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  • Game-Breaker: "Skill pools" are a mechanic where skill experience would be stored for later, where players would need to rest to process said experience. An early exploit in the first couple years allowed pending skill experience to be pooled up infinitely, never reaching its intended limit. This allowed classes with smaller skill pools to be on par with classes with larger skill pools, allowing non-combat classes like Moon Mage to have combat skill levels comparable to warrior classes. This was eventually patched.

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