allowing Star Dream to [[CyberneticsEatYourSoul overwrite Haltmann's memories]]]], and [[spoiler:Susie, not expecting things to have gone that way, leaves Robobot Armor for Kirby, and Meta Knight arrives with the Halberd, allowing the Robobot Armor to ABSORB it]]. The battle itself is a Star Fox-style shoot-em-up, with [[spoiler:Star Dream]] having plenty of lasers, a meteor shower attack, and even shielding itself with a heart-shaped barrier. And after that, [[spoiler:it fuses with the Access Ark, and becomes the largest thing Kirby's ever had to face]], that fires off rings, the letters to spell out "HAL" in reverse, [[spoiler:the Access Ark's legs]], and spherical lasers that explode. And after that, [[spoiler:the last little bit of the Access Ark's shell comes off, revealing a face similar to that of [[VideoGame/KirbySuperStar GALACTIC]] [[PhysicalGod NOVA]], and even begins attacking with parts of the original Nova to boot!]] Oh, and after that, [[spoiler:Star Dream fires a laser at the Halberd, requiring Kirby and the Robobot Armor to be ejected, and ends in Kirby [[ThisIsADrill DRILLING]] straight through Star Dream as a last-ditch attack!]] And [[spoiler:in the True Final Boss variant, Star Dream Soul OS, as Kirby prepares to drill through it again, Star Dream inhales Kirby for an on-foot version of the Galactic Nova fight. After three waves of pillars, the heart subverts being a Background Boss and attacks directly, using attacks inspired by other Soul bosses (primarily Marx Soul) as well as unique attacks.]] And finally, [[spoiler:after depleting its health, it still uses a desperation attack before finally dying.]] Near the full depletion of its health bar in phase 1, [[spoiler: Star Dream]] realizes nothing it can ''naturally'' do can compete with the epicness of a [[spoiler: Robobot Halberd]], causing it to cheat and finish phase 1 by [[spoiler: opening a wormhole to a ''meteor shower''.]] This is only made more badass in the True Arena variant of the fight; normally, [[spoiler: Star Dream simply teleports around while the meteors fly at you. The True Arena variant ''keeps fighting'' as meteors are whizzing by the two machines, and uses a ''gigantic'' laser to cut multiple meteors in half so the debris will hit Robobot Halberd.]] Bear in mind that up until this, [[spoiler:fighting Galactic Nova head on was a complete death sentence, with even the Sun and Moon's power combined barely being enough to halt it. Now, you're flat-out blasting a Nova to pieces with the Combo Cannon and a weapon so powerful, it's literally called the [[NamesToRunAwayFromReallyFast PLANET BUSTER.]]]] It's as awesome as it sounds.
* The final gauntlet for Meta Knight. After fighting an upgraded Haltmann, [[spoiler:Star Dream pits Meta Knight against clones of [[VideoGame/KirbysDreamLand2 Dark Matter]] and [[VideoGame/KirbyTripleDeluxe Queen Sectonia]]. After they fall, Star Dream summons the real Galacta Knight, who promptly disables Star Dream and attacks Meta Knight. In addition to his attacks from ''Return to Dreamland'', he can also summon a huge laser. All this comes in addition with a techno remix of his theme]].
* ''Videogame/KirbysBlowoutBlast'' (the e-Shop expansion of ''Kirby 3D Rumble'') has Kirby fighting Dedede on a 3D plane as the FinalBoss. After he's defeated, he harnesses the power of the Sparkling Stars and then ''[[AttackOfThe50FootWhatever turns gigantic]]'', with devastating attacks. [[spoiler:And in the Secret Path, you're treated to a ''Giant Masked Dedede'', and this time his mask gives him extra protection, forcing Kirby (and you) to step up the game to beat him.]]

to:

