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YMMV / Mummy: The Curse

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  • Audience-Alienating Premise: Discussed at the beginning of the book, with the writers acknowledging a book about roleplaying as Mummies (creatures typically known for spending most of their time dormant and only awakening occasionally to get revenge on intruders) doesn't really seem very exciting in concept. Which they state they took as a challenge.
  • Bizarro Episode: Compared to most New World of Darkness gamelines, Mummy stands out as being... a bit unusual. While the other games usually allow you to get stronger as you progress and are about growing in power over time, this one has you get weaker over the course of the game and focuses on accomplishing everything you have to do while you still have time left. Whether this makes the game less or more appealing is, obviously, a matter of opinion.
  • Growing the Beard: Compared to its Old World counterpart. While Resurrection was received with mixed reception at best, most fans agree Curse is a more solid game and has a better idea of what it wants to be.
  • Jerkass Woobie: The Shuankhsen might be Axe-Crazy cannibalistic monsters who treat humans even worse than the Arisen, sustain themselves by devouring mummies and hate them to the point they would still hunt down Arisen even if they did have another way to survive, but their backstory is downright tragic. To clarify, back in Irem, they used to be slaves who were sacrificed to Ammut and inflicted horrifying death as an Equivalent Exchange to develop the Rite of Return. Not only that, but then Ammut abused the fact their souls were now hers to devour, and immediately raised them so she could keep devouring them again and again. The reason they hate the Arisen is because they resent them going willingly through the Rite of Return rather than joining them in a rebellion.
  • They Wasted a Perfectly Good Plot: The game sets up an interesting, millenia-spanning mystery about just who the Shan'iatu were, what they were trying to accomplish, and what part the mummies played or still play in their plans. In the end, though, the closest thing you get to an answer is something like, "eh, they were trying to become gods or something but it didn't work out, and anyway they're gone now so it doesn't really matter."

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