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YMMV / Swordquest

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For the Swordquest video game:

  • Enjoy the Story, Skip the Game: In a way - the games themselves are lacking even for Atari 2600 titles, but resulted in both comic books and an interesting real world story of a project that attempted a real quest for treasure.
  • Faux Symbolism: Earthworld's rooms are based on the Western Zodiac; Fireworld's on the Kabbalah Tree of Life; Waterworld's on the Chakra points; and Airworld would have been based on the I Ching. And then there are the four elements, with each game set in a 'world' of one of the elements. But it doesn't mean anything.
  • Hilarious in Hindsight:
    • The fact that Airworld is completely missing from a set that has Earth, Fire and Water brings to mind the driving plot of Avatar: The Last Airbender.
    • Waterworld shares the same name as an infamous Kevin Costner film, both which ended up derailing their series and actor's career respectively.
  • Tear Jerker: An ambitious gaming project that was embraced by so many gamers back in the day would find itself one of the most unfortunate victims of the gaming crash of 1983. Up until November 11, 2022, nobody took the initiative to restart the quest. Even The Angry Video Game Nerd lamented the fate of this project in his review of it, rather than lampoon it as he usually does.

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