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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'choleric\'\'\', \'\'\'melancholic\'\'\', and \'\'\'sanguine\'\'\' are in a triad. Choleric + melancholic = \'\'\'rationist\'\'\'; melancholic + sanguine = \'\'\'idealist\'\'\'; and choleric + sanguine = \'\'\'artisan\'\'\'. \'\'\'Eclegmatic\'\'\' (eclectic phlegmatic), of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
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Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'choleric\\\'\\\'\\\', \\\'\\\'\\\'melancholic\\\'\\\'\\\', and \\\'\\\'\\\'sanguine\\\'\\\'\\\' are in a triad. Choleric + melancholic = \\\'\\\'\\\'rational\\\'\\\'\\\'; melancholic + sanguine = \\\'\\\'\\\'idealist\\\'\\\'\\\'; and choleric + sanguine = \\\'\\\'\\\'artisan\\\'\\\'\\\'. \\\'\\\'\\\'Phlegmatic\\\'\\\'\\\', of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
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Guardisan element: [[ShockAndAwe lightning]]; guardisan color: \'\'\'fuchsia\'\'\'. Choleric element: [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire; choleric color: \'\'\'red\'\'\'.\\\\
Sanguine element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sanguine color: \'\'\'blue\'\'\'. Rationist element: acid/[[MagmaMan volcano]]; rationist color: \'\'\'yellow\'\'\'.\\\\
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Artisan element: [[ShockAndAwe lightning]]; artisan color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire; choleric color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sanguine element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sanguine color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Rational element: acid/[[MagmaMan volcano]]; rational color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
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The eclegmatic element can be wood/[[PetalPower plant]].\\\\
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The phlegmatic element can be wood/[[PetalPower plant]].\\\\\\\\
Changed line(s) 8 from:
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* Symmetry A -- \'\'\'melancholic\'\'\', \'\'\'eclegmatic\'\'\', and \'\'\'guardisan\'\'\' (damp elements [[DishingOutDirt earth]]/[[GreenThumb soil]], wood/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \'\'\'choleric\'\'\' and \'\'\'rationist\'\'\' (dry elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire and acid/[[MagmaMan volcano]])
to:
* Symmetry A -- \\\'\\\'\\\'melancholic\\\'\\\'\\\', \\\'\\\'\\\'phlegmatic\\\'\\\'\\\', and \\\'\\\'\\\'Artisan\\\'\\\'\\\' (damp elements [[DishingOutDirt earth]]/[[GreenThumb soil]], wood/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \\\'\\\'\\\'choleric\\\'\\\'\\\' and \\\'\\\'\\\'rational\\\'\\\'\\\' (dry elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire and acid/[[MagmaMan volcano]])
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* Symmetry B -- \'\'\'rationist\'\'\', \'\'\'eclegmatic\'\'\', and \'\'\'sanguine\'\'\' (cooled-or-hot elements acid/[[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]/[[WeatherManipulation mist]]) are all three balanced of the following:
to:
* Symmetry B -- \\\'\\\'\\\'rational\\\'\\\'\\\', \\\'\\\'\\\'phlegmatic\\\'\\\'\\\', and \\\'\\\'\\\'sanguine\\\'\\\'\\\' (cooled-or-hot elements acid/[[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]/[[WeatherManipulation mist]]) are all three balanced of the following:
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** The two [[CombatAndSupport Combat]] (active) temps: \'\'\'choleric\'\'\' and \'\'\'guardisan\'\'\' (hot elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire and [[ShockAndAwe lightning]])
* Symmetry C -- \'\'\'choleric\'\'\', \'\'\'eclegmatic\'\'\', and \'\'\'idealist\'\'\' (50-50 elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire, wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \'\'\'rationist\'\'\' and \'\'\'melancholic\'\'\' (earth-oriented elements acid/[[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \
to:
** The two [[CombatAndSupport Combat]] (active) temps: \\\'\\\'\\\'choleric\\\'\\\'\\\' and \\\'\\\'\\\'Artisan\\\'\\\'\\\' (hot elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire and [[ShockAndAwe lightning]])
* Symmetry C -- \\\'\\\'\\\'choleric\\\'\\\'\\\', \\\'\\\'\\\'phlegmatic\\\'\\\'\\\', and \\\'\\\'\\\'idealist\\\'\\\'\\\' (50-50 elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire, wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \\\'\\\'\\\'rational\\\'\\\'\\\' and \\\'\\\'\\\'melancholic\\\'\\\'\\\' (earth-oriented elements acid/[[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \\\"social butterfly\\\" temps: \\\'\\\'\\\'sanguine\\\'\\\'\\\' and \\\'\\\'\\\'Artisan\\\'\\\'\\\' (vapor/energy elements [[BlowYouAway air]]/[[WeatherManipulation mist]] and [[ShockAndAwe lightning]])\\\\\\\\
Would that work?
