Hello, you may remember me as the guy who's been editing the article from the day it was created.
Anyway, I thoroughly enjoyed the game, aside from some flaws, such as the pixel hunts, and a moderate case of exposition dump at the end.
The story itself, which has been recieving a buttload of complaints, is certainly no war and peace, but it isn't a damn turd either.
The Controls felt natural most of the time, though El Pollo Loco's tail gave me fits (I actually surived that sequence first time out with 0 health), and I had some trouble Powerbombing inside the metroid queen
The game itself did a good job of presenting a fun challenge, until the pixel hunts broke up and slowed down the gameplay.
The environments, aside from some low-res textures, were all very pretty.
Several bosses gave me fits for whatever reason, for example three of the incarnations of the lift boss simply served to frustrate, Ridley was a headache by definition (though that one can partially be blamed on me failing to note something), and the Metroid Queen was a headache to powerbomb the innards of
Hundred percent completion proved extrememly difficult because some of the items require silly precise methods of getting at them.
Overall I enjoyed the game, for what it was, a flawed gem. If I had to give it a numerical score it would be 8.3, largely because of annoying pixel hunting and really annoying bosses
A flawed gem of a game.
Hello, you may remember me as the guy who's been editing the article from the day it was created.
Anyway, I thoroughly enjoyed the game, aside from some flaws, such as the pixel hunts, and a moderate case of exposition dump at the end.
The story itself, which has been recieving a buttload of complaints, is certainly no war and peace, but it isn't a damn turd either.
The Controls felt natural most of the time, though El Pollo Loco's tail gave me fits (I actually surived that sequence first time out with 0 health), and I had some trouble Powerbombing inside the metroid queen
The game itself did a good job of presenting a fun challenge, until the pixel hunts broke up and slowed down the gameplay.
The environments, aside from some low-res textures, were all very pretty.
Several bosses gave me fits for whatever reason, for example three of the incarnations of the lift boss simply served to frustrate, Ridley was a headache by definition (though that one can partially be blamed on me failing to note something), and the Metroid Queen was a headache to powerbomb the innards of
Hundred percent completion proved extrememly difficult because some of the items require silly precise methods of getting at them.
Overall I enjoyed the game, for what it was, a flawed gem. If I had to give it a numerical score it would be 8.3, largely because of annoying pixel hunting and really annoying bosses