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  • Annoying Video Game Helper: The announcer can really grate on one's nerves after the umpteenth time he walks you through the "Packs and Tools" and "Mission Log" tutorials. He'll even talk over character dialogue.
  • Awesome Music: The music that plays in trailers for the game.
  • Creepy Cute: The Symbiote Spawns and Swarming Symbiotes have huge teeth, attack and overtake any living creature that gets too close... And look like adorable little goop puppies!
  • Cult Classic: Despite being a particularly high-profile casualty of the toys-to-life bubble bursting due to being infamously Screwed by the Network, the game still maintains a quiet but very healthy playerbase that continues to create in the Toy Box and even mod new content and characters into the game itself years after production ended, due to the appealing aesthetic of the game, the many different playable characters, and especially the excellent and versatile Toy Box editor.
  • Designated Villain:
    • Randy is lumped in with Davy Jones and Syndrome in the villains pack even though he does nothing to warrant it in the main MU gameplay note .
    • Parodied in the Toy Box Takeover where Syndrome complains about Wreck-It Ralph, Randy, Hector Barbossa note , and Maleficent representing villains when they're more "grey area" characters.
  • Ensemble Dark Horse:
    • Jack Skellington and Wreck-It Ralph.
    • Violet oddly enough is this for the entire Incredibles fanbase (with Dash being a close second). Fans have said she's the most powerful playable character in 1.0 (even though the honor belongs to Sorcerer's Apprentice Mickey, though it's very close). By the time of 2.0's release, she was incredibly hard to find in stores due to high demand.
    • According to the developers, this was the reason Stitch and Tinker Bell were added in.
    • Special mention has to go to Venom, even moreso after the release of his solo movie 2 years after Infinity's cancellation. "We...Are...VENOM!"
    • Elsa, a Toy Box only character who wasn't even included in the original game intro, was name-dropped by Infinity's executive producer as one of the top selling figures from the first game.
    • Speaking of top sellers, the top 3 most pre-ordered single figures in 2.0 are Rocket Raccoon, the previously mentioned Venom, and Groot.
    • While Big Hero 6 fans made Hiro a fan-favorite for being such a powerful character, even moreso when he's teamed up with other characters such as Baymax or the aftermentioned Violet (prior to her getting nerfed).
    • For the Star Wars side, we have Ashoka Tano (who's already an Ensemble Dark Horse herself in the Clone Wars TV show) and Obi-Wan to represent the Prequel Era (especially since Prequel Obi-Wan is best know for his iconic Memetic Mutation), and Darth Vader to represent the Original Trilogy whom is just as powerful as ever, he even has his iconic Imperial March theme play whenever he's summoned by the player (before it was patched out), even in the Toy Box mode.
    • Baloo, full stop. The fact that he's based on the classic animated film certainly helps.
  • Epileptic Trees:
  • Fandom Rivalry:
    • There was a bit of an in-fandom "pick-me-no-pick-me" rivalry between those who wanted Dipper and Mabel as playable characters in the game and those who wanted Darkwing Duck instead, with folks on either side insisting that their character(s) be added instead of the other(s). Darkwing Duck very nearly got in 3.0 but lost out to Olaf. Unfortunately, the series' cancellation meant that ultimately none of them got in the game.
    • Disney Infinity fans clashed with those of Skylanders after they were still reeling from the sudden cancellation of Infinity. Activision's announcement of the next installment of SkylandersSkylanders: Imaginators — had the Infiniteers already understandably miffed, seeing as how soon it had been since the announcement of Infinity's end...but then the official trailer chose to use the term "Infinite Possibilities" (one of Infinity's own Tag Lines) to describe their gameplay. Of course, Skylanders withering on the vine shortly afterwards thanks to the "interactive toys" craze dying out rendered this rivalry moot.
    • There was also a minor rivalry with the fanbase of LEGO Dimensions. The possibility of the Disney, Marvel, or Star Wars characters being added to the game didn't sit well with some parts of the fanbase, who wanted to see Infinity Un-Cancelled and have new characters added to that instead. Of course, that didn't happen, and Dimensions eventually went the way of the others and was cancelled.
