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Snowbluff the Inimportant Since: May, 2011
the Inimportant
Jul 20th 2013 at 10:46:59 PM •••

Under Shown Their Work, is it possible that Halsey is just that smart? Jorge's armor modifications made it unable to accept the re-entry pack.

Edited by 216.99.32.42 Hide / Show Replies
Larkmarn Since: Nov, 2010
Jul 21st 2013 at 10:01:37 AM •••

That entry is bad. Other than Halsey's journal, none of it is Shown Their Work, instead just Freeze-Frame Bonus and commending the game's attention to detail.

Found a Youtube Channel with political stances you want to share? Hop on over to this page and add them.
Little_BIG_Head Since: Apr, 2013
Jun 30th 2013 at 10:39:15 PM •••

Sorry, guy who put Armor Lock in the "Difficult, but Awesome" section, I attempted to at least move it to the YMMV page, but something went wrong with the copy/paste function, and now it's gone.

It was wildly inaccurate, but I did sincerely try to move it intact. My bad.

EDIT: Never mind, I had an old page open. Into YMMV it goes. But seriously, if you ask just about anybody, it really was wildly overpowered.

Edited by 69.172.221.6
KJMackley Since: Jan, 2001
Oct 27th 2010 at 3:30:10 PM •••

I took this out because everything described can be placed under Story and Gameplay Segregation. And Informed Ability is less "I wasn't convinced" (which makes it subjective) as it is "Nothing in the story supports the claim." Carter doesn't prove to be an incompetant leader (he saves your ass from that Elite in the 1st level and sacrifices himself to ensure you finish your mission.), Emile rushes into battle like any good berserker would, and Jun is shown to be a good sniper and demolitions expert.

I personally don't want the AI to play the game for me and at no point are they a hinderance to you because they can't die in gameplay. Depending on how you play they can actually be of great help, at the least distracting the enemy away from you (I think that's why Exodus was the hardest level for me on my first playthrough).

  • Informed Ability: Most of Noble Team suffers from this. Aside from not getting nearly as many kills during gameplay as you do (particularly jarring for Jorge and Emile), their particular skills you're told of don't come into play very often. Carter's leadership seems to be more based around giving, denying, or selecting permission on who gets to kill what. Jun's aim is very imprecise, and his stealth abilities are lacking, firing his rifle with the least bit provocation in his stealth mission. Emile, despite very quickly established as being an amazing soldier, seems to do little more than yell for help while typically getting the least amount of kills of the other Noble members, using only a shotgun and melee attacks exclusively. Only Jorge's status as The Big Guy and Kat's status as The Smart Guy seem accurate, by sheer virtue of being the only ones to use a big gun or to so much as look at any complicated technology. Six's status as a hyper-lethal soldier on par with John-117 is up to the player to either play this trope strait or avert.

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208.125.139.222 Since: Dec, 1969
Oct 28th 2010 at 7:32:15 AM •••

Sounds fair. It actually does sound more like segregation than an informed ability now that you mention it. Sorry for the innacurasy/mistake.

Medicus Since: Sep, 2009
Oct 28th 2010 at 3:17:36 PM •••

I can see where the confusion arose. It was Kat who came up with the idea to destroy the Long Night of Solace, not Carter. He fills the typical FPS leader role where their only orders are "go here, kill everything, hit switch." (Or in other words, 'SIX! DO EVERYTHING!')

Edited by Medicus It's not over. Not yet.
KJMackley Since: Jan, 2001
Oct 29th 2010 at 10:40:49 AM •••

I noticed that too, but I do think the way it was handled here is (dare I say) a bit more realistic than most examples because they aren't meant to be warriors that singularly turn the tide of the war. Carter is a squad leader, not an Admiral or General who decides what missions they take or how to win the war. Note how much convincing Kat had to do in order for him to pass along the slipstream bomb plan. In that kind of set-up his orders would be restricted to "Go here, kill everything in sight, hit switch."

Medicus Since: Sep, 2009
Oct 29th 2010 at 4:11:01 PM •••

I think the real problem with Carter is he's pretty bland. All the others have distinct personalities (even if they're stereotypes), but Carter's just Generic Leader Guy.

It's not over. Not yet.
KJMackley Since: Jan, 2001
Jan 29th 2011 at 12:42:02 PM •••

Back to the original topic, the recent weekly challenge of completing Winter Contingency Legendary All Skulls On is virtually impossible without the use of your invincible AI teammates. They still deal the same amount of damage and sometimes you actually use Jorge as a human shield.

godhumanmonster Adonis of the Old Ones Since: Dec, 2009
Adonis of the Old Ones
Nov 19th 2010 at 7:54:53 PM •••

Why was the image caption changed? Originally it was a quote taken from the game's fluff materials, now its just another lukewarm snarky comment.

