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  • Ensemble Dark Horse: As many popularity polls released over the years show, Cerberus, Dark Angel Olivia, Grimnir, Albert, Lucifer, Vania, and Forte are the most popular characters to come out of this game. Lucifer, Dark Angel Olivia, and Forte were so much so that they ascended to Series Mascot status. As well, most of the characters in this list (Save for Grimnir) were quickly ported over to Granblue Fantasy either during or around its release year.
  • Good Bad Bug: If you press a button multiple times, the game will react for that many times, even if the screen didn't change. So if you're in an event battle, for example, you can hit "Attack" multiple times, and it'll deduct your Holy Powder for that many times and award you the appropriate number of points, but you'll only have to view the battle animation once.
  • Sequel Displacement: Due to Rage of Bahamut falling out of rank in the west long before Granblue Fantasy rose to prominence overseas, little is known about the work other than that some of the characters were ported over from this original game. As well, a lot of the transferred-over characters' story arcs and characterization serves as call-backs to their arcs in the original game, which would fly over the heads of the average Granblue Fantasy player. Even more on that, at times cards posted onto the official Cygames twitter which depicts the ported-over characters will at times be mistaken for one of the newer depictions. For example, a card release of Fallen Lucifer was once mistaken to be Lucilius, who resembles Voidwing Lucifer, due to the fans not having knowledge of Rage of Bahamut Lucifer or his various past forms. To a lesser degree, this applies to even Japanese players whose first experience with a Cygames work is Granblue Fantasy.
  • They Changed It, Now It Sucks!: There were two big moments that had this response and a permanent impact on the English version of the game:
    • Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - basically the game's currency - into personal ones (account-bound). And, at the same time, changing all premium card pack tickets in players' inventory retroactively from purple-HP ones to personal-HP ones. According to the developer, it was to discourage users from making alt accounts in order to generate extra purple HPs and trade them to their main one, but it was a hugely unpopular move since the only ways to acquire the purple HPs became selling cards in the bazaar if you were lucky enough to get something of value, and purchasing HP with real money. They eventually made them a rare event reward, but that had no effect: the change permanently affected the card-trading economy.
    • Dropping all events - particularly the popular quest events - favors Onslaught, which was similar to Holy Wars and Castle Crushers except less popular and which burned through more items.
  • Visual Effects of Awesome: The anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is MAPPA, who were responsible for Terror in Resonance.

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