* In the second Jet Mode stage, Kirby faces off against C.O.G.S. again. It goes exactly the same as before, with the catch that [[spoiler:upon upon defeat, Kabula, the original Unexpected Shmup Boss of the series, emerges, now sporting a laser, flamethrower and second cannon along with its original weapons]].
weapons.
* The fifth boss starts out against a clone of Dedede. It quickly becomes a fight against three of them. When they're beaten, [[spoiler:they they jump into a cannon, accompanied with another remix of Dedede's theme mixed with the ending to "Revenge of Meta Knight" (in a way to homage the ending of "Revenge of the King").]]
King").
* The beginning of the final boss gauntlet is [[spoiler:an an upgraded Mecha Knight, complete with a remix of Meta Knight's theme from ''Super Star''. For his second phase, he unleashes a giant claw to attack with]].
with.
* The supposed final boss of the game, [[spoiler:President Haltmann]]. President Haltmann. Take [[spoiler:Susie's mecha]] Susie's mecha and turn it up to eleven, and that sums the fight up. While the battle itself is very crazy and exhilarating (boasting ''four'' phases and some very stylish attacks), a lot of the appeal comes from [[spoiler:Haltmann]] Haltmann himself. His insane EvilLaugh and very... unique attacks (most clearly [[spoiler:destroying destroying his own minions with a laser dome, while screaming and laughing like a madman,]]) madman,) really shows what kind of character he is. Coupled with the music, it manages to be one of the most unsettling fights in the series, and since [[spoiler:Haltmann]] Haltmann is relatively tame in appearance compared to other ''Kirby'' villains, it's quite the accomplishment.
* The entirety of the final boss is made of awesome. It starts out with [[spoiler:Susie Susie knocking the helmet off Haltmann's head, allowing Star Dream to [[CyberneticsEatYourSoul overwrite Haltmann's memories]]]], memories]], and [[spoiler:Susie, Susie, not expecting things to have gone that way, leaves Robobot Armor for Kirby, and Meta Knight arrives with the Halberd, allowing the Robobot Armor to ABSORB it]]. it. The battle itself is a Star Fox-style shoot-em-up, with [[spoiler:Star Dream]] Star Dream having plenty of lasers, a meteor shower attack, and even shielding itself with a heart-shaped barrier. And after that, [[spoiler:it it fuses with the Access Ark, and becomes the largest thing Kirby's ever had to face]], face, that fires off rings, the letters to spell out "HAL" in reverse, [[spoiler:the the Access Ark's legs]], legs, and spherical lasers that explode. And after that, [[spoiler:the the last little bit of the Access Ark's shell comes off, revealing a face similar to that of [[VideoGame/KirbySuperStar GALACTIC]] [[PhysicalGod NOVA]], and even begins attacking with parts of the original Nova to boot!]] boot! Oh, and after that, [[spoiler:Star Star Dream fires a laser at the Halberd, requiring Kirby and the Robobot Armor to be ejected, and ends in Kirby [[ThisIsADrill DRILLING]] straight through Star Dream as a last-ditch attack!]] attack! And [[spoiler:in in the True Final Boss variant, Star Dream Soul OS, as Kirby prepares to drill through it again, Star Dream inhales Kirby for an on-foot version of the Galactic Nova fight. After three waves of pillars, the heart subverts being a Background Boss and attacks directly, using attacks inspired by other Soul bosses (primarily Marx Soul) as well as unique attacks.]] And finally, [[spoiler:after after depleting its health, it still uses a desperation attack before finally dying.]] dying. Near the full depletion of its health bar in phase 1, [[spoiler: Star Dream]] Dream realizes nothing it can ''naturally'' do can compete with the epicness of a [[spoiler: Robobot Halberd]], Halberd, causing it to cheat and finish phase 1 by [[spoiler: opening a wormhole to a ''meteor shower''.]] shower''. This is only made more badass in the True Arena variant of the fight; normally, [[spoiler: Star Dream simply teleports around while the meteors fly at you. The True Arena variant ''keeps fighting'' as meteors are whizzing by the two machines, and uses a ''gigantic'' laser to cut multiple meteors in half so the debris will hit Robobot Halberd.]] Bear in mind that up until this, [[spoiler:fighting fighting Galactic Nova head on was a complete death sentence, with even the Sun and Moon's power combined barely being enough to halt it. Now, you're flat-out blasting a Nova to pieces with the Combo Cannon and a weapon so powerful, it's literally called the [[NamesToRunAwayFromReallyFast PLANET BUSTER.]]]] ]] It's as awesome as it sounds.
* The final gauntlet for Meta Knight. After fighting an upgraded Haltmann, [[spoiler:Star Star Dream pits Meta Knight against clones of [[VideoGame/KirbysDreamLand2 Dark Matter]] and [[VideoGame/KirbyTripleDeluxe Queen Sectonia]]. After they fall, Star Dream summons the real Galacta Knight, who promptly disables Star Dream and attacks Meta Knight. In addition to his attacks from ''Return to Dreamland'', he can also summon a huge laser. All this comes in addition with a techno remix of his theme]].
theme.
* ''Videogame/KirbysBlowoutBlast'' (the e-Shop expansion of ''Kirby 3D Rumble'') has Kirby fighting Dedede on a 3D plane as the FinalBoss. After he's defeated, he harnesses the power of the Sparkling Stars and then ''[[AttackOfThe50FootWhatever turns gigantic]]'', with devastating attacks. [[spoiler:And And in the Secret Path, you're treated to a ''Giant Masked Dedede'', and this time his mask gives him extra protection, forcing Kirby (and you) to step up the game to beat him.]]
him.