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KJMackley Since: Jan, 2001
Dec 1st 2010 at 10:26:36 AM •••

Yeah, it was turned from an actual quote into something made up and generic. I'll change it back.

Wulf Gotta trope, dood! Since: Jan, 2001
Gotta trope, dood!
Oct 18th 2010 at 7:00:43 AM •••

Before I start off an edit war over something small and stupid: Re: Jorge's ancestry- I don't register his accent as British, his UNSC colony of birth is named for a (present-day) Hungarian city, and he speaks Hungarian.

They lost me. Forgot me. Made you from parts of me. If you're the One, my father's son, what am I supposed to be? Hide / Show Replies
Sandor Since: Oct, 2009
Nov 3rd 2010 at 2:42:07 PM •••

He has a really strong London accent. Seriosuly, getting changed back. Otherwise all the characters can't be given a nationality (well Carters profile says he comes from Corte de Azur so we can't say he's American or etc). His voice actor is Hakeem Kae-Kazim, born in Nigeria but raised in the UK.

"When you cut your finger, I do not bleed." Response of a man who lived on the outskirts of a concentration camp.
Medicus Since: Sep, 2009
Nov 3rd 2010 at 3:23:45 PM •••

Yeah, that means squat. Halopedia has him being born on Reach (settled primarily by Hungarians, hence the names of the geographic features), he speaks Hungarian... the accent may just be an oversight, or it's merely a result of being kidnapped at the age of six and raised in the English-speaking UNSC.

Edited by Medicus It's not over. Not yet.
Sandor Since: Oct, 2009
Nov 4th 2010 at 12:28:30 PM •••

Would be interested for the backing of Reach as Hungary (because outside the names, and the few civilians you see I don't see much evidence for that - planets can be big places, thematically ti actually lines up with the UK pretty well, for a number of reasons).

Which also means that we can't say Carter is American, June South African, Kat generic eastern european, etc.

"When you cut your finger, I do not bleed." Response of a man who lived on the outskirts of a concentration camp.
godhumanmonster Adonis of the Old Ones Since: Dec, 2009
Adonis of the Old Ones
Oct 29th 2010 at 1:27:51 AM •••

Like I said in my edit, feel free to remove the Level Cap bit (if you all think it's too early) until after its finally been removed. All I ask is that someone reinsert it when it does happen in about a few days.

134.126.191.109 Since: Dec, 1969
Oct 24th 2010 at 6:01:07 PM •••

What the heck is this about getting 1.1 credits per second offline? I played campaign for about four hours straight, and when I stopped playing, the end stats said I only gained like 80 credits.

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Wulf Since: Jan, 2001
Oct 24th 2010 at 8:31:51 PM •••

I think what it means is that if you've never been online, you get 1.1/second, while when you've ever been online, you get 50. However, I'm pretty sure even that's wrong for anything other than campaign— offline multiplayer matches and firefights have different amounts depending on whether you win or lose, and how long the match goes..

They lost me. Forgot me. Made you from parts of me. If you're the One, my father's son, what am I supposed to be?
MisterAnderson Mr. Anderson Since: Jun, 2010
Mr. Anderson
Oct 3rd 2010 at 5:44:53 AM •••

Ok, so, is someone hoarding the page? First my changes were removed, which, as they were Fan Dumb, is understandable, but then other things that simply did not need to be changed, were (examples reworded when they were fine), and it seems like people keep adding examples that are perfectly fine (go look at the history), were removed. Will whomever is doing this kindly explain why, please?

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TheUrbanPrince Since: Jan, 2001
Oct 3rd 2010 at 10:31:14 AM •••

I agree with this. It's really annoying and petty. It's just a game, what's with all the Justifying Edits...sheesh lol

Edited by TheUrbanPrince
MisterAnderson Since: Jun, 2010
Oct 3rd 2010 at 12:18:18 PM •••

The problem is that while, like I said, changing mine was justified, a lot of those changes are simply "Hm...I'm going to change it because I would have said it like this..."

And they're not consistent with what's removed; "Stop Having Fun" Guys is still there, but perfectly good examples were removed.

Edited by MisterAnderson
MisterAnderson Mr. Anderson Since: Jun, 2010
Mr. Anderson
Sep 29th 2010 at 4:31:03 AM •••

So, what's this business about SWAT being put into it's own playlist? I don't doubt the credibility of those claims, I know it's true. But when? I've heard October. The Seventh. I'm pretty sure about October, but is it really gonna be the seventh? Or is that just a rumor 'cause of Bungie's seven fetish?

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