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  • Artistic License: The term "wild weasel" is used slightly differently here than it is in real life military operations. In both, they are sensor decoys of a sort. But in SFB/SFC, they function as similar to flare countermeasures that attract seeking weapons such as drone missiles and plasma torpedoes. Real wild weasels act to bait enemy radar sytems so that those systems may be exposed and attacked from the air. Wild weasels are actually not a specific type of countermeasure device but more of a tactic.
  • Fandom VIP: Walter Mizia and Ken Kaufman. Both of them codified very successful SFB tactics in the early 80s - the Mizia Effect and the Kaufman Retrograde - that not only bear their names, but are still used by high-level SFB players to this day.
  • Funny Moments: As mentioned in Tournament Play, you use specially written and tested ships in such games. One empire's ship turned out too powerful one year, and had to be rebalanced. One of that empire's main players took one look at the new ship just before a tournament and said "I have to fly this crate into combat?" This led the ship to be renamed to what it is STILL called today... the Krait.
    • It's real, all right, though fan-made, and it's anyone's guess whether it's ever actually been used in a game.
  • Serial Numbers Filed Off: The original design for the Federation New Light Cruiser had the warp engines below the saucer, suspended by a boom that crossed over the top of the ship. Sound familiar? When Paramount threatened a copyright infringement suit over this clear imitation of the Reliant design, they quickly changed the pictures for the NCL to show its warp engines sticking out above the saucer, and no boom.
    • When they first appeared, the Klingon X-Ship battlecruisers had photon torpedo launchers in their nose and tail. No other Klingon ship before or since has ever mounted a photon torpedo launcher. Why this weapon? Because the K't'inga-class Klingon warships shown at the opening of Star Trek: The Motion Picture were shown firing photon torpedoes from their nose and tail. Subsequent editions replaced the photon torpedo launchers with Klingon-standard disruptor bolt launchers.

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