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[001] Ronka87 Current Version
Changed line(s) 1 from:
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I cut a lot of the \
to:
I cut a lot of the \\\"how boomerangs work in RL\\\" stuff from the intro; it takes away from the trope itself. A lot if is just rambling, useless to the trope, and it bloats the first paragraph.

Here it is, in its entirety, as it was before I trimmed it down:
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A real-life boomerang is simply a stick carved in such a way as to get some rotor lift when thrown turning end-over-end. Throw it properly, and the boomerang will curve back on its course and return to its point of origin. Be distracted, and [[http://www.spotsoftime.com/blog/archives/000021.html you can bludgeon yourself with it when it returns at knee-cap level]]. Or [[http://hyperpat.wordpress.com/2008/10/16/australia-day-seven/ at head level, if thrown improperly]]. There\\\'s also another kind which isn\\\'t designed to return to the user, mainly because it should be stuck in something\\\'s rib cage. It can be massive enough to become really dangerous and flies much farther than a simple thrown club, but that\\\'s all. Some (including R.W.Wood, one of the early American enthusiasts of the boomerang) speculate that the returning boomerang was used mostly on waterfowl: if it hits, well, the hunter has to retrieve the kill anyway; but if it misses there\\\'s no need to waste time and go into water or shrubs. Some variants have more complex trajectories, but these are merely interesting toys. As for more dangerous versions, it\\\'s obviously possible to make a boomerang of a metal band, but do \\\'\\\'you\\\'\\\' really want to see a whirling steel airscrew flying back to you?
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