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SeptimusHeap MOD (Edited uphill both ways)
Mar 23rd 2021 at 1:08:05 AM •••

Linking to a past Trope Repair Shop thread that dealt with this page: subjective elements, started by muninn on Jan 11th 2011 at 4:25:30 AM

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
birdsinthewindow Since: Apr, 2019
Sep 13th 2019 at 5:42:19 PM •••

In Saving Mr. Banks, I noticed that in the real tapes played after the credits, the actual P. L. Travers of course spoke much less eloquently than her fictional counterpart did in the movie. Is there somewhere to put this?

Edited by birdsinthewindow
MasoTey Since: Jan, 2001
Feb 22nd 2016 at 11:55:01 PM •••

This passage was obviously misplaced (sub-bulleted to an example about David Mamet) and as written doesn't seem to stand on its own. I'm not sure where would be the correct place to incorporate it.

  • This is also the reason why older titles have characters talking fast, making weird exclamations, or odd line flows. Today, there are technologies to make small adjustments to lip flaps, and the voice tracks can be edited to fit better.

DidNotDoTheWikiWalk Since: Dec, 2010
Jun 27th 2013 at 9:15:00 PM •••

Re: The Aristocrats... the point of the story that I got was entirely different. I thought it was about what was originally a comedian's contrivance to get rid of party guests who had stayed too long, by telling a story so disgusting and detailedly so, that anyone hearing it should be highly offended, and realize that this is a hint on the scale of a huge neon sign in your face saying "IT'S TIME TO LEAVE NOW!" Unfortuantely, through intoxication, fatigue, or just being enthralled with their host, none of the guests got the message. Then of course, afterward through whatever retellings and whispers and rumors began to spread about it, it morphed into something else altogether.

reno2200 Since: Apr, 2012
Oct 11th 2012 at 3:40:03 PM •••

IIRC, the Mass Effect games are bad at having people cut off mid-sentence. There's always a pause before the other person jumps in, meaning that someone saying, for example, "You're being unreasona-" only says, "unreasona-" followed by a half-second pause and THEN the other person starts talking. It's a forced attempt at Realistic Diction Is Unrealistic but the execution is botched, so it seems even more unrealistic.

r1 Since: Dec, 1969
Apr 19th 2012 at 12:40:07 AM •••

what should the examples be of? Unrealistic dialogue or realistic dialogue?

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