  • First Installment Wins:
    • Averted. The majority of the roster is comprised of characters from source material originating from the 2000s. The exceptions are Mickey Mouse (of course), Jack Skellington and Maleficent, and that's not counting the Marvel heroes: the oldest character amongst the latter group is Captain America, who made his debut in 1941. This makes him the second oldest character in the entire game behind Mickey. In a notable exception, the game uses Sam Alexander, the second Nova, rather than Richard Rider, the original Nova. It also features Carol Danvers in her Captain Marvel persona rather than as Ms. Marvel, note .
    • In general, most of the Marvel characters more closely resembled their Marvel Cinematic Universe or recent animated counterparts, rather than their classic comic incarnations.
    • Fan requests for Disney Animated Canon characters with existing or impending remakes of their original movies usually asked for the characters as they appeared in their original movies rather than those of the remakes. As a result of this, figures that do end upon being based on their animated versions tend to be better received than those that are based on remakes. One can see this with the praise heaped upon Baloo when his design was shown to be based on the 1967 animated movie instead of the 2016 remake compared to the mixed reception that the Alice in Wonderland (2010) figures received.
  • Game-Breaker: Sorcerer's Apprentice Mickey Mouse was by far the most powerful character in 1.0 (with Violet Parr and Elsa as the two closest contenders for most powerful character in 1.0, though Violet was often the one that could lay her claim to fame as the one who could truly challenge Sorcerer's Apprentice Mickey in 1.0), being easily capable of wiping out rooms of enemies with his strong, far-reaching melee attack and a spammable, multi-hit projectile that could stunlock and destroy numerous enemies by itself. Sorcerer's Apprentice Mickey was so powerful, 3.0 went out of its way to nerf his power and fire rate, and he's still a formidable force despite said nerfs.
    • Also in the same game (1.0) as Sorcerer's Apprentice Mickey, we have the adorable resident Incredible herself in Violet who was also just as much of a force in combat and was the one who could truly rival Sorcerer's Apprentice Mickey in terms of sheer brokeness. Boasting one of the most damaging melee combo attacks in the game, not only did it come out blindly fast, but dealt a huge amount of damage in just a few hits and can be spammed in quick succession. Violet's Invisibility was also broken as it rendered her fully invisible on the map (making it impossible to spot her coming in PvP) which made up for her not having a range attack, making Violet the only playable character in Infinity's lineup to be strictly Melee based (also equipping Violet with any range weapon and using it while she's Invisible will allow her to pull off sneak attacks that won't cause her invisibility state to break). Disney Interactive saw fit to nerf Violet a little going into 2.0 (such as by giving her invisibility an outline, making her far easier to spot for local play and thus allowing players to anticipate her moves a little easier, though online is a different story) and nerfing her range attacks by not allowing any range attacks upgrade in her skill tree note , forcing Violet to go full on Melee. But her high damage output remained and also buffing her further by giving her a shield in her skill tree that lets her function as a high damage tank, making Violet even far more difficult to wear down in PvP note , she was finally nerfed for 3.0 (Violet's damage output was hit the 2nd hardest to where it's comparable to Hiro's damage output), though she was made tankier and her attacks getting a speed boost as a result to compensate.
    • In PvP from 2.0 onwards Syndrome has since become this, because his Zero Point Energy is an infinite combo off a locking, high velocity projectile, practically stun-locking every playable character in the roster to where they can't do anything at all and it's unblockable and like some characters, he comes equipped with a shield buff in his skill tree, making Syndrome as much of a nightmare to face in PvP due to his tank status.
    • In 3.0 for the Star Wars side we have the legendary Grand Jedi Master himself in Master Yoda who's also a beast to fight against in PvP, primarily because of one move: his Super Special move which he strikes at lightning speeds note . When fully maxed out, it can practically defeat any character in the roster once it starts hitting, meaning that characters who have very high shields note  will get sliced and diced very quickly before they knew what happened and go down fairly quickly long before Yoda's animation finishes.
    • Also on the Marvel side for 3.0 we have Vision, whose range attack when maxed out flattens everyone in the entire roster in just mere seconds (including the aforementioned Yoda and Syndrome) assuming players aim it right to where they can hit them quick enough for the hits to stack.
  • Good Bad Bugs: A glitch with Sadness' extended melee attack can cause her to be able to suddenly make a quick flying leap in any direction you push the control stick if you press and hold down the jump button at the right moment as she falls on the ground.
    • Another noticeable bug involves the Lightsaber duel mechanic with Ezra, whenever Ezra's lightsaber clashes with the Star Wars bosses (General Grievous, Darth Maul and Darth Vader), his blade will not connect with theirs, leading to a humourous scenario where Ezra's blade appears to make contact with his opponent's body. This was sadly never properly fixed before the series was cancelled.
  • Heartwarming Moments:
    • The announcement trailer for the Aladdin and Jasmine two-pack.
    • Most characters just sound so happy to see you when you put them on the base. Makes you wonder and wish they were real so you could give them a hug for being your best friend.
  • Harsher in Hindsight:
    • One of Vanellope's idle quotes in 1.0 was "Hope they don't miss me [...] in Sugar Rush." This may be seen in a darker light when she eventually says the other racers wouldn't miss her (because she's one of 16 racers) in Ralph Breaks the Internet.
    • Disney mocked Nintendo over the poor roll-out of the amiibo figures and hinted that the Infinity figures would be much more successful and lasting. Oops.
    • This comic was made to show that Skylanders would be heavily overshadowed by Disney Infinity, especially with the latter selling recognizable characters ranging from Marvel, Pixar, and Star Wars. This is much harsher realizing that Disney Infinity announced it's throwing in the towel in May 2016, as they feel like their figures are selling poorly. However, said comic was made before amiibo and Lego Dimensions, two other competitors, came in the scene.
    • The title itself is this considering its cancellation. See Memetic Mutation below.
  • Hilarious in Hindsight:
    • Back in 2003, Disney had just taken control of Power Rangers from Saban (who they sold it back to in 2010), and the first series under Disney's tenure, Ninja Storm, utilized "Power Discs" (either from the Rangers' Morphers or teleported into their cockpits) to unlock new weaponry and gadgets for their Megazords. Come 2013, Disney applies the same concept for their video game.
    • Around 7 months after Disney decided to discontinue the game, Marvel vs. Capcom: Infinite would carry on with "Infinity" duty.
  • It's the Same, Now It Sucks!:
    • Different iterations of the same character (such as Captain America and Captain America-The First Avenger and, to a lesser extent, Black Suit Spiderman) tend to get some criticism for essentially being the same character with a different skin note  and the two Captain Americas have different skill trees to set them apart (First Avenger Cap has the 3.0 timeable combos and a new Special Move while sharing the same voice lines as his 2.0 self). Only Mickey Mouse (who has his standard red shorts and his Sorcerer's Apprentice outfit as figures) tends to escape this stigma as the two different Mickeys have some marked differences.
    • This extended to the unreleased premium figures, as a number of folks couldn't get past the fact that all of the ones known to exist would have been re-issues of existing characters that a lot of people already had their hands on. (Such as the Hulk, Buzz Lightyear, Jack Skellington, etc.) A lot of them were left wondering why the new movesets couldn't have been patched into the existing characters instead. note 
  • Junk Rare: Peter Pan's figure is incredibly rare, and one that went on Ebay sold for nearly 1000 dollars. However, just know that if you happen to come across one, you won't be able to actually play as him in the game outside of game mods since his character in-game wasn't properly patched in before the game was cancelled.
  • Low-Tier Letdown:
    • The 1.0 characters get this in comparison to the characters of later editions since they lack special moves and other abilities the later characters got, though the buffed melee weapons pack can avert this somewhat, only 3 characters have averted this: Sorcerer's Apprentice Mickey (who's still formidable even in 3.0), Violet Parr (while her damage was nerfed in 3.0 she was given significant durability buffs to compensate to where she's nearly as durable as Hulk and Hulkbuster) and Elsa (though she was arguably the most affected by the nerfs).
