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Adding voice actors for Wrenden and Kai-Shirr (though the latter is incomplete, missing his FR/DE voice actors)

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!!!Voiced by: Takuya Nakashima (JP), Timothy Watson (EN), Raphaël Cohen (FR), Michael Pink (DE)


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!!!Voiced by: Mutsuki Iwanaka (JP), Charlie Rix (EN)
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* AlternateUniverse: Norvrandt is more or less a version of Eorzea that went through drastically different cultural evolution in the ten-thousand or so years since Hydaelyn shattered Zodiark, with each of the areas roughly being equivalent to a region in Eorzea.[[note]]Lakeland is a Mor Dhona that hasn't been blasted to pieces multiple times over, Il Mheg is a pixie-fied pre-[=7th=]-Umbral Coerthas, Ahm Araeng is pretty much Thanalan, Rak'tika is the Shroud without Elementals and much more dangerous wildlife, and Kholusia is pretty much Vylbrand almost beat for beat, with Eulmore even built into the same primary stone spire that forms the heart of Limsa Lominsa on the Source.[[/note]]

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* AlternateUniverse: Norvrandt is more or less a version of Eorzea that went through drastically different cultural evolution in the ten-thousand or so years since Hydaelyn shattered Zodiark, with each of the areas roughly being equivalent to a region in Eorzea.[[note]]Lakeland is a Mor Dhona that hasn't been blasted to pieces multiple times over, Il Mheg is a pixie-fied pre-[=7th=]-Umbral Coerthas, Ahm Amh Araeng is pretty much Thanalan, Rak'tika is the Shroud without Elementals and much more dangerous wildlife, and Kholusia is pretty much Vylbrand almost beat for beat, with Eulmore even built into the same primary stone spire that forms the heart of Limsa Lominsa on the Source.[[/note]]



** Ahm Araeng is Depression. Being where the Flood of Light was stopped, the people of the land are downtrodden and living without any care to work or do much. Those on the eastern side live as much as they can by hoping traders come by, with a camp set up for those infected by sin eaters where they wait to die, while those living on the western side have given up their mining trade and just live day to day. The Warrior of Light and the Scions help inspire hope in the people of Ahm Araeng, and motivate them to resume work and find purpose.

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** Ahm Amh Araeng is Depression. Being where the Flood of Light was stopped, the people of the land are downtrodden and living without any care to work or do much. Those on the eastern side live as much as they can by hoping traders come by, with a camp set up for those infected by sin eaters where they wait to die, while those living on the western side have given up their mining trade and just live day to day. The Warrior of Light and the Scions help inspire hope in the people of Ahm Amh Araeng, and motivate them to resume work and find purpose.



* AmbiguousGender: It's impossible to tell the gender of a dwarf just by looking at them, due to them all having the same body type, giant beards, and face concealing headgear. Presumably their voices can give it away, but as so far all dwarven dialogue has been unvoiced, the player just has to go by what is said in dialogue. This makes it a surprise for instance when [[spoiler:Giott's helmet comes off at the end of the Healer questline to reveal a woman, as up to that point she had been foul mouthed and alcoholic enough to make one assume she was a stereotypical male dwarf. It also didn't help that she had the male "Play Dead" animation of being face down with butt sticking up in the air in her first quest (Interestingly, to facilitate this, she actually is a male in the game files, but with a more clearly female head).]]

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* AmbiguousGender: It's impossible to tell the gender of a dwarf just by looking at them, due to them all having the same body type, giant beards, and face concealing headgear. Presumably their voices can give it away, but as so far all dwarven dialogue has been unvoiced, the player just has to go by what is said in dialogue. This makes it a surprise when, for instance when instance, [[spoiler:Giott's helmet comes off is removed at the end of the Healer questline role quests to reveal that she's a woman, girl, as up to that point she there had been foul mouthed and alcoholic enough no indication as to make one assume she was a stereotypical male dwarf. It also didn't help that she had her gender. In fact, not only do the male "Play Dead" animation English journal entries go out of being face down with butt sticking up in the air in her first quest (Interestingly, their way to facilitate this, avoid using any pronouns for Giott, she actually is uses the model of a male in the game files, but Lalafell, complete with a more clearly female head).using the male version of the Play Dead emote at one point.]]



