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YMMV / Space Quest I: The Sarien Encounter

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  • Padding: The gambling minigame is a blatant example, likely taking up at least a third of the time it takes to beat the game.

  • That One Level: In the original version you have to escape the Arcadia before it explodes. Yet you are not told ANYTHING about this other than "the Arcadia was boarded by unknown assailants". You can go to the main bridge, which is actually not too far away from the starting point, and read the console, which says the ship set to self destruct and has a timer counting down...but you also don't have to enter the bridge at all to continue, and you could easily bypass it completely without realizing it was even an option, and the timer is pretty lenient. The VGA remake displays a clear timer.
    • The Skimmer sequence. You're racing at high speed towards a settlement, third person view. Rocks come at you fast and it's hard to tell where the next rock will be coming from and you have a split second to dodge it before they hit you, and you only have a few hits before you die.

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