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[014] RysioPysio Current Version
Changed line(s) 6 from:
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* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission requiring far more sophistication than spy drone.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes. And was accepted.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating a misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far away it is from the actual game, it\\\'s plot and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 3 from:
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It\'s me and few other people who created this article who prefer the witty tone. And if I recall well, the whole TV Tropes is based on being in such tone. And you probably mean the other contributors who already did their share in this article?
to:
It\\\'s me and few other people who created this article who prefer the witty tone. And if I recall well, the whole TV Tropes site is based on being in such tone. And you probably mean the other contributors who already did their share in this article?
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission requiring far more sophistication than spy drone.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes. And was accepted.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating a misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 1 from:
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You changed numerous entries that were proofed by Get Help With English forum thread, where everyone understand them. Making them \'\'now\'\' impossible to understand. Same attitude goes with spoilers. NiceJobBreakingItHero.
to:
You changed numerous entries that were proofed by Get Help With English forum thread, where they were corrected and everyone understand them. Making them \\\'\\\'now\\\'\\\' impossible to understand. Same attitude goes with spoilers. NiceJobBreakingItHero.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission requiring far more sophistication than spy drone.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes. And was accepted.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating a misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission requiring far more sophistication than spy drone.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes. And was accepted.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating a misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission requiring far more sophistication than spy drone.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes. And was accepted.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission requiring far more sophistication than spy drone.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense of know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense to know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 3 from:
n
It\'s me and few other people who created this article who prefer the witty tone. And if I recall well, the whole TV Tropes is based on being in such tone.
to:
It\\\'s me and few other people who created this article who prefer the witty tone. And if I recall well, the whole TV Tropes is based on being in such tone. And you probably mean the other contributors who already did their share in this article?
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, instead shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense to know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
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* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, instead shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense to know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edit.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, instead shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense to know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there. In your own edits.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations? More, if you are familiar with work in question, why not sticking with it\\\'s plot? Instead you invented entirely new ending for three factions. You still want to insist you played the game?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, instead shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense to know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there.
Changed line(s) 6 from:
n
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \
to:
* TheAtoner. Then you are reading every single trope word-by-word, instead sticking with general definition. Sure, go ahead with \\\"trope misuse\\\" accusation, but the point is that if you want to follow the definition word-by-word, nothing but works tailored to definition will fit. Making 95% of trope using a misuse. This can be attributed to faction, because that\\\'s what the faction is doing - atoning for \\\"sins\\\" of every single member.
* AwesomeButImpractical. Reword \\\'\\\'how\\\'\\\'. I love when people are all \\\"Uncle Good Advice\\\", because something is different than they want it to be. The trope was descriptive enough to explain it, but sure, if you really insist, I can rewrite it.
* BittersweetEnding. So if you were unable to correct the entry by yourself, not to mention even understanding what it was about, why you even tried to change it? Or doing it alone, where there is whole community dedicated to help in such situations?
* HarderThanHard. The game have difficulty setting and going with anything else than the easiest mode is ExactlyWhatItSaysOnTheTin of the trope. Not to mention how the difficulty curve goes off-chart pretty fast. But point taken, this should be merged with NintendoHard.
* InfiniteSupplies. Supplies, fuel and units are entirely finite, making the whole game based on averting this trope. The fact that ammo is the only infinite resouce is a minor case of playing the trope straight. So if you really want to put is as anything else than aversion, it should be double-subverted.
* InstantAIJustAddWater. They \\\'\\\'are\\\'\\\' [=AIs=]. The game calls them as such, the characters refer to them as such and they don\\\'t need any outside programming before each action, making them as sentient as it gets for vehicle being capable of driving itself and maintaining military mission.
* NonIndicativeDifficulty. No, it also helps to correct misuse of tropes.
* ProtectionMission. Again, you are wiser than mods on GHWE. The trope was discussed and accepted. You are the only person who is agains it, instead shoehorning it into different trope, creating misuse.

The assumption is pretty simple - you came back after a year and revert half of the article into your own concept, no matter how far it is from the actual game and tropes in it. More, you show a pretense to know-it-all guy, who clearly keeps messing with things important to game plot and showing general lack of any knowledge about work in question. Creator or not, your edits are pointless messing with tropes and your excuse about \\\"grammar corrections\\\" brings us even bigger mess. This time with word array and changing of game plot into something not just hardly recognizable, but clearly taken from the thin air. As far as I\\\'m concerned, your edit could be simply cut to \\\'\\\'actuall\\\'\\\' grammar check, \\\'\\\'approved\\\'\\\' in GHWE and by this way any wrongly used trope would be also cut out with no qualms. Instead of all that you just came and put back the same things you placed a year ago, messing with tropes added since that time. And grammar mistakes? They are still there.
Changed line(s) 1 from:
n
This page should be fused with GZ, they\'re both differnet parts of MGSV, like the Tanker Chapter and Big Shell in 2. No reason for seperate articles.
to:
This page should be fused with GZ, they\\\'re both different parts of MGSV, like the Tanker Chapter and Big Shell in 2. No reason for separate articles.
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