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YMMV / StepMania

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  • Audience-Alienating Era:
    • The 4.x builds. They never reached widespread adoption since they were rather buggy and unstable, and most of the community stuck to using the 3.9 build (and the 3.9+ mod) or the sm-ssc fork. Fortunately, things have since picked up, with sm-ssc being merged into the main repository as version 5.x (and the opening of a GitHub, with the sm-ssc team now spearheading the development of the game.
    • A second era emerged with "5.1", which contained several internal changes that ended up being either divisive to community members or just poorly-documented (and, in most cases, breaking compatibility some forms of 5.0.x such as themes and noteskins); it was renamed "5.2" in an attempt to delay it, with a new, unrelated 5.1 being designed as more of a follow-up to 5.0.12. It has now been considered merely a footnote in history.
  • Broken Base: Before the advent of version 5, there was a sharp divide between which versions to use. Some stuck to vanilla 3.9, others preferred 3.9 with the 3.9+ mod. Others preferred 3.95. In the Groove fans stuck to OpenITG.
    • The base was splintered once more in the 5.0 era; after the popular theme Simply Love got a Polished Port for 5.0 with a slew of extra features, most of the In the Groove-aligned communities largely migrated. OpenITG became associated with the gimmicks/mod file community, and forked as NotITG for these players in particular. And then there is also Etterna, which primarily serves the keyboard community with its own signature features (such as a new scoring system based on millisecond timing rather than specific windows) and an automatic chart rating system.
  • Fandom Rivalry: With osu!, mainly due to overlapping tastes in music, as well as its own internal keyboard play-oriented mode known as OsuMania (which, in practice, competes with the SM-based Etterna project)
  • Game-Breaking Bug: The Assist Tick bug, which will crash Stempania if you have the assist tick on in the editor and you stop testing a chart. Happens randomly too, and only in the mode people would use the assist tick.
    • Sometimes editing in 5 can glitch out on playback and not play the audio.
  • Good Bad Bug: Negative BPMs and Negative Stops.
    • Ironically, the only reason it was patched out was because it messes with scoring. The update immediately after the above adds a much easier to use variant that also plays nice with the scoring system.
    • This causes lots and lots of Suddenly-Harmful Harmless Object. A wall of arrows or a set of holds might turn out to be mines - or alternatively, the mines you try to avoid turn out to be arrows, causing you to miss them. Trial-and-Error Gameplay follows.
    • This has since become an Ascended Glitch with support for Warps in StepMania 5.
  • Memetic Mutation: Anything from the Bemani community partially overlaps into Stepmania communities.
  • Memetic Troll: WinDEU, who is infamous for his Interface Screw-laced stepfiles.
  • Serious Business:
    • Why the Xoon Total Drama packs exist. Also, the Mystery Packs bring out the worst in people.
    • VGMP4, which was in and out of development for 3 years.

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