* While not a very impressive boss fight on its own, the fact that you can [[spoiler: burn Whispy Woods to a crisp]] is pretty satisfying.

to:

* While not a very impressive boss fight on its own, the fact that you can [[spoiler: burn Whispy Woods to a crisp]] crisp is pretty satisfying.



* Meta Knight's boss fight starts out like the one from ''Super Star'', where he honorably gives a sword before the fight starts. [[spoiler: Hilariously, if you refuse to pick up the sword, he gets angry and kicks it away.]] After a normal sword fight, Meta Knight splits into two, so you have to try to fight two Meta Knights at the same time. Bring 2 friends, however, and he splits into ''three'' - bring three and he splits into 4! And he's even more chaotic than the split Landia, as well.

to:

* Meta Knight's boss fight starts out like the one from ''Super Star'', where he honorably gives a sword before the fight starts. [[spoiler: Hilariously, if you refuse to pick up the sword, he gets angry and kicks it away.]] away. After a normal sword fight, Meta Knight splits into two, so you have to try to fight two Meta Knights at the same time. Bring 2 friends, however, and he splits into ''three'' - bring three and he splits into 4! And he's even more chaotic than the split Landia, as well.



* Zan Partizanne's [[spoiler:first]] boss fight is awesome mainly because she [[spoiler: blows up the Jambastion after being defeated, forcing you to escape.]]

to:

* Zan Partizanne's [[spoiler:first]] first boss fight is awesome mainly because she [[spoiler: blows up the Jambastion after being defeated, forcing you to escape.]]



* [[spoiler: Hyness]] is one of the creepiest boss fights in the series. During the first phase, he's pretty slow, and his attacks are mostly easy to avoid. However, during the second phase, he goes completely ballistic! He moves much faster, his attacks hit harder, he uses ''Friend Abilities'' and worst of all, he [[spoiler: ''sucks the life out of the Mage-Sisters and uses them as weapons!'']]
* The final boss is probably one of the best in the entire series. [[spoiler: The fight with Void Termina starts with Kirby getting the super powerful Star Allies Sparkler, and they start to battle in a 3D arena shooter, kind of like Kid Icarus. After this first phase, Kirby gets sucked into Void Termina, and has to destroy its innards. Then, you have another shooting section as Void Termina transforms into a bird. Near the end of this phase, Void Termina even brings up the ''Master Crown'' from Kirby's Return To Dream Land. After defeating this bird form, Kirby gets sucked inside Void Termina again, and you have to fight a big blob that represents Void Termina that looks oddly like Kirby himself. While fighting this blob, his face starts morphing into that of Miracle Matter and O2, before turning into ''Dark Matter''. This means that the Master Crown, Void Termina, and even Kirby himself all seem to be connected by Dark Matter. The fight ends with one final button-mashing segment, as Kirby calls all of his allies to destroy Void Termina.]]
** The awe brought on by the fight is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]''. From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]
* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off a scrapped version of Meta Knight from the cancelled Kirby GCN game. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star", Magolor has a medley of various music from ''Return to Dream Land'', Taranza has a medley of "Sullied Grace", "The World to Win" and "Fatal Blooms in Moonlight" and Susie has a medley of "Vagrant Counting Song of Retrospection" and "Vs. Star Dream".]]
* During the credits of "Heroes in Another Dimension", if you get the true ending, instead of Dedede, you get to fight [[spoiler: Marx]]. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.

to:

