Follow TV Tropes

Following

YMMV / The Need for Speed

Go To

  • Game-Breaker: The Need for Speed had three game breakers, one for each car class.
    • Class C had the Toyota Supra Turbo, which was really a Class B car put into Class C due to its low top speed and to avoid overcrowding the B-class. It did 0-60 mph in 5.0 seconds flat, when its competitors - the RX-7 and the NSX - did it in 5.5 seconds and 5.8, respectively, and had responsible handling and traction control. Its stats are so beefy that its C-class peers have a hard time beating it, and the Supra rivals or even surpasses most B-class cars! note  The only time a Supra can be defeated by B- and A-class opponents is in long straightaways, where its weak top speed shows.
    • Class B had the Dodge Viper RT-10, which is to Class B what the Supra is to Class C. 0-60 in 4.8 seconds versus its peers' 5.2, and handles much better than its rivals. Though it also lacks the top speed advantage, its acceleration and handling give enough of an advantage over opponent cars to make winning B-class races significantly easier.
    • Class A had the Ferrari 512TR, simply because its rival, the Lamborghini Diablo, suffers from heavy understeer while the 512TR doesn't. The only places a 512TR loses to the Diablo are, just like the Supra, in long straightaways where the Diablo's higher top speed wins. Other than that, the 512TR will almost always be topping the charts in races, especially because the Diablo is often the only car able to compete with it, outside of an extremely skilled Supra or Viper driver.
    • Outside of those, the Warrior is a deliberate example given to you for beating the tournament at least once. It accelerates so fast, and has a top speed so high, that even the 512TR and the Diablo are completely helpless to keep up with it.

Top