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Changed line(s) 5 from:
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Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \
to:
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \\\"by rote\\\" and that several of their colleagues have noted that they are now cold and distant. (Or, as I summed it up, CreepyMonotone.) She warns Erimond that he better not be lying to her.

One Warden is against this plan from the start and suggests that they research a being called Corypheus that could influence Warden minds and might be behind the Calling. Corypheus died in the previous game, but it was possible he could have resurrected himself (which is exactly what happened). The moment the Warden points this out, the mages who had performed the ritual turn aggressive and call him a traitor, and Clarel calls for his arrest or execution. He flees and seeks help from his friend Hawke and the protagonist.

After the three heroes confirm that Corypheus is behind everything, they arrive JustInTime before Clarel is about to perform the ritual herself. They tell her that Corypheus is involved, but the blood mage convinces her to do it anyway. At the last second, though, the protagonist will do something (depending on choices) to convince her to delay and she finally decides that it\\\'s time to \\\'\\\'investigate\\\'\\\'. But at this point, the Wardens have already irreparably damaged their reputation and the heroes have to face their mistake (leading to the death of one of the three heroes mentioned before).

I, and Tropers/CrimsonZephyr call this a clear case of GenreBlindness due to the sheer number of ways Clarel\\\'s reactions are willfully ignorant. Tropers/NanoMoose does not.
Changed line(s) 5 from:
n
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \
to:
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \\\"by rote\\\" and that several of their colleagues have noted that they are now cold and distant. (Or, as I summed it up, CreepyMonotone.) She warns Erimond that he better not be lying to her.

One Warden is against this plan from the start and suggests that they research a being called Corypheus that could influence Warden minds and might be behind the Calling. Corypheus died in the previous game, but it was possible he could have resurrected himself (which is exactly what happened). The moment he does so, the mages who had performed the ritual turn aggressive and call him a traitor, and Clarel calls for his arrest or execution. He flees and seeks help from his friend Hawke and the protagonist.

After the three heroes confirm that Corypheus is behind everything, they arrive JustInTime before Clarel is about to perform the ritual herself. They tell her that Corypheus is involved, but the blood mage convinces her to do it anyway. At the last second, though, the protagonist will do something (depending on choices) to convince her to delay and she finally decides that it\\\'s time to \\\'\\\'investigate\\\'\\\'. But at this point, the Wardens have already irreparably damaged their reputation and the heroes have to face their mistake (leading to the death of one of the three heroes mentioned before).

I, and Tropers/CrimsonZephyr call this a clear case of GenreBlindness due to the sheer number of ways Clarel\\\'s reactions are willfully ignorant. Tropers/NanoMoose does not.
Changed line(s) 5 from:
n
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \
to:
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \\\"by rote\\\" and that several of their colleagues have noted that they are now cold and distant. (Or, as I summed it up, CreepyMonotone.) She warns Erimond that he better not be lying to her.

One Warden is against this plan from the start and suggests that they research a being called Corypheus that could influence Warden minds and might be behind the Calling. The moment he does so, the mages who had performed the ritual turn aggressive and call him a traitor, and Clarel calls for his arrest or execution. He flees and seeks help from his friend Hawke and the protagonist.

After the three heroes confirm that Corypheus is behind everything, they arrive JustInTime before Clarel is about to perform the ritual herself. They tell her that Corypheus is involved, but the blood mage convinces her to do it anyway. At the last second, though, the protagonist will do something (depending on choices) to convince her to delay and she finally decides that it\\\'s time to \\\'\\\'investigate\\\'\\\'. But at this point, the Wardens have already irreparably damaged their reputation and the heroes have to face their mistake (leading to the death of one of the three heroes mentioned before).

I, and Tropers/CrimsonZephyr call this a clear case of GenreBlindness due to the sheer number of ways Clarel\\\'s reactions are willfully ignorant. Tropers/NanoMoose does not.
Changed line(s) 3 from:
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A character named Clarel is the leader of one chapter of the Grey Wardens, an order that are the only people that can kill an Archdemon, or else TheHorde will consume the whole world. The Grey Wardens have a shortened lifespan, which they know is ending when they hear something called The Calling in their heads. Before the start of the game, every Warden in the country that Clarel oversees has started to hear the Calling.
to:
A character named Clarel is the leader of one chapter of the Grey Wardens, an order that are the only people that can kill an Archdemon, or else TheHorde will consume the whole world. The Grey Wardens have a shortened lifespan, which they know is ending when they hear something called The Calling in their heads. Before the start of the game, every Warden in the country that Clarel oversees has started to hear the Calling. (Later on, we learn that Wardens in other countries are actually just fine, meaning that Clarel and her Wardens\\\' fear was never in danger of happening anyway.)
Changed line(s) 5 from:
n
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \
to:
Clarel asks for help from various sources and the person that responds is a Blood Mage from a country known to use BloodMagic for MindManipulation named Erimond. His proposed solution, naturally, involves blood magic. She agrees and several mages do it. Clarel notes that after doing so, the mages are answer \\\"by rote\\\" and that several of their colleagues have noted that they are now cold and distant. (Or, as I summed it up, CreepyMonotone.) She warns Erimond that he better not be lying to her.

One Warden is against this plan from the start and suggests that they research a being called Corypheus that could influence Warden minds and might be behind the Calling. The moment he does so, the mages who had performed the ritual turn aggressive and call him a traitor, and Clarel calls for his arrest or execution. He flees and seeks help from his friend Hawke and the protagonist.

After the three heroes confirm that Corypheus is behind everything, they arrive JustInTime before Clarel is about to perform the ritual herself. They tell her that Corypheus is involved, but the blood mage convinces her to do it anyway. At the last second, though, the protagonist will do something (depending on choices) to convince her to delay and she finally decides that it\\\'s time to \\\'\\\'investigate\\\'\\\'. But at this point, the Wardens have already irreparably damaged their reputation and the heroes have to face their mistake (leading to the death of one of the three heroes mentioned before).

I, and Tropers/CrimsonZephyr call this a clear case of GenreBlindness. Tropers/NanoMoose does not.
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