Changed line(s) 1 from:
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'Choler\'\'\', \'\'\'Mel\'\'\', and \'\'\'Sang\'\'\' are in a triad. Choler + Mel = \'\'\'Rational\'\'\' (or \'\'\'Cholermel\'\'\'); Mel + Sang = \'\'\'Idealist\'\'\' (or \'\'\'Melsang\'\'\'); and Choler + Sang = \'\'\'Artisan\'\'\' (or \'\'\'Cholersang\'\'\'). \'\'\'Phleg\'\'\' (Guardian), of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'choleric\\\'\\\'\\\', \\\'\\\'\\\'melancholic\\\'\\\'\\\', and \\\'\\\'\\\'sanguine\\\'\\\'\\\' are in a triad. Choleric + melancholic = \\\'\\\'\\\'rationist\\\'\\\'\\\'; melancholic + sanguine = \\\'\\\'\\\'idealist\\\'\\\'\\\'; and choleric + sanguine = \\\'\\\'\\\'artisan\\\'\\\'\\\'. \\\'\\\'\\\'Eclegmatic\\\'\\\'\\\' (eclectic phlegmatic), of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
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Cholersang (artisan) element: [[ShockAndAwe lightning]]; cholersang color: \'\'\'fuchsia\'\'\'. Choler element: [[PlayingWithFire oil]] [[SmokeOut smoke]]; choler color: \'\'\'red\'\'\'.\\\\
Sang element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sang color: \'\'\'blue\'\'\'. Cholermel (rational) element: metal/[[MagmaMan volcano]]; cholermel color: \'\'\'yellow\'\'\'.\\\\
Melsang (idealist) element: [[MakingASplash water]] or [[AnIcePerson ice]]; melsang color: \'\'\'cyan\'\'\'. Mel element: [[DishingOutDirt earth]]/[[GreenThumb soil]]; mel color: \'\'\'green\'\'\'.\\\\
The neutral Phleg element can be wood/[[PetalPower plant]].\\\\
to:
Guardisan element: [[ShockAndAwe lightning]]; guardisan color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire; choleric color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sanguine element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sanguine color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Rationist element: acid/[[MagmaMan volcano]]; rationist color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Idealist element: [[MakingASplash water]] or [[AnIcePerson ice]]; idealist color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: [[DishingOutDirt earth]]/[[GreenThumb soil]]; melancholic color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
The eclegmatic element can be wood/[[PetalPower plant]].\\\\\\\\
Changed line(s) 8 from:
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* Symmetry A -- \'\'\'mel\'\'\', \'\'\'phleg\'\'\', and \'\'\'cholersang\'\'\' (damp elements [[DishingOutDirt earth]]/[[GreenThumb soil]], wood/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \'\'\'choler\'\'\' and \'\'\'cholermel\'\'\' (dry elements [[PlayingWithFire oil]] [[SmokeOut smoke]] and metal/[[MagmaMan volcano]])
** The two compassionate (understanding) temps: \'\'\'melsang\'\'\' and \'\'\'sang\'\'\' (moist elements [[MakingASplash water]] and [[BlowYouAway air]]/[[WeatherManipulation mist]])
* Symmetry B -- \'\'\'cholermel\'\'\', \'\'\'phleg\'\'\', and \'\'\'sang\'\'\' (cooled-or-hot elements metal/[[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]/[[WeatherManipulation mist]]) are all three balanced of the following:
** The two [[CombatAndSupport Support]] (passive) temps: \'\'\'mel\'\'\' and \'\'\'melsang\'\'\' (cool elements [[DishingOutDirt earth]]/[[GreenThumb soil]] and [[MakingASplash water]])
** The two [[CombatAndSupport Combat]] (active) temps: \'\'\'choler\'\'\' and \'\'\'cholersang\'\'\' (hot elements [[PlayingWithFire oil]] [[SmokeOut smoke]] and [[ShockAndAwe lightning]])
* Symmetry C -- \'\'\'choler\'\'\', \'\'\'phleg\'\'\', and \'\'\'melsang\'\'\' (50-50 elements [[PlayingWithFire oil]] [[SmokeOut smoke]], wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \'\'\'cholermel\'\'\' and \'\'\'mel\'\'\' (earth-oriented elements metal/[[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \
to:
* Symmetry A -- \\\'\\\'\\\'melancholic\\\'\\\'\\\', \\\'\\\'\\\'eclegmatic\\\'\\\'\\\', and \\\'\\\'\\\'guardisan\\\'\\\'\\\' (damp elements [[DishingOutDirt earth]]/[[GreenThumb soil]], wood/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \\\'\\\'\\\'choleric\\\'\\\'\\\' and \\\'\\\'\\\'rationist\\\'\\\'\\\' (dry elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire and acid/[[MagmaMan volcano]])
** The two compassionate (understanding) temps: \\\'\\\'\\\'idealist\\\'\\\'\\\' and \\\'\\\'\\\'sanguine\\\'\\\'\\\' (moist elements [[MakingASplash water]] and [[BlowYouAway air]]/[[WeatherManipulation mist]])
* Symmetry B -- \\\'\\\'\\\'rationist\\\'\\\'\\\', \\\'\\\'\\\'eclegmatic\\\'\\\'\\\', and \\\'\\\'\\\'sanguine\\\'\\\'\\\' (cooled-or-hot elements acid/[[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]/[[WeatherManipulation mist]]) are all three balanced of the following:
** The two [[CombatAndSupport Support]] (passive) temps: \\\'\\\'\\\'melancholic\\\'\\\'\\\' and \\\'\\\'\\\'idealist\\\'\\\'\\\' (cool elements [[DishingOutDirt earth]]/[[GreenThumb soil]] and [[MakingASplash water]])
** The two [[CombatAndSupport Combat]] (active) temps: \\\'\\\'\\\'choleric\\\'\\\'\\\' and \\\'\\\'\\\'guardisan\\\'\\\'\\\' (hot elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire and [[ShockAndAwe lightning]])
* Symmetry C -- \\\'\\\'\\\'choleric\\\'\\\'\\\', \\\'\\\'\\\'eclegmatic\\\'\\\'\\\', and \\\'\\\'\\\'idealist\\\'\\\'\\\' (50-50 elements [[PlayingWithFire oil]] [[SmokeOut smoke]]/metal wire, wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \\\'\\\'\\\'rationist\\\'\\\'\\\' and \\\'\\\'\\\'melancholic\\\'\\\'\\\' (earth-oriented elements acid/[[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \\\"social butterfly\\\" temps: \\\'\\\'\\\'sanguine\\\'\\\'\\\' and \\\'\\\'\\\'guardisan\\\'\\\'\\\' (vapor/energy elements [[BlowYouAway air]]/[[WeatherManipulation mist]] and [[ShockAndAwe lightning]])\\\\\\\\
Would that work?