* [[spoiler: Hyness]] Hyness is one of the creepiest boss fights in the series. During the first phase, he's pretty slow, and his attacks are mostly easy to avoid. However, during the second phase, he goes completely ballistic! He moves much faster, his attacks hit harder, he uses ''Friend Abilities'' and worst of all, he [[spoiler: ''sucks the life out of the Mage-Sisters and uses them as weapons!'']]
weapons!''
* The final boss is probably one of the best in the entire series. [[spoiler: The fight with Void Termina starts with Kirby getting the super powerful Star Allies Sparkler, and they start to battle in a 3D arena shooter, kind of like Kid Icarus. After this first phase, Kirby gets sucked into Void Termina, and has to destroy its innards. Then, you have another shooting section as Void Termina transforms into a bird. Near the end of this phase, Void Termina even brings up the ''Master Crown'' from Kirby's Return To Dream Land. After defeating this bird form, Kirby gets sucked inside Void Termina again, and you have to fight a big blob that represents Void Termina that looks oddly like Kirby himself. While fighting this blob, his face starts morphing into that of Miracle Matter and O2, before turning into ''Dark Matter''. This means that the Master Crown, Void Termina, and even Kirby himself all seem to be connected by Dark Matter. The fight ends with one final button-mashing segment, as Kirby calls all of his allies to destroy Void Termina.]]
Termina.
** The awe brought on by the fight is further amplified by his appearance in [[spoiler:Soul Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]''. From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]
close.
* The secret boss, [[spoiler: Morpho Knight]] Knight is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off a scrapped version of Meta Knight from the cancelled Kirby GCN game. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star", Magolor has a medley of various music from ''Return to Dream Land'', Taranza has a medley of "Sullied Grace", "The World to Win" and "Fatal Blooms in Moonlight" and Susie has a medley of "Vagrant Counting Song of Retrospection" and "Vs. Star Dream".]]
Dream".
* During the credits of "Heroes in Another Dimension", if you get the true ending, instead of Dedede, you get to fight [[spoiler: Marx]].Marx. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.



* Getting to fight Taranza for the first time (as he didn't have a boss fight in ''Triple Deluxe'') is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight. The same also applies to [[spoiler:Dark Taranza]].
* There's also [[spoiler:King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror'']]. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.

to:

* Getting to fight Taranza for the first time (as he didn't have a boss fight in ''Triple Deluxe'') is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight. The same also applies to [[spoiler:Dark Taranza]].
Dark Taranza.
* There's also [[spoiler:King King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror'']].Mirror''. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.
Is there an issue? Send a MessageReason:
This falls under the heading of deleting YMMV. Deleting entries in this namespace at least requires an edit reason, and that edit reason generally needs to be along the lines of the entry being a duplicate or factually incorrect.

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* Lololo and Lalala, for being an obvious ''VideoGame/AdventuresOfLolo'' reference and the first two-in-one boss in the series.
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None


* Lololo and Lalala, for being an obvious ''VideoGame/AdventuresOfLolo'' reference and the first two-in-one boss in the series.

Added: 282

Changed: 51

Removed: 599

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There's already a Team Kirby Clash Deluxe (and by extension Super Kirby Clash) section, so moving King D-Mind mention over here.


* ''VideoGame/TeamKirbyClashDeluxe'' (the e-Shop expansion of the subgame) ends with [[spoiler:King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror''. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.]] The game also gives us a proper fight with Taranza, and he is ''no pushover'', pulling out a host of completely new moves that make him on par with a few endgame bosses. [[spoiler: His mirror counterpart, Dark Taranza, steps it up even further.]]



* Getting to fight Taranza for the first time (as he didn't have a boss fight in ''Triple Deluxe'') is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight.

to:

* Getting to fight Taranza for the first time (as he didn't have a boss fight in ''Triple Deluxe'') is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight. The same also applies to [[spoiler:Dark Taranza]].
* There's also [[spoiler:King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror'']]. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.
Is there an issue? Send a MessageReason:
None


* During the credits of "Heroes in Another Dimension", instead of Dedede, you get to fight [[spoiler: Marx]]. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.

to:

* During the credits of "Heroes in Another Dimension", if you get the true ending, instead of Dedede, you get to fight [[spoiler: Marx]]. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.
Is there an issue? Send a MessageReason:
This makes no sense grammatically as written.


