MrDeath
Since: Aug, 2009
Feb 16th 2012 at 10:18:59 AM
•••
Not remotely. From the page:
To qualify the program as a Porting Disaster one or more of the following major points has to be present.
- Game Breaking Bugs only present in the port in question.
- Substantial amounts of missing content, such as whole levels, playable characters/vehicles, weapons, and the like.
- Poor quality visuals, audio or controls which can't be excused by the host system's technical limitations.
- Clumsy controls, even if you try to forget the old control layout. For example, imitating pad control badly on a keyboard, not supporting mice or customised control setups in a console-to-PC port, trying to cram too many hotkey functions onto controller buttons in a PC-to-console port, or forgetting entirely that a console-to-PC port even has a keyboard at its disposal.
- Poor performance compared to games of similar or greater complexity on the host platform. This point can be subdivided into two areas which may or may not both be present:
- Inconsistent or perpetually slow frame-rates.
- Ridiculously long loading times, given the complexity of the program.
Would the DSi Ware port be a Porting Disaster, technically speaking, for losing a few frames of animations (...Or So I Heard)? Granted, I hear it's still impressive for a DSi Ware game, especially considering its limitations, but still!
Edited by SamMax Hide / Show Replies