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  • Ass Pull: Gandrake's motivation behind his villainy, has shades of this, but this is actually because some of the info behind this was almost entirely cut out from the game, adding to the confusion. Apparently, Gandrake has been controlled by a goddess of destruction called Amestris (sealed in the Archnembulus) and manipulated to attack and take control of Antheum.
  • Awesome Music: Although the music of this game is much different from Brave Fencer Musashi's soundtrack (but a bit similar to the music in Threads of Fate due to sharing a composer in Junya Nakano), it's still awesome in its own way. Istara's theme in particular stands out.
  • Contested Sequel: Brave Fencer Musashi was a pretty Tough Act to Follow, but most gamers weren't expecting it to have a proper sequel in the first place (especially since Threads of Fate, released after Brave Fencer, is considered a Spiritual Successor of the first Musashi among its fans). Samurai Legend is said to be a decent and fun game overall with its own Cult Classic following, only paling in comparison to the first game thanks a bunch of little things that made the sequel worse: questionable voice acting, especially for Musashi himself, the camera and combat needing a bit of polish, and the story itself doesn't carry the charm of the original game.
  • Cult Classic: Not as big as its predeccesor, Musashi Samurai Legends is still seen as a classic to many who have played, enjoying the stylish combat, the graphics, the game ideas, the gameplay, and even voice acting, remaining a charming game to those who played it.
  • Demonic Spiders:
    • The red Ninjaroids, especially on the final level. But you'd better get used to them, as they're the focus of one of the few decent Level Grinding spots in the game.
    • Also some late-level foes like the Vapor Knights.
  • Narm: Not that big an offender, really, but it does have some overdramatic quotes. Especially in the scenes surrounding Mycella's death.
    • Every girl that Musashi has to carry usually has some contrived reason explaining why they're unable to walk. If you haven't figured out by the second carry that it's going to be a running theme, it can come across as really silly (or charming), especially since the game barely lampshades it (with the exception of Maribo, who specifically pretends to be hurt just to be carried) and some characters actually start walking on their feet not long after Musashi gets them where they need to be.
  • Designated Love Interest: Although Musashi has to save multiple girls, Mycella is by far the most important out of them plotwise, and the one Musashi has the most feelings for, even if he doesn't admit it at first.
  • Nightmare Fuel: The modifications Malbec gave Arachnolia are terrifying, to say the least. Not helping matters is that Arachnolia, as the name implies, is a Giant Spider.
  • Sequel Displacement: Inverted. While the first game was a huge Cult Classic, Samurai Legend's low marketing, smaller sales, and weaker ratings has made the game even more obscure than its prequel among Square Enix's library, which is still felt to this very day since it is also likely the reason why the Musashiden series has not seen a third game since this game's release back in 2005.
  • So Okay, It's Average: While Musashi: Samurai Legend is considered inferior to the original, it still has its fans and is still largely considered a decent game in its own right.
  • That One Boss: Moltan, Arachnoblia, Asura and Nebulite Gandrake. Each of these is tougher in the arena sidequest, which imposes strict time limits. For some, it's best just to go level up for a while and come back later.
  • Toy Ship: Possibly between Malbec and Mirabo/Maribo in The Stinger.
  • Vindicated by History: Musashi Samurai Legend in its initial launch was seen as an okay but flawed sequel of Brave Fencer Musashi with many criticizing it as shallow without substance. Today, many who play Musashi Samurai Legend claims it aged better then most PS2 action games, the graphics cited as one of the best, the stylish presentation of enemies having custom deaths depending on the special and slash used, interesting mechanic of stealing moves from enemies, fun gameplay, a healthy gallery of bosses, and the panned voice acting as charming.

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