Changed line(s) 3 from:
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Cholersang (artisan) element: [[ShockAndAwe lightning]]; cholersang color: \'\'\'fuchsia\'\'\'. Choler element: [[PlayingWithFire oil smoke]]; choler color: \'\'\'red\'\'\'.\\\\
to:
Cholersang (artisan) element: [[ShockAndAwe lightning]]; cholersang color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choler element: [[PlayingWithFire oil]] [[SmokeOut smoke]]; choler color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
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Melsang (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melsang color: \'\'\'cyan\'\'\'. Mel element: [[DishingOutDirt earth]]/[[GreenThumb soil]]; mel color: \'\'\'green\'\'\'.\\\\
to:
Melsang (idealist) element: [[MakingASplash water]] or [[AnIcePerson ice]]; melsang color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Mel element: [[DishingOutDirt earth]]/[[GreenThumb soil]]; mel color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
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** The two unchanging-mind confrontational temps: \'\'\'choler\'\'\' and \'\'\'cholermel\'\'\' (dry elements [[PlayingWithFire oil smoke]] and metal/[[MagmaMan volcano]])
** The two compassionate (understanding) temps: \'\'\'melsang\'\'\' and \'\'\'sang\'\'\' (moist elements [[MakingASplash water]] and [[BlowYouAway air]])
* Symmetry B -- \'\'\'cholermel\'\'\', \'\'\'phleg\'\'\', and \'\'\'sang\'\'\' (cooled-or-hot elements [[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]) are all three balanced of the following:
to:
** The two unchanging-mind confrontational temps: \\\'\\\'\\\'choler\\\'\\\'\\\' and \\\'\\\'\\\'cholermel\\\'\\\'\\\' (dry elements [[PlayingWithFire oil]] [[SmokeOut smoke]] and metal/[[MagmaMan volcano]])
** The two compassionate (understanding) temps: \\\'\\\'\\\'melsang\\\'\\\'\\\' and \\\'\\\'\\\'sang\\\'\\\'\\\' (moist elements [[MakingASplash water]] and [[BlowYouAway air]]/[[WeatherManipulation mist]])
* Symmetry B -- \\\'\\\'\\\'cholermel\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'sang\\\'\\\'\\\' (cooled-or-hot elements metal/[[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]/[[WeatherManipulation mist]]) are all three balanced of the following:
Changed line(s) 14 from:
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* Symmetry C -- \'\'\'choler\'\'\', \'\'\'phleg\'\'\', and \'\'\'melsang\'\'\' (50-50 elements [[PlayingWithFire coals]]/[[SmokeOut smoke]], wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \'\'\'cholermel\'\'\' and \'\'\'mel\'\'\' (earth-oriented elements [[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \
to:
* Symmetry C -- \\\'\\\'\\\'choler\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'melsang\\\'\\\'\\\' (50-50 elements [[PlayingWithFire oil]] [[SmokeOut smoke]], wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \\\'\\\'\\\'cholermel\\\'\\\'\\\' and \\\'\\\'\\\'mel\\\'\\\'\\\' (earth-oriented elements metal/[[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \\\"social butterfly\\\" temps: \\\'\\\'\\\'sang\\\'\\\'\\\' and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (vapor/energy elements [[BlowYouAway air]]/[[WeatherManipulation mist]] and [[ShockAndAwe lightning]])\\\\\\\\
Would that work?
Changed line(s) 3 from:
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Cholersang (artisan) element: [[ShockAndAwe lightning]]; cholersang color: \'\'\'fuchsia\'\'\'. Choler element: [[SmokeOut smoke]]/[[PlayingWithFire coals]]; choler color: \'\'\'red\'\'\'.\\\\
Sang element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sang color: \'\'\'blue\'\'\'. Cholermel (rational) element: [[DishingOutDirt ashes]]/[[MagmaMan volcano]]; cholermel color: \'\'\'yellow\'\'\'.\\\\
Melsang (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melsang color: \'\'\'cyan\'\'\'. Mel element: earthrock/[[GreenThumb soil]]; mel color: \'\'\'green\'\'\'.\\\\
The neutral Phleg element can be [[GreenThumb forest]]/[[PetalPower plant]].\\\\
to:
Cholersang (artisan) element: [[ShockAndAwe lightning]]; cholersang color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choler element: [[PlayingWithFire oil smoke]]; choler color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sang element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sang color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Cholermel (rational) element: metal/[[MagmaMan volcano]]; cholermel color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melsang (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melsang color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Mel element: [[DishingOutDirt earth]]/[[GreenThumb soil]]; mel color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
The neutral Phleg element can be wood/[[PetalPower plant]].\\\\\\\\
Changed line(s) 8 from:
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* Symmetry A -- \'\'\'mel\'\'\', \'\'\'phleg\'\'\', and \'\'\'cholersang\'\'\' (damp elements [[DishingOutDirt earth]]/[[MuckingInTheMud mud]], [[GreenThumb forest]]/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \'\'\'choler\'\'\' and \'\'\'cholermel\'\'\' (dry elements [[SmokeOut smoke]]/[[PlayingWithFire hot metal]] and [[MagmaMan volcano]])
to:
* Symmetry A -- \\\'\\\'\\\'mel\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (damp elements [[DishingOutDirt earth]]/[[GreenThumb soil]], wood/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \\\'\\\'\\\'choler\\\'\\\'\\\' and \\\'\\\'\\\'cholermel\\\'\\\'\\\' (dry elements [[PlayingWithFire oil smoke]] and metal/[[MagmaMan volcano]])
Changed line(s) 11 from:
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* Symmetry B -- \'\'\'cholermel\'\'\', \'\'\'phleg\'\'\', and \'\'\'sang\'\'\' (cooled-or-hot elements [[MagmaMan volcano]], [[GreenThumb forest]]/[[PetalPower plant]], and [[BlowYouAway air]]) are all three balanced of the following:
** The two [[CombatAndSupport Support]] (passive) temps: \'\'\'mel\'\'\' and \'\'\'melsang\'\'\' (cool elements [[DishingOutDirt earth]]/[[MuckingInTheMud mud]] and [[MakingASplash water]])
** The two [[CombatAndSupport Combat]] (active) temps: \'\'\'choler\'\'\' and \'\'\'cholersang\'\'\' (hot elements [[SmokeOut smoke]]/[[PlayingWithFire hotmetal]] and [[ShockAndAwe lightning]])
* Symmetry C -- \'\'\'choler\'\'\', \'\'\'phleg\'\'\', and \'\'\'melsang\'\'\' (50-50 elements [[PlayingWithFire coals]]/[[SmokeOut smoke]], [[GreenThumb forest]]/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \'\'\'cholermel\'\'\' and \'\'\'mel\'\'\' (earth-oriented elements [[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[MuckingInTheMud mud]])
** The two \
to:
* Symmetry B -- \\\'\\\'\\\'cholermel\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'sang\\\'\\\'\\\' (cooled-or-hot elements [[MagmaMan volcano]], wood/[[PetalPower plant]], and [[BlowYouAway air]]) are all three balanced of the following:
** The two [[CombatAndSupport Support]] (passive) temps: \\\'\\\'\\\'mel\\\'\\\'\\\' and \\\'\\\'\\\'melsang\\\'\\\'\\\' (cool elements [[DishingOutDirt earth]]/[[GreenThumb soil]] and [[MakingASplash water]])
** The two [[CombatAndSupport Combat]] (active) temps: \\\'\\\'\\\'choler\\\'\\\'\\\' and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (hot elements [[PlayingWithFire oil]] [[SmokeOut smoke]] and [[ShockAndAwe lightning]])
* Symmetry C -- \\\'\\\'\\\'choler\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'melsang\\\'\\\'\\\' (50-50 elements [[PlayingWithFire coals]]/[[SmokeOut smoke]], wood/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \\\'\\\'\\\'cholermel\\\'\\\'\\\' and \\\'\\\'\\\'mel\\\'\\\'\\\' (earth-oriented elements [[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[GreenThumb soil]])
** The two \\\"social butterfly\\\" temps: \\\'\\\'\\\'sang\\\'\\\'\\\' and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (vapor/energy elements [[BlowYouAway air]] and [[ShockAndAwe lightning]])\\\\\\\\
Would that work?
Changed line(s) 7 from:
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Thus, the 3 closer to ground (ashes/volcano, earthrock/soil, and seawater/ice) versus the 3 closer to sky (smoke/hot metal, lightning, and air/mist); the 3 cold (earthrock/soil, seawater/ice, and air/mist) versus 3 hot (ashes/volcano, smoke/hot metal, and lightning); and lastly, the 3 dry (smoke/hot metal, ashes/volcano, and earthrock/soil) versus the 3 moist (seawater/ice, air/mist, and lightning).\\\\
to:
The color-wheel system sets up quite a symmetry system:
* Symmetry A -- \\\'\\\'\\\'mel\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (damp elements [[DishingOutDirt earth]]/[[MuckingInTheMud mud]], [[GreenThumb forest]]/[[PetalPower plant]], and [[ShockAndAwe lightning]]) are all three balanced of the following:
** The two unchanging-mind confrontational temps: \\\'\\\'\\\'choler\\\'\\\'\\\' and \\\'\\\'\\\'cholermel\\\'\\\'\\\' (dry elements [[SmokeOut smoke]]/[[PlayingWithFire hot metal]] and [[MagmaMan volcano]])
** The two compassionate (understanding) temps: \\\'\\\'\\\'melsang\\\'\\\'\\\' and \\\'\\\'\\\'sang\\\'\\\'\\\' (moist elements [[MakingASplash water]] and [[BlowYouAway air]])
* Symmetry B -- \\\'\\\'\\\'cholermel\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'sang\\\'\\\'\\\' (cooled-or-hot elements [[MagmaMan volcano]], [[GreenThumb forest]]/[[PetalPower plant]], and [[BlowYouAway air]]) are all three balanced of the following:
** The two [[CombatAndSupport Support]] (passive) temps: \\\'\\\'\\\'mel\\\'\\\'\\\' and \\\'\\\'\\\'melsang\\\'\\\'\\\' (cool elements [[DishingOutDirt earth]]/[[MuckingInTheMud mud]] and [[MakingASplash water]])
** The two [[CombatAndSupport Combat]] (active) temps: \\\'\\\'\\\'choler\\\'\\\'\\\' and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (hot elements [[SmokeOut smoke]]/[[PlayingWithFire hotmetal]] and [[ShockAndAwe lightning]])
* Symmetry C -- \\\'\\\'\\\'choler\\\'\\\'\\\', \\\'\\\'\\\'phleg\\\'\\\'\\\', and \\\'\\\'\\\'melsang\\\'\\\'\\\' (50-50 elements [[PlayingWithFire coals]]/[[SmokeOut smoke]], [[GreenThumb forest]]/[[PetalPower plant]], and [[MakingASplash water]]) are all three balanced of the following:
** The two IWorkAlone temps: \\\'\\\'\\\'cholermel\\\'\\\'\\\' and \\\'\\\'\\\'mel\\\'\\\'\\\' (earth-oriented elements [[MagmaMan volcano]] and [[DishingOutDirt earth]]/[[MuckingInTheMud mud]])
** The two \\\"social butterfly\\\" temps: \\\'\\\'\\\'sang\\\'\\\'\\\' and \\\'\\\'\\\'cholersang\\\'\\\'\\\' (vapor/energy elements [[BlowYouAway air]] and [[ShockAndAwe lightning]])\\\\\\\\
Changed line(s) 1 from:
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'Choleric\'\'\', \'\'\'Melancholic\'\'\', and \'\'\'Sanguine\'\'\' are in a triad. Choleric + Melancholic = \'\'\'Rational\'\'\' (or \'\'\'Melan-choleric\'\'\'); Melancholic + Sanguine = \'\'\'Idealist\'\'\' (or \'\'\'Melan-guine\'\'\'); and Choleric + Sanguine = \'\'\'Artisan\'\'\' (or \'\'\'Choler-nguine\'\'\'). \'\'\'Phlegmatic\'\'\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'Choler\\\'\\\'\\\', \\\'\\\'\\\'Mel\\\'\\\'\\\', and \\\'\\\'\\\'Sang\\\'\\\'\\\' are in a triad. Choler + Mel = \\\'\\\'\\\'Rational\\\'\\\'\\\' (or \\\'\\\'\\\'Cholermel\\\'\\\'\\\'); Mel + Sang = \\\'\\\'\\\'Idealist\\\'\\\'\\\' (or \\\'\\\'\\\'Melsang\\\'\\\'\\\'); and Choler + Sang = \\\'\\\'\\\'Artisan\\\'\\\'\\\' (or \\\'\\\'\\\'Cholersang\\\'\\\'\\\'). \\\'\\\'\\\'Phleg\\\'\\\'\\\' (Guardian), of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
