Re: the Limit Break entry:
- Limit Break: In battle, Pep Powers serve a similar role, allowing the player to unleash a wide variety of attacks and abilities with unique effects by having different combinations of characters in a Pepped state.
The phrase "serve a similar role" is Word Cruft, and the entry is rather context-light. In its trope description, Limit Break is defined thusly:
"A powerful attack or technique available after some requirement during battle is fulfilled. In video games, this is often indicated by a refillable or chargeable gauge on the menu allowing the player to gauge when it will become available, how strong it will be, or so on; and the most common requirement is taking (and/or or giving) damage in combat."
The entry as written describes an attack... happening, although it could go into more detail about why these are particularly powerful attacks/techniques. It doesn't talk at all about what the requirement in battle that must be fulfilled is. What is a "Pepped state"? How do characters get into it?
Write as if for an audience that has never played the game and knows only what you explain to them.
Anyone else really hoping the Definitive Edition will become DLC for the other consoles?
Hide / Show RepliesEdit: Oops, meant to make a new discussion, not reply.
Edited by HighCrate
So, does the end of Act 2 count as a Bittersweet Ending? Emphasis on the "ending" part, since it's a satisfying endpoint of the story and even the save file counts it as "completed" by adding a special icon next to it, but it technically isn't the complete ending.
I will add it for now, but if anyone has any valid complaints, feel free to remove it and explain why.
Edited by Makir