NubianSatyress
Since: Mar, 2016
Feb 5th 2019 at 10:10:10 PM
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The original intent was that this would be about mechanics that are designed to be impressive compared to others in the game. I didn't intend difficulty modifiers to be an example, but I'm having a hard time explaining why.
Can this apply to difficulty modifiers? How does it differ from Self-Imposed Challenge?
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