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Choler-nguine (artisan) element: [[ShockAndAwe lightning]]; choler-nguine color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]]/[[PlayingWithFire hot metal]]; color: \'\'\'red\'\'\'.\\\\
Sanguine element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; color: \'\'\'blue\'\'\'. Melan-choleric (rational) element: [[DishingOutDirt ashes]]/[[MagmaMan volcano]]; melan-choleric color: \'\'\'yellow\'\'\'.\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; color: \'\'\'cyan\'\'\'. Melancholic element: earthrock/[[GreenThumb soil]]; melancholic color: \'\'\'green\'\'\'.\\\\
The neutral Phlegmatic element can be [[PetalPower wood/foliage]].\\\\
to:
Cholersang (artisan) element: [[ShockAndAwe lightning]]; cholersang color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choler element: [[SmokeOut smoke]]/[[PlayingWithFire coals]]; choler color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sang element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; sang color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Cholermel (rational) element: [[DishingOutDirt ashes]]/[[MagmaMan volcano]]; cholermel color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melsang (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melsang color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Mel element: earthrock/[[GreenThumb soil]]; mel color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
The neutral Phleg element can be [[GreenThumb forest]]/[[PetalPower plant]].\\\\\\\\
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'Choleric\'\'\', \'\'\'Melancholic\'\'\', and \'\'\'Sanguine\'\'\' are in a triad. Choleric + Melancholic = \'\'\'Rational\'\'\' (or \'\'\'Melan-choleric\'\'\'); Melancholic + Sanguine = \'\'\'Idealist\'\'\' (or \'\'\'Melan-guine\'\'\'); and Choleric + Sanguine = \'\'\'Artisan\'\'\' (or \'\'\'Choler-guine\'\'\'). \'\'\'Phlegmatic\'\'\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'Choleric\\\'\\\'\\\', \\\'\\\'\\\'Melancholic\\\'\\\'\\\', and \\\'\\\'\\\'Sanguine\\\'\\\'\\\' are in a triad. Choleric + Melancholic = \\\'\\\'\\\'Rational\\\'\\\'\\\' (or \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\'); Melancholic + Sanguine = \\\'\\\'\\\'Idealist\\\'\\\'\\\' (or \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'); and Choleric + Sanguine = \\\'\\\'\\\'Artisan\\\'\\\'\\\' (or \\\'\\\'\\\'Choler-nguine\\\'\\\'\\\'). \\\'\\\'\\\'Phlegmatic\\\'\\\'\\\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
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Choler-guine (artisan) element: [[ShockAndAwe lightning]]; choler-guine color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]]/[[PlayingWithFire hot metal]]; color: \'\'\'red\'\'\'.\\\\
to:
Choler-nguine (artisan) element: [[ShockAndAwe lightning]]; choler-nguine color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]]/[[PlayingWithFire hot metal]]; color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'Choleric\'\'\', \'\'\'Melancholic\'\'\', and \'\'\'Sanguine\'\'\' are in a triad. Choleric + Melancholic = \'\'\'Rational\'\'\' (or \'\'\'Melan-choleric\'\'\'); Melancholic + Sanguine = \'\'\'Idealist\'\'\' (or \'\'\'Melan-guine\'\'\'); and Choleric + Sanguine = \'\'\'Artisan\'\'\' (or \'\'\'Sang-oleric\'\'\'). \'\'\'Phlegmatic\'\'\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'Choleric\\\'\\\'\\\', \\\'\\\'\\\'Melancholic\\\'\\\'\\\', and \\\'\\\'\\\'Sanguine\\\'\\\'\\\' are in a triad. Choleric + Melancholic = \\\'\\\'\\\'Rational\\\'\\\'\\\' (or \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\'); Melancholic + Sanguine = \\\'\\\'\\\'Idealist\\\'\\\'\\\' (or \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'); and Choleric + Sanguine = \\\'\\\'\\\'Artisan\\\'\\\'\\\' (or \\\'\\\'\\\'Choler-guine\\\'\\\'\\\'). \\\'\\\'\\\'Phlegmatic\\\'\\\'\\\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
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Sang-oleric (artisan) element: [[ShockAndAwe lightning]]; sang-oleric color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]]/[[PlayingWithFire hot metal]]; color: \'\'\'red\'\'\'.\\\\
to:
Choler-guine (artisan) element: [[ShockAndAwe lightning]]; choler-guine color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]]/[[PlayingWithFire hot metal]]; color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
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Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melan-guine color: \'\'\'cyan\'\'\'. Melancholic element: earthrock/[[GreenThumb soil]]; melancholic color: \'\'\'green\'\'\'.\\\\
to:
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: earthrock/[[GreenThumb soil]]; melancholic color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
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Sang-oleric (artisan) element: [[BlowYouAway air]]/[[WeatherManipulation cloud]]; sang-oleric color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]]; color: \'\'\'red\'\'\'.\\\\
Sanguine element: [[GreenThumb dew +]] [[PetalPower foliage]] (or perhaps wood); color: \'\'\'blue\'\'\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; melan-choleric color: \'\'\'yellow\'\'\'.\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melan-guine color: \'\'\'cyan\'\'\'. Melancholic element: [[DishingOutDirt earth]]/stone; melancholic color: \'\'\'green\'\'\'.\\\\