* SitcomArchNemesis: The Tholl and Gogg dwarves have a mutual animosity toward each other which plays out like this. Whatever drove the two tribes to hate each other is a NoodleIncident implied to be trivial. [[spoiler:Until the Dwarf beast tribe quests reveal that the two were driven apart over how they thought automatons should be used: The Tholls wanted them to be used for manual labor, but the Goggs wished to use them to defend themselves.]]

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* SitcomArchNemesis: The Tholl and Gogg dwarves have a mutual animosity toward each other which plays out like this. Whatever drove the two tribes to hate each other is a NoodleIncident implied to be trivial. [[spoiler:Until the Dwarf beast tribe tribal quests reveal that the two were driven apart over how they thought automatons should be used: The Tholls wanted them to be used for manual labor, but the Goggs wished to use them to defend themselves.]]



* WrittenByTheWinners: "Winners" being "those who survived by default", but it's still effectively in play. Dwarven history says that Lamitt, the Dwarven Warrior of Light, was exiled for being a dangerous radical who went around helmless all the time. [[spoiler:During the healer role quest, you discover this is ''not'' the case (as Lamitt was behelmed for much of her early career with Ardbert & co.), and while it is not directly ''stated'' aloud, it is heavily, ''heavily'' implied to the player through Echo flashbacks that Lamitt's real "sin" was going to find a cure for stoneblight... and ''succeeding'', thereby putting the Tomran elders in a real jam concerning dozens to hundreds of now-saved dwarves who were understandably cross at having been abandoned when it turns out a cure was achievable. Lamitt more or less accidentally sparked an exile dissident movement, and was essentially forced to join them in a nasty case of Dwarven {{Realpolitik}}... and '''then''' virtually all of the exiles were lost to the Flood, Lamitt included, leaving the Tomran elders to record and promulgate their own version of events with no contesting voices.]] It didn't help matters that the Warriors of Light were already [[NiceJobBreakingItHero universally reviled for their part in unleashing the Flood]], making [[HeroWithBadPublicity accounts of their inherent evil]] quite easy for modern denizens of Norvrandt to accept offhand.

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* WrittenByTheWinners: "Winners" being "those who survived by default", but it's still effectively in play. Dwarven history says that Lamitt, the Dwarven Warrior of Light, was exiled for being a dangerous radical who went around helmless all the time. [[spoiler:During the healer role quest, you discover this is ''not'' the case (as Lamitt was behelmed for much of her early career with Ardbert & co.), and while it is not directly ''stated'' aloud, it is heavily, ''heavily'' implied to the player through Echo flashbacks that Lamitt's real "sin" was going to find a cure for stoneblight... and ''succeeding'', thereby putting the Tomran elders in a real jam concerning dozens to hundreds of now-saved dwarves who were understandably cross at having been abandoned when it turns out a cure was achievable. Lamitt more or less accidentally sparked an exile dissident movement, and was essentially forced to join them in a nasty case of Dwarven {{Realpolitik}}... and '''then''' virtually all of the exiles were lost to the Flood, Lamitt included, leaving the Tomran elders to record and promulgate propagate their own version of events with no contesting voices.]] It didn't help matters that the Warriors of Light were already [[NiceJobBreakingItHero universally reviled for their part in unleashing the Flood]], making [[HeroWithBadPublicity accounts of their inherent evil]] quite easy for modern denizens of Norvrandt to accept offhand.



* BreakTheCutie: Konogg does ''not'' have it easy. After the Machines attack the town, he and Anogg get blamed for it all, and he ends up shouldering all the blame after she disappears, forcing him to go into hiding. Then it turns out the Anogg he's been with is not at all a dwarf, and his real sister was apparently dead. He even runs himself ragged trying to find her, only to lose her again at the Tower at Paradigm's Breach. Then when all is said and done, it did nothing to cool off the angry mob after him, leaving him with no choice but to leave town because there is no where else he can go.