    • And even among the 1.0 characters, the Cars get this especially bad as they are mostly made for racing-type games and not platforming or other types of games that can be made in Infinity, can't be used in Toy Box Takeover in 3.0 and are unable to use certain Power Discs.
  • Memetic Mutation:
    • Referring to the game as "Depp Infinity" has become a popular in-fandom joke as there are three Johnny Depp-portrayed characters (Jack Sparrow, Tonto, and the Mad Hatter) playable in the game.
    • "Pay without Limit", used in a number of Steam reviews to criticize the microtransactions for 3.0.
    • The very fact that the Prequel version of Obi-Wan Kenobi is a playable character and can even have a rematch with General Grievous has lead to a resurgence of the Prequel Era memes, now in Infinity form.
    • With the sudden announcement of Disney Infinity's cancellation, it became a recurring joke to refer to the game as "Disney Finite".
    • The "#SaveDisneyInfinity" hashtag and "I'm IN", the rallying cries of those trying to revive the series gathered some steam on social media websites such as Twitter, Tumblr, and YouTube.
  • No Problem with Licensed Games: Despite a few shortcomings, the series' reception has been mostly positive. 2.0, however, was met with more mixed reception. Praise was given towards the vastly improved Toy Box mode, but the Play Sets fell under a lot of criticism due to having extremely repetitive missions and not being anywhere near as unique and varied as the 1.0 Play Sets were.
  • Periphery Demographic:
    • A report shows that the average age of players for Disney Infinity is thirteen, with a good percent of them over twenty. Arguably, Disney not exploiting the periphery demographic enough (for one thing, by using many more pre-Revival Disney Original characters than just the handful that were released*) probably played a small role (among many other reasons) as to why the series ended up not doing well enough for Disney.
    • Thanks to demographic stats from the Skylanders games, the people behind Disney Infinity expected a 70/30 male to female split and marketed it as such. Instead, they were pleasantly surprised to find a nearly even 55/45 gender split by the time all of the figures of the first game were released.
  • Porting Disaster:
    • It's long since been patched, but the PS3 version had a save corruption bug for a while.
    • The Wii version doesn't have the online functions the HD consoles do. That means you can't upload or download levels created in the Toy Box by other users. There have also been reports of lack of multiplayer in the Play Sets.
    • The Wii U version of 2.0 added online functionality, but still has frequent frame rate drops.
    • The mobile versions of the Toy Box has lots of problems, such as severe frame rate issues and impractical touch-controls.
    • The PC versions have some bad screen tearing,note  lack multiplayer, and the free-to-play system on them is a serious point of contention for users. 2.0 for PC also caps the framerate at thirty frames per second. 3.0 for PC lacks support for any new content and figures beyond those of Zootopia. The standalone PC versions and the Windows Store versions were also rendered unplayable after certain dates as a result of the cancellation; the original free-to-play Steam version of 3.0 was made unplayable as soon as the "Gold Edition" was released.
  • The Scrappy:
    • The in-game announcer, who never seems to shut up. See Annoying Video Game Helper.
    • Yondu was mostly seen as a pointless addition to the roster by the fanbase (considering that he is vastly overshadowed by Star-Lord and company as well as Ronan) and as a result, was one of the poorest-selling characters in the game according to this article.
    • Kanan Jarrus was also a relatively unpopular character. Even well before the series's end, his figure had already been knocked down to as low as five bucks and still filled shelves in many stores.
  • Scrappy Mechanic:
    • Leveling up a character after it grows past level five is difficult enough, but try doing it with a Toy Box-exclusive character, and then try it after you've completed all the feats! Unless (in 2.0 and 3.0) you make a spark farm or generator that automatically kills enemies for you.
    • 2.0 makes things quite a bit easier with the addition of "Survival Challenges", which involve an endless series of randomly-generated dungeon crawler-esque and tower defense levels, giving you plenty of mooks for you to beat up for XP.
    • If you have Toy Box Challenge for your 3DS, good luck adding your characters to it. Every time you sync a figure to the game, it resets their level,note  meaning if you want to go back and use them on the console game, you have to do that grinding all over again.
