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* ''VideoGame/StellarBewitching'': During the nightmare world segment, a woman's voice uses a spell to free Ivan's mind and allow him to fight back against the nightmare monsters. The voice's owner is never confirmed, though she seems to know Ivan and his background, making the Farseen mage Mystika a potential candidate.
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* ''VideoGame/BlueSkiesSeries'': It's ambiguous how big of a role [[spoiler:Matria had in the destruction of the Skyblade Clan, since it was apparently done by dark-cloaked figures similar in appearance to two of the archdemons, though at the time, Cesar thought they were rogue mages. Due to her role as the planet's SatanicArchetype, her potential role in earlier events in the setting, including the first game, is also ambiguous. Additionally, Ophelia states that Matria is responsible for manipulating narcissistic people other than Rhetz, making it clear that the plan to create the Devourer of Worlds isn't the only thing she's responsible for]].
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* ''VideoGame/BreadAndFred'': It never becomes quite clear what Maeve forgets to bring in her mountain climb with Susan. It's the reason why they no longer feel in the mood to reach the peak despite having holed up in a cave 20 meters or less below it. They even ask the players whether they've remembered to bring it but they never specify what it is.
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* ''VideoGame/StarShiftRebellion'': The new ESA android, Andross-14, doesn't rat the party out despite [[spoiler:sensing Zeron's original consciousness in Chronus-13. The party speculates that due to the second copy of Zeron in Andross, it may have been influenced by Zeron. However, Andross ends up becoming the next boss anyways, making it ambiguous how much control the second Zeron has over it]].
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* In ''VideoGame/{{Bonfire}}'', the "trader" is only a wooden log with a carved face, but the heroes address it as if it were a person. It's unclear if they're correct or [[ThroughTheEyesOfMadness going insane from their stress and isolation]].
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* ''VideoGame/BaldursGateIII'' has the fate of certain characters at the end of the game if [[spoiler:they transform into mind flayers. Conventional wisdom about ceremorphosis holds that once someone completely mutates into a mind flayer, their body and soul are irrevocably altered: any memory of or belief in their identity pre-ceremorphosis is a delusion that eventually fades away. However, the nature of the illithid tadpoles your party was infected with is not typical, your tadpoles having been altered as part of the Cult of the Absolute's plot. Also worth considering is the Emperor, who has been a mind flayer for a long time, but retains his memories and identity from before his transformation. It remains to be seen if [[PlayerCharacter Tav]] and[=/=]or Karlach will continue to retain their senses of self if they agree to becoming mind flayers.]]

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* ''VideoGame/BaldursGateIII'' has the fate of certain characters the player and/or Karlarch at the end of the game if [[spoiler:they transform into mind flayers. Conventional wisdom about Per the official ''Forgotten Realms'' lore, ceremorphosis holds that once someone completely mutates into a mind flayer, their body and soul are irrevocably altered: overridden and replaced: any memory of or belief in their identity pre-ceremorphosis is merely stated to be the mind-flayer deluding itself into thinking it's still the same it was as a delusion mortal, and that eventually fades away.it gradually sheds those delusions as it ages. However, the nature of the illithid tadpoles your party was infected with is not typical, your tadpoles having been altered as part of the Cult of the Absolute's plot. Lore also mentions the Adversary, a mind flayer whose original self completely overwhelms the mind flayer and takes back control, which they're absolutely ''terrified'' of the mere prospect of. Also worth considering is the Emperor, who has been a mind flayer for a long time, ''centuries'', but retains his memories and identity from before his transformation and is recognized by Withers as being the same person as his pre-ceremorphosis self, as well as the fact that your companions will still treat you and/or Karlach mostly the same as before your transformation. It remains to be seen if [[PlayerCharacter Tav]] and[=/=]or Karlach will continue to retain their senses of self if they agree to becoming mind flayers.]]
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* In ''VideoGame/IWasATeenageExocolonist'', Nomi-Nomi has no idea what BioAugmentation they have or if they have one at all because their parents withheld their medical records, believing that Nomi shouldn't feel pressured to be "perfect", whether or not they have an augment.
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* ''VideoGame/AstraHunterZosma'': It's ambiguous how this game relates to the other [=Torch60=] games in terms of continuity, since the postgame of ''VideoGame/BraveHeroYuusha'' implies the games make up a multiverse. In Scorpius Shoal, the party meets Captain Scuttlebone, who is the main character of one of the books in Edward's school. However, [[spoiler:if Zosma didn't get the top Astra Hunter rank, the rankings can show Alpha, Lampy Larry, and Minister Orange, who are all characters from ''VideoGame/SomaUnion'']].
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* ''VideoGame/Warhammer40000RogueTrader'': In Abelard's first character quest, a lower deck is on lockdown due to the finding of a Chaos artifact. His harsh response ended up causing a labor strike on that deck, as various clans try to make their voices heard, stating they have no idea where the person who had the artifact got it from. While many of the clans are fine with Abelard's actions being reversed and the enforcers lightening up, an old woman clan leader also wants the enforcers gone and their deck armed so they can police themselves and weed out heretics. Abelard is also attacked and named upon visiting the deck for negotiations. If you ask about this to the strikers, they claim they know nothing. [[spoiler:A hidden awareness check reveals that they do indeed know nothing, but there's also a box of grenades hidden in a pipe you can only access after meeting with the strikers. This suggests that there is a heretical presence somewhere on the deck, but the strikers were genuinely unaware of it, and that presence did that attack and name Abelard in particular to try and make the situation go violent]]. The ambiguous part is that [[spoiler:the awareness check makes note of strikers in the background, not the negotiators talking with you. The old woman being the only one calling for the removal of the enforcers and arming the deck could be a legitimate want, or she could be apart of the heretical activity here. It's never made clear. She's also the only one not excited by you choosing the coercion option to negotiation terms without removing the enforcers or supplying guns.]]
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* ''VideoGame/MoonlightSyndrome'' has the character of Yayoi, who claims to be Chisato's sister, but the latter never confirms this and even Yukari, a childhood friend of Chisato's, had never heard of her (though Chisato may have had [[CainAndAbel good reasons]] to keep quiet about her). The [[AllThereInTheManual companion volume]] ''Moonlight Syndrome Deep Guide'' underlines the fact that there's to know whether she was telling the truth in her profile.


