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YMMV / Harley-Davidson: Race Across America

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  • Obvious Beta: Being a bargain-bin WizardWorks production, it is clear there is not much going for when it comes to the game's polish:
    • The game lacked a proper pause feature, as pressing Esc simply displays a message asking the player if they want to quit or continue with gameplay still running regardless.
    • In spite of the Harley-Davidson license, some of the bike's details are just plain wrong which any seasoned or casual Harley enthusiast could spot from a mile away.
    • While not as grossly unfinished as Big Rigs: Over the Road Racing, the levels are quite obviously hastily slapped together without any effort to put (invisible) barriers or properly cap the level's outer bounds. The levels simply start and end not far from the start and finish lines respectively, as if they did the Flat Earth Society a favor. Not to mention that the road is far too angular for anyone's liking, as even some budget racing games at the time got the street curves and bends right without looking too polygonal.
    • And good luck trying to handle your bike like Valentino Rossi either: the handling model isn't that generous as the turning radius is too wide, making precise turns a crapshoot especially early on in the Wisconsin level where you can encounter a square right turn. Going off-road sends your bike to something reminiscent of the La Brea tar pits, bringing your bike to a sudden crawl.

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