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* BreakTheCutie: Konogg does ''not'' have it easy. After the Machines attack the town, he and Anogg get blamed for it all, and he ends up shouldering all the blame after she disappears, forcing him to go into hiding. Then it turns out the Anogg he's been with is not at all a dwarf, and his real sister was apparently dead. He even runs himself ragged trying to find her, only to lose her again at the Tower at Paradigm's Breach. Then when all is said and done, it did nothing to cool off the angry mob after him, leaving him with no choice but to leave town because there is no where nowhere else he can go.



* DeadAllAlong: As of the 5.4 quest, Anogg has apparently been dead for a while after she pushed Konogg out of the way of a cave in. Shortly after, Konogg found a [[VideoGame/{{Drakengard}} mysterious white orb]], and next to it ''something'' that looks exactly like Anogg. Konogg knew, but has apparently been in denial the entire time because the Anogg replica was what kept his drive going.

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* DeadAllAlong: As of discovered in the 5.4 quest, quests, Anogg has apparently been dead for a while after she pushed Konogg out of the way of a cave in. Shortly after, Konogg found a [[VideoGame/{{Drakengard}} mysterious white orb]], and next to it ''something'' that looks exactly like Anogg. Konogg knew, but has apparently been in denial the entire time because the Anogg replica was what kept his drive going.



* {{Expy}}: They are a fairly blatant counterpart to Devola and Popola; Red-headed twins who unintentionally bring disaster to their people and get unfairly ostracised for it, up to and including the survivor reaching their breaking point from grief.

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* {{Expy}}: They are a fairly blatant counterpart to Devola and Popola; Red-headed Popola, being red-headed twins who unintentionally bring disaster to their people and get unfairly ostracised for it, up to and including the survivor reaching their breaking point from grief.



* HalfIdenticalTwins: Though it's hard to tell through their clothes, Anogg is referred to as female while Konogg is referred to as male.

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* HalfIdenticalTwins: Though it's hard impossible to tell through their clothes, just by looking at them, given the dwarves' typical fashions, Anogg is referred to as female while Konogg is referred to as male.



* TheScapegoat: After the attack on Komra by the androids and 2P, the entire town blames the event on the twins, causing them to completely shutdown and admit it was their fault for going too far. Konogg takes it doubly hard due to Anogg going missing and another dwarf blaming him for his wife's near fatal injuries that she may never recover from.

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* TheScapegoat: After the attack on Komra by the androids and 2P, the entire town blames the event on the twins, causing them to completely shutdown shut down and admit it was their fault for going too far. Konogg takes it doubly hard due to Anogg going missing and another dwarf blaming him for his wife's near fatal injuries that she may never recover from.



!!Ahm Araeng

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!!Ahm !!Amh Araeng



[[caption-width-right:350:''"When I journeyed here, long ago, I spoke with a sun-weathered elder. He told me Ahm Araeng meant "majestic land" in the language of his people."'']]
A desert region in the south of Norvrandt, Ahm Areang once served as the fringes of the kingdom of Nabaath Areng, before much of the kingdom was consumed by the Flood of Light. Now a mostly barren desert, Ahm Araeng plays host to the remaining citizens of Nabaath, as well as other denizens, like the mercantile and generous Mord.

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[[caption-width-right:350:''"When I journeyed here, long ago, I spoke with a sun-weathered elder. He told me Ahm Amh Araeng meant "majestic land" in the language of his people."'']]
A desert region in the south of Norvrandt, Ahm Areang Amh Araeng once served as the fringes of the kingdom of Nabaath Areng, before much of the kingdom was consumed by the Flood of Light. Now a mostly barren desert, Ahm Amh Araeng plays host to the remaining citizens of Nabaath, as well as other denizens, like the mercantile and generous Mord.



* AlternateUniverse: Due to being a desert region, Ahm Areang is basically Norvrandt's version of Thanalan. Furthermore, with the Mord being merchants and masters of one of the few cities and centers of trade, they fill the same role as the Dunesfolk Lalafell. Meanwhile, having lost their kingdom (albeit to the Flood of Light rather than war), the Nabaath serve as the counterparts to the people of Ala Mhigho.

