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YMMV / Sirenhead: Southpoint

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  • Catharsis Factor: With Sirenhead being a much more smug and sadistic entity in this game, plus killing Freddy no matter what ending he gets in the demo, being able to kill Sirenhead in the main game feels extremely satisfying.
  • Complete Monster: Sirenhead is portrayed as being more morally aware than its usual incarnations, and as a gleeful predator playing with its food. An entity worshiped as "Monarch of Nithorn", it ruled as a deity of Southpoint's village, with a cult of Human Sacrifice dating back centuries. Over time, Sirenhead's followers would live in fear and suffering, until the village was left a ghost town, with Sirenhead's "cathedral" being decorated by hundreds of skeletons and bodies of past victims. In the present, Sirenhead would kill the friends of Freddy Anderson on a camping trip, relentlessly chasing Freddy throughout Southpoint. During this, Sirenhead would play broadcasts jovially mocking Freddy, while leaving his friends bodies for him to find, even telling Freddy to just lay down and accept his fate.
  • Nightmare Fuel:
    • Sirenhead is a literal and figurative monster in this game. No Blue-and-Orange Morality, instead we get a malevolent Serial Killer in the body of a 40ft Humanoid Abomination.
    • Sirenhead's taunts border on psychological warfare, from the screams, the random noises, the "news castor" talking about how Freddy killed his friends, and eventually just bluntly telling him to lay down on his back and die.
    • Whether Freddy gives in to despair or keeps fighting for his life, Sirenhead will always win, successfully killing Freddy like it did his friends, and no doubt others before and after this incident. Thankfully, this can be subverted in the main game.
  • The Woobie: Poor Freddy. The guy realized that he had been neglecting his friends, so he goes camping with them only to lose them and his life. This is subverted in the main game.

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