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  • Anticlimax Boss: In the second game, we have the second battle with Zola Dane. It's relatively late in the game, and you'd probably expect a pretty hard boss by now, but no. He actually turns out to be pretty weak compared to most of the other bosses in the game.
  • Awesome Music: The first game had a great soundtrack selection.
  • Complete Monster: Navaros is a former member of the Order of the Flame who defected to the Dark Union. Upon becoming the leader of the Union, Navaros and the Union started a long and bloody Civil War, with a death toll in the thousands, having also murdered and fused with his dragon mount Kaeros to form a Draconic Abomination. Having been being trapped in the Rift World, Navaros has several children—including Delon, brother of heroine Rynn—abducted by monsters to serve as potential vessels. At one point, Rynn learns that numerous people have been kidnapped to become slaves in the grimstone mines, resulting in many slaves being poisoned. Possessing Delon and forcing Rynn to fight him, Navaros takes the form of a four-headed dragon in a final effort to defeat Rynn.
  • Funny Moments:
    • The second game has one or two giggle-worthy moments.
      Rynn (in response to meeting yet another of Arohk's old rivals): "Didn't you have any friends?"
    • If you call for Arohk while he's sitting on the ground nearby, he'll point out that he's "right here" in a confused or annoyed tone.
    • He has this bad habit of somehow warping to the end tunnel of dungeons, when you expect him to be far away. So you call for him, and he gets all bitchy because he's close to you but out of view of the camera angle.
  • Game-Breaker: Provided you acquire all of the elemental swords during the sequel, Mournbringer becomes available at the blacksmith just in time for the final act, which it trivialises. Its staggering 30AP score is nice enough, but it also converts the massive dealt into health, making Rynn functionally immortal. To top it off, like the other elemental blades it requires only one point in melee skill to equip, so you can use it no matter your character build.
  • Goddamn Bats: The spiders encountered early on are a real pain (although not bad enough to be literal Demonic Spiders), mainly due to their melee attack having a better range than your starting weapons (all short swords), meaning you have to time your attacks well to avoid getting hit. Once you get some weapons with a better range, they go down pretty easy.
  • Nightmare Fuel:
    • The Flesh Mage from the second game. Oh good god, the Flesh Mage. A powerful sorcerer who is completely insane, (thanks to a spell put on him by the game's Big Bad) even the game's would be world conquering bad guys fear him and have locked him within his own palace, and keep him placated by sending over slave girls to be his "brides". Because there is an enchantment around his palace, anyone who enters without drinking a special potion first, including these brides, have their mind and will totally destroyed so they won't resist while he skins them alive and then adds their skin to his cloaked collected from dozens (or more) past brides. Furthermore, until you find his Soul Jar, he is completely invincible, and you can't harm him as he constantly floats after you while his golems and undead attack you. Oh, and he looks like this. After you've spent an hour or two being stalked by him while you desperately search his palace looking for his Soul Jar, he will haunt your nightmares. And if Rynn does enter his lair without the aforementioned potion, you get a lovely Non-Standard Game Over where she winds up as his latest bride.
    • This one can be both Nightmare Fuel and Nightmare Retardant: The giant chicken monster in the second game. It's an eight-foot-tall chicken with glowing red eyes that lives in a small cave by the river that runs past Surdana. You can easily be startled by it if you're in the habit of exploring every little cave you come across, as no one in-game mentions it, and it actually looks pretty creepy... but on the other hand it's a giant chicken. Its lair is strewn with blood and corpses, and it's very aggressive, but killing it isn't too difficult and rewards you with a golden egg worth a decent amount.
    • The general brutality of the Wartoks is pretty horrifying in the first game. One of the first things we see them do is massacre a human village. At one point an unarmed villager begs for his life and a towering, burly Wartok responds by deliberately impaling him through the throat with a spear and lifting him off the ground. The poor guy chokes to death and the creature just stares at him. Later Rynn encounters Wartok torture chambers filled with human corpses, many of whom have been impaled or had their hearts cut out. At one point the Wartoks torture a delusional man to death on a rack and find doing so amusing.
    • The Grimstone Mines also count. If you have the misfortune to be captured by the Wartoks, you're either going to spend the rest of your life being forced to dig up a magical ore that drives you insane, or you're going to be tortured to death when the Wartoks want some sport. Or possibly both.


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