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  • Anti-Climax Boss: The fights with Big Boss and Metal Gear 2 are more tedious than actually challenging. Big Boss's first phase and Metal Gear 2 just require you to find a safe spot and keep on hitting them with remote-controlled missiles, while Big Boss's second phase is mostly spent running away until you find an opportune moment to blow him up with a land mine.
  • Complete Monster: Big Boss. See that page for details.
  • Contested Sequel:
    • Most younger gamers have found it an okay game, and much better than the first NES Metal Gear game. The main complaint most fans have is it's almost a remake of the original MSX2 game, thus It's the Same, Now It Sucks!. It's worth noting though, that this game did introduce some aspects that would turn up in later games, such as avoiding search lights.
    • Even the series director, Hideo Kojima has come out in defense of the game and its development staff, stating they were presented with an impossible task in making a sequel to his original game. Kojima has even gone on record to say that he doesn't think that the game was bad at all and he even found it to be faithful to the Metal Gear concept.
  • Hilarious in Hindsight:
    • The game's title is pretty nonsensical in the context of the game's plot. Snake's Revenge? What does Snake want revenge for?note  It's Big Boss who wants revenge. But then Metal Gear Solid 3: Snake Eater came along and revealed that Big Boss' original codename was actually Snake as well. It also features Snake using a knife, something that had only happened in this installment. In addition, Metal Gear Solid V: The Phantom Pain is about Venom Snake getting revenge on Cipher for destroying the original Mother Base. To top off, Venom Snake becomes a cyborg in this one, having his left arm amputated and replaced with a prosthetic. Also, despite being a Body Double, he's still the Big Boss that was fought in the original game.
    • The game was developed by the same team that had worked on the first Castlevania game. Many years later, Kojima would return the favor with Castlevania: Lords of Shadow.
  • Narm:
  • Surprisingly Improved Sequel: At least compared to the NES version of the first game, this game has much better gameplay, is much more faithful to Kojima's original vision despite him having no involvement in the development, and even inspired Kojima in some aspects for future Metal Gear games. Even Kojima, who hated the NES version of the original game, liked this game.

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