Follow TV Tropes

Following

Video Game / D. D. Crew

Go To

https://static.tvtropes.org/pmwiki/pub/images/ddcrew.png
U A SUCKA!

SOME DANGERS ARE LESS EVIDENT BUT NONE-THE-LESS DEADLY...
"WHAT!"
"YO GOTTA BOMB IN YA PARK!!"
*Amusement park explodes*

D.D. Crew is a funky 1991 beat 'em up game released by Sega for arcades. Up to 4 players take on the role of Dynamite Demolitions members F. F., Buster, King or Gung Ho and march onwards to keep terrorists busy with combos, throws and running attacks. It is all around similar to Final Fight and Sega's own Streets of Rage, but held in low regard because of its repetitive gameplay.


Trope up already!

  • Big "SHUT UP!": One of the two boss themes is a rap song which tells you to "SHUT UP ALREADY!"
    "Shaddup already!"
    "Huh! huh! Damn..."
    "Shaddup already!"
    "Huh! huh! EVERYBODY FUCK IT! (YEAH!)"
  • Bonus Level: Two in which you can pick up healing items or "duds" that are worth nothing.
  • Boss Rush: The final level. It features all of the previous bosses, with the strange exception of the villain's apparent Dragon, who was the boss of the previous stage.
  • Dual Wielding: Once you've slapped him around a bit, the final boss begins brandishing two katanas at once.
  • Excuse Plot: Terrorists blow up an amusement park for the heck of it. Four badasses then kick their rears all across the city.
  • Expy: The Stage 6 boss (the guy who phoned in the amusement park bombing) sure does look a lot like a shorter, more garish version of Mr. X, doesn't he? He even has a machine gun (albeit an assault rifle instead of a Tommygun). Funnily enough, both games were made by the same developer in the same year.
  • Gratuitous English: Spoken with gusto. Seriously, they voice this (badly) and more.
    "You're in for some roughin'man!!"
    "YOU! DIE!"
    "Nobody passes me, ALIVE!"
    "Take a load of this wild thang!"
    "I'm comin' througggh!"
    "Long time no see... FOREVER!"
    "Everything has its rises and falls."
  • Hitbox Dissonance: Your attacks can only hit one enemy at a time, which is a pain due to how many there can be at once.
  • Marathon Level: Stage 4 is mostly a god-awful slog through a series of absurdly large fire escapes. Even if you know what you're doing, that section alone can easily take over 10 minutes long and will nearly double the score you've amassed to that point.
  • MegaCorp: Zero Corp appears to be one; Stage 4 has billboards for a VCR and an airline that bear the Zero name. It quickly becomes clear they played a part in the bombing, and the final level takes place in their headquarters.
  • No Celebrities Were Harmed: Several characters look rather familiar. Most obvious is the Bruce Lee Clone at the end of Stage 2.
  • No Name Given: Unusually, none of your enemies are named. Not even the bosses or main antagonist.
  • Not the Fall That Kills You…: One stage ends with the heroes getting blasted off a building. They fall for at LEAST 20 stories and land on a bunch of crates, no worse for wear. Even more amusing is that if there's a third and a fourth player, they just crash on concrete to similar complete indifference.
  • Ornamental Weapon: One of your enemies is a military-type who carries a large machine gun. At no point does he ever fire it, preferring to kick you instead. Two of them DO drop down and fire away as a penalty for taking way too long to complete the cable car interior section of Stage 2, and given that this instantly kills you, it's probably for the best that they don't use the guns much.
  • Pun-Based Title: The title is derived from the Japanese phrase “don don kuru”, which means “coming rapidly”. This refers to rate in which the enemies flood the screen.
  • Sampling: Rather blatant and uncredited sampling as well, even for 90s video game standards. Aside from the standard James Brown samples of the time, the infamous "SHUT UP, ALREADY! DAMN!" is actually lifted directly from "Housequake" by Prince; who was notorious for rarely allowing samples, and there are vocals from Bobby Brown's "My Prerogative" in the second level theme. Even considering that D. D. Crew came out right before such blatant sampling became illegal, one has to wonder how Sega avoided a lawsuit over these samples.
  • Somebody Set Up Us the Bomb: The protagonist picks up his phone and what does he hear? A BOMB IN YO PARK, that's what.
  • A Winner Is You: Upon clearing the game, the bad guy lies slumped against a wall in defeat. "So crime doesn't pay after all", he says. Then it cuts to a short roll call of the heroes, and ends right there. There's not even a list of the staff!

Top