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* ''VideoGame/TwilightSyndrome'''s second volume has some notable examples:
** "Rusty Hole" features the nature of the old man in the tunnels. During the climax, he [[spoiler:claims to be a ghost, just like the other soldiers in the tunnels]], but given his appearance and that the chapter ends with a very much real massive explosion that he triggered in order to collapse and bury the tunnels, the truth about this point remains unclear.
** The [[spoiler:Kappa-haired little girl ghost from the first volume]] who reappears at the end of the story to [[spoiler:help Yukari and Chikako return to the living world.]] Given that this was a [[{{Foreshadowing}} foreshadowed]] reappearance said to have personal significance for Yukari, it's unclear if the character in question is [[spoiler:a GuardianAngel for Yukari, a {{Psychopomp}} who would provide similar help to other spirits, an ordinary ghost who happened to be in the right place at the right time,]] or something else entirely.
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The remake and DLC guidebook confirms Uno's backstory


** ''VideoGame/KnightBewitched'': Uno reveals that in his past, he started off killing a lord that did unspeakable things to a young boy who begged him to reduce taxes on the town. His relationship to the boy of even if [[AndThatLittleGirlWasMe he is the boy]] is left unclear.
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* ''VideoGame/BaldursGateIII'' has the fate of certain characters at the end of the game if [[spoiler:they transform into mind flayers. Conventional wisdom about ceremorphosis holds that once someone completely mutates into a mind flayer, their body and soul are irrevocably altered: any memory of or belief in their identity pre-ceremorphosis is a delusion that eventually fades away. However, the nature of the illithid tadpoles your party was infected with is not typical, your tadpoles having been altered as part of the Cult of the Absolute's plot. Also worth considering is the Emperor, who has been a mind flayer for a long time, but retains his memories and identity from before his transformation. It remains to be seen if [[PlayerCharacter Tav]] and[=/=]or Karlach will continue to retain their senses of self if they agree to becoming mind flayers.]]
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* In ''VideoGame/FinalFantasyXIV''[='s=] "[=YoRHa=]: Dark Apocalyse" raid questline, the story's ending is left terribly ambiguous: [[spoiler:As we go to try and visit Konogg, we see him ready to try and revive his sister Anogg, only to suffer a HeroicBSOD and declare he hadn't. However, she suddenly shows up and declares he did it and that there's a whole world for them to explore, leaving hand in hand as everything fades into a white light. Did Konogg actually bring back Anogg and she took him away or did Konogg's mind break from the pressure and he disappeared to an uncertain fate under the assumption he succeeded?]]
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Grammar mistake.


* ''VideoGame/IllWill2023'', due to it's flimsy-as-hell ExcusePlot that throws you into a monster-infested world in the first stage, doesn't explain what actually happened to the rest of the population. How did you get into this monster-infested realm, devoid of humans? Are you dragged in hell, like the Doomguy? Is the game set After the End, and you're the last human alive? Or did you voluntarily choose to enter the netherworld, because reasons? Or, if the opening level can be assumed to be you awakening in a mental hospital, is the whole game seen through the eyes of a deranged mental patient?

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* ''VideoGame/IllWill2023'', due to it's its flimsy-as-hell ExcusePlot that throws you into a monster-infested world in the first stage, doesn't explain what actually happened to the rest of the population. How did you get into this monster-infested realm, devoid of humans? Are you dragged in hell, like the Doomguy? Is the game set After the End, and you're the last human alive? Or did you voluntarily choose to enter the netherworld, because reasons? Or, if the opening level can be assumed to be you awakening in a mental hospital, is the whole game seen through the eyes of a deranged mental patient?

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