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* AlternateUniverse: Due to being a desert region, Ahm Areang Amh Araeng is basically Norvrandt's version of Thanalan. Furthermore, with the Mord being merchants and masters of one of the few cities and centers of trade, they fill the same role as the Dunesfolk Lalafell. Meanwhile, having lost their kingdom (albeit to the Flood of Light rather than war), the Nabaath serve as the counterparts to the people of Ala Mhigho.



One of the few remaining and active centers of Ahm Araeng, Mord Souq is the home of the Mord, the Norvrandt counterparts to Eorzea's Kobolds, as well as anyone seeking refuge or to do trade there. They have a local tradition called the "cracking of the coinpurse", in which a new arrival gains admittance in the city by spending money at one of the local merchants', and have a saying, "there is no such thing as a thing no one needs."

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One of the few remaining and active centers of Ahm Amh Araeng, Mord Souq is the home of the Mord, the Norvrandt counterparts to Eorzea's Kobolds, as well as anyone seeking refuge or to do trade there. They have a local tradition called the "cracking of the coinpurse", in which a new arrival gains admittance in the city by spending money at one of the local merchants', and have a saying, "there is no such thing as a thing no one needs."



* CompositeCharacter: The Mord physically resemble and share the mining talent of the Kobolds, have a place in society roughly equivalent to the Dunesfolk Lalafell, have the overall character of the more mercantile Qiqirn and similar to the Goblins, colonized a former Spoken settlement.
* EntertaininglyWrong: After Jamial pulls a StealthHiBye on Ghun Gun, the Mord comes to the conclusion that the local historian Jamial is the ghost of the lask malik of Nabaath Areng. Jamial soon shows up hale and healthy at Mord Souq, as he's the previous Jamial's grandson.

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* CompositeCharacter: The Mord physically resemble and share the mining talent of the Kobolds, have a place in society roughly equivalent to the Dunesfolk Lalafell, have the overall character of the more mercantile Qiqirn and and, similar to the Goblins, colonized a former Spoken settlement.
* EntertaininglyWrong: After Jamial pulls a StealthHiBye on Ghun Gun, the Mord comes to the conclusion that the local historian Jamial is the ghost of the lask last malik of Nabaath Areng. Jamial soon shows up hale and healthy at Mord Souq, as he's the previous Jamial's grandson.



* TooGoodForThisSinfulEarth: She's the kindest and sweetest character you can imagine when you first meet her. Even in a hellish world where sin eaters kill anyone they spot and infect survivors, she does her best to maintain a positive outlook and help those who are suffering. [[spoiler:Naturally, she dies in the most painful way possible when she was turning into a sin eater]].

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* TooGoodForThisSinfulEarth: She's the kindest and sweetest character you can imagine when you first meet her. Even in a hellish world where sin eaters kill anyone they spot and infect survivors, she does her best to maintain a positive outlook and help those who are suffering. [[spoiler:Naturally, she dies in the most painful way possible when she was by turning into a sin eater]].



One of the afflicted, a young Drahn child whose condition has rendered him all but entirely unresponsive.

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One of the afflicted, a young Drahn child whose condition has rendered him all but almost entirely unresponsive.



An engineer living in the small laborer community of Twine in the Hills of Amber of western Ahm Araeng, and the only person with full knowledge of the workings of the trolley the party needs to access the ruins of Nabaath Areng where the onslaught of Light was originally halted a century ago. However, the tragedies that befell his family have left him a broken man, and he now spends his days in drunken apathy.

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An engineer living in the small laborer community of Twine in the Hills of Amber of western Ahm Amh Araeng, and the only person with full knowledge of the workings of the trolley the party needs to access the ruins of Nabaath Areng where the onslaught of Light was originally halted a century ago. However, the tragedies that befell his family have left him a broken man, and he now spends his days in drunken apathy.



* BigDamnHeroes: [[spoiler:When Ryne suffers from PowerIncontinence and transforms into Eden Shiva, she teleports in before summoning a mallet to free the Warriors from their ice prisons, and then keeps Eden Shiva at bay with her powers of darkness so that the Warriors can finish the job.]]

