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  • Alternative Character Interpretation: Due to the primarily visual storytelling, the games' stories can often be interpreted in different ways.
    • Chapter 3: In the alternate route of Incident, is Tsugumi's dad dressing up in increasingly indecent ways caused by the spirit realm's corruption? Or has his wife's disappearance driven him completely insane, and the spirit realm has nothing to do with it?
    • The Ethereal Railroad Crossing: Does the protagonist's twin sister want her to join her in death in Yandere fashion? Or is she genuinely begging the protagonist for help, and reuniting in death is the only way to purify the sister's soul? Additionally, did the sister willingly kill herself, or did the spirit realm get to her before the start of the game?
    • The Call From Showa: Does the ghost girl mistake the protagonist for her mother and take revenge for escaping her wrath in the past? Or does she know she's her mother's daughter and torments her to spite her mother?
    • The Whispering Toy House: Does the protagonist start to not want to go home because the toy house is actively drawing her in, or because her hometown is being ravaged by war? Some of the imagery from the fourth day implies the latter, with sounds of sirens in the background, and a passing toy plane sounding suspiciously like it's about to drop a bomb. Adding onto the latter theory, did the toy house assimilate the girl out of malice, or was it a genuine attempt to save her from getting killed by the war?
    • Supernatural Supermarket: Did Meguro really betray Kiritachi out of desperation to escape? Or was Kiritachi always the target, and Meguro was used as bait for her?
  • Americans Hate Tingle: The series is fairly popular and regarded to be quite creepy in Japan, but the West tends to think of it as laden with Narm.
  • Funny Moments:
    • Episode 2's joke ending is jarringly hilarious to how creepy the game normally is. On the third day, instead of the girl in red appearing, the protagonist sees her older brother, crossdressing as a schoolgirl, to her horror. While this is ongoing, the girl in red walks into the scene in the background, and once she sees the brother, she's so offended and disturbed at the sight that she promptly charges at him, screaming at him to die, before taking him away into the darkness. Meanwhile, the protagonist just stares in shock and bewilderment at what just happened, and the game ends there.
    • At the end of Evil God Korone, you are cornered by Koronesuki who ask you if you love Korone. You can ignore them and keep walking onward for a "good ending" where Korone, in the flesh, gets arrested for brainwashing the masses, complete with a hilariously unfitting Scare Chord. She tries this on the viewer, only to be interrupted by a neck-bending blow from the police. After you return to the title screen, all the cult implements are confiscated by the police.
    • On the second run of Truth of Beauty Witch, the protagonist is well aware of Marine's age and goes straight to bed rather than be tempted to peek on Marine. Marine is heartbroken to learn that her charms aren't working and the game plays this for pity, with hilariously melodramatic piano playing in the background.
  • Jerkass Woobie: It's hard not to feel a little sorry for Marine in Truth Of Beauty Witch, considering all she genuinely wants is for someone to love her even in her old age. Though dragging in people from other worlds and effectively forcing them to marry her doesn't really help her case.
  • Memetic Mutation: Truth of Beauty Witch is indeed a horror game... for Marine-senchou only.Explanation 
  • Narm: Some of the apparitions and scares in some of the games can end up being seen as this.
    • The sound of something crashing can be startling at first, but listening closely to it reveals it sounds exactly like bowling pins being knocked down. Clearly, the spirit realm likes to play bowling.
    • One particular ghastly wail of the apparitions (which sounds like "HOOOOOOOOOOOOO!") starts to become rather silly after hearing it enough times, sounding like a person in a boogeyman costume trying to scare some kids on Halloween.
    • The final scene of Chapter 2 has the ghost viciously maul the screen. Visually, it's pretty terrifying, with the girl sporting one hell of a Nightmare Face. Audibly, on the other hand, she sounds like a monkey who snorted way too much cocaine and is wigging the fuck out.
    • The glasses-wearing woman constantly staring at you in The Parallel Train In The Dark is a bit hard to take seriously, as her expression isn't exactly what you would call terrifying, and even on the hexed day where she falls onto the floor as a disembodied head, the expression she makes looks hilariously similar to the "Pogchamp" emote.
    • The reveal of Meguro's disappearance on the second day in Supernatural Supermarket is quite terrifying, although the scare factor is somewhat mitigated by the fact that Meguro's screaming in Kiritachi's face sounds an awful lot like Usada Pekora.
    • The entire premise of Evil God Korone can be pretty hard to take seriously, with the cute Korone being treated as a monstrous terror, and while the bad ending doubles down on the scare factor, the good ending drops all premise of horror and just goes straight to utter comedy, where Korone appears in person in her Vtuber form with a hilariously unfitting Scare Chord, then gets arrested and smacked around by the police.
  • Narm Charm: Really, most of the horror elements from Truth of Beauty Witch stems from Fan Disservice, which is an inherently amusing trope on its own. As a result, you get what is basically a comedy game passing itself off as a horror game to an utterly hilarious degree. Even the game's Downer Ending is hilarious, in a Crosses the Line Twice way.
  • Tear Jerker:
    • The Parallel Train In The Dark: The little girl who disappeared on the second day becomes a ghost who constantly stares from the windows, and later smashes her face against the window on the hexed day, but she sadly cries out for her mother, who is doubled over on her seat, groaning in agony. It's a painful reminder that these were just innocent people tormented by the whims of the spirit realm.
    • The Ethereal Railroad Crossing: On the first day, you see a young girl walking with her little brother on the way to school. The next day however, she is tragically killed in a train accident. Her mourning family prays for her soul on the third day, begging not to be taken by the railroad crossing. Of course, this is a Tsugu No Hi game, so the young girl is corrupted into a malicious spirit, and they suffer horrifically afterwards.
    • Supernatural Supermarket: The hexed day heavily implies that Kiritachi was betrayed by Meguro by luring her into the spirit realm so the latter could escape. It ends up All for Nothing, as Meguro dies from her injuries shortly after returning to the real world. A post-game conversation shows that Kiritachi doesn't seem to remember what Meguro did and only wonders what happened to her, not knowing that she still died in the end.

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