  • Sophomore Slump: 2.0, despite the Toy Box box mode being improved and introducing Marvel, caught flack for having some of the most disappointing Play Sets in the series. (Repetitiveness was the most common complaint.) The Play Sets in 3.0 would see a vast improvement over those in 2.0, along with other improvements to the other game modes.
  • They Wasted a Perfectly Good Character:
    • Some feel this way about Arlo, who was relegated to being a mountable character via a Power Disc rather than getting a figure. One can infer that the reason Arlo was simply a mount was because quadrupedal characters (such as those from The Lion King (1994)) were never implemented, and with deuteragonist Spot already being playable in the game, Arlo would have to become much closer to his size and this would look and seem awkward. Despite this, some feel that he really deserved better, considering that he's the eponymous character of his own movie, and that the "everyone is toys" motif the game has would have justified Arlo's change in size anyway.
    • Ferb Fletcher. Something that aggravates the fanbase terribly was that Ferb was not only planned to be in 1.0 alongside Phineas, but was even seen in gameplay footage pre-release. Theories that they would save Ferb for the next game were dashed when the Phineas and Ferb figures wound up being among the worst-selling figures in the game, thus eliminating any hopes that Ferb would be considered for inclusion again. A lot of the fanbase called for him to gain a figure all the way up to the cancellation, if only so that it would be Phineas and Ferb and not Phineas without Ferb (As well as the fact that he is one of the show's most popular characters).
    • In light of the series's cancellation, many highly requested characters got hit with this. This includes the likes of the Pines twins, Darkwing Duck, Lilo Pelekai (and possibly one or two of Stitch's cousins), Goofy, Hera, Moana, Winnie the Pooh and Tigger, the aforementioned Ferb Fletcher, and numerous others.
    • Randy, despite being playable in the Monsters University playset, doesn't really have any importance to the story. Being a member of Mike and Sully's rival fraternity who are working to beat their rival college Fear Tech, could make for a decent Enemy Mine story, with Randy either helping Mike and Sully or conspiring with Fear Tech.
  • That One Boss: Try fighting Ronan the Accuser as a boss in 3.0's Toy Box Takeover sometime (on harder difficulties). Not only does he hit like a truck with his hammer and move fairly fast, but he also turns invisible (which is his Special Move). Have fun trying to dodge and keep up with him as he dances in circles around you, smashing your face in all the way, he's far more manageable on the easier difficulties.
    • Another special mention goes to the bosses that you can spawn in the Boss Maker toy in Toy Box Mode (whom are just as annoying to fight note , outside of the 3 main Star Wars bosses whom are ridiculously easy), one of the last bosses added was Time from Alice in the Looking Glass who (due to him being largely unfinished) as soon as a player spawns Time's boss fight, he immediately uses his Special Move right off the bat as soon as he spots the player, not only stunning them in place in an unstable time loop, but also dealing a huge amount of damage to the point of almost one-shotting a large chunk of the roster (even characters who have high shields such as 2.0 Iron Man, Violet note , Syndrome and Hulkbuster will be seeing their timey-wimey clocks wittle away once Time catches them and uses his Special Move on them, meaning that they'll most likely be at half health once the move ends), and he will spam it relentlessly on end and it has a huge radius too, meaning that it could cover a small toy box stadium should he set it off there. If that doesn't finish them off, his powerful melee attacks will and they hit extra hard (unless you time your blocks so that he hurts himself and can't complete his combo chain, though this only causes him to go back to using his Special Move again as it has a very fast cool down unlike his playable counterpart who doesn't get that without skill tree investments). To make matters worse, he's also incredibly durable to boot, making him a Damage-Sponge Boss on higher difficulties (to the point he could become Unwinnable on Extreme difficulty should the player set the difficulty to it), he's still a very hard challenge even on the easiest difficulty (as he still hits hard primarily with his Special Move which deals the same damage regardless of difficulty). Disney Interactive definitely went out of their way to make Time an irritating but rewarding boss to fight due to Time being the very last boss added before the series cancellation.
