Follow TV Tropes

Following

YMMV / Love Live! School idol festival 2 MIRACLE LIVE!

Go To

  • Awesome Art: While the game overall is merely the same as the first one, the artwork for practically all cards remains as faithful as original SIF and SIFAS to say at least. Aside from most of SR and especially UR cards were already gorgeous, most of UR cards were also given a live wallpaper treatment after idolizing them, making the characters and the backgrounds animating more lively.
  • Good Bad Bugs: The initial launch of the Global version was plagued with some typos and bugs all over the place; however, some fans find them amusingly hilarious, such as Natsumi's profile, which has her birthday displayed as "45145", "Lean and Play" on the player's default profile, and early birthday greetings.
  • Growing the Beard: The game at launch was initially considered a hot mess, with the gameplay being very buggy and unoptimized despite being directly copy-pasted from the previous game and severely lacking in story or event content. Since then the game's quality has gradually risen, with most of the kinks being ironed out, a plethora of diverse gameplay content being added and the art quality drastically improving, to the point where many fans consider it far and away a definite improvement over how the game originally came out.
  • It's Hard, So It Sucks!: The game has been criticized by many fans of the original game for being considerably more complex than the original.
  • It's the Same, So It Sucks: The game was also criticized for merely a copy-paste of the original SIF with modernized interface and practically all songs and beatmaps from aforementioned game are exactly the same as before.
  • Overshadowed by Controversy:
    • The whole kerfuffle about the Old Save Bonus from the original SIF not being available to EU/EEA playersnote  has attracted a lot of controversy even before SIF2 launched, with horrible treatment of players who wanted to appeal by KLab's customer service and ALL STARS allowing everyone including EU players to transfer their data to SIF2, only adding fuel to the fire.
    • While the transfer rewards from SIF retains most of their cards, albums, and titles from that game and gives enough free rolls, the SIFAS transfer rewards however only rewards with limited rolls and a single title regardless of player's achievements. This upsets majority of SIFAS players who spend hard on the game only to reward them with bare-bones just a few weeks after the game has been shut down.
  • Scrappy Mechanic:
    • For legal reasons, the game prohibits everyone from recording and taking screenshots of "Daily Lives of School Idol".
    • Should you get disconnected over a slightest connection issue or encountering a minor bug, the game is forced to send you back to the title screen.
    • The Multi Live event punishes weak or low-level players if they can't perform well causing their stamina bar to completely drained and their event score will be cut in half, in addition of playing Normal and Hard lives doesn't earn enough points to complete event missions, obtain the event card, and exclusive stamp. Like the aforementioned connection issue, should the player gets disconnected enough in Multi-Live, the game may suspend the player from participating the event from few minutes up to full 24 hours.
  • So Okay, It's Average: The game received mixed reviews from the players from the first announcement up to the release of the game, saying the game may be nowhere as good as the original SIF and SIFAS, although it could've done better.
  • Tainted by the Preview: The game's global launch and global shutdown being announced at the same time, with the shutdown to come after just three months, sparked widespread outrage and turned many fans away from the game, questioning what the point would be if the game would only be available for such a short space of time.
  • That One Level: As a vast quantity of returning songs were ported from the original School Idol Festival, see its YMMV page for ridiculously hard charts.
  • Underused Game Mechanic: Sticker stamps return from the original SIF and SIFAS; however, these are only used in Multi-Live events, and you cannot use stamps once all players have joined or the countdown reaches 0. In addition, there is no specific way to unlock these stamps.

Top