Thus, the 3 closer to ground (fire/volcano, earth/stone, and seawater/ice) versus the 3 closer to sky (smoke/lightning, air/cloud, and dew/leaf); the 3 cold (earth/stone, seawater/ice, and dew/leaf) versus 3 hot (fire/volcano, smoke/lightning, and air/cloud); and lastly, the 3 dry (smoke/lightning, fire/volcano, and earth/stone) versus the 3 moist (seawater/ice, dew/leaf, and air/cloud).\\\\
to:
Sang-oleric (artisan) element: [[ShockAndAwe lightning]]; sang-oleric color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]]/[[PlayingWithFire hot metal]]; color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sanguine element: [[BlowYouAway air]]/[[WeatherManipulation mist]]; color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Melan-choleric (rational) element: [[DishingOutDirt ashes]]/[[MagmaMan volcano]]; melan-choleric color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melan-guine color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: earthrock/[[GreenThumb soil]]; melancholic color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
The neutral Phlegmatic element can be [[PetalPower wood/foliage]].\\\\\\\\
Thus, the 3 closer to ground (ashes/volcano, earthrock/soil, and seawater/ice) versus the 3 closer to sky (smoke/hot metal, lightning, and air/mist); the 3 cold (earthrock/soil, seawater/ice, and air/mist) versus 3 hot (ashes/volcano, smoke/hot metal, and lightning); and lastly, the 3 dry (smoke/hot metal, ashes/volcano, and earthrock/soil) versus the 3 moist (seawater/ice, air/mist, and lightning).\\\\\\\\
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Sang-oleric (artisan) element: [[BlowYouAway air]]/cloud; sang-oleric color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]]; color: \'\'\'red\'\'\'.\\\\
to:
Sang-oleric (artisan) element: [[BlowYouAway air]]/[[WeatherManipulation cloud]]; sang-oleric color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]]; color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
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Sanguine element: [[GreenThumb dew + foliage]] (or perhaps wood); color: \'\'\'blue\'\'\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; melan-choleric color: \'\'\'yellow\'\'\'.\\\\
to:
Sanguine element: [[GreenThumb dew +]] [[PetalPower foliage]] (or perhaps wood); color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; melan-choleric color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
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Sanguine element: [[GreenThumb dew + foliage]] (or perhaps wood); color: \'\'\'blue\'\'\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; color: \'\'\'yellow\'\'\'.\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; malen-guine color: \'\'\'cyan\'\'\'. Melancholic element: [[DishingOutDirt earth]]/stone; color: \'\'\'green\'\'\'.\\\\
to:
Sanguine element: [[GreenThumb dew + foliage]] (or perhaps wood); color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; melan-choleric color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melan-guine color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: [[DishingOutDirt earth]]/stone; melancholic color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
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Sang-oleric (artisan) element: [[BlowYouAway air]]/cloud; color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]]; color: \'\'\'red\'\'\'.\\\\
to:
Sang-oleric (artisan) element: [[BlowYouAway air]]/cloud; sang-oleric color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]]; color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
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Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; color: \'\'\'cyan\'\'\'. Melancholic element: [[DishingOutDirt earth]]/stone; color: \'\'\'green\'\'\'.\\\\
to:
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; malen-guine color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: [[DishingOutDirt earth]]/stone; color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
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Sang-oleric (artisan) element: [[BlowYouAway air]]/cloud; sang-oleric color: \'\'\'fuchsia\'\'\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]], choleric color: \'\'\'red\'\'\'.\\\\
Sanguine element: [[GreenThumb dew + foliage]] (or perhaps wood); sanguine color: \'\'\'blue\'\'\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; melan-choleric color: \'\'\'yellow\'\'\'.\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melan-guine color: \'\'\'cyan\'\'\'. Melancholic element: [[DishingOutDirt earth]]/stone; melancholic color: \'\'\'green\'\'\'.\\\\
to:
Sang-oleric (artisan) element: [[BlowYouAway air]]/cloud; color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]]; color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sanguine element: [[GreenThumb dew + foliage]] (or perhaps wood); color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: [[DishingOutDirt earth]]/stone; color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
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What I\'ve come up with thus far:\\\\
Choleric corresponds to element [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]] and color \'\'\'red\'\'\'.\\\\
Melan-choleric (rational) corresponds to element [[PlayingWithFire fire]]/[[MagmaMan volcano]] and color \'\'\'yellow\'\'\'.\\\\
Melancholic corresponds to element [[DishingOutDirt earth]]/stone and color \'\'\'green\'\'\'.\\\\
Melan-guine (idealist) corresponds to [[MakingASplash seawater]] or [[AnIcePerson ice]] and color \'\'\'cyan\'\'\'.\\\\
Sanguine corresponds to element [[GreenThumb dew + foliage]] (or perhaps wood) and color \'\'\'blue\'\'\'.\\\\
Sang-oleric (artisan) corresponds to element [[BlowYouAway air]]/cloud and color \'\'\'fuchsia\'\'\'.\\\\
to:
What I\\\'ve come up with thus far in correspondence:\\\\\\\\
