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     Outland (Film) 
  • Awesome Music:
  • Fanon Welding:
    • Some fans consider this an unofficial sequel to Alien, owing to the fact that it shares the same composer and production designers, as well as similar tropes (namely MegaCorp), not to mention that part of the space suits that appear in the film would be reused for the opening scene of Aliens.
    • Other fans see the film as an unofficial companion piece to Blade Runner due to its Used Future design aesthetic, similar tropes (again, MegaCorp), and the fact that both films share the same production company. Under this interpretation, the holographic dancers in the bar are, in fact, replicants.
  • He Really Can Act: Sean Connery gets perhaps the most emotionally vulnerable moment of his career when O'Neil explains why he's sticking around for the showdown and after his conversation with his son.
  • Narm:
    • It gets really obvious O'Niel's kid's actor was reading from a script, and the forced "mommy says..." are bad enough. Nevertheless, O'Niel's reaction makes it heartbreaking.
    • The rather goofy way people's faces inflate before exploding in a way that would make Kenshiro proud.
  • Nausea Fuel: All those exploded corpses...
  • Nightmare Fuel: How the PDE affects people differently. Caine just decides out of the blue to go for a spacewalk without an environment suit. He even seals the elevator preventing other people from stopping him. The whole time he's smiling, right up to when the elevator starts its descent. The worse part being that there was no way to override the elevator controls once the airlock was sealed; all anyone who had tried to stop Caine could do was watch helplessly, knowing he wouldn't survive the trip down.
  • Retroactive Recognition:
     Outland (TV Series) 
     Outland (Video Game) 
  • Crowning Music of Awesome: The Tower of Eternity and Eternity: The End of All Thingsnote . Both are fitting anthems for the hero as he ascends to his destiny as mankind's savior.
  • Demonic Spiders: Surprisingly enough, the literal giant ones (as well as the extra-large variety) aren't that bad since the former are more or less the first enemy you come across and latter aren't that much different from the normal variety besides their size and ability to take more hits. The smaller ones are far more annoying, since they either shoot arching streams of projectiles at your general direction or leap at you, and you can't tell kind they are until they attack.
  • "Shaggy Dog" Story: The hero fails to stop the Sisters escaping from their prison, but then they decide that the world is too precious to destroy anyway. There's no indication they would have decided otherwise even if the hero had never got involved in the quest.

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