* A version of Nightmare reappears for the first time since 1993's ''Kirby's Adventure'' with a host of new attacks, new themes, and his Japanese anime VA returning to do Parallel Nightmare's laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only to do a fakeout and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you. To help add to it, he has six refights, and each builds on one another: three Story Quests, and three Party Quests, with the final Party Quest he's fought being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.

to:

* A version of Nightmare reappears for the first time since 1993's ''Kirby's Adventure'' with a host of new attacks, new themes, and his Japanese anime VA returning to do Parallel Nightmare's laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only to do a fakeout and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you. To help add to it, he has six refights, and each builds on one another: three Story Quests, and three Party Quests, with the final Party Quest he's fought fight being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.
Is there an issue? Send a MessageReason:
It's the Parallel version that appears in Super Kirby Clash, not the real deal.


* Nightmare reappears for the first time since 1993's ''Kirby's Dreamland'' with a host of new attacks, new themes, and his Japanese VA returning to do his laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only to do a fakeout and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you. To help add to it, he has six refights, and each builds on one another: three in the Story Mode, and three in the Party Mode, with the final one in Party Mode being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.

to:

* A version of Nightmare reappears for the first time since 1993's ''Kirby's Dreamland'' Adventure'' with a host of new attacks, new themes, and his Japanese anime VA returning to do his Parallel Nightmare's laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only to do a fakeout and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you. To help add to it, he has six refights, and each builds on one another: three in the Story Mode, Quests, and three in the Party Mode, Quests, with the final one in Party Mode Quest he's fought being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.
Is there an issue? Send a MessageReason:
Smash Bros cleanup


* Fighting Dedede is generally awesome all around, but perhaps the crowning one was in the ''Adventure'' remake, ''Nightmare in Dream Land'', mostly because of [[YourSizeMayVary how huge he is.]] It also helps to have [[SugarWiki/AwesomeMusic the Fountain of Dreams music]] from ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' playing in the background.

to:

* Fighting Dedede is generally awesome all around, but perhaps the crowning one was in the ''Adventure'' remake, ''Nightmare in Dream Land'', mostly because of [[YourSizeMayVary how huge he is.]] It also helps to have [[SugarWiki/AwesomeMusic the Fountain of Dreams music]] from ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' ''VideoGame/SuperSmashBrosMelee'' playing in the background.



* ''[[MilestoneCelebration Kirby's Dream Collection]]'' gives us [[spoiler:Smash Combat Chamber EX, a Boss Rush with every miniboss from ''Return to Dream Land'' and Whispy Woods EX. Kirby fights them with the Smash Ability, which is basically his ''[[VideoGame/SuperSmashBros SSB]]'' moveset, making a return from ''Kirby And The Amazing Mirror''. And the songs that can play include the True Arena boss theme from ''Kirby Super Star Ultra'' and Miracle Matter's boss theme from ''Kirby 64''. Alone, they're great. Together, it's amazing.]]

to:

* ''[[MilestoneCelebration Kirby's Dream Collection]]'' gives us [[spoiler:Smash Combat Chamber EX, a Boss Rush with every miniboss from ''Return to Dream Land'' and Whispy Woods EX. Kirby fights them with the Smash Ability, which is basically his ''[[VideoGame/SuperSmashBros SSB]]'' ''VideoGame/SuperSmashBros'' moveset, making a return from ''Kirby And The Amazing Mirror''. And the songs that can play include the True Arena boss theme from ''Kirby Super Star Ultra'' and Miracle Matter's boss theme from ''Kirby 64''. Alone, they're great. Together, it's amazing.]]
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A single second-level bullet is always incorrect indentation. Also, game titles go in italics, and these entries have multiple grammar and Word Cruft problems.


[[AC:''VideoGame/KirbyPlanetRobobot'' ]]

to:

[[AC:''VideoGame/KirbyPlanetRobobot'' ]][[AC:''VideoGame/KirbyPlanetRobobot'']]



[[AC: ''VideoGame/TeamKirbyClashDeluxe'' and Super Kirby Clash]]
* Getting to fight Taranza for the first time (as he didn't have a boss fight in Triple Deluxe), is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight.
* Nightmare reappearing since 1993's Kirby's Dreamland with a host of new attacks, new themes, and his Japanese VA returning to do his laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only for it to do a fakeout this time and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you.
** To help add to it, he has six refights, and each builds on one another: 3 in the Story Mode, and 3 in the Party Mode, with the final one in Party Mode being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.