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* BigDamnHeroes: [[spoiler:When Ryne suffers from Ryne's PowerIncontinence and transforms into leads to her losing control of Eden Shiva, she Shiva and freezing the raid, Gaia teleports in before summoning in, summons a mallet warhammer to free the Warriors everyone from their ice prisons, and then keeps Eden Shiva at bay with breaks open Shiva's own prison before using her spell-in-waiting powers of darkness so that to slow the Warriors can boss's enrage long enough for you to finish her off.]] Not bad for someone who, at the job.]]beginning of the tier, admitted she couldn't control her powers!



** To Ryne. While Ryne wears white and is TheIngenue whose fate and place on The First was effectively written in stone who slowly learns to put her foot down and control her own destiny, the black-wearing Gaia is a bit of a haughty brat [[spoiler:who has effectively no idea ''why'' she's around, and scarcely anybody in Eulmore seems to know who she is. Further, she's much more pro-active about figuring out her place in things.]]

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** To Ryne. While Ryne wears white and is TheIngenue whose fate and place on The First was effectively written in stone who slowly learns to put her foot down and control her own destiny, the black-wearing Gaia is a bit of a haughty brat [[spoiler:who has effectively no idea ''why'' she's around, and scarcely anybody in Eulmore seems to know who she is. Further, she's much more pro-active proactive about figuring out her place in things.]]



* GirlWithPsychoWeapon: She lampshades that a hammer is far from a characteristic weapon for a noblewoman such as herself to wield, Ryne points out that at least it matches her dress.

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* GirlWithPsychoWeapon: She lampshades that a hammer is far from a characteristic weapon for a noblewoman such as herself to wield, wield. Ryne points out that at least it matches her dress.



** She calls the mysterious voice that gives her power a "faerie", this is what Laguna called Squall's presence junctioned to him when he felt Ellone "connect" him to the past.

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** She calls the mysterious voice that gives her power a "faerie", this "faerie". This is what Laguna called Squall's presence junctioned to him when he felt Ellone "connect" him to the past.



** [[spoiler: In her Oracle of Darkness fight in Eden's Promise: Eternity Savage, her {{Leitmotif}} is The Extreme, the final boss theme for Ultimecia. Her Spell-In-Waiting attacks also return, and she gains a barrage of new spells, most notably Hell's Jugement and Apocalypse; the final form of Ultimecia's strongest attacks.]]

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** [[spoiler: In her Oracle of Darkness fight in Eden's Promise: Eternity Savage, (Savage), her {{Leitmotif}} is The Extreme, the final boss theme for Ultimecia. Her Spell-In-Waiting attacks also return, and she gains a barrage of new spells, most notably Hell's Jugement and Apocalypse; the final form of Ultimecia's strongest attacks.]]



* TimeMaster: As the Voidwalker, she can use "Spell in Waiting" to delay the activation of her abilities. Even after she returns to her human form, she can use destructive DelayedExplosion effects and [[spoiler:slows down Shiva's Endless Ice-Age long enough for the Warrior of Darkness to defeat her]].

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* TimeMaster: As the Voidwalker, she can use "Spell in Waiting" to delay the activation of her abilities. Even after she returns to her human form, she can use destructive DelayedExplosion effects and [[spoiler:slows down Shiva's Endless Ice-Age Ice Age long enough for the Warrior of Darkness to defeat her]].



* YouAreTooLate: It is setup this way when Gaia writes a scenario for the research group which explores how things could have gone differently for the finale of Eden's Promise Savage. [[spoiler: She imagines a dramatic situation where though the party succeeds in defeating Eden's Promise, they are too late to help Gaia gain her memories back. She instead chooses to fully awaken as Lohgrif just in time to watch Mitron perish, engaging her old friends in battle to avenge him and perishing in the process.]]

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* YouAreTooLate: It is setup this way when Gaia writes a scenario for the research group which explores how things could have gone differently for the finale of Eden's Promise Savage. [[spoiler: She [[spoiler:She imagines a dramatic situation where though the party succeeds in defeating Eden's Promise, they are too late to help Gaia gain her memories back. She instead chooses to fully awaken awakens as Lohgrif just in time to watch Mitron perish, engaging her old friends in battle to avenge him and perishing in the process.]]



