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YMMV / Die Anstalt

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  • Bizarro Episode: In a YouTube 'e-card' pitching an alternate scenario for 21st December, an alien ship crashes into the asylum, which the toys subsequently commandeer.
  • Fan Nickname: A subsection of the fanbase for the game calls the wolf inside of Dolly by the name of Lyall, meaning "shield wolf". The usual reasoning behind this is to establish it as a separate identity from the sheep, therefore reinforcing the Dissociation part of Dissociative Identity.
  • Fridge Brilliance: Given how overloaded the game is with symbolism and psychology facts, there can be quite a lot of this. See also the Analysis page.
  • Heartwarming Moments: Every time a patient is cured.
    • Kroko is reunited with his water bottle and sheds Tears of Joy.
    • Lilo recovers from his selective mutism, is able to contact his owner, and happily goes to reunite with her.
    • Dolly realises that her alternate personality isn't bad and the two are able to co-exist.
    • Sly successfully has the drugs removed from his system and gains a new rattle.
    • Dub comes to terms with his lack of speed and gains a new lease on life.
    • Dr. Wood finally gains an owner and seems a lot happier for it.
  • Jerkass Woobie: Dr. Wood. He's paranoid, is constantly worried by the idea he's not as skilled as he wants to be, and is terrified of children and never had a chance to connect emotionally with anyone. This doesn't change the fact that he's an arrogant, greedy Attention Whore, though this does explain it.
  • Moment of Awesome: Whether you sympathise towards Dr Wood himself or not, him fighting back mercilessly against his hallucinations using the hypodermic needle that induced them as a sword is pretty awesome regardless.
  • Nightmare Fuel: Failing to cure a patient can be disturbing, especially if you accidentally kill one with the electroshock therapy.
    • There's one particular moment in Sly's story where the picture of Sigmund Freud comes alive and assaults Sly, claiming the snake has a crush on the "therapist". And he's right.
    • At one point in Dr. Wood's therapy, you can induce him to perform dream analysis upon the sock puppet therapist and see a dream about the sock puppet watching dancing scissors performing Swan Lake, one of which dances closer and closer to her, its blades snapping open and shut all the while, until... It might sound silly in text, but it's genuinely creepy and disturbing when viewed in-game.
    • It's also unsettling when Dr. Wood goes into "cult leader" mode and hypnotizes you, the player when you try to give him dream association therapy.
      • And there isn't much evidence either way that this hypnosis didn't work. Your player character seems more than willing to join the others. Which begs the question of what "precious item" he took from you...
  • Squick: Look at the blunt end of those claws Dr Wood carries around. Really look at them. You can see white dots there. Those are parts of bones. Those claws came from a real damn bird.
  • Tear Jerker: Damn near everything.
    • The patients's backstories. Kroko got used a mop, Lilo felt guilty over getting his owner in trouble, Dolly was outright brutalised by a dog, Sly was used as a hiding place for drugs and has been stoned out of his mind the whole time, Dub was abandoned by his owner, and Dr. Wood never had a child play with him, leaving him empty and unguided.
    • Dub seeing the sand inside his shell and finally realising his exercise is futile.
  • That One Puzzle: Curing Dolly is a bit harder than the rest of the patients, particularly since if you use the trigger stimulus, her wolf steals her knit cap and you have to start back from Step 1b.
  • Ugly Cute: When was the last time you went "aww" at a hippo with a zipper mouth?
  • Viewer Gender Confusion: Lilo is a German female first name (as well as the first name of a well-known animated female character in America), and yet Lilo is referred to in the shop and in the help section with male pronouns.
  • The Woobie: All of the patients.
    • Kroko starts out so shaky and fragile, that you just want to give him a hug.
    • Lilo's hyperfocus on solving the puzzle and bulimia nervosa comes from guilt over being unable to help his owner.
    • Dolly struggles with her fractured identity as a result of her dog-related trauma.
    • Sly has been utterly stoned and unaware of reality due to the crushed up drugs inside him.
    • Dub has an obsession with exercise and speed because his owner forgot him at the airport. When he realises that he is uncapable of achieving his goal, he sinks into a deep depression.

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