to:


[[AC: ''VideoGame/TeamKirbyClashDeluxe'' and Super ''Super Kirby Clash]]
Clash'']]
* Getting to fight Taranza for the first time (as he didn't have a boss fight in Triple Deluxe), ''Triple Deluxe'') is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight.
* Nightmare reappearing reappears for the first time since 1993's Kirby's Dreamland ''Kirby's Dreamland'' with a host of new attacks, new themes, and his Japanese VA returning to do his laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only for it to do a fakeout this time and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you.
**
you. To help add to it, he has six refights, and each builds on one another: 3 three in the Story Mode, and 3 three in the Party Mode, with the final one in Party Mode being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** To help add to it, he has six refights, and each builds on one another: 3 in the Story Mode, and 3 in the Party Mode, with the final one in Party Mode being designed for Level 85 characters. Even at Level 100, you'll still be unable to tank hits and keep getting slapped, as he still does outrageous damage. This means you can always have a whirlwind fight against a crazy powerful opponent.
Is there an issue? Send a MessageReason:
None


* During the credits of "Heroes in Another Dimension", instead of Dedede, you get to fight [[spoiler: Marx]]. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.

to:

* During the credits of "Heroes in Another Dimension", instead of Dedede, you get to fight [[spoiler: Marx]]. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.fight.
[[AC: ''VideoGame/TeamKirbyClashDeluxe'' and Super Kirby Clash]]
* Getting to fight Taranza for the first time (as he didn't have a boss fight in Triple Deluxe), is as cool as the boss is unique, with several attacks taking advantage of the fact that he is designed around a four person fight.
* Nightmare reappearing since 1993's Kirby's Dreamland with a host of new attacks, new themes, and his Japanese VA returning to do his laughs. Between the hailfire star missiles, the various glowing orbs, and remixes of old attacks (such as his one where he flies offscreen then comes back down, only for it to do a fakeout this time and then come down on the ''opposite'' side of the screen), the boss has been entirely overhauled with a mass number of new attacks and variety of alterations to existing attacks. Couple that with three full remixes to his original boss theme, and then add in those haunting laughs and cackles he does during the boss fight, and it's not hard to be as excited to face the boss as the boss is to face you.
* The Aeon Hero trips up much of the standard Galacta Knight fare, with new attacks, new movement, and possible new lore implications when he starts raining down Heart Spears. The fight takes the standard Galacta Knight and turns it into something entirely new and interesting.
Is there an issue? Send a MessageReason:
They're officially called "The Three Mage-Sisters." Other minor fixes.


* In the second Jet Robobot stage, Kirby faces off against C.O.G.S. again. It goes exactly the same as before, with the catch that [[spoiler:upon defeat, Kabula, the original Unexpected Shmup Boss of the series, emerges, now sporting a laser, flamethrower and second cannon along with its original weapons]].

to:

* In the second Jet Robobot Mode stage, Kirby faces off against C.O.G.S. again. It goes exactly the same as before, with the catch that [[spoiler:upon defeat, Kabula, the original Unexpected Shmup Boss of the series, emerges, now sporting a laser, flamethrower and second cannon along with its original weapons]].



* ''VideoGame/TeamKirbyClashDeluxe'' (the Eshop expansion of the subgame) ends with [[spoiler:King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror''. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.]] The game also gives us a proper fight with Taranza, and he is ''no pushover'', pulling out a host of completely new moves that make him on par with a few endgame bosses. [[spoiler: His mirror counterpart, Dark Taranza, steps it up even further.]]
* ''Videogame/KirbysBlowoutBlast'' (the Eshop expansion of ''Kirby 3D Rumble'') has Kirby fighting Dedede on a 3D plane as the FinalBoss. After he's defeated, he harnesses the power of the Sparkling Stars and then ''[[AttackOfThe50FootWhatever turns gigantic]]'', with devastating attacks. [[spoiler:And in the Secret Path, you're treated to a ''Giant Masked Dedede'', and this time his mask gives him extra protection, forcing Kirby (and you) to step up the game to beat him.]]

to:

* ''VideoGame/TeamKirbyClashDeluxe'' (the Eshop e-Shop expansion of the subgame) ends with [[spoiler:King D-Mind, which is essentially Shadow Dedede from ''Triple Deluxe'' being fully possessed by Dark Mind from ''Amazing Mirror''. He combines both of their attacks with frightening proficiency, making it a huge challenge even with a fully upgraded party.]] The game also gives us a proper fight with Taranza, and he is ''no pushover'', pulling out a host of completely new moves that make him on par with a few endgame bosses. [[spoiler: His mirror counterpart, Dark Taranza, steps it up even further.]]
* ''Videogame/KirbysBlowoutBlast'' (the Eshop e-Shop expansion of ''Kirby 3D Rumble'') has Kirby fighting Dedede on a 3D plane as the FinalBoss. After he's defeated, he harnesses the power of the Sparkling Stars and then ''[[AttackOfThe50FootWhatever turns gigantic]]'', with devastating attacks. [[spoiler:And in the Secret Path, you're treated to a ''Giant Masked Dedede'', and this time his mask gives him extra protection, forcing Kirby (and you) to step up the game to beat him.]]



* King Dedede is an very awesome boss fight due to having a whopping four phases, and the fact that he suddenly becomes muscular, which does a great job of changing up the pace of the fight.
* Meta Knight's boss fight starts out like the one from Super Star, where he honorably gives a sword before the fight starts. [[spoiler: Hilariously, if you refuse to pick up the sword, he gets angry and kicks it away.]] After a normal sword fight, Meta Knight splits into two, so you have to try to fight two Meta Knights at the same time. Bring 2 friends, however, and he splits into ''three'' - bring three and he splits into 4! And he's even more chaotic than the split Landia, as well.
* Grand Mam is a particularly fun PuzzleBoss to fight. Even riding the Friend Star, nothing damages her. So you have to cut the ropes on her bomb fists, then set off the bomb to destroy the armor. It's a shame she wasn't included in the Ultimate Choice.

to:

* King Dedede is an a very awesome boss fight due to having a whopping four phases, and the fact that he suddenly becomes muscular, which does a great job of changing up the pace of the fight.
* Meta Knight's boss fight starts out like the one from Super Star, ''Super Star'', where he honorably gives a sword before the fight starts. [[spoiler: Hilariously, if you refuse to pick up the sword, he gets angry and kicks it away.]] After a normal sword fight, Meta Knight splits into two, so you have to try to fight two Meta Knights at the same time. Bring 2 friends, however, and he splits into ''three'' - bring three and he splits into 4! And he's even more chaotic than the split Landia, as well.
* Grand Mam is a particularly fun PuzzleBoss to fight.fight, even if it's only in the Story Mode. Even riding the Friend Star, nothing damages her. So you have to cut the ropes on her bomb fists, then set off the bomb to destroy the armor. It's a shame she wasn't included in the Ultimate Choice.



* The Three Mage Generals in general, due to their elemental theme, unique weaponry and a whole slew of devastating attacks. The fight against all three at once at the end of "Heroes in Another Dimension" is a real challenge, but it's a fun test to overcome.
* [[spoiler: Hyness]] is one of the creepiest boss fights in the series. During the first phase, he's pretty slow, and his attacks are mostly easy to avoid. However, during the second phase, he goes completely ballistic! He moves much faster, his attacks hit harder, he uses ''Friend Abilities'' and worst of all, he [[spoiler: ''sucks the life out of the Jambastion mages and uses them as weapons!'']]

to:

* The Three Mage Generals Mage-Sisters in general, due to their elemental theme, unique weaponry and a whole slew of devastating attacks. The fight against all three at once at the end of "Heroes in Another Dimension" is a real challenge, but it's a fun test to overcome.
* [[spoiler: Hyness]] is one of the creepiest boss fights in the series. During the first phase, he's pretty slow, and his attacks are mostly easy to avoid. However, during the second phase, he goes completely ballistic! He moves much faster, his attacks hit harder, he uses ''Friend Abilities'' and worst of all, he [[spoiler: ''sucks the life out of the Jambastion mages Mage-Sisters and uses them as weapons!'']]



