- Sequel Difficulty Drop: You can now craft bows. Suddenly you have a practical and spammable ranged attack. A certain one has a piercing attribute that allows it to stunlock most threats to oblivion. Another new feature also allows you to improve even the most basic weapons to max stats with enough grinding.
- Sequel Difficulty Spike: Enemy difficulty generally feels higher than in the previous installment. And disarming human enemies is made more complicated. Everyone now carries two weapons and has improved AI. When wielding spears they'll even refuse to attack while you're blocking.
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FollowingYMMV / Summon Night Craft Sword Monogatari: Hajimari no Ishi
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