- Awesome Art: The illustrations for the bedtime stories are gorgeous. They're very expressive, colorful and haunting when the stories veer into creepy-territory and do an excellent job of setting the scene.
- Crosses the Line Twice: The many ways you can abuse the baby would be horrifying if the "baby" weren't an Eldritch Abomination looking to devour your soul.
- Funny Moments: Throughout the game, you have the motifs of different animals representing different approaches to the Baby — sheep for obedience, cat for investigation, rabbit for escape. Normally this is reasonably serious, but during the Christmas Chapter? Your meal includes a rabbit dish... which screams, jumps off your plate and runs away when you try to eat it.
- Genius Bonus: The recurring motif of sheep, particularly as something the baby enjoys, refers to Ambrose Bierce's "Haïta the Shepherd", a comparatively obscure story that inspired both Robert W. Chambers and H. P. Lovecraft. That story contains the very first reference to a god called Hastur, who would later evolve into the King in Yellow celebrated in better known weird fiction.
- Ugly Cute: The baby is meant to be off-putting and creepy with his permanent stare and his way too big yellow eyes. But occasionally he can actually be pretty cute with his happy babbling and playful attitude.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/TheBabyInYellow
FollowingYMMV / The Baby in Yellow
Go To