Once the prosperous mortal kingdom Voeburt, the land of the north was claimed and reshaped by the different fae Beastmen into their new home Il Mheg after the Flood of Light claimed their forest home and the inhabitants of the territory were taken out by the sin eaters or [[TheCorruption worse]].

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Once the prosperous mortal kingdom of Voeburt, the land of the north was claimed and reshaped by the different fae Beastmen into their new home Il Mheg folk after the Flood of Light claimed their forest home and home, the former inhabitants of the territory were taken out by the sin eaters or having been killed [[TheCorruption worse]].or worse]] by the sin eaters.



* AgeWithoutYouth: While the fae all have lifespans far exceeding humans, Nu Mou and amaros still feel the effects of old age in time.
* AlternateUniverse: To Ishgard, with this one being driven home to the Warrior of Light by Ardbert. Though this is mostly in regards to the ruined civilization that was lost before the Pixies made their home here. There is a comparsion to be made with the Fae taking up stewardship of the land after the King died.

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* AgeWithoutYouth: While the fae all have lifespans far exceeding humans, the mortal races, Nu Mou and amaros amaro still feel the effects of old age in time.
* AlternateUniverse: To Ishgard, with this one being a mountainous region to the north populated by knights and nobility. The comparison even gets driven home to the Warrior of Light by in dialogue with Ardbert. Though this is mostly in regards to You might even compare the ruined civilization that was lost before the Pixies made their home here. There is a comparsion to be made with the Fae fae folk taking up stewardship of the land Il Mheg after Voeburt's fall to the King died.Moogles of the Sea of Clouds watching over the ruins left behind by the 'landlords'.



* SuperGullible: Urianger has since learned to trick the pixies into doing what he wants by pretending it would be a horrible experience for him if they did, goading them to "prank" him by doing errands for him. This results in them doing things like "Boiling water with withered leaves to make a foul liquid Urianger absolutely loathes", as in making tea. He even goes so far as pretending to gag as he consumes it to complete the ruse.

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* SuperGullible: Urianger has since learned to trick the pixies into doing what he wants by pretending it would be a horrible experience for him if they did, goading them to "prank" him by doing errands for him. This results in them doing things like "Boiling "boiling water with withered leaves to make a foul liquid Urianger absolutely loathes", as in making tea. He even goes so far as pretending to gag as he consumes it to complete the ruse.



* BlowYouAway: Ancient Aero is the unfriendly Nu Mou's spell.

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* BlowYouAway: Ancient Aero is the unfriendly Nu Mou's spell.spell of choice.



* AuraVision: One of the abilities they were bestowed with their intelligence was the ability to sense souls, though it remains mostly dormant, some can still detect abstract things about a person's soul without knowing what it means.
* ColorCodedForYourConvenience: Friendly Amaro are colored blue/green. The wild cama from which they are descended are colored red.

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* AuraVision: One of the abilities they were bestowed with given to them by their intelligence creators was the ability to sense souls, though although it remains mostly dormant, some largely dormant even in those who awaken their sentience. Some can still detect abstract things about a person's soul without knowing soul, even if they don't know exactly what it means.
* ColorCodedForYourConvenience: Friendly Amaro amaro are colored blue/green. The wild cama from which they are descended are colored red.



* TheMourningAfter: The amaros of Il Mheg have all lost their masters and places of being before or after the Flood. They fled to the faerie kingdom to mourn their loss and find comfort in each others' company.
* NiceGuy: Due to being bred to serve men, the amaros of Il Mheg are friendly and compassionate to any mortals who happen to visit and pet them. They're reluctant to offer up the crystal shoes to unseal Titania not out of a desire for a sadistic game like the Pixies or the Fuath but out of heartfelt concern for the heroes given Titania's power. It takes a long conversation and the Warrior slaughtering a group of sin eaters with ease for Seto to be convinced that entrusting Titania's defeat to them is a good idea.
%%* PoisonousPerson: Their bites can inflict a deadly poison on the victim that will kill them. A sidequest in the Crystarium explains that handling wild Amaro is very difficult because of their bites and the unpredictability of when they could bite someone.
* PraetorianGuard: Titania is always accompanied by a number of Amaro that serve as their guard when going to battle.
* SuspiciouslySimilarSubstitute: They share quite a number of elements with the Ixal. Both are bird-like UpliftedAnimal races brought into being by an ancient empire that no longer exists in the current day, were uplifted for the purpose of convenience (the Iksalion were made to be DumbMuscle soldiers, while Amaro are mounts and beasts of burden), and eventually gained human-level intelligence. Due to the circumstances of their existence, Ixal do not exist on the First, and Amaro do not exist on the Source.
* UpliftedAnimal: Their ancestors were intentionally made sentient by ancient mages. Though the magic has become dormant for many and left many Amaro as mere animals, every so often some are born with their sentience intact.

