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[001] eshur0s Current Version
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What does the organization of the Recap page have to do with anything? Trust me, I long since put a lot of thought into it and there are at least 2 things from the top of my head that could go wrong if we follow the nation formula for the character sheet:
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What does the organization of the Recap page have to do with anything? Trust me, I long since put a lot of thought into it and there are several things that could go wrong if we follow the nation formula for the character sheet:
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* Redundancy: Depending on whether the Character Page for each nation is put in its own \
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* Redundancy: Depending on whether the Character Page for each nation is put in its own \\\"Playable Characters\\\" or the \\\"Nations of Teyvat\\\" where the NPCs are, its bound to be repetitive especially if placed in a Playable Characters heading since there will be two links for both playable characters and NPCs that share the same name which defeats the purpose of separating them in the first place and makes the offset more confusing than needs to be. That problem doesn\\\'t exist in the Element Category.
* Newly Induced Characters: As I mentioned above, whenever a new Nation is released, only 3 playable characters are available at the offset with more being slowly released. The word count for these new characters is not enough to generally warrant its own page, and even though Drip Marketing is now a thing, there’s no guarantee that something might change in between banners. Again, sorting by Element fixes this inconsistency.
* Individual Character Pages/Spoilers: The current amount of Character Pages is kind of a mess. Especially Sumeru. This is kind of a separate issue altogether, but I\\\'m hoping to reduce the amount of character pages to just the ones whose context might spoil the story if you read them.
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