Sang-oleric (artisan) element: [[BlowYouAway air]]/cloud; sang-oleric color: \\\'\\\'\\\'fuchsia\\\'\\\'\\\'. Choleric element: [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]], choleric color: \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Sanguine element: [[GreenThumb dew + foliage]] (or perhaps wood); sanguine color: \\\'\\\'\\\'blue\\\'\\\'\\\'. Melan-choleric (rational) element: [[PlayingWithFire fire]]/[[MagmaMan volcano]]; melan-choleric color: \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melan-guine (idealist) element: [[MakingASplash seawater]] or [[AnIcePerson ice]]; melan-guine color: \\\'\\\'\\\'cyan\\\'\\\'\\\'. Melancholic element: [[DishingOutDirt earth]]/stone; melancholic color: \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
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Thus far, I\'ve come up with [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]] for choleric; [[PlayingWithFire fire]]/[[MagmaMan volcano]] for melan-choleric (rational); [[DishingOutDirt earth]]/stone for melancholic; [[MakingASplash seawater]] or [[AnIcePerson ice]] for melan-guine (idealist); [[GreenThumb dew + foliage]] (or perhaps wood) for sanguine; and [[BlowYouAway air]]/cloud for sang-oleric (artisan).\\\\
to:
What I\\\'ve come up with thus far:\\\\\\\\
Choleric corresponds to element [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]] and color \\\'\\\'\\\'red\\\'\\\'\\\'.\\\\\\\\
Melan-choleric (rational) corresponds to element [[PlayingWithFire fire]]/[[MagmaMan volcano]] and color \\\'\\\'\\\'yellow\\\'\\\'\\\'.\\\\\\\\
Melancholic corresponds to element [[DishingOutDirt earth]]/stone and color \\\'\\\'\\\'green\\\'\\\'\\\'.\\\\\\\\
Melan-guine (idealist) corresponds to [[MakingASplash seawater]] or [[AnIcePerson ice]] and color \\\'\\\'\\\'cyan\\\'\\\'\\\'.\\\\\\\\
Sanguine corresponds to element [[GreenThumb dew + foliage]] (or perhaps wood) and color \\\'\\\'\\\'blue\\\'\\\'\\\'.\\\\\\\\
Sang-oleric (artisan) corresponds to element [[BlowYouAway air]]/cloud and color \\\'\\\'\\\'fuchsia\\\'\\\'\\\'.\\\\\\\\
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'Artisan\'\'\', \'\'\'Rational\'\'\', and \'\'\'Idealist\'\'\' are in a triad. Artisan + Rational = \'\'\'Choleric\'\'\'; Rational + Idealist = \'\'\'Melancholic\'\'\'; and Artisan + Idealist = \'\'\'Sanguine\'\'\'. Or to write Artisan as \'\'\'Sang-oleric\'\'\', Rational as \'\'\'Melan-choleric\'\'\', and Idealist as \'\'\'Melan-guine\'\'\'. \'\'\'Phlegmatic\'\'\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
Thus far, I\'ve come up with [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[MagmaMan volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[MakingASplash seawater]] or [[AnIcePerson ice]] for melancholic; [[GreenThumb dew + foliage]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'Choleric\\\'\\\'\\\', \\\'\\\'\\\'Melancholic\\\'\\\'\\\', and \\\'\\\'\\\'Sanguine\\\'\\\'\\\' are in a triad. Choleric + Melancholic = \\\'\\\'\\\'Rational\\\'\\\'\\\' (or \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\'); Melancholic + Sanguine = \\\'\\\'\\\'Idealist\\\'\\\'\\\' (or \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'); and Choleric + Sanguine = \\\'\\\'\\\'Artisan\\\'\\\'\\\' (or \\\'\\\'\\\'Sang-oleric\\\'\\\'\\\'). \\\'\\\'\\\'Phlegmatic\\\'\\\'\\\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
Thus far, I\\\'ve come up with [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]] for choleric; [[PlayingWithFire fire]]/[[MagmaMan volcano]] for melan-choleric (rational); [[DishingOutDirt earth]]/stone for melancholic; [[MakingASplash seawater]] or [[AnIcePerson ice]] for melan-guine (idealist); [[GreenThumb dew + foliage]] (or perhaps wood) for sanguine; and [[BlowYouAway air]]/cloud for sang-oleric (artisan).\\\\\\\\
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Thus, the 3 closer to ground (fire/volcano, earth/stone, and ice or foliage) and the 3 closer to sky (smoke/lightning, air/cloud, and rain or wood); the 3 cold (earth/stone, ice/foliage, and rain or wood) and 3 hot (fire/volcano, smoke/lightning, and air/cloud); and lastly, the 3 dry (smoke/lightning, fire/volcano, and earth/stone) and the 3 moist (ice/foliage, air/cloud, and rain or wood).\\\\
to:
Thus, the 3 closer to ground (fire/volcano, earth/stone, and seawater/ice) versus the 3 closer to sky (smoke/lightning, air/cloud, and dew/leaf); the 3 cold (earth/stone, seawater/ice, and dew/leaf) versus 3 hot (fire/volcano, smoke/lightning, and air/cloud); and lastly, the 3 dry (smoke/lightning, fire/volcano, and earth/stone) versus the 3 moist (seawater/ice, dew/leaf, and air/cloud).\\\\\\\\
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \'\'\'Artisan\'\'\', \'\'\'Rational\'\'\', and \'\'\'Idealist\'\'\' are in a triad. Artisan + Rational = \'\'\'Choleric\'\'\'; Rational + Idealist = \'\'\'Melancholic\'\'\'; and Artisan + Idealist = \'\'\'Sanguine\'\'\'. Or to write Artisan as \'\'\'Sang-oleric\'\'\', Rational as \'\'\'Melan-choleric\'\'\', and Idealist as \'\'\'Melan-guine\'\'\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'Artisan\\\'\\\'\\\', \\\'\\\'\\\'Rational\\\'\\\'\\\', and \\\'\\\'\\\'Idealist\\\'\\\'\\\' are in a triad. Artisan + Rational = \\\'\\\'\\\'Choleric\\\'\\\'\\\'; Rational + Idealist = \\\'\\\'\\\'Melancholic\\\'\\\'\\\'; and Artisan + Idealist = \\\'\\\'\\\'Sanguine\\\'\\\'\\\'. Or to write Artisan as \\\'\\\'\\\'Sang-oleric\\\'\\\'\\\', Rational as \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\', and Idealist as \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'. \\\'\\\'\\\'Phlegmatic\\\'\\\'\\\'/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \'\'\'Sang-oleric\'\'\', Rational as \'\'\'Melan-choleric\'\'\', and Idealist as \'\'\'Melan-guine\'\'\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic.\\\\
