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YMMV / Mugen Souls

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  • Accidental Innuendo: This is game is filled to the bursting point with these. Of course, some may have been on purpose. One example is this line:
    Chou Chou: Oh man, this guy's pissed me off! I'm gonna peon his ass right now!note 
  • Broken Base: The NISA fandom was pretty split by the announcement that the bathing mini-game was to be removed. There are valid arguments for both sides but all things considered, this was probably the most polarizing move NISA has ever made. Tension has settled down as the game nears release, but small debates are still waged as to whether or not it was necessary.
  • Difficulty Spike: Chapter 8. And it only gets harder from there.
  • Ensemble Dark Horse: Chou Chou Terse personality managed to win in the poll for Chou Chou's most popular personality with about two times number of vote than all the other personalities
  • Hilarious in Hindsight:
    • Many correctly guessed that Ryuto's voice actor would be Johnny Yong Bosch based on his similarities to Almaz. However, they don't share the same Japanese voice actor. Instead, Hiromi Hirata provides Ryuto's Japanese voice whom you might recognize as Mao.
    • This game uses many of Nippon Ichi's most famous tropes, such as absurd level and damage caps, with the game highlighting that some attacks can be just shy of a trillion damage. In Disgaea 5, you get a trophy purely for causing 10 billion damage, and people have done damage combos where the damage count is in the quadrillions. Is there such a thing as 'Up To Twelve'?
  • Nightmare Fuel: The scene in the sequel where Chou-Chou is dragged into Syrma's coffin, where she loses her powers and shrinks to a chibified version of herself, especially if you've watched maybe some Japanese porn, as she describes being covered in slimey stuff. Her screams as this is happening doesn't help make things better, either.
  • Polished Port: The PC version on Steam apparently is very well optimized (ten year old machines can handle it), has faster loading times, and support for 60 FPS.
  • Salvaged Gameplay Mechanic: Z fixes quite a few major and minor issues from the first game. Examples include:
    • The Loads and Loads of Loading is mostly fixed.
    • Fetish Pose is easier to understand than Moe Kill.
    • Ultimate Soul's backfire percentage is much, much more difficult to raise than Peon Ball's.
    • The "outside" overworld stages in Z are better designed than the first game's completely flat levels.
    • Much less grinding is required for the main game.
  • Scrappy Mechanic: Moe-Kills, to some. Especially early on, where its a painful trial-and-error process limited by the number of form shifts you can do mid-battle and the phrases your restricted to. It easier the higher your Charm Level is though. It doesn't help that gathering large quantities of peons is required for upgrading your ship, traveling deeper into the Mugen Field and powering up the Peon Ball.

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