  • That One Level:
    • Any Hero Destroyer segment in Toy Box Takeover where your character is stuck in a vehicle and the chosen enemy set is Cassidy's gang, more so if you're playing a single-player game. Consider the following: your vehicle stops dead in its tracks when hit by a projectile. Cassidy's gang fire their bullets very fast, and in these levels where you are locked in a vehicle there is a ton of them. The result? You can't even pick up speed and either escape or defeat the desperadoes because your vehicle keeps screeching to a halt thanks to the constant barrage of bullets from them. And obviously you can't simply run away from them since you can't leave your vehicle. Thus, your character(s) is a sitting duck getting curb-stomped by two dozen enemies until you somehow manage to beat the level or Rage Quit to the hub world.
    • Overlapping with Last Lousy Point, the stars requiring you to beat a level on Extreme difficulty to earn it, especially in the Star Wars playsets. One example gets the player curbstomped by Mandalorian missiles, better hope you have extra Star Wars figurines to spare.
  • They Wasted a Perfectly Good Plot:
    • All of Disney in one video game? That's awesome! We could have Jack Skellington teaching scaring in Monsters U, or Elsa can freeze the ocean in the pirates playset! The possibilities truly are infinite… Oh, they're all designated to their own play set? And some of them can only be used in the Toy Box? Well, maybe that can be fun, too. Fixed by 3.0 with the near-play set level experience Toy Box Takeover and Toy Box Speedway, which allow you to use every character in specialized gameplay worlds.note  Had the series not been cancelled, 4.0 would have finally included a story mode which allowed you to use any of the figures.
    • As mentioned before, many feel that the series had a ton of untapped potential as a whole when it came to the characters and Play Sets that got in the game, as Disney Interactive seemed to prioritize marketing new movies over actually giving what the fans (both young and old) wanted and requested. Part of the reason many Infinity players are pushing for the series to be uncancelled in some way is so all that potential from focusing on the fans along with promoting recent movies can be realized instead of the former taking a backseat to the latter.
  • Too Good to Last: Despite being a resounding success and dethroning Skylanders as the Toys-to-Life game, the series wound up costing so much (the primary factor being a large inventory write-up involving the 2.0 figures) that Disney Interactive couldn't afford to keep it going and ceased production.
  • Underused Game Mechanic: Two 1.0-exclusive mechanics were horribly underused, with neither returning in later versions:
    • The first game had growing/shrinking mechanics relating to colored goo in the Toy Story playset. Pink goo shrunk players down while green goo made them giants; both of which had special guns which you could use on vehicles to make them tiny or turn them into monster trucks. While it saw some use in some Toy Box games, the mechanic didn't return in subsequent games, with the monster truck functionality being transferred to drivable convertible pads and the shrinkable feature being removed altogether.
    • Pedal bikes in the Monsters University playset could be used to do tricks and get around quickly, along with having a unique control style compared to the cars and motorbikes. However, not only did they not return for later editions of Infinity, they weren't even usable outside their playset to begin with!
  • Unexpected Character: While they didn't get as far as having gameplay or physical figures, when word got out that Jake Sully and Neytiri were considered for inclusion in Infinity, the fanbase was quite surprised. Even with the reasoning for their considered inclusion (to tie into the new Avatar attractions at Disney World), it was still seen as an odd choice since Avatar is mostly associated with Fox and not Disney, though Disney's purchase of 20th Century Fox has since rendered the argument moot.
  • Unintentional Period Piece:
    • Where to begin? Every character is indicative of when they came out, such as Maleficent being the 2014 version instead of the original.
    • The Lone Ranger and Tonto couldn’t have joined the game at any other point, as their film got the “accolade” of being one of the biggest Box Office Bombs ever made, making them the most Egregious examples in a game filled with egregious examples. Both came out in 2013, which was the only year that Disney would even openly acknowledge the movie in such a large manner. Not only that, but the Ranger himself was reprised by his film actor, Armie Hammer, whose career has since been absolutely destroyed by a rather embarrassing cannibalism scandal, making it rather awkward to associate him now with a family-friendly game.

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