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* TheMourningAfter: The amaros amaro of Il Mheg have all lost their masters and places of being before or after the Flood. They fled to the faerie kingdom to mourn their loss and find comfort in each others' company.
* NiceGuy: Due to being bred to serve men, the amaros amaro of Il Mheg are friendly and compassionate to any mortals who happen to visit and pet them. They're reluctant to offer up the crystal shoes to unseal Titania not out of a desire for a sadistic game like the Pixies or the Fuath but out of heartfelt concern for the heroes given Titania's power. It takes a long conversation and the Warrior slaughtering a group of sin eaters with ease for Seto to be convinced that entrusting Titania's defeat to them is a good idea.
%%* PoisonousPerson: Their bites can inflict a deadly poison on the victim that will kill them. A sidequest in the Crystarium explains that handling wild Amaro amaro is very difficult because of their bites and the unpredictability of when they could bite someone.
* PraetorianGuard: Titania is always accompanied by a number of Amaro amaro that serve as their guard when going to battle.
* SuspiciouslySimilarSubstitute: They share quite a number of elements with the Ixal. Both are bird-like UpliftedAnimal races brought into being by an ancient empire that no longer exists in the current day, were uplifted for the purpose of convenience (the Iksalion were made to be DumbMuscle soldiers, while Amaro are mounts and beasts of burden), and eventually gained human-level intelligence. Due to the circumstances of their existence, Ixal do not exist on the First, and Amaro amaro do not exist on the Source.
* UpliftedAnimal: Their ancestors were intentionally made sentient by ancient mages. Though the magic has become dormant for many and left many Amaro amaro as mere animals, every so often some are born with their sentience intact.



* CoolOldGuy: Er, lizard bird. Even among the amaro, Seto is nothing but kind and friendly to the heroes. He also acts as a guardian of the other amaros, fending off sin eater attacks when he's not resting in his nest.

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* CoolOldGuy: Er, lizard bird. Even among the amaro, Seto is nothing but kind and friendly to the heroes. He also acts as a guardian of the other amaros, amaro, fending off sin eater attacks when he's not resting in his nest.



* FlyingSeafoodSpecial: Like its Primal counterpart on the Source, the fae Bismarck is able to fly.

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* FlyingSeafoodSpecial: Like its his Primal counterpart on the Source, the fae Bismarck is able to fly.



* AscendedExtra: Only mentioned in a throwaway line about the Woolen Way and the remains of his cabin, Anden becomes a Custom Deliveries giver as he tries to reclaim his memories and original form.
* ChickMagnet: [[spoiler:Anden is a rare male Viis. As such, his sister Tellina points out that if any female Viis were to find him, he'd be a prize catch largely because there are so few male Viis to go around after the Flood of Light.]]
* CutenessProximity: He's constantly cooing over his sheep, whose descendants populate the now flowery fields of Il Mheg.

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* AscendedExtra: Only Originally only mentioned in a throwaway line about the Woolen Way and the remains of his cabin, Anden becomes a Custom Deliveries giver as he tries to reclaim his memories and original form.
* ChickMagnet: [[spoiler:Anden is a rare male Viis. As such, his sister Tellina points out that if any female Viis were to find him, he'd be a prize catch catch, largely because there are so few male Viis to go around after the Flood of Light.]]
* CutenessProximity: He's constantly cooing over his sheep, whose descendants populate the now flowery now-flowery fields of Il Mheg.



* MindRape: Their introduction has them hit everyone in Il Mheg with a static vision, ranting about how unfair their imprisonment is and how bored they are, and asks to play with them. It's... quite unsettling.

