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  • Growing the Beard: The original Roblox version, which has since been shut down, is by no means a low quality effort and is a testament to how much one can achieve with an engine as schematic as Roblox. However, it was apparent that very schematic nature would hold back whatever potential the game had, and keep it from establishing an identity of its own. Following the switch to Unity, the game has seen a most remarkable glow-up. Beyond an additional switch to a pleasing pixel art style, it was here when the concept of on-the-fly swapping between the four main playable characters was introduced, with the control scheme, level design, and replay value being made all the stronger for it.

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