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YMMV / Disaster: Day of Crisis

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  • Cliché Storm: Look at the tropes attached to action and disaster movies; they're almost all here. Although this may be somewhat parodic, see Lampshade Hanging.
  • Complete Monster: Major Evans is Colonel Haynes's traitorous, thrill-seeking second-in-command. Joining Haynes's mission just to have fun being in natural disasters, Evans takes part in stealing nuclear warheads and unleashing earthquakes and tsunamis on the populated Blue Ridge City for fun. Killing his hostage Professor Davis when he tries to escape, Evans eventually betrays Haynes when he calls off the mission. With the final nuke in his disposal, Evans hopes to either use it to threaten the government again, or activate it and kill loads of people to alleviate his boredom, while planning to continue spreading natural disasters across the country so his fun won't ever end.
  • Ensemble Dark Horse: Despite his fate already revealed through every trailer released, Steve ends up being decently liked for his level-headedness and sympathetic reasoning for the short time he gets on-screen.
  • Game-Breaker: Modifying your weapons makes disposing of mooks effortless.
  • Magnificent Bastard: Colonel Haynes is the commander of SURGE who sought revenge against America after witnessing his men getting burned to death by the US government to cover up their ties to the corrupt South American government. Stealing three nuclear warheads, Haynes threatens the US government with activating one of the nukes should he not receive $200 million, half of which would go to the families of his fallen soldiers. Taking geologist Professor Davis and his assistant Lisa hostage, Haynes instigates numerous natural disasters across several cities SURGE is based in so that the government can't send their forces after him. Supposedly killed by the traitorous Major Evans after he calls off the mission, Haynes shows up on Evans's ship to kill him, and assists Ray in deactivating the final nuke, while allowing himself to stay onboard the sinking ship as Ray and Lisa make their escape.
  • Memetic Mutation:
  • So Bad, It's Good: General fan consensus of the game's story is that it's stupidly cliche/camp, and it's enjoyable because it's stupidly cliche/camp.
  • That One Boss: Every boss has the ability to become this when trying to obtain the titles, since to obtain them you can't take a single point of damage when fighting them.
    • In normal gameplayThe Bear and Evans especially since both have instant kill moves if you are too slow to react.
    • Banks due to his unpredictability while battling him, he uses turrets, a machine gun, grenades as well as a move where he grabs you and if you don't shake him of fast enough you will lose a lot of health - which is a problem since depending on your skill level in this game, may have used most of your healing resources while trying to reach him.
  • That One Level: Nearly every single driving mission can and will make you pull out your hair.
    • The Escort Mission since you have to go backwards and forwards throughout the level traversing through ash and poison gas and carrying Iris makes you move more slowly than normal so if you screw up you die. Some point in the level Iris goes missing and then you fight The Bear.

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