Thus far, I\'ve come up with [[SmokeOut smoke]] and/or [[ShockAndAwe lightning]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[MagmaMan volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[GreenThumb foliage]] (or maybe [[AnIcePerson ice]] for melancholic; [[MakingASplash water]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.\\\\
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps \\\'\\\'\\\'Artisan\\\'\\\'\\\', \\\'\\\'\\\'Rational\\\'\\\'\\\', and \\\'\\\'\\\'Idealist\\\'\\\'\\\' are in a triad. Artisan + Rational = \\\'\\\'\\\'Choleric\\\'\\\'\\\'; Rational + Idealist = \\\'\\\'\\\'Melancholic\\\'\\\'\\\'; and Artisan + Idealist = \\\'\\\'\\\'Sanguine\\\'\\\'\\\'. Or to write Artisan as \\\'\\\'\\\'Sang-oleric\\\'\\\'\\\', Rational as \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\', and Idealist as \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic. It is the balanced temperament.\\\\\\\\
Thus far, I\\\'ve come up with [[SmokeOut smoke]] and/or [[ShockAndAwe metal + lightning]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[MagmaMan volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[MakingASplash seawater]] or [[AnIcePerson ice]] for melancholic; [[GreenThumb dew + foliage]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.\\\\\\\\
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Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \'\'\'Sang-oleric\'\'\', Rational as \'\'\'Melan-choleric\'\'\', and Idealist as \'\'\'Melan-guine\'\'\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic.
Thus far, I\'ve come up with [[ShockAndAwe lightning]] and/or [[SmokeOut smoke]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[Magma Man volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[GreenThumb foliage]] (or maybe [[AnIcePerson ice]] for melancholic; [[MakingASplash water]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.
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Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \\\'\\\'\\\'Sang-oleric\\\'\\\'\\\', Rational as \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\', and Idealist as \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic.\\\\\\\\
Thus far, I\\\'ve come up with [[SmokeOut smoke]] and/or [[ShockAndAwe lightning]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[MagmaMan volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[GreenThumb foliage]] (or maybe [[AnIcePerson ice]] for melancholic; [[MakingASplash water]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.\\\\\\\\
Thus, the 3 closer to ground (fire/volcano, earth/stone, and ice or foliage) and the 3 closer to sky (smoke/lightning, air/cloud, and rain or wood); the 3 cold (earth/stone, ice/foliage, and rain or wood) and 3 hot (fire/volcano, smoke/lightning, and air/cloud); and lastly, the 3 dry (smoke/lightning, fire/volcano, and earth/stone) and the 3 moist (ice/foliage, air/cloud, and rain or wood).\\\\\\\\
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Thus far, I\'ve come up with [[ShockAndAwe lightning]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[Magma Man volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[GreenThumb foliage]] (or maybe [[AnIcePerson ice]] for melancholic; [[MakingASplash water]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.
to:
Thus far, I\\\'ve come up with [[ShockAndAwe lightning]] and/or [[SmokeOut smoke]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[Magma Man volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[GreenThumb foliage]] (or maybe [[AnIcePerson ice]] for melancholic; [[MakingASplash water]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.
Changed line(s) 1 from:
n
Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \'\'\'Sang-oleric\'\'\', Rational as \'\'\'Melan-choleric\'\'\', and Idealist as \'\'\'Melan-guine\'\'\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic. Would that work?
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \\\'\\\'\\\'Sang-oleric\\\'\\\'\\\', Rational as \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\', and Idealist as \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic.
Thus far, I\\\'ve come up with [[ShockAndAwe lightning]] for sang-oleric or [[TheKirk artisan]]; [[PlayingWithFire fire]]/[[Magma Man volcano]] for choleric; [[DishingOutDirt earth]]/stone for melan-choleric or [[TheSpock rational]]; [[GreenThumb foliage]] (or maybe [[AnIcePerson ice]] for melancholic; [[MakingASplash water]] (or perhaps wood) for melan-guine or [[TheMcCoy idealist]]; and [[BlowYouAway air]]/cloud for sanguine.
Would that work?
Changed line(s) 1 from:
n
Well lately, I\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \'\'\'Sang-oleric\'\'\', Rational as \'\'\'Melan-choleric\'\', and Idealist as \'\'\'Melan-guine\'\'\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic. Would that work?
to:
Well lately, I\\\'ve been leaning away from the grid (4-direction) and more toward the color-wheel (6-direction). Mixing the Kiersey temperaments in with the 4 humors, perhaps Artisan, Rational, and Idealist are in a triad. Artisan + Rational = Choleric; Rational + Idealist = Melancholic; and Artisan + Idealist = Sanguine. Or to write Artisan as \\\'\\\'\\\'Sang-oleric\\\'\\\'\\\', Rational as \\\'\\\'\\\'Melan-choleric\\\'\\\'\\\', and Idealist as \\\'\\\'\\\'Melan-guine\\\'\\\'\\\'. Phlegmatic/Guardian, of course, in the middle, as it could be neutral or eclectic. Would that work?
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