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[002] Nezumi Current Version
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Dragon Quest suffers because of NoExportForYou except for the early titles (and even 4 was rare enough that many people think it didn\'t come to the US until the DS version), giving people a now-inaccurate view of the series as a plot-light grindfest... while \'\'{{SaGa}}\'\' is hated for being too open and providing too much freedom -- this is not expected or desired in [=JRPGs=] by Western audiences, so is seen as being unfocused and plotless.
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Dragon Quest suffers because of NoExportForYou except for the early titles (and even 4 was rare enough that many people think it didn\\\'t come to the US until the DS version) and most people only being familiar with the first one, which was given away free to many NES owners, giving people a now-inaccurate view of the series as a plot-light grindfest... while \\\'\\\'{{SaGa}}\\\'\\\' is hated for being too open and providing too much freedom -- this is not expected or desired in [=JRPGs=] by Western audiences, so is seen as being unfocused and plotless.
Changed line(s) 3 from:
n
Dragon Quest suffers because of NoExportForYou except for the early titles (and even 4 was rare enough that many people think it didn\'t come to the US until the DS version), giving people a now-inaccurate view of the series as a plot-light grindfest... while \'\'SaGa\'\' is hated for being too open and providing too much freedom -- this is not expected or desired in JRPGs by Western audiences, so is seen as being unfocused and plotless.
to:
Dragon Quest suffers because of NoExportForYou except for the early titles (and even 4 was rare enough that many people think it didn\\\'t come to the US until the DS version), giving people a now-inaccurate view of the series as a plot-light grindfest... while \\\'\\\'{{SaGa}}\\\'\\\' is hated for being too open and providing too much freedom -- this is not expected or desired in [=JRPGs=] by Western audiences, so is seen as being unfocused and plotless.
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