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YMMV / Eternal Daughter

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  • Awesome Music: Pretty much the entire soundtrack.
  • Breather Boss: The Third Rider has a very predictable attack pattern that makes him much easier than the previous two bosses.
  • Funny Moments: If you kill enemies with the Sigil, they turn into little bunny rabbits. Crazy Geddy is also good for a laugh: "It's a... Flying Badger of the Woods!" Also the idea of a boss named Mzrmr can be quite amusing, even if he's trying to sic his dogs on you.
  • Goddamned Bats:
    • The bats in the mines and Grodol caves that keep spawning out of nowhere. During the Boss Battle with Throm, they're useful for dropping health and ammunition, though.
    • Also the Gloom Eyes in Blue Mountain, to a lesser extent.
    • The purple bubbles spawned by the 4th boss also count. They're likely to be on screen in groups, hit as hard as boss (3, which is likely a 3HKO at that part of game) and they're flying towards you, making dodging them all but simple. They can be popped with the dagger, but that requires good timing and accuracy, and it also distracts from attacking the boss.
  • Good Bad Bugs: Jumping right after sliding or dashing backwards will allow you to run at far more than your normal max speed. Also, it is possible to reach the final level and boss a little over halfway through the game, as soon as you clear the tower, and possible to obtain the familiar the first time you enter the hub world, but the final boss requires the familiar and the mask.
  • Moment of Awesome: Mia learning that she is the daughter of the Lorian God, Eluriel, as well as Hume sacrificing himself to save her, and, right at the end, Mia ascending to the skies when she is at death's door, and transforming into a demi-goddess herself.
  • Nausea Fuel: Throm, the fifth boss. At first he just sits in one place and throws worms at you. Okay, not so bad... Until you damage him enough and his skin falls off, revealing that his body is entirely composed of those worms that are eating his rotten flesh.
  • Tear Jerker: Both Hume and, later Mia's deaths count as this.
  • That One Boss:
    • Hume, who's only the fourth boss you face, but one of the hardest in the game. There's a reason the save point is before the boss, unlike most other bosses in the game.
    • Throm, the next boss, can be extremely difficult, as he's a Marathon Boss that keeps tossing Goddamned Bats at you as well as poison worms that constantly swarm you. Hoth Bashuul, the boss immediately after that, can be quite difficult as well. It gets easier after that, though.
    • Hoth Bashuul becomes relatively easy if you kill the flies quickly so they don't multiply, whereas Mzrmr can be difficult because he's off-screen most of the time.
  • What Do You Mean, It's Not for Kids?: The art style is bright, colorful and makes many characters look somewhat childish, and at least half of the soundtrack is similarly light. Between the plot and the difficult gameplay, however, appearance turns out to be the ONLY part of this game which is child friendly.

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