** The awe brought on by the fight is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''Void.''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]
* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off a scrapped version of Meta Knight from the cancelled Kirby GCN game. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]

to:

** The awe brought on by the fight is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''Void.''' Birth]]''. From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]
* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off a scrapped version of Meta Knight from the cancelled Kirby GCN game. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".Star", Magolor has a medley of various music from ''Return to Dream Land'', Taranza has a medley of "Sullied Grace", "The World to Win" and "Fatal Blooms in Moonlight" and Susie has a medley of "Vagrant Counting Song of Retrospection" and "Vs. Star Dream".]]
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I edited part of Morpho's description because it's been confirmed he's from Kirby GCN


* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the scrapped design for Meta Knight. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]

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* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the a scrapped design for version of Meta Knight.Knight from the cancelled Kirby GCN game. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]

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I thought the fact that you could fight Marx was awesome


* The Three Mage Generals in general, due to their elemental theme, unique weaponry and a whole slew of devastating attacks.

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* The Three Mage Generals in general, due to their elemental theme, unique weaponry and a whole slew of devastating attacks. The fight against all three at once at the end of "Heroes in Another Dimension" is a real challenge, but it's a fun test to overcome.



* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the scrapped design for Meta Knight. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]

to:

* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the scrapped design for Meta Knight. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]]]
* During the credits of "Heroes in Another Dimension", instead of Dedede, you get to fight [[spoiler: Marx]]. It's not very hard, but seeing as a complaint with the dream friends in Star Allies was the fact you could only fight Meta Knight and King Dedede, it's still a fun mini fight.

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* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the scrapped design for Meta Knight. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]
* The awe brought on by the final fight with [[spoiler:Void Termina]] is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''Void.''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]

to:

* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the scrapped design for Meta Knight. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".]]
*
** The awe brought on by the final fight with [[spoiler:Void Termina]] is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''Void.''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]
* The secret boss, [[spoiler: Morpho Knight]] is not only awesome in its design, but because of the bait and switch near the beginning of the fight. [[spoiler: Morpho Knight him/her/itself is an enormous Easter egg for long time Kirby fans if they recognize his design. For those who don’t recognize him, he’s based off the scrapped design for Meta Knight. His epithet is the “reborn butterfly.” Fridge Brilliance at its finest.]] Extra Awesome points when [[spoiler:facing him as the one of the Dream Friends, his theme changes to a remix of a theme from the game they originate from (The Animal Friends, Marx, and Gooey have remixes of "Real Dark Matter", Marx's theme and "Hyper Zone 1" respectively, while Daroach has a remix of "Here Come the Squeaks!", Dark Meta Knight has a mashup of ''Amazing Mirror''[='=]s boss theme and "Dark Mind Phase 2", and Adeleine has a medley of "02", "Miracle Matter" and "Ripple Star".
]]
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* The awe brought on by the final fight with [[spoiler:Void Termina]] is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''Void.''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]

to:

* The awe brought on by the final fight with [[spoiler:Void Termina]] is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute true]] [[TrueFinalBoss final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''Void.''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]
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Don't shout the examples. One form of emphasis markup is plenty.


* The awe brought on by the final fight with [[spoiler:Void Termina]] is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''''ZERO HIMSELF,''''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''''Void.''''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]

to:

* The awe brought on by the final fight with [[spoiler:Void Termina]] is further amplified by his appearance in [[spoiler:Soul Melter EX, becoming the [[TheVeryDefinitelyFinalDungeon absolute final boss.]] The first three phases, while still awesome as hell, don't do much besides seriously ramping up the difficulty... and then the fourth phase kicks in. Inside of a multi-colored emptiness, the core of Void materializes as usual; but this time with a rainbow-veined color palette mimicking '''''ZERO HIMSELF,''''' '''Zero himself,''' hammered in by the background of the ''Hyper Zone'' heralding him as the ''[[MeaningfulName Astral Birth]]'' ~ '''''Void.''''' '''Void.''' From there, he goes all out, holding nothing back - spamming what may as well be BulletHell with lasers and cutters, as well as stronger variations of his other attacks. Then, after that, he spends the rest of the battle using attacks borrowed from ''Dark Mind,'' ''Drawcia Soul,'' and, once again, ''Zero.'' At that point, the music goes from [[AutobotsRockOut energetic synth metal]] to a [[SadBattleMusic more somber orchestral tune]], which makes it feel as though the past twenty-five years of Kirby's adventures have all led up to this grand finale, and that this is truly the EndOfAnAge. And, then, to top it all off, when he is seemingly vanquished for good, the music slowly fades out... and Void dons [[GoOutWithASmile Kirby's classic smile,]] fading away in a mist of lightbeams and stars, bringing everything to a close.]]

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