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YMMV / WMAC Masters

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This Show Demonstrates Examples Of The Following Tropes:

  • Alternative Character Interpretation: Did Tsunami truly join Jukido? Or was he only pretending to join to gain their trust, find out what their true plan was, and try to put a stop to it? On one side, Tsunami saw the Jukido symbol in Tracer's hand without hesitation nor question. On the other side, Great Wolf's vision showed Tsunami collapsing during a match; although it wasn't at that right moment, Tsunami did disappear until the end of Season 2 Episode 12. It is unclear if Tsunami's smile is an evil laugh or simply smiling as a foil due to handcuffing the briefcase. Word of God would eventually confirm that the betrayal was intended to be genuine, but that Tsunami would later have a change of heart after a character arc and rejoin the good guys.
  • Growing the Beard: The Second Season. The addition of a plot besides just spin-kicking towards a prize helped give the show focus. The acting also improved, which helped sell that what was happening behind the scenes was important
  • Hilarious in Hindsight:
    • Chris Cassamassa, a.k.a. Red Dragon, played Scorpion in Mortal Kombat: The Movie, way before an Earthrealm faction called Red Dragon made their official appearance in the games proper.
    • This wouldn't be the last show to think Professional Wrestling could go well with Mortal Kombat. However, thanks to Robert Rodriguez and his grindhouse sensibilities, Lucha Underground definitely wouldn't be... 4 kids. Complicating the matter even more is NetherRealm Studios, the makers of Mortal Kombat, making a WWE game, WWE Immortals, which definitely shows its developers' signature touches... and features a WWE superstar playing the role of Raiden.
    • Speaking of the WWE, in 1994, before 4Kids and Renaissance-Atlantic picked up the concept, the then-WWF originally explored the idea of taping a weekly Saturday Morning show at Universal Studios in Florida featuring worked matches, but with martial artists instead of pro wrestlers. This idea fell through, but the basic concept of a weekly worked fighting program at Universal Studios in Florida should not be alien to fans of the Impact Zone.
  • Narm: The over-the-top costumes (particularly Hakim "The Machine" Alston's Cyborg cosplay entrance gear) and presentation as a real-life video game may draw laughter even from folks who regularly watched the show as kids. Also, most of the Masters were cast for their martial arts talent, not their acting ability, and it shows at times.
  • Narm Charm: The presentation and atmosphere helped make WMAC Masters unique, sometimes sticking in your memory long after you've forgotten it's name, and even to people finding it on the net the show has a goofy charm that a lot of kid's shows from the time have.

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