SomeSortOfTroper
Since: Jan, 2001
Nov 1st 2011 at 6:09:26 AM
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I would like to suggest that what Paradox Interactive does simply can be put into one of the slots placed on this page. They have variable time. Probably deserves its own trope and it doesn't fit into anything described.
Nixitur
Since: Jul, 2010
Apr 13th 2011 at 5:19:38 PM
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I wonder, is Achron more plain Real Time With Pause or is rather "other"? After all, the present and all time waves are still moving when the game is paused and the other player is still there, screwing around with the timeline while your game is paused.
Linking to a past Trope Repair Shop thread that dealt with this page: Messily Mixed with MenuTimeLockout, started by Tomwithnonumbers on Aug 31st 2011 at 11:27:22 AM
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman