In Ultraviolet (2006), the scene where she is scanned for guns is hilarious, because the computerized voice, that you expect to say *how many* bullets she is carrying, simply says: "Quantity: MANY".
Not even the computer bothered to say how much ammo she had in hammerspace, almost effectively Bottomless Magazines.
Edited by GonemadMy brother met a man that was a Soviet Helicopter pilot during the Soviet-Afghan War, while on a religious mission to Paraguay. The guy told my brother that his service pistol was an extremely unreliable weapon. To the point that if he was ever shot down, he would've had an easier time fighting off attacking Mujahideen by throwing the gun at them rather than actually shooting his assailants.
When I saw this trope page, it really reminded me of that story.
Edited by Jarl-of-the-woodsLinking to a past Trope Repair Shop thread that dealt with this page: Split, started by johnnye on May 30th 2011 at 4:07:19 PM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanPrevious Trope Repair Shop thread: Needs Help, started by Mouren on Feb 7th 2017 at 5:29:03 PM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanThere seems to be two tropes here IMO, one about attempting to use the gun as a weapon in desperation after it's empty (ala "Throwing your sword always works") and one where the gun is discarded to allow a faster reload (Literal "throw away guns"). Is it worth seperating them?
Edited by Mouren Hide / Show RepliesI'd say yes.
One makes a character come off as desperate, the other makes the character come off as cool and so in control he doesn't have to care about reloading. That's wildly different in terms of storytelling.
Found a Youtube Channel with political stances you want to share? Hop on over to this page and add them.This is a really complainy description for a trope that is almost certainly employed for Rule of Cool and/or resorting to lazy cliché rather than anyone really thinking "this would be an intelligent course of action for Character X at this point"...
Probably the stupid question of the week, but why would they shut down a whole military base if someone lost their weapon?
I don't know where I'm going, but damned if I won't have fun getting there! Hide / Show RepliesPerhaps somebody might be able to track the gun to its owner, and thus figure out where the base is.
Description of the topic looks heavily biased. Sure, throwing away guns is not always the brightest idea, to say the least, but mey be a viable strategy.Different guns use different ammunition and magazine-fed weapons sharing that share the ammo type usually use magazines that are not intechangeable.
Yes, guns can be expensive but they are also bulky, so sticking multiple guns into someone's pockets or pants is very bad idea, especially in the intense figefight where any mobility hindrance may prove fatal. Same for jams, as clearing anything more complex than stovepiped shell requires time and attention - twó thing that people involved in firefight usually don't have. Also dont forget that meny people using guns usually have neither knowledge nor training and may get stumped in the case of very simple malfunction.
This things said, it is rather obvious that if someone is not a Determinator or is not surrounded, then the best strategy one can take after running out of ammo is to flee like hell.
Considering the size of D.Va's Meka, and how costly something robotical that size in real life would be (think Robocop's ED 209 that had a budget in-universe) she'd have broken the Economy of Korea by now. Considering they were at war, perhaps that would be justified? Or maybe they did build Mekas for an entire army, but since D.Va is the sole survivor pilot with enough experience that fits it, and all of them are prototypes, they allowed her to dispose of them like a box of cleaning tissues (kleenex?).