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* MindRape: Their introduction has them hit everyone in Il Mheg with a static static-filled vision, ranting about how unfair their imprisonment is and how bored they are, and asks to play with them. It's... quite unsettling.



* BeamSpam: Storge wings are used to shoot beams of light.

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* BeamSpam: Storge Storge's wings are used to shoot beams of light.



** Phronesis: Creating [[UnrealisticBlackHole "hollows"]] in the deserts of Amh Araeng [[spoiler:so to find a friend who fell into one of their own creation.]]

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** Phronesis: Creating [[UnrealisticBlackHole "hollows"]] in the deserts of Amh Araeng [[spoiler:so to [[spoiler:to find a friend who fell into one of their own creation.]]
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Spelling/grammar fix(es)


* DopplegangerGetsTheSameSentiment: Ran'jit has been the father figure and teacher of almost every Oracle of Light and watched her die again and again against the sin eaters. Although each Oracle of Light is different and has no memory of their prior incarnations beyond knowing that they are [[spoiler:a manifestation of Minfilia]], he loved and cared for all of them until he finally broke. That's why he's so determined to keep the current Oracle of Light locked away to stop seeing his surrogate daughters die. The ''Endwalker'' side story, "Bringer of Shadow, Bringer of Light" mentions that the original Oracle of Light was a teacher and surrogate sister to him, further explaining his deep attachment to [[spoiler:"Minfilia"]].

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* DopplegangerGetsTheSameSentiment: DopplegangerGetsSameSentiment: Ran'jit has been the father figure and teacher of almost every Oracle of Light and watched her die again and again against the sin eaters. Although each Oracle of Light is different and has no memory of their prior incarnations beyond knowing that they are [[spoiler:a manifestation of Minfilia]], he loved and cared for all of them until he finally broke. That's why he's so determined to keep the current Oracle of Light locked away to stop seeing his surrogate daughters die. The ''Endwalker'' side story, "Bringer of Shadow, Bringer of Light" mentions that the original Oracle of Light was a teacher and surrogate sister to him, further explaining his deep attachment to [[spoiler:"Minfilia"]].

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Added example(s)


* DopplegangerGetsTheSameSentiment: Ran'jit has been the father figure and teacher of almost every Oracle of Light and watched her die again and again against the sin eaters. Although each Oracle of Light is different and has no memory of their prior incarnations beyond knowing that they are [[spoiler:a manifestation of Minfilia]], he loved and cared for all of them until he finally broke. That's why he's so determined to keep the current Oracle of Light locked away to stop seeing his surrogate daughters die. The ''Endwalker'' side story, "Bringer of Shadow, Bringer of Light" mentions that the original Oracle of Light was a teacher and surrogate sister to him, further explaining his deep attachment to [[spoiler:"Minfilia"]].



* VillainForgotToLevelGrind: In his first appearance Ran'jit takes on the hero and their allies and almost defeats them until Thancred jumps in and distracts him long enough for everyone to get away. Later he fights again and [[spoiler:Thancred manages to eke out a win]]. Finally when Ran'jit takes on the Warrior of Darkness in the siege of Eulmore he uses his full powers and is defeated by the Warrior without fanfare and left to his fate. Downplayed in the sense that the [=WoD=] isn't just anybody, as they have an uncanny ability to rise up, even in a short amount of time. Ran'jit is an extremely skilled individual, but he doesn't have the sheer adaptability and growth potential that the comparatively young, determined Warrior has.

to:

* VillainForgotToLevelGrind: In his first appearance Ran'jit takes on the hero and their allies and almost defeats them until Thancred jumps in and distracts him long enough for everyone to get away. Later he fights again and [[spoiler:Thancred manages to eke out a win]]. Finally when Ran'jit takes on the Warrior of Darkness in the siege of Eulmore he uses his full powers and is defeated by the Warrior without fanfare and left to his fate. Downplayed in the sense that the [=WoD=] Warrior isn't just anybody, as they have an uncanny ability to rise up, even in a short amount of time. Ran'jit is an extremely skilled individual, but he doesn't have the sheer adaptability and growth potential that the comparatively young, determined Warrior has.

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